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cyberarm/w3dhub_linux_launcher
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mirror of https://github.com/cyberarm/w3d_hub_linux_launcher.git synced 2026-09-19 23:03:53 +00:00
Code Issues Projects Releases Wiki Activity
50 Commits 4 Branches 5 Tags
21e0888f8e4c3daaa1a08ab6e8720ee6bc0b63ac
Commit Graph

10 Commits

Author SHA1 Message Date
Cyberarm
b0fefb9f7f Initial pass of fetching and using application news, server events, server ping display now shows unit (ms) instead of just the number- also helps with confusing it for player count 2026-09-09 23:38:47 -05:00
Cyberarm
0693733179 Stub HardwareInformation (hardware survey) class, added LegacyManifest and LegacyManifastPackage handling classes 2026-09-09 10:16:09 -05:00
Cyberarm
8c14ecffc1 Actually start using the game server pings 2026-09-08 18:51:22 -05:00
Cyberarm
7f716a57ca Retrieval and display of game servers is now working 2026-09-04 18:55:57 -05:00
Cyberarm
8dd9b44cb0 Make accessing application extended data easyish, dynamicify game page game play/import/install buttons 2026-09-03 13:27:15 -05:00
Cyberarm
60672ef9c3 Settings are now set 2026-09-03 12:25:16 -05:00
Cyberarm
ad0b9dbe7b Fleshed out settings a bit more 2026-09-03 10:53:26 -05:00
Cyberarm
1f33e125f6 Stubbed Settings 2026-09-03 00:43:05 -05:00
Cyberarm
baec1e1e18 Added GSH game server data containing class, stub Account and Join Server dialogs, support 'lazy loading' remote images (downloading images in the background then calling a callback to replace temp image if host element is still in layout), misc. other changes. 2026-09-02 11:17:04 -05:00
Cyberarm
59d884aad1 Initial work on using real data for Games page 2026-08-27 23:51:08 -05:00
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