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cyberarm/w3dhub_linux_launcher
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mirror of https://github.com/cyberarm/w3d_hub_linux_launcher.git synced 2026-09-19 23:03:53 +00:00
Code Issues Projects Releases Wiki Activity
29 Commits 4 Branches 5 Tags
60672ef9c34ea3cbccf48cd13ff2160ad196b078
Commit Graph

7 Commits

Author SHA1 Message Date
Cyberarm
baec1e1e18 Added GSH game server data containing class, stub Account and Join Server dialogs, support 'lazy loading' remote images (downloading images in the background then calling a callback to replace temp image if host element is still in layout), misc. other changes. 2026-09-02 11:17:04 -05:00
Cyberarm
59d884aad1 Initial work on using real data for Games page 2026-08-27 23:51:08 -05:00
Cyberarm
d77408484a Initial functioning work to get IPC working via UNIX sockets since ractors are still not a viable option :sad: 2026-08-24 23:01:27 -05:00
Cyberarm
dc9e737587 Define ROOT_PATH to fix using absolute paths for assets 2026-04-20 12:25:19 -05:00
Cyberarm
30776857a2 Bunch of stuff 2026-04-18 21:58:58 -05:00
Cyberarm
36610295cd Split off games and server browser into pages, theme tweaks. 2026-04-17 17:43:05 -05:00
Cyberarm
7d6fce2969 Moved THEME into its own file, added safe_get_image to prevent crash if image is not present, stubbed worker and some other bits for later. 2026-04-16 10:14:53 -05:00
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