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cyberarm/w3dhub_linux_launcher
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mirror of https://github.com/cyberarm/w3d_hub_linux_launcher.git synced 2026-09-19 14:53:49 +00:00
Code Issues Projects Releases Wiki Activity
47 Commits 4 Branches 5 Tags
79dfa963c21a09271e7ec85e5afbb0afd37f36ce
Commit Graph

8 Commits

Author SHA1 Message Date
Cyberarm
b0fefb9f7f Initial pass of fetching and using application news, server events, server ping display now shows unit (ms) instead of just the number- also helps with confusing it for player count 2026-09-09 23:38:47 -05:00
Cyberarm
b589a3dc1b Comment out a few debug prints 2026-09-04 20:53:05 -05:00
Cyberarm
baec1e1e18 Added GSH game server data containing class, stub Account and Join Server dialogs, support 'lazy loading' remote images (downloading images in the background then calling a callback to replace temp image if host element is still in layout), misc. other changes. 2026-09-02 11:17:04 -05:00
Cyberarm
d77408484a Initial functioning work to get IPC working via UNIX sockets since ractors are still not a viable option :sad: 2026-08-24 23:01:27 -05:00
Cyberarm
c6ee9eab31 Sync 2026-06-30 19:48:48 -05:00
Cyberarm
02cbd215f5 Sync 2026-06-22 10:57:00 -05:00
Cyberarm
e97e5cc862 Gems, workers, networking, oh my! 2026-04-21 12:57:05 -05:00
Cyberarm
5c3926e203 Tweak tweak 2026-04-16 11:10:33 -05:00
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