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aa1145f1dc
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Split off launcher settings into a 'form' parent module to share the implementation between initial setup and settings dialog
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2026-11-04 00:01:43 -06:00 |
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4bfb494abe
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Stub asterisk direct connect
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2026-10-18 11:41:03 -05:00 |
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936b1ae5d9
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Finally implemented GameServer#time_elapsed and #time_remaining helper methods, stubbed ApplicationSettings dialog
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2026-10-15 00:42:15 -05:00 |
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3bdf7972bc
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Add settings dialog
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2026-10-14 11:01:29 -05:00 |
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c7f8583dba
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Initial support for GSH websocket live server updates, minor refactoring to remove thread usage from Worker 'server-side'
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2026-10-13 15:15:55 -05:00 |
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f6fbd1bce1
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Fixed unable to download ECW due to spaces in the file names, added checksum caching for Task to make updating much faster for most games (IA with its mostly loose files doesn't gain anything and might even be slower... Consider not performing any verification for non-repair tasks?)
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2026-10-08 14:12:18 -05:00 |
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a7e1378f55
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Application updating and repair is now possible, save news and applications listing to cache directory instead of current working directory, added support for application unlinking, misc. other changes
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2026-10-07 22:55:00 -05:00 |
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53e7a72ceb
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Added initial support for extracting map preview images from game level mixes that include a screenshot or overhead map
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2026-09-18 22:21:20 -05:00 |
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6707f260c9
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Initial support for importing games
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2026-09-18 09:28:39 -05:00 |
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56699bb644
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Very crude initial support for starting app from launcher
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2026-09-17 22:53:14 -05:00 |
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73a9a80a34
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Unpacking packages (without patching) now works!
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2026-09-14 17:26:37 -05:00 |
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b0fefb9f7f
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Initial pass of fetching and using application news, server events, server ping display now shows unit (ms) instead of just the number- also helps with confusing it for player count
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2026-09-09 23:38:47 -05:00 |
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915e643a98
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SDL3 stuff
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2026-09-08 20:06:37 -05:00 |
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a7ae460446
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Use ChunkyPNG for converting ICO bmp to png as gosu doesn't like doing it on the background thread, fixed Worker#service payload sometimes returning multiple events causing the json parser to have a bad time- also can support payloads larger than a megabyte now.
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2026-09-08 14:48:05 -05:00 |
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969a82a262
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Initial pass at lazily loading app icons
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2026-09-08 11:42:54 -05:00 |
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b589a3dc1b
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Comment out a few debug prints
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2026-09-04 20:53:05 -05:00 |
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60672ef9c3
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Settings are now set
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2026-09-03 12:25:16 -05:00 |
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baec1e1e18
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Added GSH game server data containing class, stub Account and Join Server dialogs, support 'lazy loading' remote images (downloading images in the background then calling a callback to replace temp image if host element is still in layout), misc. other changes.
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2026-09-02 11:17:04 -05:00 |
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59d884aad1
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Initial work on using real data for Games page
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2026-08-27 23:51:08 -05:00 |
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d77408484a
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Initial functioning work to get IPC working via UNIX sockets since ractors are still not a viable option :sad:
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2026-08-24 23:01:27 -05:00 |
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c6ee9eab31
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Sync
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2026-06-30 19:48:48 -05:00 |
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0eb188f72e
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More work on Ractor communication. Need to have a proper think about how to keep it DRY and KISS :)
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2026-04-22 23:12:30 -05:00 |
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e97e5cc862
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Gems, workers, networking, oh my!
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2026-04-21 12:57:05 -05:00 |
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dc9e737587
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Define ROOT_PATH to fix using absolute paths for assets
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2026-04-20 12:25:19 -05:00 |
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30776857a2
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Bunch of stuff
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2026-04-18 21:58:58 -05:00 |
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43f8af42ec
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Flesh out about dialog a bit more, added tooltips to server browser server list item elements
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2026-04-18 12:30:08 -05:00 |
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6da57fef70
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Tweak theme, stub about dialog
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2026-04-17 18:45:43 -05:00 |
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36610295cd
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Split off games and server browser into pages, theme tweaks.
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2026-04-17 17:43:05 -05:00 |
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5c3926e203
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Tweak tweak
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2026-04-16 11:10:33 -05:00 |
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7d6fce2969
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Moved THEME into its own file, added safe_get_image to prevent crash if image is not present, stubbed worker and some other bits for later.
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2026-04-16 10:14:53 -05:00 |
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451b08bb9e
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Added some fonts, fleshed out more of main layout
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2026-04-15 22:00:38 -05:00 |
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7054d6bf2a
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Initial Commit: v2 in progress
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2026-04-12 14:08:29 -05:00 |
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