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35
docs/README.md
Normal file
35
docs/README.md
Normal file
@@ -0,0 +1,35 @@
|
||||
# Documentation
|
||||
|
||||
## File Formats
|
||||
|
||||
Documentation and examples of file formats.
|
||||
|
||||
### [Legacy Manifest](file_formats/LEGACY_MANIFEST.md)
|
||||
|
||||
Blue Hell Productions `manifest.xml`. Still in use by W3D Hub.
|
||||
|
||||
### [Megafest](file_formats/MEGAFEST.md)
|
||||
|
||||
Prototype new thing `megafest.json`
|
||||
|
||||
### [MIX](file_formats/MIX.md)
|
||||
|
||||
Westwood archive format `<name>.mix`, `<name>.dat` and `<name>.pkg`
|
||||
|
||||
### [W3D Hub Patch](file_formats/W3D_HUB_PATCH.md)
|
||||
|
||||
Describes how to update a MIX archive from a package patch
|
||||
|
||||
## Protocols
|
||||
|
||||
### [LAN Discovery](protocols/LAN_DISCOVERY.md)
|
||||
|
||||
How launchers and other applications discovery each other.
|
||||
|
||||
### [Launcher Remote](protocols/LAUNCHER_REMOTE.md)
|
||||
|
||||
Remotely control and get progress reports from the launcher
|
||||
|
||||
### [LAN Package Share](protocols/LAN_PACKAGE_SHARE.md)
|
||||
|
||||
Enable launchers on the same network to discover each other and share packages over LAN.
|
||||
73
docs/file_formats/LEGACY_MANIFEST.md
Normal file
73
docs/file_formats/LEGACY_MANIFEST.md
Normal file
@@ -0,0 +1,73 @@
|
||||
# Legacy Manifest
|
||||
|
||||
In use since Blue Hell Productions
|
||||
|
||||
> [!IMPORTANT]
|
||||
> References to packages exclude `.zip`
|
||||
|
||||
Example `Full` manifest:
|
||||
|
||||
```xml
|
||||
|
||||
<BHP_Game_Manifest game="apb" version="0.9935.1.0" type="Full">
|
||||
<Dependency name="msvc-2015.zip"/>
|
||||
<Dependency name="directx-43.zip"/>
|
||||
<File name="game.exe" checksum="C7AE972A2B9CF6EFCADE7919323F048F5CFAF2D40BD5A67D5A91F8D8A3759CA4" package="binaries"/>
|
||||
<File name="MemoryManager.dll" checksum="B60A2B3F6A07D729EE5C2902CB9A6BEDAF55EEDB13F8514BAC0AD6F5D51DD0C2" package="binaries"/>
|
||||
<File name="scripts.dll" checksum="76CAAEBF21E4D6A34C3ABDD474D59580DD1EAB097C9585A1FFC0E28FF0FCAF56" package="binaries"/>
|
||||
<File name="Scripts2.dll" checksum="A0439B3BFE6CB497F402291548A312A9F43C0D38BDAF26C83E21DBD3F4D55702" package="binaries"/>
|
||||
<File name="shared.dll" checksum="17A8797EC5F4C34E241681F4AF76EEA93856D6A1854EC9838B263AEC89CDF036" package="binaries"/>
|
||||
<File name="ttle.dll" checksum="C005EB50D77675CE712B30A4402AB0D152D3993EB509E35AEDCB834CED54FADF" package="binaries"/>
|
||||
<File name="ttversion.txt" checksum="17A9E627A03E20AC33849330468BF8A80B48449C9D473DF45F1052A160083167" package="misc"/>
|
||||
<File name="Data/always.dat" checksum="D4D09149C7B5368AB3947AEC7B6E7781208F592FCA4390261F04A8E9C1887EB3" package="always"/>
|
||||
<File name="Data/RA_Volcano.mix" checksum="4F3CB80BCF200659B3B4B167CCB64ECB36A3BA917681F4AB8027568EC187B88D" package="RA_Volcano"/>
|
||||
<File name="Data/Movies/ea_ww.bik" checksum="065B8B0894CF9C1C09A940D26069C54A771EBB3092143BA37E97F8CA85B8CCAD" package="movies"/>
|
||||
<File name="Data/Movies/R_Intro.BIK" checksum="0D9A2B2ABFD9680DF1C8D0F876DA4B60F015CA5C56EC6C0593528A3F88E2A58F" package="movies"/>
|
||||
</BHP_Game_Manifest>
|
||||
```
|
||||
|
||||
Example `Patch` manifest:
|
||||
|
||||
```xml
|
||||
|
||||
<BHP_Game_Manifest game="apb" version="3.6.4.1" type="Patch" baseVersion="3.6.4.0">
|
||||
<Dependency name="msvc-2022.zip"/>
|
||||
<Dependency name="msvc-2015.zip" removedsince="3.6.4.1"/>
|
||||
<File name="data/Always.dat" checksum="7B27D547E5A50401C9CA2851ACD4AC3F3CDA104F34650E1C32EB63A4120E3C90">
|
||||
<Patch from="3.6.4.0" package="Always.patch.3.6.4.0"/>
|
||||
</File>
|
||||
<File name="data/Always_Emitters.dat" checksum="5C3EA8E5C4D7278F5EF1AF3CE1FC4F698C5A7D1FE7116DA0376A709E7CD3B2AE">
|
||||
<Patch from="3.6.3.0" package="Always_Emitters.patch.3.6.3.0"/>
|
||||
</File>
|
||||
<File name="data/Always_Vehicles.dat" checksum="C6D4F6B3412C26065DE9B9F739BEC041B49FD613DB2686D8F231C2F692B263C5">
|
||||
<Patch from="3.6.4.0" package="Always_Vehicles.patch.3.6.4.0"/>
|
||||
</File>
|
||||
<File name="data/RA_TestUnits.mix" removedsince="3.6.4.1"/>
|
||||
<File name="data/RA_RidgeWar.mix" checksum="C3438C532C27F535CD958BEA9702160E952BC6CE58F9B43778F91DA23C6AE9FE" package="RA_RidgeWar"/>
|
||||
<File name="data/RA_SwampOfIllusions.mix" checksum="A0787979664E5977A1949587382A3A84B9F1526F81934EBB7A3AC9334F9D4059">
|
||||
<Patch from="3.6.4.0" package="RA_SwampOfIllusions.patch.3.6.4.0"/>
|
||||
</File>
|
||||
</BHP_Game_Manifest>
|
||||
```
|
||||
|
||||
## SPECIFICATION
|
||||
### BHP_GAME_MANIFEST (Root Element)
|
||||
* **GAME** - Unique Application ID
|
||||
* **VERSION** - Application Unique Version for Build
|
||||
* **TYPE** - Type of Build
|
||||
* **Full** - Full Build
|
||||
* **Patch** - Patch Build
|
||||
* **BASEVERSION** - *OPTIONAL* Version this build was based upon
|
||||
|
||||
### DEPENDENCY
|
||||
* **NAME** - Package name of dependency sans file extension
|
||||
* **REMOVEDSINCE** - _OPTIONAL_ No data. Not used anymore?
|
||||
|
||||
### FILE
|
||||
* **NAME** - Name of file
|
||||
* **CHECKSUM** - _OPTIONAL_ SHA256 hash of file
|
||||
* **PACKAGE** - _OPTIONAL_ Package that contains this file. Not present on removed files or files that have been patched.
|
||||
* **REMOVEDSINCE** - _OPTIONAL_ Version this package was removed in. If present, only _NAME_ and _REMOVEDSINCE_ will be present.
|
||||
* **PATCH**
|
||||
* **FROM** - Version that the file last changed
|
||||
* **PACKAGE** - Name of package that contains this file.
|
||||
319
docs/file_formats/MEGAFEST.md
Normal file
319
docs/file_formats/MEGAFEST.md
Normal file
@@ -0,0 +1,319 @@
|
||||
> [!NOTE]
|
||||
> DRAFT
|
||||
|
||||
# Megafest
|
||||
|
||||
The fat manifest for W3D Hub Packager and Launcher(s), represented as a JSON hash.
|
||||
|
||||
This **MEGAFEST** is intended to simplify patch generation and distribution by ensuring that
|
||||
all the data the Packager and Launcher(s) need can be found in a **single** manifest file.
|
||||
|
||||
Speed up application packaging by only needing to scan and checksum the new builds files instead of needing
|
||||
to maintain a pristine copy of the previous version to be diffed against.
|
||||
|
||||
Reduce the number of requests that the launcher(s) need to make to sort out how to download and
|
||||
patch the application.
|
||||
|
||||
## Glossary
|
||||
|
||||
### File
|
||||
|
||||
An individual file on disk.
|
||||
|
||||
An individual file as part of a MIX archive.
|
||||
|
||||
### Package
|
||||
|
||||
A collection of one or more files in a compressed archive for efficiently distributing the application.
|
||||
|
||||
> [!NOTE]
|
||||
> Packages _MAY_ be compressed using ZSTANDARD (.zst) in the future. Do not assume all packages are zip files.
|
||||
>
|
||||
> Package names in the megafest include the file extension for this reason.
|
||||
|
||||
## Example `megafest.json` File
|
||||
|
||||
```json
|
||||
{
|
||||
"spec": 0,
|
||||
"application": {
|
||||
"id": "apb",
|
||||
"version": "3.7.0.1",
|
||||
"user_level": "public",
|
||||
"previous_versions": [
|
||||
"3.7.0.0"
|
||||
]
|
||||
},
|
||||
"dependencies": [
|
||||
"msvc-2022"
|
||||
],
|
||||
"packages": [
|
||||
{
|
||||
"name": "binaries.zip",
|
||||
"version": "3.7.0.0",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 4096,
|
||||
"chunk_size": 4194304,
|
||||
"chunk_checksums": [
|
||||
"SHA256-HASH-A",
|
||||
"SHA256-HASH-B"
|
||||
],
|
||||
"files": [
|
||||
{
|
||||
"name": "game2.exe",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 8691743
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "data/Always.dat.zip",
|
||||
"version": "3.7.0.0",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 1355917483,
|
||||
"chunk_size": 4194304,
|
||||
"chunk_checksums": [
|
||||
"SHA256-HASH-A",
|
||||
"SHA256-HASH-B"
|
||||
],
|
||||
"files": [
|
||||
{
|
||||
"name": "mp_wep_gdi.w3d",
|
||||
"checksum": "CRC32-HASH",
|
||||
"offset": 0,
|
||||
"size": 8691743
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "data/Always.patch.3.7.0.0.zst",
|
||||
"version": "3.7.0.1",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 1355919483,
|
||||
"chunk_size": 4194304,
|
||||
"chunk_checksums": [
|
||||
"SHA256-HASH-A",
|
||||
"SHA256-HASH-B"
|
||||
],
|
||||
"from_version": "3.7.0.0",
|
||||
"files": [
|
||||
{
|
||||
"name": "data/Always.patch",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 8691743
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "binaries.zip",
|
||||
"version": "3.7.0.1",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 4096,
|
||||
"chunk_size": 4194304,
|
||||
"chunk_checksums": [
|
||||
"SHA256-HASH-A",
|
||||
"SHA256-HASH-B"
|
||||
],
|
||||
"files": [
|
||||
{
|
||||
"name": "game.exe",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 8691743
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"changes": [
|
||||
{
|
||||
"name": "game.exe",
|
||||
"type": "added",
|
||||
"package": "binaries"
|
||||
},
|
||||
{
|
||||
"name": "game2.exe",
|
||||
"type": "removed"
|
||||
},
|
||||
{
|
||||
"name": "data/Always.dat",
|
||||
"type": "updated",
|
||||
"package": "Always.dat"
|
||||
}
|
||||
],
|
||||
"index": [
|
||||
{
|
||||
"name": "game.exe",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 8691743
|
||||
},
|
||||
{
|
||||
"name": "data/Always.dat",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 1355917483
|
||||
}
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
## SPECIFICATION
|
||||
|
||||
### Application
|
||||
|
||||
List of application details:
|
||||
|
||||
* **ID** - Unique Application ID
|
||||
* **VERSION** - Application Unique Version
|
||||
* **USER_LEVEL** - User access level for this version
|
||||
* **PREVIOUS_VERSIONS** - Complete list of previous versions. Full builds only include _the_ previous version
|
||||
|
||||
Example:
|
||||
|
||||
```json
|
||||
{
|
||||
"id": "apb",
|
||||
"version": "3.7.0.1",
|
||||
"user_level": "public",
|
||||
"previous_versions": [
|
||||
"3.7.0.0"
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
### Dependencies
|
||||
|
||||
List of application's dependencies
|
||||
|
||||
Example:
|
||||
|
||||
```json
|
||||
[
|
||||
"msvc-2022"
|
||||
]
|
||||
```
|
||||
|
||||
### Packages
|
||||
|
||||
Complete list of application's version tree of packages.
|
||||
|
||||
That is, every package from the last full build to present for this version series.
|
||||
|
||||
* **NAME** - Name of package
|
||||
* **VERSION** - Application version this package belongs to
|
||||
* **CHECKSUM** - SHA256 checksum of package
|
||||
* **SIZE** - File size of package in bytes
|
||||
* CHUNK **SIZE** - Size _CHUNK_CHECKSUMS_ represent in bytes
|
||||
* **CHUNK_CHECKSUMS** - Array of file chunk checksums
|
||||
* **FROM_VERSION** - *OPTIONAL* Version this file was last changed. Only present for MIX patches.
|
||||
* **FILES** - Array of files
|
||||
* **NAME**
|
||||
* **CHECKSUM** - SHA256 checksum of file.
|
||||
* **SIZE** - File size in bytes
|
||||
|
||||
Example:
|
||||
|
||||
```json
|
||||
[
|
||||
{
|
||||
"name": "binaries",
|
||||
"version": "3.7.0.0",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 4096,
|
||||
"chunk_size": 4194304,
|
||||
"chunk_checksums": [
|
||||
"SHA256-HASH-A",
|
||||
"SHA256-HASH-B"
|
||||
],
|
||||
"files": [
|
||||
{
|
||||
"name": "game.exe",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 8691743
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "data/Always.patch.3.7.0.0",
|
||||
"version": "3.7.0.1",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 2436543,
|
||||
"chunk_size": 4194304,
|
||||
"chunk_checksums": [
|
||||
"SHA256-HASH-A",
|
||||
"SHA256-HASH-B"
|
||||
],
|
||||
"from_version": "3.7.0.0",
|
||||
"files": [
|
||||
{
|
||||
"name": "data/Always.patch",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 3636749
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
```
|
||||
|
||||
### Changes
|
||||
|
||||
List of file changes in this build.
|
||||
|
||||
* **NAME** - Name of file
|
||||
* **TYPE** - Type of change
|
||||
* **ADDED** - New file has been added
|
||||
* **UPDATED** - File has been changed
|
||||
* **REMOVED** - File has been deleted
|
||||
* **PACKAGE** - _OPTIONAL_ Name of package, for this build version, the file can be found in
|
||||
|
||||
```json
|
||||
[
|
||||
{
|
||||
"name": "game.exe",
|
||||
"type": "updated",
|
||||
"package": "binaries.zip"
|
||||
},
|
||||
{
|
||||
"name": "game2.exe",
|
||||
"type": "removed"
|
||||
},
|
||||
{
|
||||
"name": "data/Always.dat",
|
||||
"type": "added",
|
||||
"package": "Always.dat.zip"
|
||||
}
|
||||
]
|
||||
```
|
||||
|
||||
### Index
|
||||
|
||||
Complete list of files for this build with: filename, checksum, file size, and list of files for MIX archives.
|
||||
|
||||
* **NAME** - File name
|
||||
* **CHECKSUM** - SHA256 hash of file
|
||||
* **SIZE** - File size
|
||||
* **FILES** - _OPTIONAL_ List of files inside of MIX archives
|
||||
* **NAME** - File name
|
||||
* **CHECKSUM** - CRC32 hash of file data
|
||||
* **OFFSET** - Offset of file in MIX archive
|
||||
* **SIZE** - Size of file data
|
||||
|
||||
```json
|
||||
[
|
||||
{
|
||||
"name": "game.exe",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 8691743
|
||||
},
|
||||
{
|
||||
"name": "data/Always.dat",
|
||||
"checksum": "SHA256-HASH",
|
||||
"size": 570961432,
|
||||
"files": [
|
||||
{
|
||||
"name": "mp_wep_gdi.w3d",
|
||||
"checksum": "CRC32_HASH",
|
||||
"offset": 0,
|
||||
"size": 3524
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
```
|
||||
132
docs/file_formats/MIX.md
Normal file
132
docs/file_formats/MIX.md
Normal file
@@ -0,0 +1,132 @@
|
||||
# Westwood Renegade MIX Archive
|
||||
|
||||
with W3D Hub / Tiberian Technologies alterations
|
||||
|
||||
The .MIX archive file format is used by Renegade as _yes_.
|
||||
|
||||
> [!IMPORTANT]
|
||||
> The MIX format has no notion about directories.
|
||||
>
|
||||
> Each file name **MUST** be unique.
|
||||
>
|
||||
> e.g. `data/map.dds` and `data/RA_Under/MAP.dds` have the same base file name
|
||||
> and therefore **MUST** raise an error when writing.
|
||||
|
||||
> [!NOTE]
|
||||
> `io_pos` is the current position on the seek head of the open file
|
||||
|
||||
## Reading
|
||||
|
||||
* Read [Header](#header)
|
||||
* validate MIME type (`MIX1` or `MIX2`)
|
||||
* Jump to io_pos `file_data_offset`
|
||||
* Read `file_count`
|
||||
* Read array of [`file_data`](#file-data-array)
|
||||
* Jump to io_pos `file_names_offset`
|
||||
* Read `file_count`
|
||||
* Read array of [`file_names`](#file-names-array)
|
||||
* Read file blobs
|
||||
* For each file's [`file_data`](#file-data-array)
|
||||
* Jump io_pos to `file_content_offset`
|
||||
* Read `file_content_length`
|
||||
* Done.
|
||||
|
||||
## Writing
|
||||
|
||||
* Write MIME type (`MIX1` or `MIX2`)
|
||||
* Jump to io_pos `16`
|
||||
* Write file blobs
|
||||
* **IMPORTANT:** Add `-io_pos & 7` padding to io_pos **AFTER** each file blob is written
|
||||
* Save io_pos as `file_data_offset`
|
||||
* Write `file_count`
|
||||
* Write array of [`file_data`](#file-data-array)
|
||||
* Save io_pos as `file_names_offset`
|
||||
* Write `file_count`
|
||||
* Write array of [`file_names`](#file-names-array)
|
||||
* **IMPORTANT:** Ensure file names are null terminated and DO NOT exceed 254 (+ null byte) characters in length.
|
||||
* Jump to io_pos `4`
|
||||
* Write [`file_data_offset`](#header)
|
||||
* Write [`file_names_offset`](#header)
|
||||
* Write [`reserved`](#header)
|
||||
* Done.
|
||||
|
||||
## Pseudo Example:
|
||||
|
||||
```yml
|
||||
header:
|
||||
mime: MIX1 or MIX2
|
||||
file_data_offset: 0x1024EAEA
|
||||
file_names_offset: 0x8192EAEA
|
||||
reserved: 0
|
||||
|
||||
files:
|
||||
array:
|
||||
- file_blob
|
||||
|
||||
file_data:
|
||||
file_count: 0x000021
|
||||
array:
|
||||
file_name_crc32: 0xEFEFEFEF
|
||||
file_content_offset: 0x3217DEAD
|
||||
file_content_length: 0x0018BEEF
|
||||
|
||||
file_names:
|
||||
file_count: 0x000021
|
||||
array:
|
||||
file_name_length: 0xff
|
||||
file_name: "mp_wep_gdi.w3d"
|
||||
```
|
||||
|
||||
## MIME Types
|
||||
|
||||
### MIX1 `0x3158494D`
|
||||
|
||||
Westwood Farm Fresh Organic.
|
||||
|
||||
### MIX2 `0x3258494D`
|
||||
|
||||
Same as `MIX1`. `MIX2` hints to the engine's file reader to decrypt files before use.
|
||||
|
||||
## Data Structures
|
||||
|
||||
### Header
|
||||
|
||||
| Name | Offset | Type | Description |
|
||||
|-------------------|--------|---------|---------------------------------------------------------------------|
|
||||
| MIME | 0 | int32_t | 4 bytes representing `MIX1` (`0x3158494D)` or `MIX2` (`0x3258494D`) |
|
||||
| File Data Offset | 4 | int32_t | Offset in MIX archive that [`file_data`](#file-data) data starts |
|
||||
| File Names Offset | 8 | int32_t | Offset in MIX archive that [`file_name`](#file-names) data starts |
|
||||
| RESERVED | 12 | int32_t | Unused reserved int. Write as `0` |
|
||||
|
||||
### File
|
||||
|
||||
| Name | Offset | Type | Description |
|
||||
|-----------|---------|-----------------------------|---------------|
|
||||
| File Blob | complex | char[`file_content_length`] | File contents |
|
||||
|
||||
### File Data
|
||||
|
||||
| Name | Offset | Type | Description |
|
||||
|------------|--------------------|---------|--------------------------------|
|
||||
| File Count | `file_data_offset` | int32_t | Number of files in MIX archive |
|
||||
|
||||
### File Data Array
|
||||
|
||||
| Name | Offset | Type | Description |
|
||||
|---------------------|--------------------------------------------|----------|--------------------------------------------------------|
|
||||
| File Name CRC32 | `file_data_offset` + 4 * (index * sizeof) | uint32_t | CRC32 of **UPPERCASE** file name in network byte order |
|
||||
| File Content Offset | `file_data_offset` + 8 * (index * sizeof) | uint32_t | File content offset |
|
||||
| File Content Length | `file_data_offset` + 12 * (index * sizeof) | uint32_t | File content length |
|
||||
|
||||
### File Names
|
||||
|
||||
| Name | Offset | Type | Description |
|
||||
|------------|---------------------|---------|--------------------------------|
|
||||
| File Count | `file_names_offset` | int32_t | Number of files in MIX archive |
|
||||
|
||||
### File Names Array
|
||||
|
||||
| Name | Offset | Type | Description |
|
||||
|------------------|---------|--------------------------|-------------------------------------------------|
|
||||
| File Name Length | complex | uint8_t | Length of string in bytes, including null byte. |
|
||||
| File Name | complex | char[`file_name_length`] | null terminated string |
|
||||
19
docs/file_formats/W3D_HUB_PATCH.md
Normal file
19
docs/file_formats/W3D_HUB_PATCH.md
Normal file
@@ -0,0 +1,19 @@
|
||||
# W3D Hub Patch
|
||||
A W3D Hub Patch
|
||||
|
||||
A `.w3dhub.patch` is included in MIX Patch files.
|
||||
It contains instructions for updating the target MIX.
|
||||
|
||||
JSON file with a static CRC32 of `E6FE46B8`
|
||||
|
||||
## Example:
|
||||
```json
|
||||
{
|
||||
"removedFiles": [
|
||||
"sov_v_mad.gif"
|
||||
],
|
||||
"updatedFiles": [
|
||||
"sov_v_mad.w3d"
|
||||
]
|
||||
}
|
||||
```
|
||||
36
docs/protocols/LAN_DISCOVERY.md
Normal file
36
docs/protocols/LAN_DISCOVERY.md
Normal file
@@ -0,0 +1,36 @@
|
||||
> [!NOTE]
|
||||
> DRAFT
|
||||
|
||||
# LAN Discovery
|
||||
|
||||
Doing things
|
||||
|
||||
Broadcast port: 4898
|
||||
|
||||
| Name | Type | Description |
|
||||
|-------------------|----------|--------------------------------------------------------------------------|
|
||||
| Version | int32_t | Version of protocol this application supports |
|
||||
| Owner | string | Nickname of application's active user |
|
||||
| Hostname | string | Name of device |
|
||||
| UUID | string | Unique identifier for this application |
|
||||
| Application | string | Name of application |
|
||||
| Features | array | Array of strings naming features the application supports |
|
||||
| Service Port | uint16_t | Dynamically assigned TCP port that interested parties should connect too |
|
||||
|
||||
> [!NOTE]
|
||||
> Max packet size for UDP broadcast may need to be limited to 512 bytes
|
||||
|
||||
```json
|
||||
{
|
||||
"version": 0,
|
||||
"owner": "cyberarm",
|
||||
"hostname": "PC-1692",
|
||||
"uuid": "019bcf1e-a22e-7fe0-a3db-3a9d37bfc6fa",
|
||||
"application": "W3D Hub Linux Launcher",
|
||||
"features": [
|
||||
"launcher_remote:3",
|
||||
"package_share:1"
|
||||
],
|
||||
"service_port": 56802
|
||||
}
|
||||
```
|
||||
9
docs/protocols/LAN_PACKAGE_SHARE.md
Normal file
9
docs/protocols/LAN_PACKAGE_SHARE.md
Normal file
@@ -0,0 +1,9 @@
|
||||
> [!NOTE]
|
||||
> DRAFT
|
||||
|
||||
# LAN Package Share
|
||||
|
||||
Authentication is not required, only user opt-in to enable package sharing from their application.
|
||||
|
||||
* List available packages
|
||||
* upload or download verified packages between other applications on LAN network
|
||||
9
docs/protocols/LAUNCHER_REMOTE.md
Normal file
9
docs/protocols/LAUNCHER_REMOTE.md
Normal file
@@ -0,0 +1,9 @@
|
||||
> [!NOTE]
|
||||
> DRAFT
|
||||
|
||||
# Launcher Remote
|
||||
|
||||
* Get list of available, installed, and in progress applications
|
||||
* Trigger download or update of application
|
||||
* Delete application
|
||||
* Join server
|
||||
@@ -60,15 +60,15 @@ class W3DHub
|
||||
end
|
||||
|
||||
# Handle arbitrary urls that may come through
|
||||
url = nil
|
||||
if path.start_with?("http")
|
||||
uri = URI(path)
|
||||
|
||||
endpoint = uri.origin
|
||||
path = uri.request_uri
|
||||
else
|
||||
url = "#{endpoint}#{path}"
|
||||
end
|
||||
|
||||
url = "#{endpoint}#{path}"
|
||||
|
||||
logger.debug(LOG_TAG) { "Fetching #{method.to_s.upcase} \"#{url}\"..." }
|
||||
|
||||
# Inject Authorization header if account data is populated
|
||||
|
||||
@@ -20,8 +20,12 @@ class W3DHub
|
||||
|
||||
@status = Status.new(@data[:status])
|
||||
|
||||
@ping_interval = 30_000
|
||||
# if we're on unix and using the PingManager then check every second since
|
||||
# we're not _actually_ pinging the server.
|
||||
@ping_interval = W3DHub.unix? ? 1_000 : 60_000
|
||||
@last_pinged = Gosu.milliseconds + @ping_interval + 1_000
|
||||
|
||||
Store.ping_manager.add_address(@address)
|
||||
end
|
||||
|
||||
def update(hash)
|
||||
@@ -49,6 +53,16 @@ class W3DHub
|
||||
if force_ping || Gosu.milliseconds - @last_pinged >= @ping_interval
|
||||
@last_pinged = Gosu.milliseconds
|
||||
|
||||
if W3DHub.unix?
|
||||
average_ping = Store.ping_manager.ping_for(@address)
|
||||
|
||||
@ping = average_ping.negative? ? NO_OR_BAD_PING : average_ping
|
||||
|
||||
States::Interface.instance&.update_server_ping(self)
|
||||
end
|
||||
|
||||
return unless W3DHub.windows?
|
||||
|
||||
W3DHub::BackgroundWorker.foreground_parallel_job(
|
||||
lambda do
|
||||
W3DHub.command("ping #{@address} #{W3DHub.windows? ? '-n 3' : '-c 3'}") do |line|
|
||||
|
||||
@@ -5,6 +5,7 @@ class W3DHub
|
||||
|
||||
def initialize
|
||||
@tasks = [] # :installer, :importer, :repairer, :uninstaller
|
||||
@running_applications = {}
|
||||
end
|
||||
|
||||
def install(app_id, channel)
|
||||
@@ -169,11 +170,17 @@ class W3DHub
|
||||
def wine_command(app_id, channel)
|
||||
return "" if W3DHub.windows?
|
||||
|
||||
if !Store.settings[:wine_prefix].to_s.empty?
|
||||
"WINEPREFIX=\"#{Store.settings[:wine_prefix]}\" \"#{Store.settings[:wine_command]}\" "
|
||||
else
|
||||
"#{Store.settings[:wine_command]} "
|
||||
end
|
||||
"\"#{Store.settings[:wine_command]}\" "
|
||||
end
|
||||
|
||||
def wine_enviroment_variables(app_id, channel)
|
||||
vars = {}
|
||||
return vars if W3DHub.windows?
|
||||
|
||||
vars["WINEPREFIX"] = Store.settings[:wine_prefix] unless Store.settings[:wine_prefix].to_s.empty?
|
||||
# vars["WINEDEBUG"] = "-all" if true # TODO make this an option. wine debug interferences with pid returned from Process.spawn
|
||||
|
||||
vars
|
||||
end
|
||||
|
||||
def mangohud_command(app_id, channel)
|
||||
@@ -188,6 +195,13 @@ class W3DHub
|
||||
end
|
||||
end
|
||||
|
||||
def mangohud_enviroment_variables(app_id, channel)
|
||||
vars = {}
|
||||
return vars if W3DHub.windows?
|
||||
|
||||
vars
|
||||
end
|
||||
|
||||
def dxvk_command(app_id, channel)
|
||||
return "" if W3DHub.windows?
|
||||
|
||||
@@ -201,6 +215,13 @@ class W3DHub
|
||||
end
|
||||
end
|
||||
|
||||
def dxvk_enviroment_variables(app_id, channel)
|
||||
vars = {}
|
||||
return vars if W3DHub.windows?
|
||||
|
||||
vars
|
||||
end
|
||||
|
||||
def start_command(path, exe)
|
||||
if W3DHub.windows?
|
||||
"start /D \"#{path}\" /B #{exe}"
|
||||
@@ -219,10 +240,26 @@ class W3DHub
|
||||
exe = File.basename(exe_path)
|
||||
path = File.dirname(exe_path)
|
||||
|
||||
env = {}
|
||||
if W3DHub.unix?
|
||||
env.merge!(
|
||||
dxvk_enviroment_variables(app_id, channel),
|
||||
mangohud_enviroment_variables(app_id, channel),
|
||||
wine_enviroment_variables(app_id, channel)
|
||||
)
|
||||
end
|
||||
attempted = false
|
||||
begin
|
||||
pid = Process.spawn("#{dxvk_command(app_id, channel)}#{mangohud_command(app_id, channel)}#{wine_command(app_id, channel)}#{attempted ? start_command(path, exe) : "\"#{exe_path}\""} -launcher #{args.join(' ')}")
|
||||
pid = Process.spawn(
|
||||
env,
|
||||
"#{dxvk_command(app_id, channel)}"\
|
||||
"#{mangohud_command(app_id, channel)}"\
|
||||
"#{wine_command(app_id, channel)}"\
|
||||
"#{attempted ? start_command(path, exe) : "\"#{exe_path}\""} "\
|
||||
"-launcher #{args.join(' ')}"
|
||||
)
|
||||
Process.detach(pid)
|
||||
BackgroundWorker.foreground_parallel_job(-> { monitor_process(app_id, channel, pid) }, ->(result) { handle_process_result(app_id, channel, result) })
|
||||
rescue Errno::EINVAL => e
|
||||
retryable = !attempted
|
||||
attempted = true
|
||||
@@ -235,13 +272,52 @@ class W3DHub
|
||||
end
|
||||
end
|
||||
|
||||
def monitor_process(app_id, channel, pid)
|
||||
key = "#{app_id}-#{channel}"
|
||||
@running_applications[key] = pid
|
||||
|
||||
status = Process::Status.wait(pid)
|
||||
pp [pid, status]
|
||||
|
||||
@running_applications.delete(key)
|
||||
|
||||
status
|
||||
end
|
||||
|
||||
def handle_process_result(app_id, channel, status)
|
||||
pp [app_id, channel, status]
|
||||
|
||||
# Everything's fine
|
||||
return if status.pid >= 0 && status.success?
|
||||
|
||||
# Everything's not fine
|
||||
reason = status.pid.positive? ? "Crashed" : "Failed to Launch"
|
||||
game = Store.applications.games.find { |g| g.id == app_id }
|
||||
title = "#{reason}: #{game.name}" if game
|
||||
title = "Application #{reason}" unless game
|
||||
|
||||
message = if status.pid.negative?
|
||||
"Command Not Found."
|
||||
else
|
||||
"Application crashed."
|
||||
end
|
||||
|
||||
push_state(
|
||||
States::MessageDialog,
|
||||
title: title,
|
||||
message: message,
|
||||
accept_callback: proc {
|
||||
}
|
||||
)
|
||||
end
|
||||
|
||||
def join_server(app_id, channel, server, username = Store.settings[:server_list_username], password = nil, multi = false)
|
||||
if installed?(app_id, channel) && username.to_s.length.positive?
|
||||
run(
|
||||
app_id, channel,
|
||||
"+connect #{server.address}:#{server.port} +netplayername #{username}#{password ? " +password \"#{password}\"" : ""}#{multi ? " +multi" : ""}"
|
||||
)
|
||||
end
|
||||
return unless installed?(app_id, channel) && username.to_s.length.positive?
|
||||
|
||||
run(
|
||||
app_id, channel,
|
||||
"+connect #{server.address}:#{server.port} +netplayername #{username}#{password ? " +password \"#{password}\"" : ""}#{multi ? " +multi" : ""}"
|
||||
)
|
||||
end
|
||||
|
||||
def play_now_server(app_id, channel)
|
||||
@@ -251,9 +327,14 @@ class W3DHub
|
||||
|
||||
server_options = Store.server_list.select do |server|
|
||||
server.game == app_id &&
|
||||
server.channel == channel &&
|
||||
!server.status.password &&
|
||||
server.status.player_count < server.status.max_players
|
||||
server.channel == channel &&
|
||||
!server.status.password &&
|
||||
server.status.player_count < server.status.max_players
|
||||
end
|
||||
# sort by player count HIGH to LOW
|
||||
# and by ping LOW to HIGH
|
||||
server_options.sort! do |a, b|
|
||||
[b.status.player_count, a.ping] <=> [a.status.player_count, b.ping]
|
||||
end
|
||||
|
||||
# try to find server with lowest ping and matching version
|
||||
@@ -261,7 +342,7 @@ class W3DHub
|
||||
# try to find server with lowest ping and undefined version
|
||||
found_server ||= server_options.find { |server| server.version == Api::ServerListServer::NO_OR_DEFAULT_VERSION }
|
||||
|
||||
found_server ? found_server : nil
|
||||
found_server
|
||||
end
|
||||
|
||||
def play_now(app_id, channel)
|
||||
|
||||
@@ -196,13 +196,13 @@ class W3DHub
|
||||
|
||||
def ping_icon(server)
|
||||
case server.ping
|
||||
when 0..150
|
||||
when 0..50
|
||||
@ping_icons[:good]
|
||||
when 151..200
|
||||
when 51..150
|
||||
@ping_icons[:fair]
|
||||
when 201..1_000
|
||||
when 151..200
|
||||
@ping_icons[:poor]
|
||||
when 1_001..5_000
|
||||
when 201..1_000
|
||||
@ping_icons[:bad]
|
||||
else
|
||||
@ping_icons[:unknown]
|
||||
|
||||
166
lib/ping.rb
Normal file
166
lib/ping.rb
Normal file
@@ -0,0 +1,166 @@
|
||||
require "async"
|
||||
require "socket"
|
||||
require "securerandom"
|
||||
|
||||
class W3DHub
|
||||
class Ping
|
||||
ICMPHeader = Data.define(:type, :code, :checksum, :_ping_id, :_sequence_id, :data)
|
||||
EchoRequest = Struct.new(:ping_id, :sequence_id, :data, :time, :timed_out)
|
||||
|
||||
ICMP_ECHOREPLY = 0
|
||||
ICMP_ECHO = 8
|
||||
ICMP_SUBCODE = 0
|
||||
|
||||
BIT_PACKER = "C2 n3 A*".freeze
|
||||
MINIMUM_INTERVAL = 250 # ms # intervals below 200ms are considered rude and may be dropped due to flooding.
|
||||
ECHO_REQUEST_HISTORY = 30 # 100 # keep the last n requests
|
||||
|
||||
attr_reader :address
|
||||
|
||||
def initialize(address:, count: 10, ttl: 120, interval: 1_000, data: nil)
|
||||
@address = address
|
||||
@count = count
|
||||
@ttl = ttl
|
||||
@interval = interval.to_i < MINIMUM_INTERVAL ? MINIMUM_INTERVAL : interval # ms
|
||||
@data = data
|
||||
|
||||
# circular buffer
|
||||
@echo_requests = Array.new(ECHO_REQUEST_HISTORY) { EchoRequest.new(-1, -1, "", nil, false) }
|
||||
@echo_requests_index = 0
|
||||
|
||||
# NOTE: The PING_ID _might_ be overruled by the kernel and should not be used
|
||||
# to check that any received echo replies are ours.
|
||||
#
|
||||
# Sequence ID and Data appear to be unmodified.
|
||||
@ping_id = SecureRandom.hex.to_i(16) & 0xffff
|
||||
@sequence_id = SecureRandom.hex.to_i(16) & 0xffff
|
||||
|
||||
addresses = Addrinfo.getaddrinfo(@address, nil, Socket::AF_INET, :DGRAM)
|
||||
raise "NO ADDRESSES!" if addresses.empty?
|
||||
|
||||
@socket_address = addresses.sample.to_sockaddr
|
||||
|
||||
@socket = Socket.new(Socket::AF_INET, Socket::SOCK_DGRAM, Socket::IPPROTO_ICMP)
|
||||
@socket.setsockopt(Socket::SOL_SOCKET, Socket::IP_TTL, @ttl)
|
||||
end
|
||||
|
||||
# Perform a checksum on the message. This is the sum of all the short
|
||||
# words and it folds the high order bits into the low order bits.
|
||||
def message_checksum(message)
|
||||
length = message.length
|
||||
num_short = length / 2
|
||||
check = 0
|
||||
|
||||
message.unpack("n#{num_short}").each do |short|
|
||||
check += short
|
||||
end
|
||||
|
||||
check += message[length - 1, 1].unpack1("C") << 8 if (length % 2).positive?
|
||||
|
||||
check = (check >> 16) + (check & 0xffff)
|
||||
~((check >> 16) + check) & 0xffff
|
||||
end
|
||||
|
||||
def random_data
|
||||
SecureRandom.hex
|
||||
end
|
||||
|
||||
def monotonic_time
|
||||
Process.clock_gettime(:CLOCK_MONOTONIC, :millisecond)
|
||||
end
|
||||
|
||||
def verified?(message)
|
||||
data = message.unpack(BIT_PACKER)
|
||||
checksum = data[2]
|
||||
|
||||
# set checksum in message to 0
|
||||
data[2] = 0
|
||||
|
||||
checksum == message_checksum(data.pack(BIT_PACKER))
|
||||
end
|
||||
|
||||
def request_complete?(request)
|
||||
request.timed_out || !request.time.nil?
|
||||
end
|
||||
|
||||
def packet_loss
|
||||
completed_requests = @echo_requests.select { |r| request_complete?(r) }
|
||||
failed_requests = completed_requests.select(&:timed_out)
|
||||
|
||||
# 0% packet loss 😎
|
||||
return 0.0 if failed_requests.empty?
|
||||
|
||||
# 100% packet loss
|
||||
return 1.0 if failed_requests.size == completed_requests.size
|
||||
|
||||
failed_requests.size / completed_requests.size.to_f
|
||||
end
|
||||
|
||||
def average_ping
|
||||
times = @echo_requests.select { |r| request_complete?(r) && !r.timed_out }.map(&:time)
|
||||
|
||||
return -1 unless times.size.positive?
|
||||
|
||||
times.sum.to_f / times.size
|
||||
end
|
||||
|
||||
# returns true if any echo requests have completed (reply received or timed out) and packet loss is less than 30%
|
||||
def okay?
|
||||
completed_requests = @echo_requests.select { |r| request_complete?(r) }.size
|
||||
|
||||
completed_requests.positive? && packet_loss < 0.3
|
||||
end
|
||||
|
||||
def ping(count = @count)
|
||||
return if count <= 0
|
||||
|
||||
Async do |task|
|
||||
@count.times do
|
||||
task.Async do |subtask|
|
||||
@sequence_id = (@sequence_id + 1) % 0xffff
|
||||
data = @data || random_data
|
||||
|
||||
checksum = 0
|
||||
message = [ICMP_ECHO, ICMP_SUBCODE, checksum, @ping_id, @sequence_id, data].pack(BIT_PACKER)
|
||||
checksum = message_checksum(message)
|
||||
message = [ICMP_ECHO, ICMP_SUBCODE, checksum, @ping_id, @sequence_id, data].pack(BIT_PACKER)
|
||||
|
||||
@socket.send(message, 0, @socket_address)
|
||||
|
||||
s = monotonic_time
|
||||
request = @echo_requests[@echo_requests_index]
|
||||
request.ping_id = @ping_id
|
||||
request.sequence_id = @sequence_id
|
||||
request.data = data
|
||||
request.time = nil
|
||||
request.timed_out = false
|
||||
@echo_requests_index = (@echo_requests_index + 1) % ECHO_REQUEST_HISTORY
|
||||
|
||||
subtask.with_timeout(2) do
|
||||
loop do
|
||||
data, _addrinfo = @socket.recvfrom(1500)
|
||||
|
||||
# ignore corruption
|
||||
next unless verified?(data)
|
||||
|
||||
header = ICMPHeader.new(*data.unpack(BIT_PACKER))
|
||||
|
||||
if header.type == ICMP_ECHOREPLY && header._sequence_id == request.sequence_id && header.data == request.data
|
||||
duration = monotonic_time - s
|
||||
request.time = duration
|
||||
|
||||
break
|
||||
end
|
||||
end
|
||||
rescue Async::TimeoutError
|
||||
request.timed_out = true
|
||||
end
|
||||
end
|
||||
|
||||
# Don't send out pings in a flood, it's considered rude.
|
||||
sleep @interval / 1000.0
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
54
lib/ping_manager.rb
Normal file
54
lib/ping_manager.rb
Normal file
@@ -0,0 +1,54 @@
|
||||
class W3DHub
|
||||
class PingManager
|
||||
Container = Struct.new(:pinger, :last_ping_time_ms)
|
||||
PING_INTERVAL = 60_000
|
||||
|
||||
def initialize
|
||||
@containers = {}
|
||||
@addresses = []
|
||||
end
|
||||
|
||||
def monitor(task)
|
||||
task.async do |subtask|
|
||||
while BackgroundWorker.alive?
|
||||
# activate new addresses
|
||||
@addresses.each do |address|
|
||||
@containers[address] ||= Container.new(Ping.new(address: address), -PING_INTERVAL * 2)
|
||||
end
|
||||
|
||||
# cleanup old addresses
|
||||
@containers.each_key do |key|
|
||||
@containers.delete(key) unless @addresses.find { |a| a == key }
|
||||
end
|
||||
|
||||
# ping the pingers
|
||||
@containers.each_value do |container|
|
||||
next unless Gosu.milliseconds - container.last_ping_time_ms >= PING_INTERVAL
|
||||
|
||||
container.last_ping_time_ms = Gosu.milliseconds
|
||||
|
||||
subtask.async do
|
||||
container.pinger.ping
|
||||
pp [container.pinger.address, container.pinger.average_ping]
|
||||
end
|
||||
end
|
||||
|
||||
sleep 0.001
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def add_address(address)
|
||||
@addresses << address
|
||||
@addresses.uniq!
|
||||
end
|
||||
|
||||
def ping_for(address)
|
||||
@containers[address]&.pinger&.average_ping&.round || -1
|
||||
end
|
||||
|
||||
def remove_address(address)
|
||||
@addresses.delete(address)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -7,6 +7,9 @@ class W3DHub
|
||||
Store[:server_list] = []
|
||||
Store[:settings] = Settings.new
|
||||
Store[:application_manager] = ApplicationManager.new
|
||||
Store[:ping_manager] = PingManager.new
|
||||
|
||||
BackgroundWorker.parallel_job(-> { Async { |task| Store.ping_manager.monitor(task) } }, nil)
|
||||
|
||||
Store[:main_thread_queue] = []
|
||||
|
||||
|
||||
@@ -106,6 +106,8 @@ require_relative "lib/cache"
|
||||
require_relative "lib/settings"
|
||||
require_relative "lib/ww_mix"
|
||||
require_relative "lib/ico"
|
||||
require_relative "lib/ping"
|
||||
require_relative "lib/ping_manager"
|
||||
require_relative "lib/broadcast_server"
|
||||
require_relative "lib/hardware_survey"
|
||||
require_relative "lib/game_settings"
|
||||
|
||||
Reference in New Issue
Block a user