module W3DHubLauncher class Window < CyberarmEngine::Window def setup self.show_cursor = true self.caption = "Cyberarm's W3D Hub Linux Launcher | v2.0.0 alpha" push_state(Interface) end end class Interface < CyberarmEngine::GuiState LARGE_PADDING = 40 PADDING = 20 HALF_PADDING = 10 ALPHA_BLACK = 0x88_000000 FONT_LIGHT = "./media/fonts/NotoSans-Light.ttf" FONT_REGULAR = "./media/fonts/NotoSans-Regular.ttf" FONT_BOLD = "./media/fonts/NotoSans-Bold.ttf" FONT_BLACK = "./media/fonts/NotoSans-Black.ttf" FONT_MONO = "./media/fonts/NotoSansMono-Regular.ttf" CTA_BUTTON_THEME = { background: 0xff_1a5fb4 } THEME = { TextBlock: { text_static: true, font: FONT_REGULAR, text_shadow: true, text_shadow_color: 0x44_000000 }, Link: { font: FONT_REGULAR, color: 0xff_bbbbbb, hover: { color: 0xff_ffffff }, active: { color: 0xff_888888 } }, Button: { font: FONT_BOLD, text_shadow: false, background: 0x88_5e5c64, border_thickness: 1, border_color: 0xff_000000 }, EditLine: { font: FONT_REGULAR }, ListBox: { text_align: :left, text_size: 24, font: FONT_REGULAR, # background: 0xaa_000000, # border_color: 0xff_000000, # hover: { # background: 0xaa_222222 # }, # active: { # background: 0xaa_444444 # } }, Menu: { border_thickness: 1, border_color: 0xff_000000 }, MenuItem: { text_size: 24, text_align: :left, font: FONT_REGULAR, background: 0xee_000000, border_color: 0xaa_000000, hover: { background: 0xee_222222 }, active: { background: 0xee_444444 } } } def setup theme(THEME) # root container - background image stack(width: 1.0, height: 1.0, background_image: get_image("/run/media/cyberarm/Storage/W3DHub/Launcher/package-cache/games/apb/background.png.package"), background_image_mode: :fill) do # root container - background image tint flow(width: 1.0, height: 1.0, background: ALPHA_BLACK) do # content container stack(fill: true, height: 1.0, margin: PADDING, margin_right: LARGE_PADDING) do # header bar container flow(width: 1.0, height: 80, margin_bottom: PADDING) do |c| # logo + menu button button(get_image("./media/logo.png"), image_height: 1.0, background: 0, border_color: 0, hover: { background: 0 }, active: { background: 0, color: 0xff_ffffff }) do |btn| menu(parent: btn) do menu_item("Settings") menu_item("About") menu_item("Exit") do window.close end end.show end stack(fill: true, height: 1.0) do stack(fill: true) flow(width: 1.0) do link "GAMES", text_v_align: :center, font: FONT_BLACK, margin_left: PADDING link "SERVERS", text_v_align: :center, font: FONT_BLACK, margin_left: PADDING stack(fill: true) image get_image("./media/icons/import.png"), height: 40, color: 0xff_bbbbbb image get_image("./media/icons/information.png"), height: 40, color: 0xff_bbbbbb end stack(fill: true) end end # page content container stack(width: 1.0, fill: true) do # game bar container flow(width: 1.0, height: 60) do flow(width: 220, height: 1.0, background: ALPHA_BLACK) do flow(width: 1.0, height: 40, margin_left: PADDING, v_align: :center, h_align: :center) do image get_image("./media/icons/menuGrid.png"), height: 40, color: 0xff_bbbbbb link "ALL GAMES", text_size: 24, font: FONT_BLACK, height: 1.0, text_v_align: :center end end flow(fill: true, height: 1.0, background: ALPHA_BLACK, margin_left: PADDING) do image get_image("./data/cache/apb.png"), height: 1.0, padding: HALF_PADDING, background:0x88_5e5c64, border_thickness_bottom: 3, border_color_bottom: 0xff_3584e4, tip: "Red Alert: A Path Beyond" image get_image("./data/cache/ren.png"), height: 1.0, padding: HALF_PADDING, tip: "Command & Conquer: Renegade" image get_image("./data/cache/tsr.png"), height: 1.0, padding: HALF_PADDING, tip: "Tiberian Sun: Reborn" image get_image("./data/cache/woa.png"), height: 1.0, padding: HALF_PADDING, tip: "Battle for Dune: War of Assassins" end end # game content container flow(width: 1.0, fill: true, margin_top: PADDING) do # game info container stack(width: 340, height: 1.0) do # logo image get_image("/run/media/cyberarm/Storage/W3DHub/Launcher/package-cache/games/apb/logo.png.package"), width: 1.0, max_height: 124 # web links stack(width: 1.0, fill: true, padding: 0, padding_top: LARGE_PADDING) do link "Modifications", text_size: 24 link "Bug Tracker", text_size: 24 link "Player Statistics", text_size: 24 end # launching ta game caption "Game Version" list_box items: [ "Release", "Open Testing" ], width: 1.0, margin_bottom: PADDING flow(width: 1.0, height: 60) do button "PLAY", fill: true, height: 1.0, **CTA_BUTTON_THEME button get_image("./media/icons/singleplayer.png"), image_height: 1.0, **CTA_BUTTON_THEME button get_image("./media/icons/gear.png"), image_height: 1.0, **CTA_BUTTON_THEME end inscription "Version: 3.9.2.15", margin_top: PADDING end # game events and news container stack(fill: true, height: 1.0, margin_left: LARGE_PADDING, scroll: true) do flow(width: 1.0, height: 1.0, max_height: 380, background: ALPHA_BLACK, border_thickness: 1, border_color: Gosu::Color::BLACK) do image get_image("./media/background.png"), fill: true, aspect_ratio: 16.0 / 9.0 stack(fill: true, height: 1.0, margin_left: PADDING) do caption "Upcoming Event", color: 0xff_22aa11, font: FONT_BOLD title "Red Alert: A Path Beyond Game Night", font: FONT_BOLD tagline "July 11, 2028" flow(fill: true) button "Read More", margin_left: PADDING, margin_right: LARGE_PADDING, margin_bottom: PADDING, width: 1.0 end end # news container flow(width: 1.0, margin_top: PADDING) do 9.times do stack(width: 1.0 / 3, height: 345, aspect_ratio: 1, margin_left: HALF_PADDING, margin_right: HALF_PADDING, margin_bottom: PADDING, background: ALPHA_BLACK, background_image: get_image("./media/background.png"), background_image_mode: :fill, border_thickness: 1, border_color: Gosu::Color::BLACK) do stack(width: 1.0, height: 1.0 / 3, padding: PADDING, v_align: :bottom, background: 0xdd_000000, border_thickness_top: 1, border_color_top: Gosu::Color::BLACK) do caption "NEWS", color: 0x88_ffffff, font: FONT_BOLD tagline "A News Item Post A News Item Post", font: FONT_BOLD end end end end end end end end # battleview/friends container stack(width: 300, height: 1.0, margin: PADDING, margin_left: 0) do # self account container flow(width: 1.0, height: 80) do # self avatar container stack(width: 80, height: 1.0, background_image: get_image("./media/default.png")) do # self online state container stack(width: 20, height: 20, v_align: :bottom, h_align: :right, background_image: get_image("./media/icons/contrast.png"), background_image_color: 0xff_26a269) end stack(fill: true, height: 1.0, margin_left: HALF_PADDING) do flow(fill: true) # self name caption "moonsense715test", font: FONT_BLACK, text_wrap: :none # self set online state link "Online ▼", text_size: 18 do |l| menu(parent: l) do menu_item("Online") menu_item("Do Not Disturb") menu_item("Away") menu_item("Invisible") menu_item("Sign Out") end.show end flow(fill: true) end end # friend management container flow(width: 1.0, height: 60, margin_top: PADDING) do flow(width: 1.0) do # FIXME: , v_align: :center button get_image("./media/icons/singleplayer.png"), image_height: 1.0 button get_image("./media/icons/gear.png"), image_height: 1.0, margin_left: HALF_PADDING edit_line "", margin_left: HALF_PADDING, fill: true, height: 1.0 end end # Q stack(width: 1.0, fill: true, margin_top: PADDING, scroll: true) do 50.times do |i| # friend container flow(width: 1.0, height: 48, margin_bottom: HALF_PADDING, hover: { background: 0x44_000000 }) do # friend avatar container stack(width: 48, height: 1.0, background_image: get_image("./media/default.png")) do stack(width: 12, height: 12, v_align: :bottom, h_align: :right, background_image: get_image("./media/icons/contrast.png"), background_image_color: 0xff_26a269) end # friend name and status container stack(fill: true, height: 1.0, margin_left: HALF_PADDING, margin_right: HALF_PADDING) do stack(v_align: :center) do caption "moonsense#{715 * i % 1000 }test", font: FONT_BOLD, text_wrap: :none, text_size: 20 inscription "RA_Under • 13:52", text_wrap: :none, text_size: 14, margin_top: -HALF_PADDING end end # friend active application container stack(width: 48, height: 1.0, background_image: get_image("./media/logo.png")) end end end end end end end end end