class W3DHub class Pages class Games < Page def setup @game_news ||= {} @focused_game ||= Store.applications.games.find { |g| g.id == Store.settings[:last_selected_app] } @focused_channel ||= @focused_game.channels.find { |c| c.id == Store.settings[:last_selected_channel] } body.clear do # Games List @games_list_container = stack(width: 0.15, height: 1.0, scroll: true) do end # Game Menu @game_page_container = stack(width: 0.85, height: 1.0) do end end populate_game_page(@focused_game, @focused_channel) populate_games_list end def populate_games_list @games_list_container.clear do background 0xff_121920 Store.applications.games.each do |game| selected = game == @focused_game game_button = stack(width: 1.0, border_thickness_left: 4, border_color_left: selected ? 0xff_00acff : 0x00_000000, hover: { background: selected ? game.color : 0xff_444444 }, padding_top: 4, padding_bottom: 4) do background game.color if selected flow(width: 1.0, height: 48) do stack(width: 0.3) do image "#{GAME_ROOT_PATH}/media/ui_icons/return.png", width: 1.0, color: Gosu::Color::GRAY if Store.application_manager.updateable?(game.id, game.channels.first.id) image "#{GAME_ROOT_PATH}/media/ui_icons/import.png", width: 0.5, color: 0x88_ffffff unless Store.application_manager.installed?(game.id, game.channels.first.id) end image "#{GAME_ROOT_PATH}/media/icons/#{game.id}.png", height: 48, color: Store.application_manager.installed?(game.id, game.channels.first.id) ? 0xff_ffffff : 0x88_ffffff end inscription game.name, width: 1.0, text_align: :center end def game_button.hit_element?(x, y) self if hit?(x, y) end game_button.subscribe(:clicked_left_mouse_button) do populate_game_page(game, game.channels.first) populate_games_list end end end end def populate_game_page(game, channel) @focused_game = game @focused_channel = channel Store.settings[:last_selected_app] = game.id Store.settings[:last_selected_channel] = channel.id @game_page_container.clear do background game.color # Release channel flow(width: 1.0, height: 0.03) do # background 0xff_444411 inscription I18n.t(:"games.channel") list_box(items: game.channels.map(&:name), choose: channel.name, enabled: game.channels.count > 1, margin_top: 0, margin_bottom: 0, width: 128, padding_left: 1, padding_top: 1, padding_right: 1, padding_bottom: 1, text_size: 14) do |value| populate_game_page(game, game.channels.find { |c| c.name == value }) end end # Game Stuff flow(width: 1.0, height: 0.88) do # background 0xff_9999ff # Game options stack(width: 0.25, height: 1.0, padding: 8, scroll: true) do # background 0xff_550055 if Store.application_manager.installed?(game.id, channel.id) Hash.new.tap { |hash| hash[I18n.t(:"games.game_settings")] = { icon: "gear", block: proc { Store.application_manager.settings(game.id, channel.id) } } hash[I18n.t(:"games.wine_configuration")] = { icon: "gear", block: proc { Store.application_manager.wine_configuration(game.id, channel.id) } } if W3DHub.unix? hash[I18n.t(:"games.game_modifications")] = { icon: "gear", enabled: true, block: proc { populate_game_modifications(game, channel) } } if game.id != "ren" hash[I18n.t(:"games.repair_installation")] = { icon: "wrench", block: proc { Store.application_manager.repair(game.id, channel.id) } } hash[I18n.t(:"games.uninstall_game")] = { icon: "trashCan", block: proc { Store.application_manager.uninstall(game.id, channel.id) } } end hash[I18n.t(:"games.install_folder")] = { icon: nil, block: proc { Store.application_manager.show_folder(game.id, channel.id, :installation) } } hash[I18n.t(:"games.user_data_folder")] = { icon: nil, block: proc { Store.application_manager.show_folder(game.id, channel.id, :user_data) } } hash[I18n.t(:"games.view_screenshots")] = { icon: nil, block: proc { Store.application_manager.show_folder(game.id, channel.id, :screenshots) } } }.each do |key, hash| flow(width: 1.0, height: 22, margin_bottom: 8) do image "#{GAME_ROOT_PATH}/media/ui_icons/#{hash[:icon]}.png", width: 0.11 if hash[:icon] image EMPTY_IMAGE, width: 0.11 unless hash[:icon] link key, text_size: 18, enabled: hash.key?(:enabled) ? hash[:enabled] : true do hash[:block]&.call end end end end game.web_links.each do |item| flow(width: 1.0, height: 22, margin_bottom: 8) do image "#{GAME_ROOT_PATH}/media/ui_icons/share1.png", width: 0.11 link item.name, text_size: 18 do Launchy.open(item.uri) end end end end # Game News @game_news_container = flow(width: 0.75, height: 1.0, padding: 8, scroll: true) do # background 0xff_005500 end end # Play buttons flow(width: 1.0, height: 0.09, padding_top: 6) do # background 0xff_551100 if Store.application_manager.installed?(game.id, channel.id) if Store.application_manager.updateable?(game.id, channel.id) button "#{I18n.t(:"interface.install_update")}", margin_left: 24, **UPDATE_BUTTON do Store.application_manager.update(game.id, channel.id) end else button "#{I18n.t(:"interface.play_now")}", margin_left: 24 do Store.application_manager.play_now(game.id, channel.id) end end button "#{I18n.t(:"interface.single_player")}", margin_left: 24 do Store.application_manager.run(game.id, channel.id) end else installing = Store.application_manager.task?(:installer, game.id, channel.id) unless game.id == "ren" button "#{I18n.t(:"interface.install")}", margin_left: 24, enabled: !installing do |button| button.enabled = false @import_button.enabled = false Store.application_manager.install(game.id, channel.id) end end @import_button = button "#{I18n.t(:"interface.import")}", margin_left: 24, enabled: !installing do Store.application_manager.import(game.id, channel.id) end end end end if @game_news[game.id] populate_game_news(game) else @game_news_container.clear do title I18n.t(:"games.fetching_news"), padding: 8 end Async do internet = Async::HTTP::Internet.instance fetch_game_news(internet, game) populate_game_news(game) end end end def fetch_game_news(internet, game) news = Api.news(internet, game.id) if news news.items[0..9].each do |item| Cache.fetch(internet, item.image) end @game_news[game.id] = news end end def populate_game_news(game) return unless @focused_game == game if (feed = @game_news[game.id]) @game_news_container.clear do feed.items.sort_by { |i| i.timestamp }.reverse[0..9].each do |item| flow(width: 0.5, height: 128, margin: 4) do # background 0x88_000000 path = Cache.path(item.image) if File.exist?(path) image path, width: 0.4, padding: 4 else image BLACK_IMAGE, width: 0.4, padding: 4 end stack(width: 0.6, height: 1.0) do stack(width: 1.0, height: 112) do link "#{item.title}", text_size: 18 do Launchy.open(item.uri) end inscription item.blurb.gsub(/\n+/, "\n").strip[0..180] end flow(width: 1.0) do inscription item.timestamp.strftime("%Y-%m-%d"), width: 0.5 link I18n.t(:"games.read_more"), width: 0.5, text_align: :right, text_size: 14 do Launchy.open(item.uri) end end end end end end end end def populate_game_modifications(application, channel) @game_news_container.clear do ([ { id: "4E4CB0548029FF234E289B4B8B3E357A", name: "HD Purchase Terminal Icons", author: "username", description: "Replaces them blurry low res icons with juicy hi-res ones.", icon: nil, type: "Textures", subtype: "Purchase Terminal", multiplayer_approved: true, games: ["ren", "ia"], versions: ["0.0.1", "0.0.2", "0.1.0"], url: "https://w3dhub.com/mods/username/hd_purchase_terminal_icons" } ] * 10).flatten.each do |mod| flow(width: 1.0, height: 128, margin: 4, border_bottom_thickness: 1, border_bottom_color: 0xff_ffffff) do stack(width: 128, height: 128, padding: 4) do image BLACK_IMAGE, height: 1.0 end stack(width: 0.75, height: 1.0) do stack(width: 1.0, height: 128 - 28) do link(mod[:name]) { Launchy.open(mod[:url]) } inscription "Author: #{mod[:author]} | #{mod[:type]} | #{mod[:subtype]}" para mod[:description][0..180] end flow(width: 1.0, height: 28, padding: 4) do inscription "Version", width: 0.25, text_align: :center list_box items: mod[:versions], width: 0.5, enabled: mod[:versions].size > 1, padding_top: 0, padding_bottom: 0 button "Install", width: 0.25, padding_top: 0, padding_bottom: 0 end end end end end end end end end