module W3DHubLauncher class Window < CyberarmEngine::Window def setup self.show_cursor = true self.caption = format("%s | v%s (%s)", NAME, VERSION, VERSION_NAME) # "Cyberarm's W3D Hub Linux Launcher | v2.0.0 alpha" # push_state(States::Boot) push_state(States::Interface) end def needs_redraw? states.any?(&:needs_repaint?) end end end