class W3DHub
class States
class Interface < CyberarmEngine::GuiState
attr_accessor :interface_task_update_pending
@@instance = nil
def self.instance
@@instance
end
def setup
@@instance = self
window.show_cursor = true
@account = @options[:account]
@service_status = @options[:service_status]
@applications = @options[:applications]
@interface_task_update_pending = nil
@page = nil
@pages = {}
Store.application_manager.auto_import
theme(W3DHub::THEME)
stack(width: 1.0, height: 1.0, border_thickness: 1, border_color: 0xff_aaaaaa) do
background 0xff_252525
@header_container = flow(width: 1.0, height: 0.15, padding: 4) do
image "#{GAME_ROOT_PATH}/media/icons/app.png", width: 0.11
stack(width: 0.89, height: 1.0) do
# background 0xff_885500
@app_info_container = flow(width: 1.0, height: 0.65) do
# background 0xff_8855ff
stack(width: 0.75, height: 1.0) do
title "#{I18n.t(:"app_name")}", height: 0.5
flow(width: 1.0, height: 0.5) do
@application_taskbar_container = stack(width: 1.0, height: 1.0, margin_left: 16, margin_right: 16) do
flow(width: 1.0, height: 0.65) do
@application_taskbar_label = inscription "", width: 0.60, text_wrap: :none
@application_taskbar_status_label = inscription "", width: 0.40, text_align: :right, text_wrap: :none
end
@application_taskbar_progressbar = progress fraction: 0.0, height: 2, width: 1.0
end
end
end
@account_container = flow(width: 0.25, height: 1.0) do
stack(width: 0.7, height: 1.0) do
# background 0xff_222222
tagline "#{I18n.t(:"interface.not_logged_in")}", text_wrap: :none
flow(width: 1.0) do
link(I18n.t(:"interface.log_in"), text_size: 16, width: 0.5) { page(W3DHub::Pages::Login) }
link I18n.t(:"interface.register"), text_size: 16, width: 0.49 do
Launchy.open("https://secure.w3dhub.com/forum/index.php?app=core&module=global§ion=register")
end
end
end
end
end
@navigation_container = flow(width: 1.0, height: 0.35) do
# background 0xff_666666
flow(width: 1.0, height: 1.0, padding_left: 75) do
link I18n.t(:"interface.games") do
page(W3DHub::Pages::Games)
end
link I18n.t(:"interface.server_browser"), margin_left: 18 do
page(W3DHub::Pages::ServerBrowser)
end
link I18n.t(:"interface.community"), margin_left: 18 do
page(W3DHub::Pages::Community)
end
link I18n.t(:"interface.downloads"), margin_left: 18 do
page(W3DHub::Pages::DownloadManager)
end
link I18n.t(:"interface.settings"), margin_left: 18 do
page(W3DHub::Pages::Settings)
end
end
end
end
end
@content_container = flow(width: 1.0, height: 0.85) do
end
end
if Store.account
page(W3DHub::Pages::Login)
else
page(W3DHub::Pages::Games)
end
hide_application_taskbar
end
def draw
super
@page&.draw
end
def update
super
@page&.update
update_interface_task_status(@interface_task_update_pending) if @interface_task_update_pending
end
def button_down(id)
super
@page&.button_down(id)
end
def button_up(id)
super
@page&.button_up(id)
end
def body
@content_container
end
def page(klass, options = {})
body.clear
@page.blur if @page
@pages[klass] = klass.new(host: self) unless @pages[klass]
@page = @pages[klass]
@page.options = options
@page.setup
@page.focus
end
def current_page
@page
end
def update_server_browser(server)
return unless @page.is_a?(Pages::ServerBrowser)
@page.refresh_server_list(server)
end
def show_application_taskbar
@application_taskbar_container.show
end
def hide_application_taskbar
@application_taskbar_container.hide
end
def update_interface_task_status(task)
@application_taskbar_label.value = task.status.label
@application_taskbar_status_label.value = "#{task.status.value} (#{format("%.2f%%", task.status.progress.clamp(0.0, 1.0) * 100.0)})"
@application_taskbar_progressbar.value = task.status.progress.clamp(0.0, 1.0)
return unless @page.is_a?(Pages::DownloadManager)
operation_info = @page.operation_info
operation_step = @page.operation_info[:___step]
if task.status.step != operation_step
@page.regenerate(task)
return
end
task.status.operations.each do |key, operation|
name_ = operation_info["#{key}_name"]
status_ = operation_info["#{key}_status"]
progress_ = operation_info["#{key}_progress"]
next if name_.value == operation.label &&
status_.value == operation.value &&
progress_.value == operation.value
name_.value = operation.label if operation.label
status_.value = operation.value if operation.value
if operation.progress
if operation.progress == Float::INFINITY
progress_.type = :marquee unless progress_.type == :marquee
else
progress_.type = :linear unless progress_.type == :linear
progress_.value = operation.progress.clamp(0.0, 1.0)
end
end
end
end
end
end
end