class W3DHub
class Pages
class Games < Page
def setup
@@game_news ||= {}
@focused_game ||= W3DHub::Game.games.first
body.clear do
# Games List
@games_list_container = stack(width: 0.15, height: 1.0) do
end
# Game Menu
@game_page_container = stack(width: 0.85, height: 1.0) do
end
end
populate_game_page(W3DHub::Game.games.first)
populate_games_list
end
def populate_games_list
@games_list_container.clear do
background 0xff_121920
W3DHub::Game.games.each do |game|
selected = game == @focused_game
game_button = stack(width: 1.0, border_thickness_left: 4, border_color_left: selected ? 0xff_00acff : 0x00_000000, hover: { background: 0xff_444444 }) do
background game.background_color if selected
flow(width: 1.0, height: 48) do
stack(width: 0.3)
image game.icon, height: 48
end
inscription game.name, width: 1.0, text_align: :center
end
def game_button.hit_element?(x, y)
self if hit?(x, y)
end
game_button.subscribe(:clicked_left_mouse_button) do |e|
populate_game_page(game)
populate_games_list
end
end
end
end
def populate_game_page(game)
@focused_game = game
@game_page_container.clear do
background game.background_color
# Release channel
flow(width: 1.0, height: 0.03) do
# background 0xff_444411
inscription "Release"
end
# Game Stuff
flow(width: 1.0, height: 0.89) do
# background 0xff_9999ff
# Gane options
stack(width: 0.25, height: 1.0, padding: 8) do
# background 0xff_550055
game.menu_items.each do |item|
flow(width: 1.0, height: 22, margin_bottom: 8) do
image item.image, width: 0.11
link item.label, text_size: 18
end
end
end
# Game News
@game_news_container = flow(width: 0.75, height: 1.0, padding: 8, scroll: true) do
# background 0xff_005500
end
end
# Play buttons
flow(width: 1.0, height: 0.08) do
# background 0xff_551100
game.play_items.each do |item|
button "#{item.label}", margin_left: 24 do
item.block&.call(game)
end
end
end
end
unless @@game_news[game.slot]
Thread.new do
fetch_game_news(game)
main_thread_queue << proc { populate_game_news(game) }
end
@game_news_container.clear do
title "Fetching News...", padding: 8
end
else
populate_game_news(game)
end
end
def fetch_game_news(game)
feed_uri = Excon.get(
game.news_feed,
headers: {
"User-Agent" => "Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:94.0) Gecko/20100101 Firefox/94.0",
"Accept" => "text/html,application/xhtml+xml,application/xml;q=0.9,image/avif,image/webp,*/*;q=0.8",
"Accept-Encoding" => "deflate",
"Accept-Language" => "en-US,en;q=0.5",
"Host" => "w3dhub.com",
"DNT" => "1"
}
)
@@game_news[game.slot] = RSS::Parser.parse(feed_uri.body) if feed_uri.status == 200
end
def populate_game_news(game)
return unless @focused_game == game
if (feed = @@game_news[game.slot])
@game_news_container.clear do
feed.items.sort_by { |i| i.pubDate }.reverse[0..9].each do |item|
flow(width: 0.5, height: 128, margin: 4) do
# background 0x88_000000
image game.icon, width: 0.4
stack(width: 0.6, height: 1.0) do
stack(width: 1.0, height: 112) do
para "#{item.title}"
inscription "#{Sanitize.fragment(item.description[0...180]).strip}"
end
flow(width: 1.0) do
inscription item.pubDate.strftime("%Y-%m-%d"), width: 0.5
link "Read More", width: 0.5, text_align: :right, text_size: 14 do
Launchy.open(item.link)
end
end
end
end
end
end
end
end
end
end
end