Files
w3dhub_linux_launcher/lib/states/direct_connect_dialog.rb

327 lines
13 KiB
Ruby

class W3DHub
class States
class DirectConnectDialog < CyberarmEngine::GuiState
def setup
window.show_cursor = true
W3DHub::Store[:asterisk_config] ||= Asterisk::Config.new
theme(W3DHub::THEME)
background 0xee_444444
stack(width: 1.0, height: 1.0, margin: 128, background: 0xee_222222) do
# Title bar
flow(width: 1.0, height: 32, padding: 8) do
background 0x88_000000
image "#{GAME_ROOT_PATH}/media/ui_icons/export.png", width: 32, align: :center, color: 0xaa_ffffff
tagline "<b>#{I18n.t(:"server_browser.direct_connect")}</b>", fill: true, text_align: :center
end
stack(width: 1.0, fill: true, scroll: true) do
stack(width: 1.0, height: 60, margin_left: 8, margin_right: 8) do
para "Server profiles", text_align: :center, width: 1.0
flow(width: 1.0, fill: true) do
list = W3DHub::Store[:asterisk_config].server_profiles.count.positive? ? W3DHub::Store[:asterisk_config].server_profiles.map { |pf| pf.name }.insert(0, "") : [""]
@server_profiles_list = list_box items: list, fill: true, height: 1.0
@server_profiles_list.subscribe(:changed) do |list|
list.items.delete("") if list.value != ""
profile = W3DHub::Store[:asterisk_config].server_profiles.find { |pf| pf.name == list.value }
populate_from_server_profile(profile ? profile : W3DHub::Store[:asterisk_config].settings)
valid_for_multiplayer?
end
button get_image("#{GAME_ROOT_PATH}/media/ui_icons/plus.png"), image_height: 1.0, tip: "Create new profile" do
push_state(Asterisk::States::ServerProfileForm, save_callback: method(:save_server_profile))
end
@server_delete_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/minus.png"), image_height: 1.0, tip: "Remove selected profile" do
push_state(ConfirmDialog, message: "Purge server profile")
end
@server_edit_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/save.png"), image_height: 1.0, tip: "Edit and save selected profile" do
push_state(Asterisk::States::ServerProfileForm, editing: W3DHub::Store[:asterisk_config].server_profiles.find { |pf| pf.name == @server_profiles_list.value }, save_callback: method(:save_server_profile))
end
end
end
stack(width: 1.0, fill: true, margin_top: 8, padding: 8, border_color: 0xff_111111, border_thickness: 1) do
flow(width: 1.0, height: 60) do
stack(width: 0.5, height: 1.0) do
para "Nickname:"
@server_nickname = edit_line "", width: 1.0, fill: true
@server_nickname.subscribe(:changed) do |e|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
end
stack(width: 0.5, height: 1.0) do
para "Server Password:"
@server_password = edit_line "", width: 1.0, fill: true, margin_left: 4, type: :password
@server_password.subscribe(:changed) do |e|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
end
end
flow(width: 1.0, height: 60) do
stack(width: 0.5, height: 1.0) do
para "Server IP or Hostname:"
@server_hostname = edit_line "", width: 1.0, fill: true
@server_hostname.subscribe(:changed) do |e|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
end
stack(width: 0.5, height: 1.0) do
para "Server Port:"
@server_port = edit_line "", width: 1.0, fill: true, margin_left: 4
@server_port.subscribe(:changed) do |e|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
end
end
stack(width: 1.0, height: 60) do
para "Game or Mod:"
flow(width: 1.0, fill: true) do
list = W3DHub::Store[:asterisk_config].games.count.positive? ? W3DHub::Store[:asterisk_config].games.map { |g| g.title } : [""]
@games_list = list_box items: list, fill: true, height: 1.0
@games_list.subscribe(:changed) do |list|
list.items.delete("") if list.value != ""
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
button get_image("#{GAME_ROOT_PATH}/media/ui_icons/plus.png"), image_height: 1.0, tip: "Add game" do
push_state(Asterisk::States::GameForm, save_callback: method(:save_game))
end
@game_delete_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/minus.png"), image_height: 1.0, tip: "Remove selected game" do
push_state(ConfirmDialog, message: "Remove game?")
end
@game_edit_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/gear.png"), image_height: 1.0, tip: "Edit selected game" do
push_state(Asterisk::States::GameForm, editing: W3DHub::Store[:asterisk_config].games.find { |g| g.title == @games_list.value }, save_callback: method(:save_game))
end
end
end
stack(width: 1.0, height: 60) do
para "Launch arguments (Optional):"
@launch_arguments = edit_line "", width: 1.0, fill: true
@launch_arguments.subscribe(:changed) do |e|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
end
stack(width: 1.0, height: 60) do
para "IRC Profile:"
flow(width: 1.0, fill: true) do
@irc_profiles_list = list_box items: ["None"], fill: true, height: 1.0, enabled: false
@irc_profiles_list.subscribe(:changed) do |list|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
button get_image("#{GAME_ROOT_PATH}/media/ui_icons/plus.png"), image_height: 1.0, tip: "Add IRC profile", enabled: false do
push_state(Asterisk::States::IRCProfileForm, save_callback: method(:save_irc_profile))
end
@irc_delete_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/minus.png"), image_height: 1.0, tip: "Remove selected IRC profile", enabled: false do
push_state(ConfirmDialog, message: "")
end
@irc_edit_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/gear.png"), image_height: 1.0, tip: "Edit selected IRC profile", enabled: false do
push_state(Asterisk::States::IRCProfileForm, editing: W3DHub::Store[:asterisk_config].irc_profiles.find { |pf| pf.name == @irc_profiles_list.value }, save_callback: method(:save_irc_profile))
end
end
end
end
end
flow(width: 1.0, height: 40, padding: 8) do
button "Cancel", width: 0.25 do
pop_state
@options[:cancel_callback]&.call
end
stack(fill: true)
button "Connect", width: 0.25 do
pop_state
@options[:accept_callback]&.call
end
end
end
end
def update
super
if @server_profiles_list.value == ""
@server_delete_button.enabled = false
@server_edit_button.enabled = false
else
@server_delete_button.enabled = true
@server_edit_button.enabled = true
end
if @games_list.value == ""
@game_delete_button.enabled = false
@game_edit_button.enabled = false
else
@game_delete_button.enabled = true
@game_edit_button.enabled = true
end
if @irc_profiles_list.value == "None"
@irc_delete_button.enabled = false
@irc_edit_button.enabled = false
else
@irc_delete_button.enabled = true
@irc_edit_button.enabled = true
end
end
def draw
if window.current_state == self
previous_state&.draw
Gosu.flush
end
super
end
def populate_from_server_profile(profile)
@server_nickname.value = profile.nickname
@server_password.value = Base64.strict_decode64(profile.password)
@server_hostname.value = profile.server_hostname
@server_port.value = profile.server_port
@games_list.choose = profile.game if @games_list.items.find { |game| game == profile.game }
@launch_arguments.value = profile.launch_arguments
@irc_profiles_list.choose = profile.irc_profile if @irc_profiles_list.items.find { |irc| irc == profile.irc_profile }
end
def valid_for_singleplayer?
@single_player_button&.enabled = @games_list.value != ""
end
def valid_for_multiplayer?
@join_server_button&.enabled = @games_list.value != "" &&
@server_nickname.value.length.positive? &&
@server_hostname.value.length.positive? &&
@server_port.value.length.positive?
end
def save_server_profile(updated, name)
if updated
updated.name = name
updated.nickname = @server_nickname.value
updated.password = Base64.strict_encode64(@server_password.value)
updated.server_profile = @server_profiles_list.value
updated.server_hostname = @server_hostname.value
updated.server_port = @server_port.value
updated.game = @games_list.value
updated.launch_arguments = @launch_arguments.value
updated.irc_profile = @irc_profiles_list.value
else
profile = Asterisk::ServerProfile.new({
name: name,
nickname: @server_nickname.value,
password: Base64.strict_encode64(@server_password.value),
server_profile: @server_profiles_list.value,
server_hostname: @server_hostname.value,
server_port: @server_port.value,
game: @games_list.value,
launch_arguments: @launch_arguments.value,
irc_profile: @irc_profiles_list.value
})
W3DHub::Store[:asterisk_config].server_profiles << profile
end
W3DHub::Store[:asterisk_config].save_config
@server_profiles_list.items = W3DHub::Store[:asterisk_config].server_profiles.map {|profile| profile.name }
@server_profiles_list.items << "" if @server_profiles_list.items.empty?
@server_profiles_list.choose = name
@changes_made = false
end
def save_game(updated, path, title)
if updated
updated.path = path
updated.title = title
else
game = Asterisk::Game.new({
path: path,
title: title
})
W3DHub::Store[:asterisk_config].games << game
end
W3DHub::Store[:asterisk_config].save_config
@games_list.items = W3DHub::Store[:asterisk_config].games.map {|g| g.title }
@games_list.choose = title
end
def save_irc_profile(updated, nickname, password, hostname, port, bot)
generated_name = Asterisk::States::IRCProfileForm.generate_profile_name(nickname, hostname, port, bot)
if updated
updated.name = generated_name
updated.nickname = nickname
updated.password = Base64.strict_encode64(password)
updated.server_hostname = hostname
updated.server_port = port
updated.server_bot = bot
else
profile = Asterisk::IRCProfile.new({
name: generated_name,
nickname: nickname,
password: Base64.strict_encode64(password),
server_hostname: hostname,
server_port: port,
server_bot: bot
})
W3DHub::Store[:asterisk_config].irc_profiles << profile
end
W3DHub::Store[:asterisk_config].save_config
@irc_profiles_list.items = W3DHub::Store[:asterisk_config].irc_profiles.map {| pf| pf.name }.insert(0, "None")
@irc_profiles_list.choose = generated_name
end
end
end
end