mirror of
https://github.com/cyberarm/w3d_hub_linux_launcher.git
synced 2026-05-06 09:28:18 +00:00
133 lines
5.2 KiB
Ruby
133 lines
5.2 KiB
Ruby
module W3DHubLauncher
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class Window < CyberarmEngine::Window
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def setup
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self.show_cursor = true
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self.caption = "Cyberarm's W3D Hub Linux Launcher | v2.0.0 alpha"
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push_state(Interface)
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end
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end
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class Interface < CyberarmEngine::GuiState
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LARGE_PADDING = 40
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PADDING = 20
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HALF_PADDING = 10
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ALPHA_BLACK = 0x88_000000
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def setup
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theme({
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TextBlock: {
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text_static: true,
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font: "Noto Sans"
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},
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Link: {
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color: 0xff_dddddd,
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hover: {
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color: 0xff_ffffff
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},
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active: {
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color: 0xff_aaaaaa
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}
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}
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})
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# root container - background image
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stack(width: 1.0, height: 1.0, background_image: get_image("./media/background.png"), background_image_mode: :fill) do
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# root container - background image tint
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flow(width: 1.0, height: 1.0, background: 0x88_000000) do
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# content container
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stack(fill: true, height: 1.0, margin: PADDING, margin_right: LARGE_PADDING) do
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# header bar container
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flow(width: 1.0, height: 80, background: ALPHA_BLACK, margin_bottom: PADDING) do
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title "LOGO"
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title "GAMES"
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title "SERVERS"
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flow(fill: true)
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title "_"
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title "I"
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end
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# page content container
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stack(width: 1.0, fill: true) do
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# game bar container
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flow(width: 1.0, height: 60) do
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flow(width: 220, height: 1.0, background: ALPHA_BLACK) do
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link "ALL GAMES"
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end
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flow(fill: true, height: 1.0, background: ALPHA_BLACK, margin_left: PADDING) do
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image get_image("./data/cache/apb.png"), height: 1.0, padding: HALF_PADDING, background:0x88_5e5c64, border_thickness: 3, border_color_bottom: 0xff_3584e4, tip: "Red Alert: A Path Beyond"
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image get_image("./data/cache/ren.png"), height: 1.0, padding: HALF_PADDING, tip: "Command & Conquer: Renegade"
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image get_image("./data/cache/tsr.png"), height: 1.0, padding: HALF_PADDING, tip: "Tiberian Sun: Reborn"
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image get_image("./data/cache/woa.png"), height: 1.0, padding: HALF_PADDING, tip: "Battle for Dune: War of Assassins"
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end
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end
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# game content container
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flow(width: 1.0, height: 1.0, margin_top: PADDING) do
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# game info container
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stack(width: 340, height: 1.0, debug: true) do
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# logo
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image get_image("./media/background.png"), width: 1.0, max_height: 124
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# web links
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stack(width: 1.0, fill: nil, padding: 0, padding_top: LARGE_PADDING, padding_bottom: nil, debug_color: 0xff_0000ff, debug: true) do
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link "Modifications"
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link "Bug Tracker", padding_top: LARGE_PADDING
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link "Player Statistics"
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end
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# launching ta game
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caption "Game Version"
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list_box items: [ "Release", "Open Testing" ], width: 1.0
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flow(width: 1.0) do
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button "PLAY", fill: true
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button "{}"
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button "[]"
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end
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inscription "Version: 3.9.2.15"
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end
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# game events and news container
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stack(fill: true, height: 1.0, margin_left: LARGE_PADDING) do
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flow(width: 1.0, max_height: 380, background: ALPHA_BLACK) do
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image get_image("./media/background.png"), fill: true, aspect_ratio: 16.0 / 9.0
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stack(fill: true, height: 1.0, margin_left: PADDING) do
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caption "Upcoming Event", color: 0xff_22aa11
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title "Red Alert: A Path Beyond Game Night"
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tagline "July 11, 2028"
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flow(fill: true)
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button "Read More", margin_left: PADDING, margin_right: LARGE_PADDING, margin_bottom: PADDING, width: 1.0
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end
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end
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end
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end
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end
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end
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# battleview/friends container
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stack(width: 0.25, max_width: 300, height: 1.0, margin: PADDING, margin_left: 0, background: 0x88_888888) do
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title "FRIENDS"
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end
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end
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end
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end
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def setup
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stack(width: 1.0, height: 1.0, background: 0xff_111111) do
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button "HELLO", margin: 40
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stack(width: 50, height: 50, margin: 32, padding: 16, border_thickness: 10, border_color: 0xff424242, background: 0xff_242424) { para "HI" }
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stack(width: 0.5, height: 0.5, margin_top: 40, margin_left: 40, border_thickness: 10, border_color: 0xff424242, background: 0xff_242424) do
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stack(width: 0.5, fill: true, margin_top: 40, margin_left: 40, border_thickness: 10, border_color: 0xff424242, background: 0xff_242424) do
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stack(width: 0.5, fill: true, margin_top: 40, margin_left: 40, border_thickness: 10, border_color: 0xff424242, background: 0xff_242424) do
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end
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end
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end
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end
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end
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end
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end
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