Files
w3dhub_linux_launcher/lib/worker/api/game_server.rb

123 lines
3.3 KiB
Ruby

module W3DHubLauncher
class Worker
class Api
# Designed to work with cyberarm's Game Server Hub service data, may work with W3D Hub's service with degraded metadata.
class GameServer
BAD_OR_UNKNOWN_PING = 1_000_000
attr_reader :id, :game, :channel, :address, :port, :region,
:name, :password, :current_map, :player_count, :max_players,
:match_start_time, :estimated_end_time, :match_remaining_time,
:teams, :next_map, :version
def initialize(data)
# main data
@id = data["id"]
@game = data["game"]
@channel = data["channel"]
@address = data["address"]
@port = data["port"]
@region = data["region"]
# status data
@name = data["status"]["name"]
@password = data["status"]["password"] || false
@current_map = data["status"]["map"]
@player_count = data["status"]["numplayers"] || 0
@max_players = data["status"]["maxplayers"]
@match_start_time = data["status"]["started"]
@estimated_end_time = data["status"]["estimatedEndTime"]
@match_remaining_time = data["status"]["remaining"]
# status teams data
@teams = []
data["status"]["teams"].each do |team_data|
@teams << Team.new(team_data)
end
# status player data
data["status"]["players"].each do |player_data|
team = @teams.find { |t| t.id == player_data["id"] }
next unless team
team.players << Player.new(player_data)
end
# Cyberarm GSH extras
@version = data["version"] || "838"
@next_map = data["status"]["nextmap"] || ""
end
# TODO: implement :)
def time_elapsed
"00:00"
end
def password?
@password
end
def ping
MemCache.dig(:game_server_pings, @address) || BAD_OR_UNKNOWN_PING
end
def ping_score_ratio
# under 50 is best, over 200 is worst
case ping
when 0..49
return 1.0
when 50..200
1.0 - (ping / 200.0) + 0.1
else
return 0.1
end
end
def ping_score_color
case ping
when 0..49 # gentle green
0xff_26a269
when 50..149 # rich orange
0xff_e5a50a
when 150..200 # dark red
0xff_a51d2d
else # dark gray
0xff_3d3846
end
end
end
class Team
attr_reader :id, :name, :score, :kills, :deaths, :players
def initialize(data)
@id = data["id"]
@name = data["name"]
@score = data["score"]
@kills = data["kills"]
@deaths = data["deaths"]
@players = []
end
end
class Player
attr_reader :name, :team, :score, :kills, :deaths, :ping, :time
def initialize(data)
@name = data["nick"]
@team = data["team"]
@score = data["score"]
@kills = data["kills"]
@deaths = data["deaths"]
# Cyberarm GSH extras
@ping = data["ping"] || 0
@time = data["time"] || "00:00:00"
end
end
end
end
end