Files
w3dhub_linux_launcher/lib/states/dialogs/direct_connect_dialog.rb

435 lines
17 KiB
Ruby

class W3DHub
class States
class DirectConnectDialog < Dialog
def setup
window.show_cursor = true
W3DHub::Store[:asterisk_config] ||= Asterisk::Config.new
theme(W3DHub::THEME)
background 0xaa_525252
stack(width: 1.0, max_width: 720, height: 1.0, max_height: 540, v_align: :center, h_align: :center, background: 0xee_222222) do
# Title bar
flow(width: 1.0, height: 36, padding: 8) do
background 0x88_000000
image "#{GAME_ROOT_PATH}/media/ui_icons/export.png", height: 1.0, align: :center, color: 0xaa_ffffff
title "<b>#{I18n.t(:"server_browser.direct_connect")}</b>", fill: true, text_align: :center, font: BOLD_FONT
end
stack(width: 1.0, fill: true, scroll: true) do
stack(width: 1.0, height: 66, margin_left: 8, margin_right: 8) do
para "Server profiles", text_align: :center, width: 1.0
flow(width: 1.0, fill: true) do
list = W3DHub::Store[:asterisk_config].server_profiles.count.positive? ? W3DHub::Store[:asterisk_config].server_profiles.map { |pf| pf.name }.insert(0, "") : [""]
@server_profiles_list = list_box items: list, fill: true, height: 1.0
@server_profiles_list.subscribe(:changed) do |list|
list.items.delete("") if list.value != ""
profile = W3DHub::Store[:asterisk_config].server_profiles.find { |pf| pf.name == list.value }
populate_from_server_profile(profile ? profile : W3DHub::Store[:asterisk_config].settings)
valid_for_multiplayer?
end
button get_image("#{GAME_ROOT_PATH}/media/ui_icons/plus.png"), image_height: 1.0, tip: "Create new profile" do
push_state(Asterisk::States::ServerProfileForm, save_callback: method(:save_server_profile))
end
@server_delete_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/minus.png"), image_height: 1.0, tip: "Remove selected profile" do
push_state(ConfirmDialog, message: "Purge server profile")
end
@server_edit_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/save.png"), image_height: 1.0, tip: "Edit and save selected profile" do
push_state(Asterisk::States::ServerProfileForm, editing: W3DHub::Store[:asterisk_config].server_profiles.find { |pf| pf.name == @server_profiles_list.value }, save_callback: method(:save_server_profile))
end
end
end
stack(width: 1.0, fill: true, margin_top: 8, padding: 8, border_color: 0xff_111111, border_thickness: 1) do
flow(width: 1.0, height: 66) do
stack(width: 0.5, height: 1.0) do
para "Nickname:"
@server_nickname = edit_line "", width: 1.0, fill: true
@server_nickname.subscribe(:changed) do |e|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
end
stack(width: 0.5, height: 1.0) do
para "Server Password:"
@server_password = edit_line "", width: 1.0, fill: true, margin_left: 4, type: :password
@server_password.subscribe(:changed) do |e|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
end
end
flow(width: 1.0, height: 66) do
stack(width: 0.5, height: 1.0) do
para "Server IP or Hostname:"
@server_hostname = edit_line "", width: 1.0, fill: true
@server_hostname.subscribe(:changed) do |e|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
end
stack(width: 0.5, height: 1.0) do
para "Server Port:"
@server_port = edit_line "", width: 1.0, fill: true, margin_left: 4
@server_port.subscribe(:changed) do |e|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
end
end
stack(width: 1.0, height: 66) do
para "Game or Mod:"
flow(width: 1.0, fill: true) do
list = W3DHub::Store[:asterisk_config].games.count.positive? ? W3DHub::Store[:asterisk_config].games.map { |g| g.title } : [""]
@games_list = list_box items: list, fill: true, height: 1.0
@games_list.subscribe(:changed) do |list|
list.items.delete("") if list.value != ""
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
button get_image("#{GAME_ROOT_PATH}/media/ui_icons/plus.png"), image_height: 1.0, tip: "Add game" do
push_state(Asterisk::States::GameForm, save_callback: method(:save_game))
end
@game_delete_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/minus.png"), image_height: 1.0, tip: "Remove selected game" do
push_state(ConfirmDialog, title: "Are you sure?", message: "Remove game: #{@games_list.value}?", accept_callback: -> { delete_game(game_from_title(@games_list.value)) })
end
@game_edit_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/gear.png"), image_height: 1.0, tip: "Edit selected game" do
push_state(Asterisk::States::GameForm, editing: W3DHub::Store[:asterisk_config].games.find { |g| g.title == @games_list.value }, save_callback: method(:save_game))
end
end
end
stack(width: 1.0, height: 66) do
para "Launch arguments (Optional):"
@launch_arguments = edit_line "", width: 1.0, fill: true
@launch_arguments.subscribe(:changed) do |e|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
end
stack(width: 1.0, height: 66) do
para "IRC Profile (Optional):"
flow(width: 1.0, fill: true) do
@irc_profiles_list = list_box items: W3DHub::Store[:asterisk_config].irc_profiles.map {| pf| pf.name }.insert(0, "None"), fill: true, height: 1.0
@irc_profiles_list.subscribe(:changed) do |list|
@changes_made = true if @server_profiles_list.value.length.positive?
valid_for_multiplayer?
end
button get_image("#{GAME_ROOT_PATH}/media/ui_icons/plus.png"), image_height: 1.0, tip: "Add IRC profile" do
push_state(Asterisk::States::IRCProfileForm, save_callback: method(:save_irc_profile))
end
@irc_delete_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/minus.png"), image_height: 1.0, tip: "Remove selected IRC profile" do
push_state(ConfirmDialog, title: "Are you sure?", message: "Delete IRC Profile: #{@irc_profiles_list.value}?", accept_callback: -> { delete_irc_profile(irc_profile_from_name(@irc_profiles_list.value)) })
end
@irc_edit_button = button get_image("#{GAME_ROOT_PATH}/media/ui_icons/gear.png"), image_height: 1.0, tip: "Edit selected IRC profile" do
push_state(Asterisk::States::IRCProfileForm, editing: irc_profile_from_name(@irc_profiles_list.value), save_callback: method(:save_irc_profile))
end
end
end
end
end
flow(width: 1.0, height: 40, padding: 8) do
button "Cancel", width: 0.25 do
pop_state
end
stack(fill: true)
@connect_button = button "Connect", width: 0.25 do
pop_state
join_server(game_from_title(@games_list.value).path, @server_nickname.value, @server_hostname.value, @server_port.value, @server_password.value, @launch_arguments.value)
handle_irc
end
end
end
end
def update
super
if @server_profiles_list.value == ""
@server_delete_button.enabled = false
@server_edit_button.enabled = false
else
@server_delete_button.enabled = true
@server_edit_button.enabled = true
end
if @games_list.value == ""
@game_delete_button.enabled = false
@game_edit_button.enabled = false
else
@game_delete_button.enabled = true
@game_edit_button.enabled = true
end
if @irc_profiles_list.value == "None"
@irc_delete_button.enabled = false
@irc_edit_button.enabled = false
else
@irc_delete_button.enabled = true
@irc_edit_button.enabled = true
end
if @games_list.value.empty? || @server_nickname.value.empty? || @server_hostname.value.empty? || @server_port.value.empty?
@connect_button.enabled = false
else
@connect_button.enabled = true
end
end
def populate_from_server_profile(profile)
@server_nickname.value = profile.nickname
@server_password.value = Base64.strict_decode64(profile.password)
@server_hostname.value = profile.server_hostname
@server_port.value = profile.server_port
@games_list.choose = profile.game_title if @games_list.items.find { |game| game == profile.game_title }
@launch_arguments.value = profile.launch_arguments
@irc_profiles_list.choose = profile.irc_profile if @irc_profiles_list.items.find { |irc| irc == profile.irc_profile }
end
def valid_for_singleplayer?
@single_player_button&.enabled = @games_list.value != ""
end
def valid_for_multiplayer?
@join_server_button&.enabled = @games_list.value != "" &&
@server_nickname.value.length.positive? &&
@server_hostname.value.length.positive? &&
@server_port.value.length.positive?
end
def save_server_profile(updated, name)
if updated
updated.name = name
updated.nickname = @server_nickname.value
updated.password = Base64.strict_encode64(@server_password.value)
updated.server_profile = @server_profiles_list.value
updated.server_hostname = @server_hostname.value
updated.server_port = @server_port.value
updated.game_title = @games_list.value
updated.launch_arguments = @launch_arguments.value
updated.irc_profile = @irc_profiles_list.value
else
profile = Asterisk::ServerProfile.new(
{
name: name,
nickname: @server_nickname.value,
password: Base64.strict_encode64(@server_password.value),
server_profile: @server_profiles_list.value,
server_hostname: @server_hostname.value,
server_port: @server_port.value,
game: @games_list.value,
launch_arguments: @launch_arguments.value,
irc_profile: @irc_profiles_list.value
}
)
W3DHub::Store[:asterisk_config].server_profiles << profile
end
W3DHub::Store[:asterisk_config].save_config
@server_profiles_list.items = W3DHub::Store[:asterisk_config].server_profiles.map {|profile| profile.name }
@server_profiles_list.items << "" if @server_profiles_list.items.empty?
@server_profiles_list.choose = name
@changes_made = false
end
def game_from_title(title)
W3DHub::Store[:asterisk_config].games.find { |g| title == g.title }
end
def save_game(updated, path, title)
if updated
updated.path = path
updated.title = title
else
game = Asterisk::Game.new({
path: path,
title: title
})
W3DHub::Store[:asterisk_config].games << game
end
W3DHub::Store[:asterisk_config].save_config
@games_list.items = W3DHub::Store[:asterisk_config].games.map {|g| g.title }
@games_list.choose = title
end
def delete_game(game)
index = W3DHub::Store[:asterisk_config].games.index(game) || 0
W3DHub::Store[:asterisk_config].games.delete(game)
W3DHub::Store[:asterisk_config].save_config
@games_list.items = W3DHub::Store[:asterisk_config].games.map {|g| g.title }
@games_list.choose = W3DHub::Store[:asterisk_config].games[index - 1 > 0 ? index - 1 : 0].title
end
def irc_profile_from_name(name)
W3DHub::Store[:asterisk_config].irc_profiles.find { |pf| name == pf.name }
end
def save_irc_profile(
updated, nickname, username, password,
server_hostname, server_port, server_ssl, server_verify_ssl,
bot_username, bot_auth_username, bot_auth_password
)
generated_name = Asterisk::States::IRCProfileForm.generate_profile_name(
nickname,
server_hostname,
server_port,
bot_username
)
if updated
updated.name = generated_name
updated.nickname = nickname
updated.username = username
updated.password = Base64.strict_encode64(password)
updated.server_hostname = server_hostname
updated.server_port = server_port
updated.server_ssl = server_ssl
updated.server_verify_ssl = server_verify_ssl
updated.bot_username = bot_username
updated.bot_auth_username = bot_auth_username
updated.bot_auth_password = Base64.strict_encode64(bot_auth_password)
else
profile = Asterisk::IRCProfile.new({
name: generated_name,
nickname: nickname,
username: username,
password: Base64.strict_encode64(password),
server_hostname: server_hostname,
server_port: server_port,
server_ssl: server_ssl,
server_verify_ssl: server_verify_ssl,
bot_username: bot_username,
bot_auth_username: bot_auth_username,
bot_auth_password: Base64.strict_encode64(bot_auth_password)
})
W3DHub::Store[:asterisk_config].irc_profiles << profile
end
W3DHub::Store[:asterisk_config].save_config
@irc_profiles_list.items = W3DHub::Store[:asterisk_config].irc_profiles.map {| pf| pf.name }.insert(0, "None")
@irc_profiles_list.choose = generated_name
end
def delete_irc_profile(profile)
index = W3DHub::Store[:asterisk_config].irc_profiles.index(profile) || 0
W3DHub::Store[:asterisk_config].irc_profiles.delete(profile)
W3DHub::Store[:asterisk_config].save_config
@irc_profiles_list.items = W3DHub::Store[:asterisk_config].irc_profiles.map {| pf| pf.name }.insert(0, "None")
@irc_profiles_list.choose = W3DHub::Store[:asterisk_config].irc_profiles[index - 1 > 0 ? index - 1 : 0].name
end
def wine_command
return "" if W3DHub.windows?
"#{Store.settings[:wine_command]} "
end
# TODO
def mangohud_command
return "" if W3DHub.windows?
# TODO: Add game specific options
# OPENGL?
if false && system("which mangohud")
"MANGOHUD=1 MANGOHUD_DLSYM=1 DXVK_HUD=1 mangohud "
else
""
end
end
# TODO
def dxvk_command
return "" if W3DHub.windows?
# Vulkan
# SETTING && WINE WILL USE DXVK?
if false && true#system()
_setting = "full"
"DXVK_HUD=#{_setting} "
else
""
end
end
def run(game_path, *args)
pid = Process.spawn("#{dxvk_command}#{mangohud_command}#{wine_command}\"#{game_path}\" #{args.join(' ')}")
Process.detach(pid)
end
def join_server(game_path, nickname, server_address, server_port, server_password, launch_arguments)
server_password = nil if server_password.empty?
launch_arguments = nil if launch_arguments.empty?
run(
game_path,
"-launcher +connect #{server_address}:#{server_port} +netplayername #{nickname}#{server_password ? " +password \"#{server_password}\"" : ""}#{launch_arguments ? " #{launch_arguments}" : ''}"
)
end
def handle_irc
return unless (profile = irc_profile_from_name(@irc_profiles_list.value))
Thread.new do
sleep 15
W3DHub::Asterisk::IRCClient.new(profile)
end
end
end
end
end