Files
w3dhub_linux_launcher/lib/worker.rb

51 lines
1.2 KiB
Ruby

module W3DHubLauncher
class Worker
Response = Data.define(:status, :request_id, :data)
def initialize
@threads = []
@requests = []
# next available request_id to assign incoming requests
@request_id = 0
# listen for requests from frontend
listener = Thread.new { listen }
# connect to and monitor GSH web service
@threads << Thread.new { game_server_hub_websocket }
# connect to and monitor Backend web service
@threads << Thread.new { backend_websocket }
@w3dhub_api = W3DHubLauncher::W3DHubApi.new
listener.join
end
def listen
loop do
query = Ractor.receive
pp query
case query.type
when Request::FETCH_URL
when Request::DOWNLOAD_URL
when Request::W3DHUB_API_CALL
Async do
result = @w3dhub_api.send(query.data[:call], *(query.data[:arguments] || []))
response = Response.new(result.okay? ? Request::STATUS_COMPLETE : Request::STATUS_ERROR, query.request_id, result)
Ractor.main.send(response)
end
else
raise "UNKNOWN REQUEST"
end
end
end
def game_server_hub_websocket
end
def backend_websocket
end
end
end