Files
w3dhub_linux_launcher/lib/pages/boot/start_up.rb

227 lines
8.9 KiB
Ruby

module W3DHubLauncher
module Page
module Boot
class StartUp < CyberarmEngine::Page
include GuiExt
def setup
@steps = [
method(:step_connectivity),
method(:step_launcher_update),
method(:step_server_list),
method(:step_refresh_account_data),
method(:step_fetch_applications),
method(:step_battlefield_control_established)
]
@initialization_acceptable = false
@step_count = @steps.size
stack(width: 1.0, background_nine_slice: NINE_SLICE_ROUNDED, background_nine_slice_from_edge: 8, background_nine_slice_color: 0x11_ffffff, padding: HALF_PADDING) do
banner "Establishing Battlefield Control", width: 1.0, text_align: :center
tagline "Please stand by...", width: 1.0, text_align: :center
end
stack(width: 1.0, fill: true, padding: PADDING) do
@initialization_container = stack(width: 1.0, fill: true, scroll: true) do
# a = flow(width: 1.0, height: HALF_PADDING + PADDING, visible: false) do
# image safe_get_image("#{ROOT_PATH}/media/icons/checkmark.png"), height: 1.0, v_align: :center
# tagline "DNS resolution", height: 1.0, text_v_align: :center
# end
# after(500) do
# a.show
# end
# b = flow(width: 1.0, height: HALF_PADDING + PADDING, visible: false) do
# image safe_get_image("#{ROOT_PATH}/media/icons/information.png"), height: 1.0, v_align: :center, color: 0xff_ff8800
# tagline "Upstream backend", height: 1.0, text_v_align: :center
# caption "Notice: Unreachable. Accounts will be unavailable.", height: 1.0, text_v_align: :center, color: 0xff_ff8800
# end
# after(1000) do
# b.show
# end
# c = flow(width: 1.0, height: HALF_PADDING + PADDING, visible: false) do
# image safe_get_image("#{ROOT_PATH}/media/icons/checkmark.png"), height: 1.0, v_align: :center
# tagline "Alternate backend", height: 1.0, text_v_align: :center
# end
# after(1500) do
# c.show
# end
# d = flow(width: 1.0, height: HALF_PADDING + PADDING, visible: false) do
# image safe_get_image("#{ROOT_PATH}/media/icons/information.png"), height: 1.0, v_align: :center, color: 0xff_ff8800
# tagline "Refresh account session", height: 1.0, text_v_align: :center
# caption "Notice: Upstream backend unavailable, session not refreshed.", height: 1.0, text_v_align: :center, color: 0xff_ff8800
# end
# after(2000) do
# d.show
# end
# e = flow(width: 1.0, height: HALF_PADDING + PADDING, visible: false) do
# image safe_get_image("#{ROOT_PATH}/media/icons/checkmark.png"), height: 1.0, v_align: :center
# tagline "Fetch game servers", height: 1.0, text_v_align: :center
# end
# after(2500) do
# e.show
# end
# f = flow(width: 1.0, height: HALF_PADDING + PADDING, visible: false) do
# image safe_get_image("#{ROOT_PATH}/media/icons/cross.png"), height: 1.0, v_align: :center, color: 0xff_ff0000
# tagline "Fetch applications", height: 1.0, text_v_align: :center
# caption "Fatal: Failed to retrieve applications list and no local cache exists. Cannot continue.", height: 1.0, text_v_align: :center, color: 0xff_ff0000
# end
# after(3000) do
# puts "HELLO"
# W3DHubLauncher::Worker::Request.new(:w3dhub_api_call, { call: :fetch_applications }) do |result|
# # pp [:CALLBACK, result]
# File.write("applications.json", result.data)
# hash = JSON.parse(result.data)
# applications = hash["applications"]&.map { |app| W3DHubLauncher::Worker::Api::Application.new(app) } || []
# # pp applications.to_json
# MemCache[:applications] = applications
# end
# f.show
# @progress_bar.type = :linear
# @progress_bar.value = 0.0
# end
# after(35000) do
# parent.page_host.clear do
# banner "Battlefield control established".upcase, width: 1.0, height: 1.0, text_v_align: :center, text_align: :center
# end
# end
# after(36000) do
# pop_state
# push_state(States::Interface)
# end
end
flow(width: 1.0, padding_top: PADDING) do
@progress_bar = progress width: 1.0, fraction: 0.0
end
end
next_step
end
def next_step
step = @steps.shift
step&.call
# pp (1.0 - (@steps.size / @step_count.to_f)), @steps.size, @step_count
@progress_bar.value = (1.0 - (@steps.size / @step_count.to_f))
if step.nil? && @initialization_acceptable
after(100) do
pop_state
push_state(States::Interface)
end
end
end
def step_connectivity
@initialization_container.append do
tagline "Checking uplink..."
# caption "Primary backend services <c=080>OK</c>", margin_left: LARGE_PADDING
# caption "Upstream backend services <c=080>OK</c>", margin_left: LARGE_PADDING
end
Worker::Api.dns_resolution do |result|
@initialization_container.append do
if result.okay?
caption "DNS Resolution <c=0f0>OK</c>", margin_left: LARGE_PADDING
next_step
else
caption "DNS Resolution <c=f00>FAILED</c>", margin_left: LARGE_PADDING
caption "Failed to resolve: #{result.error}", color: 0xff_ff0000, margin_left: LARGE_PADDING * 2
end
end
end
end
def step_launcher_update
@initialization_container.append do
tagline "Checking for updates..."
caption "Launcher version <c=0f0>OK</c>", margin_left: LARGE_PADDING
end
after(1000) do
next_step
end
end
def step_server_list
@initialization_container.append do
tagline "Requesting server listing..."
end
Worker::Api.servers do |result|
@initialization_container.append do
if result.okay?
MemCache[:servers] = JSON.parse(result.data).map { |s| Worker::Api::GameServer.new(s) }
caption "Received #{MemCache[:servers].size} servers <c=0f0>OK</c>", margin_left: LARGE_PADDING
else
caption "Failed to retrieve server listing.", color: 0xff_ff8800, margin_left: LARGE_PADDING
end
next_step
end
end
end
def step_refresh_account_data
@initialization_container.append do
tagline "Updating account information..."
caption "Refresh session <c=0f0>OK</c>", margin_left: LARGE_PADDING
caption "Profile data <c=0f0>OK</c>", margin_left: LARGE_PADDING
end
after(1000) do
next_step
end
end
def step_fetch_applications
@initialization_container.append do
tagline "Requesting application listing..."
end
Worker::Api.applications do |result|
if result.okay?
File.write("applications.json", result.data)
hash = JSON.parse(result.data)
applications = hash["applications"]&.map { |app| W3DHubLauncher::Worker::Api::Application.new(app) } || []
MemCache[:applications] = applications
@initialization_container.append do
caption "Refresh session <c=0f0>OK</c>", margin_left: LARGE_PADDING
caption "Profile data <c=0f0>OK</c>", margin_left: LARGE_PADDING
end
next_step
else
@initialization_container.append do
caption "A fatal error occurred while getting application data.", margin_left: LARGE_PADDING, color: 0xaa_ff0000
end
end
end
end
def step_battlefield_control_established
@initialization_acceptable = true
after(200) do
parent.page_host.clear do
banner "Battlefield control established".upcase, width: 1.0, height: 1.0, text_v_align: :center, text_align: :center
end
end
after(800) do
next_step
end
end
end
end
end
end