Files
w3dhub_linux_launcher/lib/api.rb

322 lines
10 KiB
Ruby

class W3DHub
class Api
LOG_TAG = "W3DHub::Api".freeze
API_TIMEOUT = 10 # seconds
USER_AGENT = "Cyberarm's Linux Friendly W3D Hub Launcher v#{W3DHub::VERSION}".freeze
DEFAULT_HEADERS = {
"User-Agent": USER_AGENT,
"Accept": "application/json"
}.freeze
FORM_ENCODED_HEADERS = {
"User-Agent": USER_AGENT,
"Accept": "application/json",
"Content-Type": "application/x-www-form-urlencoded"
}.freeze
def self.on_thread(method, *args, &callback)
BackgroundWorker.foreground_job(-> { Api.send(method, *args) }, callback)
end
class DummyResponse
def initialize(error)
@error = error
end
def success?
false
end
def status
-1
end
def body
""
end
def error
@error
end
end
#! === W3D Hub API === !#
ENDPOINT = "https://secure.w3dhub.com".freeze
def self.excon(method, url, headers = DEFAULT_HEADERS, body = nil)
logger.debug(LOG_TAG) { "Fetching #{method.to_s.upcase} \"#{url}\"..." }
# Inject Authorization header if account data is populated
if Store.account
logger.debug(LOG_TAG) { " Injecting Authorization header..." }
headers = headers.dup
headers["Authorization"] = "Bearer #{Store.account.access_token}"
end
begin
Excon.send(
method,
url,
headers: headers,
body: body,
nonblock: true,
tcp_nodelay: true,
write_timeout: API_TIMEOUT,
read_timeout: API_TIMEOUT,
connect_timeout: API_TIMEOUT,
idempotent: true,
retry_limit: 3,
retry_interval: 1,
retry_errors: [Excon::Error::Socket, Excon::Error::HTTPStatus] # Don't retry on timeout
)
rescue Excon::Errors::Timeout => e
logger.error(LOG_TAG) { "Connection to \"#{url}\" timed out after: #{API_TIMEOUT} seconds" }
DummyResponse.new(e)
rescue Excon::Error => e
logger.error(LOG_TAG) { "Connection to \"#{url}\" errored:" }
logger.error(LOG_TAG) { e }
DummyResponse.new(e)
end
end
def self.post(url, headers = DEFAULT_HEADERS, body = nil)
excon(:post, url, headers, body)
end
# Method: POST
# FORMAT: JSON
# /apis/launcher/1/user-login
# For an already logged in user the launcher sends
# a "refreshToken" in the data field: data={"refreshToken":"TOKEN_STRING"}
#
# For a logging in user the launcher sends
# data={"username":"NAME","password":"password_as_plaintext_but_over_https"}
#
# On successful login/token refresh the service responds with:
# {"session_token":"string","userid:"1234"...}
#
# On a failed login the service responds with:
# {"error":"login-failed"}
def self.refresh_user_login(refresh_token)
body = "data=#{JSON.dump({refreshToken: refresh_token})}"
response = post("#{ENDPOINT}/apis/launcher/1/user-login", FORM_ENCODED_HEADERS, body)
if response.status == 200
user_data = JSON.parse(response.body, symbolize_names: true)
return false if user_data[:error]
body = "data=#{JSON.dump({ id: user_data[:userid] })}"
user_details = post("#{ENDPOINT}/apis/w3dhub/1/get-user-details", FORM_ENCODED_HEADERS, body)
if user_details.status == 200
user_details_data = JSON.parse(user_details.body, symbolize_names: true)
else
logger.error(LOG_TAG) { "Failed to fetch refresh user details:" }
logger.error(LOG_TAG) { user_details }
end
Account.new(user_data, user_details_data)
else
logger.error(LOG_TAG) { "Failed to fetch refresh user login:" }
logger.error(LOG_TAG) { response }
false
end
end
# See #user_refresh_token
def self.user_login(username, password)
body = "data=#{JSON.dump({username: username, password: password})}"
response = post("#{ENDPOINT}/apis/launcher/1/user-login", FORM_ENCODED_HEADERS, body)
if response.status == 200
user_data = JSON.parse(response.body, symbolize_names: true)
return false if user_data[:error]
body = "data=#{JSON.dump({ id: user_data[:userid] })}"
user_details = post("#{ENDPOINT}/apis/w3dhub/1/get-user-details", FORM_ENCODED_HEADERS, body)
if user_details.status == 200
user_details_data = JSON.parse(user_details.body, symbolize_names: true)
else
logger.error(LOG_TAG) { "Failed to fetch user details:" }
logger.error(LOG_TAG) { user_details }
end
Account.new(user_data, user_details_data)
else
logger.error(LOG_TAG) { "Failed to fetch user login:" }
logger.error(LOG_TAG) { response }
false
end
end
# /apis/launcher/1/user-login
# Client sends an Authorization header bearer token which is received from logging in (Required?)
#
# Response: avatar-uri (Image download uri), id, username
def self.user_details(id)
end
# /apis/w3dhub/1/get-service-status
# Service response:
# {"services":{"authentication":true,"packageDownload":true}}
def self.service_status
response = post("#{ENDPOINT}/apis/w3dhub/1/get-service-status", DEFAULT_HEADERS)
if response.status == 200
ServiceStatus.new(response.body)
else
logger.error(LOG_TAG) { "Failed to fetch service status:" }
logger.error(LOG_TAG) { response }
false
end
end
# /apis/launcher/1/get-applications
# Client sends an Authorization header bearer token which is received from logging in (Optional)
# Launcher sends an empty data request: data={}
# Response is a list of applications/games
def self.applications
response = post("#{ENDPOINT}/apis/launcher/1/get-applications")
if response.status == 200
Applications.new(response.body)
else
logger.error(LOG_TAG) { "Failed to fetch applications list:" }
logger.error(LOG_TAG) { response }
false
end
end
# /apis/w3dhub/1/get-news
# Client sends an Authorization header bearer token which is received from logging in (Optional)
# Client requests news for a specific application/game e.g.: data={"category":"ia"} ("launcher-home" retrieves the weekly hub updates)
# Response is a JSON hash with a "highlighted" and "news" keys; the "news" one seems to be the desired one
def self.news(category)
body = "data=#{JSON.dump({category: category})}"
response = post("#{ENDPOINT}/apis/w3dhub/1/get-news", FORM_ENCODED_HEADERS, body)
if response.status == 200
News.new(response.body)
else
logger.error(LOG_TAG) { "Failed to fetch news for:" }
logger.error(LOG_TAG) { category }
logger.error(LOG_TAG) { response }
false
end
end
# Downloading games
# /apis/launcher/1/get-package-details
# client requests package details: data={"packages":[{"category":"games","name":"apb.ico","subcategory":"apb","version":""}]}
def self.package_details(packages)
body = URI.encode_www_form("data": JSON.dump({ packages: packages }))
response = post("#{ENDPOINT}/apis/launcher/1/get-package-details", FORM_ENCODED_HEADERS, body)
if response.status == 200
hash = JSON.parse(response.body, symbolize_names: true)
hash[:packages].map { |pkg| Package.new(pkg) }
else
logger.error(LOG_TAG) { "Failed to fetch package details for:" }
logger.error(LOG_TAG) { packages }
logger.error(LOG_TAG) { response }
false
end
end
# /apis/launcher/1/get-package
# client requests package: data={"category":"games","name":"ECW_Asteroids.zip","subcategory":"ecw","version":"1.0.0.0"}
#
# server responds with download bytes, probably supports chunked download and resume
def self.package(package, &block)
Cache.fetch_package(package, block)
end
# /apis/w3dhub/1/get-events
#
# clients requests events: data={"serverPath":"apb"}
def self.events(app_id)
body = URI.encode_www_form("data": JSON.dump({ serverPath: app_id }))
response = post("#{ENDPOINT}/apis/w3dhub/1/get-server-events", FORM_ENCODED_HEADERS, body)
if response.status == 200
array = JSON.parse(response.body, symbolize_names: true)
array.map { |e| Event.new(e) }
else
false
end
end
#! === Server List API === !#
SERVER_LIST_ENDPOINT = "https://gsh.w3dhub.com".freeze
def self.get(url, headers = DEFAULT_HEADERS, body = nil)
excon(:get, url, headers, body)
end
# Method: GET
# FORMAT: JSON
# /listings/getAll/v2?statusLevel=#{0-2}
# statusLevel = 0 returns:
# id, game, address, port, and region
# statusLevel = 1 returns: (This is the default for the Launcher)
# id, game, address, port, region, and status:
# name, map, maxplayers, numplayers, started (DateTime), and remaining (RenTime)
# statusLevel = 2 returns:
# id, game, address, port, region and
# ...status:
# name, map, maxplayers, numplayers, started (DateTime), and remaining (RenTime)
# ...teams[]:
# id, name, score, kills, deaths
# ...players[]:
# nick, team (index of teams array), score, kills, deaths
def self.server_list(level = 1)
response = get("#{SERVER_LIST_ENDPOINT}/listings/getAll/v2?statusLevel=#{level}")
if response.status == 200
data = JSON.parse(response.body, symbolize_names: true)
return data.map { |hash| ServerListServer.new(hash) }
end
false
end
# /listings/getStatus/v2/:id?statusLevel=#{0-2}
# statusLevel = 0 returns:
# Empty/Blank response, assume 500 or 400 error
# statusLevel = 1 returns:
# name, map, maxplayers, numplayers, started (DateTime), remaining (RenTime)
# statusLevel = 2 returns:
# name, map, maxplayers, numplayers, started (DateTime), remaining (RenTime)
# ...teams[]:
# id, name, score, kills, deaths
# ...players[]:
# nick, team (index of teams array), score, kills, deaths
def self.server_details(id, level)
response = get("#{SERVER_LIST_ENDPOINT}/listings/getStatus/v2/#{id}?statusLevel=#{level}")
if response.status == 200
hash = JSON.parse(response.body, symbolize_names: true)
return hash
end
false
end
# /listings/push/v2/negotiate?negotiateVersion=1
##? /listings/push/v2/?id=#{websocket token?}
## Websocket server list listener
def self.server_list_push(id)
end
end
end