cyberarm
cyberarm synced commits to master at cyberarm/w3dhub_linux_launcher from mirror 2023-03-22 04:19:19 +00:00
19abe06f89 If server list fails put in offline mode
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-03-17 18:17:46 +00:00
98948c891a Request repaint when hiding menu
cyberarm synced commits to master at cyberarm/w3dhub_linux_launcher from mirror 2023-02-06 07:01:55 +00:00
b6d5f4135a Pruned gem usage, replaced Launchy since it will cause a command prompt to momentarily appear.
cyberarm synced commits to master at cyberarm/w3dhub_linux_launcher from mirror 2023-02-05 22:53:33 +00:00
ff8387be6d Update to use needs_repaint? to reduce cpu/gpu load of launcher
cyberarm synced commits to master at cyberarm/w3dhub_linux_launcher from mirror 2023-02-03 21:53:32 +00:00
c73bd2d88b Updated gems, fixed error on Ruby 3.2 (Thread block no longer passes self as argument), fixed API calls not timing out properly, fixed BackgroundWorker not halting properly.
cyberarm synced new reference refs/tags/v0.23.0 to cyberarm/cyberarm_engine from mirror 2023-02-02 04:03:29 +00:00
cyberarm synced commits to refs/tags/v0.23.0 at cyberarm/cyberarm_engine from mirror 2023-02-02 04:03:29 +00:00
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-02-02 04:03:29 +00:00
da16ab1ec9 Bump version
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-02-01 03:33:29 +00:00
eb5d170733 Added #find_element_by_tag to Common module
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-01-31 19:23:29 +00:00
14e9d4946f Add GameState#needs_repaint? and Container#remove
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-01-12 02:15:17 +00:00
e3b8a9b102 Fixed overdrawing on BorderCanvas for left side, fixed BackgroundImage fill mode not filling correctly, fixed Progress in marquee mode not request repaint each frame.
cyberarm synced commits to master at cyberarm/i-mic-fps from mirror 2023-01-09 01:55:17 +00:00
8f2d7ff905 Moved shaders to cyberarm_engine, patched up settings menu, updated gems.
cyberarm synced and deleted reference dependabot/bundler/nokogiri-1.13.9 at cyberarm/i-mic-fps from mirror 2023-01-09 01:55:17 +00:00
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-01-09 01:35:17 +00:00
458731a534 Added shaders from i-mic-fps, preload shaders if cyberarm_engine/opengl has been required.
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-01-08 17:25:17 +00:00
d1d87db070 Made GuiState#update safe to call when it is not the active state
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-01-07 01:15:17 +00:00
6e8948bd81 Repaint when Slider value changes
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-01-05 17:05:17 +00:00
01a9187a57 Request a repaint when popping and shifting states
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-01-05 08:55:17 +00:00
186ad220cc Added more triggers for repainting
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-01-04 08:25:17 +00:00
f82c0953b2 Implemented support for dynamic repainting of gui states with GuiState#needs_repaint?
cyberarm synced commits to master at cyberarm/cyberarm_engine from mirror 2023-01-03 00:05:17 +00:00
a2d44ea2dc Fix Element#scroll_height not accounting for padding_top and border_thickness_top