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https://github.com/TimeCrafters/FTC_2022
synced 2025-12-15 14:22:34 +00:00
Arm servos programmed, slow mode programmed more
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@@ -9,7 +9,7 @@ import java.util.List;
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public class CameraTestCommon {
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private static final String TENSORFLOW_MODEL_ASSET = "";
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private static final String TENSORFLOW_MODEL_ASSET = "model_20221009_154335.tflite";
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private static final String[] TENSORFLOW_MODEL_LABELS = {
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"1 dalek",
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"2 steve",
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@@ -31,18 +31,21 @@ public class PrototypeBot1 {
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frontRightDrive = engine.hardwareMap.dcMotor.get("Front Right");
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backRightDrive = engine.hardwareMap.dcMotor.get("Back Left");
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backLeftDrive = engine.hardwareMap.dcMotor.get("Back Right");
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// armMotor = engine.hardwareMap.dcMotor.get("Arm Motor");
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// servo configuration
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// Collector
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collectorLeft = engine.hardwareMap.crservo.get("Collector Left");
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collectorRight = engine.hardwareMap.crservo.get("Collector Right");
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// collectorWrist = engine.hardwareMap.servo.get("Collector Wrist");
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// Arm
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LowRiserLeft = engine.hardwareMap.servo.get("LowRiserLeft");
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LowRiserRight = engine.hardwareMap.servo.get("LowRiserRight");
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HighRiserLeft = engine.hardwareMap.servo.get("HighRiserLeft");
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HighRiserRight = engine.hardwareMap.servo.get("HighRiserRight");
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//motors direction and encoders
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frontLeftDrive.setDirection(DcMotorSimple.Direction.FORWARD);
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frontLeftDrive.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
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@@ -55,8 +58,5 @@ public class PrototypeBot1 {
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backRightDrive.setDirection(DcMotorSimple.Direction.REVERSE);
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backRightDrive.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
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// armMotor.setDirection(DcMotorSimple.Direction.FORWARD);
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// armMotor.setMode(DcMotor.RunMode.RUN_USING_ENCODER);
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}
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}
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@@ -14,7 +14,7 @@ public class PrototypeTeleOPState extends CyberarmState {
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public boolean A;
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public boolean X;
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public boolean Y;
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private boolean bprev;
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private boolean bprev; // sticky key variable for the gamepad
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private double drivePower = 1;
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private boolean UpDPad;
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private int armTargetPosition = 0, armCollectPosition = 125, armDeliverPosition = 400;
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@@ -22,8 +22,9 @@ public class PrototypeTeleOPState extends CyberarmState {
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private boolean raiseHighRiser = true;
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private long lastStepTime = 0;
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private boolean raiseLowRiser = true;
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private double speed = 0.5;
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private double slowSpeed = 0.25;
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private double speed = 0.5; // used for the normal speed while driving
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private double slowSpeed = 0.25; // used for slow mode speed while driving
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private int CyclingArmUpAndDown = 0;
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public PrototypeTeleOPState(PrototypeBot1 robot) {
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this.robot = robot;
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@@ -77,13 +78,16 @@ public class PrototypeTeleOPState extends CyberarmState {
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boolean b = engine.gamepad1.b;
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if (b && !bprev) {
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bprev = true;
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if (drivePower == speed) {
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drivePower = slowSpeed;
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} else {
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drivePower = speed;
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}
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}
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if (!b){
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bprev = false;
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}
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//Drivetrain Variables
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double y = -engine.gamepad1.left_stick_y * 0.5; // Remember, this is reversed! because of the negative
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@@ -100,17 +104,11 @@ public class PrototypeTeleOPState extends CyberarmState {
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double frontRightPower = (y - x - rx) / denominator;
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double backRightPower = (y + x - rx) / denominator;
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// As I programmed this and ran it, I realized everything was backwards
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// in direction so to fix that I either went in the robot object state and reversed
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// directions on drive motors or put a negative in behind the joystick power to reverse it.
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// I put negatives in to reverse it because it was the easiest at the moment.
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robot.frontLeftDrive.setPower(-frontLeftPower * speed);
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robot.backLeftDrive.setPower(backLeftPower * speed);
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robot.frontRightDrive.setPower(-frontRightPower * speed);
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robot.backRightDrive.setPower(backRightPower * speed);
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// robot.armMotor.setPower(engine.gamepad2.left_stick_y * 0.5);
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if (engine.gamepad2.y) {
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@@ -205,29 +203,83 @@ public class PrototypeTeleOPState extends CyberarmState {
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robot.LowRiserLeft.setPosition(0.45);
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}
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if (engine.gamepad2.start) {
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if (System.currentTimeMillis() - lastStepTime >= 150) {
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lastStepTime = System.currentTimeMillis();
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// if (engine.gamepad2.start) {
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// if (System.currentTimeMillis() - lastStepTime >= 150) {
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// lastStepTime = System.currentTimeMillis();
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//
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// if (raiseHighRiser) {
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// if (robot.HighRiserLeft.getPosition() >= 1) {
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// if (raiseLowRiser) {
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// raiseHighRiser = false;
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// }
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// } else {
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// robot.HighRiserLeft.setPosition(robot.HighRiserLeft.getPosition() + 0.05);
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// robot.HighRiserRight.setPosition(robot.HighRiserRight.getPosition() + 0.05);
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// }
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// } else {
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// robot.HighRiserLeft.setPosition(robot.HighRiserLeft.getPosition() - 0.035);
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// robot.HighRiserRight.setPosition(robot.HighRiserRight.getPosition() - 0.035);
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//
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// if (robot.HighRiserLeft.getPosition() <= 0.45) {
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// raiseHighRiser = true;
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// }
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// }
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// }
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// }
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// SPENCER____________________________________________________________________
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if (engine.gamepad2.start){
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if (raiseHighRiser) {
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if (robot.HighRiserLeft.getPosition() >= 1) {
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if (raiseLowRiser) {
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raiseHighRiser = false;
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}
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} else {
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robot.HighRiserLeft.setPosition(robot.HighRiserLeft.getPosition() + 0.05);
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robot.HighRiserRight.setPosition(robot.HighRiserRight.getPosition() + 0.05);
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}
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} else {
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robot.HighRiserLeft.setPosition(robot.HighRiserLeft.getPosition() - 0.035);
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robot.HighRiserRight.setPosition(robot.HighRiserRight.getPosition() - 0.035);
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if (System.currentTimeMillis() - lastStepTime >= 150) {
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lastStepTime = System.currentTimeMillis();
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if (robot.HighRiserLeft.getPosition() <= 0.45) {
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raiseHighRiser = true;
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}
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}
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}
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}
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switch (CyclingArmUpAndDown) {
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// upper arm up
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case 0:
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if (robot.HighRiserLeft.getPosition() <= 1) {
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robot.HighRiserLeft.setPosition(robot.HighRiserLeft.getPosition() + 0.05);
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robot.HighRiserRight.setPosition(robot.HighRiserRight.getPosition() + 0.05);
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} else {
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CyclingArmUpAndDown = CyclingArmUpAndDown +1;
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}
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break;
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// lower arm up
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case 1:
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if (robot.LowRiserLeft.getPosition() <= 1) {
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robot.LowRiserLeft.setPosition(robot.LowRiserLeft.getPosition() + 0.05);
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robot.LowRiserRight.setPosition(robot.LowRiserRight.getPosition() + 0.05);
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} else {
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CyclingArmUpAndDown = CyclingArmUpAndDown +1;
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}
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break;
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// lower arm down
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case 2:
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if (robot.LowRiserLeft.getPosition() >= 0.45) {
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robot.LowRiserLeft.setPosition(robot.LowRiserLeft.getPosition() - 0.05);
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robot.LowRiserRight.setPosition(robot.LowRiserRight.getPosition() - 0.05);
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} else {
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CyclingArmUpAndDown = CyclingArmUpAndDown +1;
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}
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break;
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// upper arm down
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case 3:
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if (robot.HighRiserLeft.getPosition() >= 0.45) {
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robot.HighRiserLeft.setPosition(robot.HighRiserLeft.getPosition() - 0.05);
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robot.HighRiserRight.setPosition(robot.HighRiserRight.getPosition() - 0.05);
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} else {
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CyclingArmUpAndDown = 0;
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}
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break;
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default:
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break;
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} // end of switch
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} // end of time if statement
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} // end of start button press
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// if (engine.gamepad2.left_stick_y > 0.1) {
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// robot.HighRiserLeft.setPosition(0.5);
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