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Switch carouselWheel to use x and a instead of x and b
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@@ -91,7 +91,7 @@ public class TeleOpState extends CyberarmState {
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if (engine.gamepad2.x){
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if (engine.gamepad2.x){
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robot.carouselWheel.setPower(1);
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robot.carouselWheel.setPower(1);
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}
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}
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else if (engine.gamepad2.b){
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else if (engine.gamepad2.a){
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robot.carouselWheel.setPower(-1);
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robot.carouselWheel.setPower(-1);
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}
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}
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else {
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else {
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