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2 Commits

5 changed files with 172 additions and 6 deletions

2
.idea/misc.xml generated
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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ExternalStorageConfigurationManager" enabled="true" />
<component name="ProjectRootManager" version="2" languageLevel="JDK_11" project-jdk-name="11" project-jdk-type="JavaSDK">
<component name="ProjectRootManager" version="2" languageLevel="JDK_11" default="true" project-jdk-name="11" project-jdk-type="JavaSDK">
<output url="file://$PROJECT_DIR$/build/classes" />
</component>
<component name="ProjectType">

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@@ -28,7 +28,6 @@ public class TeleOpState extends CyberarmState {
@Override
public void start() {
super.start();
// FIXME: Don't reset when doing autonomous stuff
robot.whiteArmBobbin.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER);
robot.whiteArmBobbin.setMode(DcMotor.RunMode.RUN_WITHOUT_ENCODER);
robot.orangeArmBobbin.setMode(DcMotor.RunMode.STOP_AND_RESET_ENCODER);
@@ -74,11 +73,11 @@ public class TeleOpState extends CyberarmState {
if (engine.gamepad1.dpad_up || engine.gamepad1.dpad_down) {
if (engine.gamepad1.dpad_up) {
robot.orangeArmRiser.setPower(0.8);
robot.orangeArmRiser.setPower(1);
}
if (engine.gamepad1.dpad_down) {
robot.orangeArmRiser.setPower(-0.5);
robot.orangeArmRiser.setPower(-1);
}
}
// nothing pressed nothing move...
@@ -130,11 +129,11 @@ public class TeleOpState extends CyberarmState {
if (engine.gamepad2.dpad_down || engine.gamepad2.dpad_up) {
if (engine.gamepad2.dpad_up) {
robot.whiteArmRiser.setPower(8);
robot.whiteArmRiser.setPower(1);
}
if (engine.gamepad2.dpad_down) {
robot.whiteArmRiser.setPower(-0.5);
robot.whiteArmRiser.setPower(-1);
}
}
// nothing pressed nothing move...

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@@ -0,0 +1,37 @@
package org.timecrafters.FreightFrenzy.MecanumRobot_Spencer;
import com.qualcomm.robotcore.hardware.DcMotor;
import com.qualcomm.robotcore.hardware.DcMotorSimple;
import org.cyberarm.engine.V2.CyberarmEngine;
public class MecanumRobot {
private final CyberarmEngine engine;
// Drivetrain
public DcMotor driveFrontLeft, driveFrontRight, driveBackLeft, driveBackRight;
public MecanumRobot(CyberarmEngine engine) {
this.engine = engine;
initDrivetrain();
}
private void initDrivetrain() {
driveFrontRight = engine.hardwareMap.dcMotor.get("driveFrontRight");
driveFrontLeft = engine.hardwareMap.dcMotor.get("driveFrontLeft");
driveBackRight = engine.hardwareMap.dcMotor.get("driveBackRight");
driveBackLeft = engine.hardwareMap.dcMotor.get("driveBackLeft");
driveFrontLeft.setDirection(DcMotorSimple.Direction.FORWARD);
driveFrontRight.setDirection(DcMotorSimple.Direction.REVERSE);
driveBackLeft.setDirection(DcMotorSimple.Direction.FORWARD);
driveBackRight.setDirection(DcMotorSimple.Direction.REVERSE);
}
}

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@@ -0,0 +1,13 @@
package org.timecrafters.FreightFrenzy.MecanumRobot_Spencer;
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
import org.cyberarm.engine.V2.CyberarmEngine;
@TeleOp(name = "TeleOp Mecanum Robot")
public class Mecanum_Drive_Engine extends CyberarmEngine {
@Override
public void setup() { addState(new TeleOpStateMecanumRobot(new MecanumRobot(this)));}
}

View File

@@ -0,0 +1,117 @@
package org.timecrafters.FreightFrenzy.MecanumRobot_Spencer;
import org.cyberarm.engine.V2.CyberarmState;
import org.timecrafters.FreightFrenzy.MecanumRobot_Spencer.MecanumRobot;
public class TeleOpStateMecanumRobot extends CyberarmState {
MecanumRobot robot;
public TeleOpStateMecanumRobot(MecanumRobot mecanumRobot) {
}
@Override
public void exec() {
// Slow Mode
if (engine.gamepad1.left_trigger > 0.5){
// TankDrive
// Left joystick forward; Left side forward;
robot.driveFrontLeft.setPower(engine.gamepad1.left_stick_y * 0.5);
robot.driveBackLeft.setPower(engine.gamepad1.left_stick_y * 0.5);
// Right joystick forward; Right side forward;
robot.driveFrontRight.setPower(engine.gamepad1.right_stick_y * 0.5);
robot.driveBackRight.setPower(engine.gamepad1.right_stick_y * 0.5);
// Strafing left and right
if (engine.gamepad1.left_bumper) {
robot.driveFrontLeft.setPower(0.5);
robot.driveBackLeft.setPower(-0.5);
robot.driveFrontRight.setPower(-0.5);
robot.driveBackRight.setPower(0.5);
} else if (engine.gamepad1.right_bumper) {
robot.driveFrontLeft.setPower(-0.5);
robot.driveBackLeft.setPower(0.5);
robot.driveFrontRight.setPower(0.5);
robot.driveBackRight.setPower(-0.5);
}
// else {
// robot.driveFrontLeft.setPower(engine.gamepad1.left_stick_y * 0.5);
// robot.driveBackLeft.setPower(engine.gamepad1.left_stick_y * 0.5);
// robot.driveFrontRight.setPower(engine.gamepad1.right_stick_y * 0.5);
// robot.driveBackRight.setPower(engine.gamepad1.right_stick_y * 0.5);
// }
// Normal Speed
if (engine.gamepad1.right_stick_button) {
// left stick forward; right side foward
robot.driveFrontLeft.setPower(engine.gamepad1.left_stick_y * 1);
robot.driveBackLeft.setPower(engine.gamepad1.left_stick_y * 1);
// right stick foward; right side foward;
robot.driveFrontRight.setPower(engine.gamepad1.right_stick_y * 1);
robot.driveBackRight.setPower(engine.gamepad1.right_stick_y * 1);
}
// Strafing left and right
if (engine.gamepad1.left_bumper) {
robot.driveFrontLeft.setPower(1);
robot.driveBackLeft.setPower(-1);
robot.driveFrontRight.setPower(-1);
robot.driveBackRight.setPower(1);
} else if (engine.gamepad1.right_bumper) {
robot.driveFrontLeft.setPower(-1);
robot.driveBackLeft.setPower(1);
robot.driveFrontRight.setPower(1);
robot.driveBackRight.setPower(-1);
} else {
robot.driveFrontLeft.setPower(engine.gamepad1.left_stick_y * 1);
robot.driveBackLeft.setPower(engine.gamepad1.left_stick_y * 1);
robot.driveFrontRight.setPower(engine.gamepad1.right_stick_y * 1);
robot.driveBackRight.setPower(engine.gamepad1.right_stick_y * 1);
}
}
else {
// left stick foward; right side foward
robot.driveFrontLeft.setPower(engine.gamepad1.left_stick_y * 1);
robot.driveBackLeft.setPower(engine.gamepad1.left_stick_y * 1);
// right stick foward; right side foward;
robot.driveFrontRight.setPower(engine.gamepad1.right_stick_y * 1);
robot.driveBackRight.setPower(engine.gamepad1.right_stick_y * 1);
// Strafing left and right
// if (engine.gamepad1.left_bumper) {
// robot.driveFrontLeft.setPower(1);
// robot.driveBackLeft.setPower(-1);
// robot.driveFrontRight.setPower(-1);
// robot.driveBackRight.setPower(1);
// } else if (engine.gamepad1.right_bumper) {
// robot.driveFrontLeft.setPower(-1);
// robot.driveBackLeft.setPower(1);
// robot.driveFrontRight.setPower(1);
// robot.driveBackRight.setPower(-1);
// } else {
// robot.driveFrontLeft.setPower(engine.gamepad1.left_stick_y * 1);
// robot.driveBackLeft.setPower(engine.gamepad1.left_stick_y * 1);
// robot.driveFrontRight.setPower(engine.gamepad1.right_stick_y * 1);
// robot.driveBackRight.setPower(engine.gamepad1.right_stick_y * 1);
//
// }
}
}
}