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https://github.com/TimeCrafters/timecrafters_configuration_tool_desktop.git
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6 Commits
v0.7.1
...
08bbd2c638
| Author | SHA1 | Date | |
|---|---|---|---|
| 08bbd2c638 | |||
| 08fdd1de1b | |||
| ffe946ae15 | |||
| d94490110e | |||
| 1145ac646d | |||
| be1c1f4989 |
@@ -6,12 +6,12 @@ GEM
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excon (~> 0.88)
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gosu (~> 1.1)
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gosu_more_drawables (~> 0.3)
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excon (0.98.0)
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gosu (1.4.5)
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excon (0.104.0)
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gosu (1.4.6)
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gosu_more_drawables (0.3.1)
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gosu_notifications (0.1.0)
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ocra (1.3.11)
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rake (13.0.6)
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rake (13.1.0)
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releasy (0.2.3)
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bundler (>= 1.2.1)
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cri (~> 2.1.0)
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@@ -129,7 +129,7 @@ module TAC
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end
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return message.strip
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return message.to_s.strip
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end
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def puts(message)
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@@ -15,30 +15,20 @@ module TAC
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case @roll
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when 1, 4
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# Blue: Right
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# Red: Left
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#Blue and Red: Left
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@ducks << Ducky.new(window: window, alliance: :blue, slot: 3, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :red, slot: 1, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :blue, slot: 1, speed: 1010, die_size: @size, label: "Left")
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@ducks << Ducky.new(window: window, alliance: :red, slot: 1, speed: 1010, die_size: @size, label: "Left")
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when 2, 5
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#Blue and Red: Center
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@ducks << Ducky.new(window: window, alliance: :blue, slot: 1, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :blue, slot: 3, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :red, slot: 3, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :red, slot: 1, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :blue, slot: 2, speed: 1010, die_size: @size, label: "Center")
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@ducks << Ducky.new(window: window, alliance: :red, slot: 2, speed: 1010, die_size: @size, label: "Center")
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when 3, 6
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# Blue: Left
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# Red: Right
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#Blue and Red: Right
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@ducks << Ducky.new(window: window, alliance: :blue, slot: 1, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :blue, slot: 2, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :blue, slot: 3, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :red, slot: 3, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :red, slot: 2, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :red, slot: 1, speed: 512, die_size: @size)
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@ducks << Ducky.new(window: window, alliance: :blue, slot: 3, speed: 1010, die_size: @size, label: "Right")
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@ducks << Ducky.new(window: window, alliance: :red, slot: 3, speed: 1010, die_size: @size, label: "Right")
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end
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end
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@@ -121,14 +111,17 @@ module TAC
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SIZE = 0.20
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HALF_SIZE = SIZE * 0.5
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def initialize(window:, alliance:, slot:, speed:, die_size:)
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def initialize(window:, alliance:, slot:, speed:, die_size:, label:)
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@window = window
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@alliance = alliance
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@slot = slot
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@speed = speed
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@die_size = die_size
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@label = label
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@image = @window.get_image("#{ROOT_PATH}/media/openclipart_ducky.png")
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@debug_text = Gosu::Font.new(28)
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@label_text = CyberarmEngine::Text.new(@label, static: true, size: 28, alignment: :center)
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if @alliance == :blue
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@position = CyberarmEngine::Vector.new(@window.width, die_size)
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@@ -146,6 +139,10 @@ module TAC
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duck_scale = (size * (SIZE + HALF_SIZE)) / @image.width
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duck_scale_x = @alliance == :blue ? -duck_scale : duck_scale
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@image.draw_rot(slot_position(size), size * SIZE + float_y(size), 1, 0, 0.5, 0.5, duck_scale_x, duck_scale)
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@label_text.x = slot_position(size) + (@alliance == :blue ? -170 : 110)
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@label_text.y = float_y(size) + 52
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@label_text.draw
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end
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end
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@@ -80,7 +80,10 @@ module TAC
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@jukebox_volume = 1.0
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@jukebox_sound_effects = true
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@locked_buttons_randomizer_visible = []
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@locked_buttons_clock_active = []
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@randomizer_visible = false
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@clock_updated_at = -1000
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RemoteControl.connection.proxy_object.register(:track_changed, method(:track_changed))
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RemoteControl.connection.proxy_object.register(:volume_changed, method(:volume_changed))
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@@ -94,25 +97,25 @@ module TAC
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flow width: 1.0, height: 1.0 do
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stack width: 0.5 do
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title "Match", width: 1.0, text_align: :center
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button "Start Match", width: 1.0, text_size: 48, margin_bottom: 50 do
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@start_match_btn = button "Start Match", width: 1.0, text_size: 48, margin_bottom: 50 do
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start_clock(:full_match)
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end
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title "Practice", width: 1.0, text_align: :center
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button "Autonomous", width: 1.0 do
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@autonomous_btn = button "Autonomous", width: 1.0 do
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start_clock(:autonomous)
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end
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button "TeleOp with Countdown", width: 1.0 do
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@teleop_with_countdown_btn = button "TeleOp with Countdown", width: 1.0 do
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start_clock(:full_teleop)
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end
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button "TeleOp", width: 1.0 do
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@teleop_btn = button "TeleOp", width: 1.0 do
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start_clock(:teleop_only)
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end
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button "TeleOp Endgame", width: 1.0, margin_bottom: 50 do
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@teleop_endgame_btn = button "TeleOp Endgame", width: 1.0, margin_bottom: 50 do
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start_clock(:endgame_only)
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end
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button "Abort Match", width: 1.0 do
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@abort_match_btn = button "Abort Match", width: 1.0 do
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RemoteControl.connection.puts(ClockNet::PacketHandler.packet_abort_clock)
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end
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@@ -219,7 +222,7 @@ module TAC
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@randomizer_label = title "Not Visible"
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end
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button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do
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@randomizer_btn = button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do
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@randomizer_visible = !@randomizer_visible
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RemoteControl.connection.puts(ClockNet::PacketHandler.packet_randomizer_visible(@randomizer_visible))
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@@ -227,6 +230,24 @@ module TAC
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end
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end
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end
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@locked_buttons_clock_active.push(
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@start_match_btn,
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@autonomous_btn,
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@teleop_with_countdown_btn,
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@teleop_btn,
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@teleop_endgame_btn,
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@randomizer_btn
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)
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@locked_buttons_randomizer_visible.push(
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@start_match_btn,
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@autonomous_btn,
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@teleop_with_countdown_btn,
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@teleop_btn,
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@teleop_endgame_btn,
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@abort_match_btn
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)
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end
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def update
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@@ -236,6 +257,8 @@ module TAC
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o.call
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end
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manage_button_enablement
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return if RemoteControl.connection.connected?
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# We've lost connection, unset window's connection object
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@@ -258,6 +281,8 @@ module TAC
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end
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def clock_changed(string)
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@clock_updated_at = Gosu.milliseconds if @clock_label.value != string
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@clock_label.value = string
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end
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@@ -265,6 +290,22 @@ module TAC
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@randomizer_label.value = "Visible" if boolean
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@randomizer_label.value = "Not Visible" unless boolean
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end
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def manage_button_enablement
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if @randomizer_visible
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@locked_buttons_randomizer_visible.each do |btn|
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btn.enabled = false
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end
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elsif Gosu.milliseconds - @clock_updated_at <= 1_250
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@locked_buttons_clock_active.each do |btn|
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btn.enabled = false
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end
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else
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(@locked_buttons_clock_active + @locked_buttons_randomizer_visible).uniq.each do |btn|
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btn.enabled = true
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end
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end
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end
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end
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end
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end
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@@ -10,7 +10,7 @@ module TAC
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@escape_counter = 0
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@background_image = get_image("#{ROOT_PATH}/media/background.png")
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# Preload duck image since Gosu and windows threads don't get along with OpenGL (image is blank if loaded in a threaded context)
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# Preload duck image since Gosu and Windows threads don't get along with OpenGL (image is blank if loaded in a threaded context)
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get_image("#{ROOT_PATH}/media/openclipart_ducky.png")
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@menu_background = 0xaa004000
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@mouse = Mouse.new(window)
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@@ -25,6 +25,10 @@ module TAC
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@last_clock_state = @clock.active?
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@locked_buttons_randomizer_visible = []
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@locked_buttons_clock_active = []
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@randomizer_visible = false
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theme(THEME)
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@menu_container = flow width: 1.0 do
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@@ -32,28 +36,45 @@ module TAC
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background @menu_background
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title "Match", width: 1.0, text_align: :center
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button "Start Match", width: 1.0, margin_bottom: 50 do
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@start_match_btn = button "Start Match", width: 1.0, margin_bottom: 50 do |btn|
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@locked_buttons_clock_active << btn
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@locked_buttons_randomizer_visible << btn
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@clock_proxy.start_clock(:full_match)
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end
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title "Practice", width: 1.0, text_align: :center
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button "Autonomous", width: 1.0 do
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@autonomous_btn = button "Autonomous", width: 1.0 do |btn|
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@locked_buttons_clock_active << btn
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@locked_buttons_randomizer_visible << btn
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@clock_proxy.start_clock(:autonomous)
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end
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button "TeleOp with Countdown", width: 1.0 do
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@teleop_with_countdown_btn = button "TeleOp with Countdown", width: 1.0 do |btn|
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@locked_buttons_clock_active << btn
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@locked_buttons_randomizer_visible << btn
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@clock_proxy.start_clock(:full_teleop)
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end
|
||||
|
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button "TeleOp", width: 1.0 do
|
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@teleop_btn = button "TeleOp", width: 1.0 do |btn|
|
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@locked_buttons_clock_active << btn
|
||||
@locked_buttons_randomizer_visible << btn
|
||||
|
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@clock_proxy.start_clock(:teleop_only)
|
||||
end
|
||||
|
||||
button "TeleOp Endgame", width: 1.0 do
|
||||
@teleop_endgame_btn = button "TeleOp Endgame", width: 1.0 do |btn|
|
||||
@locked_buttons_clock_active << btn
|
||||
@locked_buttons_randomizer_visible << btn
|
||||
|
||||
@clock_proxy.start_clock(:endgame_only)
|
||||
end
|
||||
|
||||
button "Abort Match", width: 1.0, margin_top: 50 do
|
||||
@abort_match_btn = button "Abort Match", width: 1.0, margin_top: 50 do |btn|
|
||||
@locked_buttons_randomizer_visible << btn
|
||||
|
||||
@clock_proxy.abort_clock
|
||||
end
|
||||
|
||||
@@ -139,7 +160,7 @@ module TAC
|
||||
end
|
||||
|
||||
stack(width: 1.0) do
|
||||
button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do
|
||||
@randomizer_btn = button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do |btn|
|
||||
unless @clock.active?
|
||||
push_state(Randomizer)
|
||||
end
|
||||
@@ -148,6 +169,24 @@ module TAC
|
||||
end
|
||||
end
|
||||
|
||||
@locked_buttons_clock_active.push(
|
||||
@start_match_btn,
|
||||
@autonomous_btn,
|
||||
@teleop_with_countdown_btn,
|
||||
@teleop_btn,
|
||||
@teleop_endgame_btn,
|
||||
@randomizer_btn
|
||||
)
|
||||
|
||||
@locked_buttons_randomizer_visible.push(
|
||||
@start_match_btn,
|
||||
@autonomous_btn,
|
||||
@teleop_with_countdown_btn,
|
||||
@teleop_btn,
|
||||
@teleop_endgame_btn,
|
||||
@abort_match_btn
|
||||
)
|
||||
|
||||
@jukebox = Jukebox.new(@clock)
|
||||
|
||||
@clock_proxy = ClockProxy.new(@clock, @jukebox)
|
||||
@@ -191,6 +230,8 @@ module TAC
|
||||
@menu_container.hide if @menu_container.visible?
|
||||
window.show_cursor = false
|
||||
end
|
||||
|
||||
manage_button_enablement
|
||||
end
|
||||
|
||||
if @clock.value != @last_clock_display_value
|
||||
@@ -222,9 +263,9 @@ module TAC
|
||||
@last_clock_state = @clock.active?
|
||||
end
|
||||
|
||||
def request_repaint
|
||||
def needs_repaint?
|
||||
if @particle_emitters && @particle_emitters.map(&:particle_count).sum.positive?
|
||||
true
|
||||
@needs_repaint = true
|
||||
else
|
||||
super
|
||||
end
|
||||
@@ -241,6 +282,22 @@ module TAC
|
||||
@jukebox.update
|
||||
end
|
||||
|
||||
def manage_button_enablement
|
||||
if @randomizer_visible
|
||||
@locked_buttons_randomizer_visible.each do |btn|
|
||||
btn.enabled = false
|
||||
end
|
||||
elsif @clock.active?
|
||||
@locked_buttons_clock_active.each do |btn|
|
||||
btn.enabled = false
|
||||
end
|
||||
else
|
||||
(@locked_buttons_clock_active + @locked_buttons_randomizer_visible).uniq.each do |btn|
|
||||
btn.enabled = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def button_down(id)
|
||||
super
|
||||
|
||||
@@ -274,6 +331,8 @@ module TAC
|
||||
end
|
||||
|
||||
def randomizer_changed(boolean)
|
||||
@randomizer_visible = boolean
|
||||
|
||||
if boolean
|
||||
push_state(Randomizer) unless @clock.active?
|
||||
else
|
||||
|
||||
@@ -38,7 +38,7 @@ module TAC
|
||||
refresh_panel
|
||||
end
|
||||
|
||||
list_box items: ["Power Play", "Freight Frenzy", "Ultimate Goal", "Skystone"], width: 200, height: 1.0 do |item|
|
||||
list_box items: ["CENTERSTAGE", "Power Play", "Freight Frenzy", "Ultimate Goal", "Skystone"], width: 200, height: 1.0 do |item|
|
||||
season = item.downcase.gsub(" ", "_").to_sym
|
||||
@field = TAC::Simulator::Field.new(container: @field_container, season: season, simulation: nil)
|
||||
end
|
||||
@@ -68,7 +68,7 @@ module TAC
|
||||
end
|
||||
end
|
||||
|
||||
@field = TAC::Simulator::Field.new(container: @field_container, season: :power_play, simulation: nil)
|
||||
@field = TAC::Simulator::Field.new(container: @field_container, season: :centerstage, simulation: nil)
|
||||
@nodes ||= []
|
||||
@unit = :inches
|
||||
@total_distance = 0
|
||||
@@ -80,12 +80,15 @@ module TAC
|
||||
@segment_thickness = 2
|
||||
|
||||
@font = CyberarmEngine::Text.new(font: THEME_BOLD_FONT, size: 18, border: true, static: true)
|
||||
@last_mouse_position = CyberarmEngine::Vector.new(window.mouse_x, window.mouse_y)
|
||||
|
||||
measure_path
|
||||
refresh_panel
|
||||
end
|
||||
|
||||
def draw
|
||||
super
|
||||
|
||||
@field.draw
|
||||
|
||||
display_path
|
||||
@@ -105,15 +108,19 @@ module TAC
|
||||
@font.width + 12,
|
||||
@font.height + 12,
|
||||
0xaa_000000,
|
||||
100_000)
|
||||
|
||||
@font.draw
|
||||
100_000
|
||||
)
|
||||
|
||||
@font.draw
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
def update
|
||||
super
|
||||
|
||||
current_state.request_repaint if window.mouse_x != @last_mouse_position.x || window.mouse_y != @last_mouse_position.y
|
||||
@last_mouse_position = CyberarmEngine::Vector.new(window.mouse_x, window.mouse_y)
|
||||
|
||||
@field.update
|
||||
|
||||
measure_path
|
||||
|
||||
@@ -336,6 +336,10 @@ module TAC
|
||||
end
|
||||
end
|
||||
|
||||
def draw_field_centerstage
|
||||
|
||||
end
|
||||
|
||||
def draw_tile_box(color)
|
||||
Gosu.draw_rect(0, 0, 24, 2, color, @z)
|
||||
Gosu.draw_rect(22, 2, 2, 22, color, @z)
|
||||
|
||||
@@ -8,7 +8,7 @@ module TAC
|
||||
@field_container = field_container
|
||||
|
||||
@robots = []
|
||||
@field = Field.new(simulation: self, season: :power_play, container: @field_container)
|
||||
@field = Field.new(simulation: self, season: :centerstage, container: @field_container)
|
||||
@show_paths = false
|
||||
|
||||
@last_milliseconds = Gosu.milliseconds
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
module TAC
|
||||
NAME = "TimeCrafters Configuration Tool"
|
||||
VERSION = "0.7.1"
|
||||
VERSION = "0.7.2"
|
||||
RELEASE_NAME = "Beta"
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user