6 Commits

9 changed files with 156 additions and 48 deletions

View File

@@ -6,12 +6,12 @@ GEM
excon (~> 0.88) excon (~> 0.88)
gosu (~> 1.1) gosu (~> 1.1)
gosu_more_drawables (~> 0.3) gosu_more_drawables (~> 0.3)
excon (0.98.0) excon (0.104.0)
gosu (1.4.5) gosu (1.4.6)
gosu_more_drawables (0.3.1) gosu_more_drawables (0.3.1)
gosu_notifications (0.1.0) gosu_notifications (0.1.0)
ocra (1.3.11) ocra (1.3.11)
rake (13.0.6) rake (13.1.0)
releasy (0.2.3) releasy (0.2.3)
bundler (>= 1.2.1) bundler (>= 1.2.1)
cri (~> 2.1.0) cri (~> 2.1.0)

View File

@@ -129,7 +129,7 @@ module TAC
end end
return message.strip return message.to_s.strip
end end
def puts(message) def puts(message)

View File

@@ -15,30 +15,20 @@ module TAC
case @roll case @roll
when 1, 4 when 1, 4
# Blue: Right #Blue and Red: Left
# Red: Left
@ducks << Ducky.new(window: window, alliance: :blue, slot: 3, speed: 512, die_size: @size) @ducks << Ducky.new(window: window, alliance: :blue, slot: 1, speed: 1010, die_size: @size, label: "Left")
@ducks << Ducky.new(window: window, alliance: :red, slot: 1, speed: 512, die_size: @size) @ducks << Ducky.new(window: window, alliance: :red, slot: 1, speed: 1010, die_size: @size, label: "Left")
when 2, 5 when 2, 5
#Blue and Red: Center #Blue and Red: Center
@ducks << Ducky.new(window: window, alliance: :blue, slot: 1, speed: 512, die_size: @size) @ducks << Ducky.new(window: window, alliance: :blue, slot: 2, speed: 1010, die_size: @size, label: "Center")
@ducks << Ducky.new(window: window, alliance: :blue, slot: 3, speed: 512, die_size: @size) @ducks << Ducky.new(window: window, alliance: :red, slot: 2, speed: 1010, die_size: @size, label: "Center")
@ducks << Ducky.new(window: window, alliance: :red, slot: 3, speed: 512, die_size: @size)
@ducks << Ducky.new(window: window, alliance: :red, slot: 1, speed: 512, die_size: @size)
when 3, 6 when 3, 6
# Blue: Left #Blue and Red: Right
# Red: Right
@ducks << Ducky.new(window: window, alliance: :blue, slot: 1, speed: 512, die_size: @size) @ducks << Ducky.new(window: window, alliance: :blue, slot: 3, speed: 1010, die_size: @size, label: "Right")
@ducks << Ducky.new(window: window, alliance: :blue, slot: 2, speed: 512, die_size: @size) @ducks << Ducky.new(window: window, alliance: :red, slot: 3, speed: 1010, die_size: @size, label: "Right")
@ducks << Ducky.new(window: window, alliance: :blue, slot: 3, speed: 512, die_size: @size)
@ducks << Ducky.new(window: window, alliance: :red, slot: 3, speed: 512, die_size: @size)
@ducks << Ducky.new(window: window, alliance: :red, slot: 2, speed: 512, die_size: @size)
@ducks << Ducky.new(window: window, alliance: :red, slot: 1, speed: 512, die_size: @size)
end end
end end
@@ -121,14 +111,17 @@ module TAC
SIZE = 0.20 SIZE = 0.20
HALF_SIZE = SIZE * 0.5 HALF_SIZE = SIZE * 0.5
def initialize(window:, alliance:, slot:, speed:, die_size:) def initialize(window:, alliance:, slot:, speed:, die_size:, label:)
@window = window @window = window
@alliance = alliance @alliance = alliance
@slot = slot @slot = slot
@speed = speed @speed = speed
@die_size = die_size
@label = label
@image = @window.get_image("#{ROOT_PATH}/media/openclipart_ducky.png") @image = @window.get_image("#{ROOT_PATH}/media/openclipart_ducky.png")
@debug_text = Gosu::Font.new(28) @debug_text = Gosu::Font.new(28)
@label_text = CyberarmEngine::Text.new(@label, static: true, size: 28, alignment: :center)
if @alliance == :blue if @alliance == :blue
@position = CyberarmEngine::Vector.new(@window.width, die_size) @position = CyberarmEngine::Vector.new(@window.width, die_size)
@@ -146,6 +139,10 @@ module TAC
duck_scale = (size * (SIZE + HALF_SIZE)) / @image.width duck_scale = (size * (SIZE + HALF_SIZE)) / @image.width
duck_scale_x = @alliance == :blue ? -duck_scale : duck_scale duck_scale_x = @alliance == :blue ? -duck_scale : duck_scale
@image.draw_rot(slot_position(size), size * SIZE + float_y(size), 1, 0, 0.5, 0.5, duck_scale_x, duck_scale) @image.draw_rot(slot_position(size), size * SIZE + float_y(size), 1, 0, 0.5, 0.5, duck_scale_x, duck_scale)
@label_text.x = slot_position(size) + (@alliance == :blue ? -170 : 110)
@label_text.y = float_y(size) + 52
@label_text.draw
end end
end end

View File

@@ -80,7 +80,10 @@ module TAC
@jukebox_volume = 1.0 @jukebox_volume = 1.0
@jukebox_sound_effects = true @jukebox_sound_effects = true
@locked_buttons_randomizer_visible = []
@locked_buttons_clock_active = []
@randomizer_visible = false @randomizer_visible = false
@clock_updated_at = -1000
RemoteControl.connection.proxy_object.register(:track_changed, method(:track_changed)) RemoteControl.connection.proxy_object.register(:track_changed, method(:track_changed))
RemoteControl.connection.proxy_object.register(:volume_changed, method(:volume_changed)) RemoteControl.connection.proxy_object.register(:volume_changed, method(:volume_changed))
@@ -94,25 +97,25 @@ module TAC
flow width: 1.0, height: 1.0 do flow width: 1.0, height: 1.0 do
stack width: 0.5 do stack width: 0.5 do
title "Match", width: 1.0, text_align: :center title "Match", width: 1.0, text_align: :center
button "Start Match", width: 1.0, text_size: 48, margin_bottom: 50 do @start_match_btn = button "Start Match", width: 1.0, text_size: 48, margin_bottom: 50 do
start_clock(:full_match) start_clock(:full_match)
end end
title "Practice", width: 1.0, text_align: :center title "Practice", width: 1.0, text_align: :center
button "Autonomous", width: 1.0 do @autonomous_btn = button "Autonomous", width: 1.0 do
start_clock(:autonomous) start_clock(:autonomous)
end end
button "TeleOp with Countdown", width: 1.0 do @teleop_with_countdown_btn = button "TeleOp with Countdown", width: 1.0 do
start_clock(:full_teleop) start_clock(:full_teleop)
end end
button "TeleOp", width: 1.0 do @teleop_btn = button "TeleOp", width: 1.0 do
start_clock(:teleop_only) start_clock(:teleop_only)
end end
button "TeleOp Endgame", width: 1.0, margin_bottom: 50 do @teleop_endgame_btn = button "TeleOp Endgame", width: 1.0, margin_bottom: 50 do
start_clock(:endgame_only) start_clock(:endgame_only)
end end
button "Abort Match", width: 1.0 do @abort_match_btn = button "Abort Match", width: 1.0 do
RemoteControl.connection.puts(ClockNet::PacketHandler.packet_abort_clock) RemoteControl.connection.puts(ClockNet::PacketHandler.packet_abort_clock)
end end
@@ -219,7 +222,7 @@ module TAC
@randomizer_label = title "Not Visible" @randomizer_label = title "Not Visible"
end end
button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do @randomizer_btn = button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do
@randomizer_visible = !@randomizer_visible @randomizer_visible = !@randomizer_visible
RemoteControl.connection.puts(ClockNet::PacketHandler.packet_randomizer_visible(@randomizer_visible)) RemoteControl.connection.puts(ClockNet::PacketHandler.packet_randomizer_visible(@randomizer_visible))
@@ -227,6 +230,24 @@ module TAC
end end
end end
end end
@locked_buttons_clock_active.push(
@start_match_btn,
@autonomous_btn,
@teleop_with_countdown_btn,
@teleop_btn,
@teleop_endgame_btn,
@randomizer_btn
)
@locked_buttons_randomizer_visible.push(
@start_match_btn,
@autonomous_btn,
@teleop_with_countdown_btn,
@teleop_btn,
@teleop_endgame_btn,
@abort_match_btn
)
end end
def update def update
@@ -236,6 +257,8 @@ module TAC
o.call o.call
end end
manage_button_enablement
return if RemoteControl.connection.connected? return if RemoteControl.connection.connected?
# We've lost connection, unset window's connection object # We've lost connection, unset window's connection object
@@ -258,6 +281,8 @@ module TAC
end end
def clock_changed(string) def clock_changed(string)
@clock_updated_at = Gosu.milliseconds if @clock_label.value != string
@clock_label.value = string @clock_label.value = string
end end
@@ -265,6 +290,22 @@ module TAC
@randomizer_label.value = "Visible" if boolean @randomizer_label.value = "Visible" if boolean
@randomizer_label.value = "Not Visible" unless boolean @randomizer_label.value = "Not Visible" unless boolean
end end
def manage_button_enablement
if @randomizer_visible
@locked_buttons_randomizer_visible.each do |btn|
btn.enabled = false
end
elsif Gosu.milliseconds - @clock_updated_at <= 1_250
@locked_buttons_clock_active.each do |btn|
btn.enabled = false
end
else
(@locked_buttons_clock_active + @locked_buttons_randomizer_visible).uniq.each do |btn|
btn.enabled = true
end
end
end
end end
end end
end end

View File

@@ -10,7 +10,7 @@ module TAC
@escape_counter = 0 @escape_counter = 0
@background_image = get_image("#{ROOT_PATH}/media/background.png") @background_image = get_image("#{ROOT_PATH}/media/background.png")
# Preload duck image since Gosu and windows threads don't get along with OpenGL (image is blank if loaded in a threaded context) # Preload duck image since Gosu and Windows threads don't get along with OpenGL (image is blank if loaded in a threaded context)
get_image("#{ROOT_PATH}/media/openclipart_ducky.png") get_image("#{ROOT_PATH}/media/openclipart_ducky.png")
@menu_background = 0xaa004000 @menu_background = 0xaa004000
@mouse = Mouse.new(window) @mouse = Mouse.new(window)
@@ -25,6 +25,10 @@ module TAC
@last_clock_state = @clock.active? @last_clock_state = @clock.active?
@locked_buttons_randomizer_visible = []
@locked_buttons_clock_active = []
@randomizer_visible = false
theme(THEME) theme(THEME)
@menu_container = flow width: 1.0 do @menu_container = flow width: 1.0 do
@@ -32,28 +36,45 @@ module TAC
background @menu_background background @menu_background
title "Match", width: 1.0, text_align: :center title "Match", width: 1.0, text_align: :center
button "Start Match", width: 1.0, margin_bottom: 50 do @start_match_btn = button "Start Match", width: 1.0, margin_bottom: 50 do |btn|
@locked_buttons_clock_active << btn
@locked_buttons_randomizer_visible << btn
@clock_proxy.start_clock(:full_match) @clock_proxy.start_clock(:full_match)
end end
title "Practice", width: 1.0, text_align: :center title "Practice", width: 1.0, text_align: :center
button "Autonomous", width: 1.0 do @autonomous_btn = button "Autonomous", width: 1.0 do |btn|
@locked_buttons_clock_active << btn
@locked_buttons_randomizer_visible << btn
@clock_proxy.start_clock(:autonomous) @clock_proxy.start_clock(:autonomous)
end end
button "TeleOp with Countdown", width: 1.0 do @teleop_with_countdown_btn = button "TeleOp with Countdown", width: 1.0 do |btn|
@locked_buttons_clock_active << btn
@locked_buttons_randomizer_visible << btn
@clock_proxy.start_clock(:full_teleop) @clock_proxy.start_clock(:full_teleop)
end end
button "TeleOp", width: 1.0 do @teleop_btn = button "TeleOp", width: 1.0 do |btn|
@locked_buttons_clock_active << btn
@locked_buttons_randomizer_visible << btn
@clock_proxy.start_clock(:teleop_only) @clock_proxy.start_clock(:teleop_only)
end end
button "TeleOp Endgame", width: 1.0 do @teleop_endgame_btn = button "TeleOp Endgame", width: 1.0 do |btn|
@locked_buttons_clock_active << btn
@locked_buttons_randomizer_visible << btn
@clock_proxy.start_clock(:endgame_only) @clock_proxy.start_clock(:endgame_only)
end end
button "Abort Match", width: 1.0, margin_top: 50 do @abort_match_btn = button "Abort Match", width: 1.0, margin_top: 50 do |btn|
@locked_buttons_randomizer_visible << btn
@clock_proxy.abort_clock @clock_proxy.abort_clock
end end
@@ -139,7 +160,7 @@ module TAC
end end
stack(width: 1.0) do stack(width: 1.0) do
button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do @randomizer_btn = button "Randomizer", width: 1.0, **TAC::THEME_DANGER_BUTTON do |btn|
unless @clock.active? unless @clock.active?
push_state(Randomizer) push_state(Randomizer)
end end
@@ -148,6 +169,24 @@ module TAC
end end
end end
@locked_buttons_clock_active.push(
@start_match_btn,
@autonomous_btn,
@teleop_with_countdown_btn,
@teleop_btn,
@teleop_endgame_btn,
@randomizer_btn
)
@locked_buttons_randomizer_visible.push(
@start_match_btn,
@autonomous_btn,
@teleop_with_countdown_btn,
@teleop_btn,
@teleop_endgame_btn,
@abort_match_btn
)
@jukebox = Jukebox.new(@clock) @jukebox = Jukebox.new(@clock)
@clock_proxy = ClockProxy.new(@clock, @jukebox) @clock_proxy = ClockProxy.new(@clock, @jukebox)
@@ -191,6 +230,8 @@ module TAC
@menu_container.hide if @menu_container.visible? @menu_container.hide if @menu_container.visible?
window.show_cursor = false window.show_cursor = false
end end
manage_button_enablement
end end
if @clock.value != @last_clock_display_value if @clock.value != @last_clock_display_value
@@ -222,9 +263,9 @@ module TAC
@last_clock_state = @clock.active? @last_clock_state = @clock.active?
end end
def request_repaint def needs_repaint?
if @particle_emitters && @particle_emitters.map(&:particle_count).sum.positive? if @particle_emitters && @particle_emitters.map(&:particle_count).sum.positive?
true @needs_repaint = true
else else
super super
end end
@@ -241,6 +282,22 @@ module TAC
@jukebox.update @jukebox.update
end end
def manage_button_enablement
if @randomizer_visible
@locked_buttons_randomizer_visible.each do |btn|
btn.enabled = false
end
elsif @clock.active?
@locked_buttons_clock_active.each do |btn|
btn.enabled = false
end
else
(@locked_buttons_clock_active + @locked_buttons_randomizer_visible).uniq.each do |btn|
btn.enabled = true
end
end
end
def button_down(id) def button_down(id)
super super
@@ -274,6 +331,8 @@ module TAC
end end
def randomizer_changed(boolean) def randomizer_changed(boolean)
@randomizer_visible = boolean
if boolean if boolean
push_state(Randomizer) unless @clock.active? push_state(Randomizer) unless @clock.active?
else else

View File

@@ -38,7 +38,7 @@ module TAC
refresh_panel refresh_panel
end end
list_box items: ["Power Play", "Freight Frenzy", "Ultimate Goal", "Skystone"], width: 200, height: 1.0 do |item| list_box items: ["CENTERSTAGE", "Power Play", "Freight Frenzy", "Ultimate Goal", "Skystone"], width: 200, height: 1.0 do |item|
season = item.downcase.gsub(" ", "_").to_sym season = item.downcase.gsub(" ", "_").to_sym
@field = TAC::Simulator::Field.new(container: @field_container, season: season, simulation: nil) @field = TAC::Simulator::Field.new(container: @field_container, season: season, simulation: nil)
end end
@@ -68,7 +68,7 @@ module TAC
end end
end end
@field = TAC::Simulator::Field.new(container: @field_container, season: :power_play, simulation: nil) @field = TAC::Simulator::Field.new(container: @field_container, season: :centerstage, simulation: nil)
@nodes ||= [] @nodes ||= []
@unit = :inches @unit = :inches
@total_distance = 0 @total_distance = 0
@@ -80,12 +80,15 @@ module TAC
@segment_thickness = 2 @segment_thickness = 2
@font = CyberarmEngine::Text.new(font: THEME_BOLD_FONT, size: 18, border: true, static: true) @font = CyberarmEngine::Text.new(font: THEME_BOLD_FONT, size: 18, border: true, static: true)
@last_mouse_position = CyberarmEngine::Vector.new(window.mouse_x, window.mouse_y)
measure_path measure_path
refresh_panel refresh_panel
end end
def draw def draw
super
@field.draw @field.draw
display_path display_path
@@ -105,15 +108,19 @@ module TAC
@font.width + 12, @font.width + 12,
@font.height + 12, @font.height + 12,
0xaa_000000, 0xaa_000000,
100_000) 100_000
)
@font.draw
@font.draw
end end
end end
def update def update
super
current_state.request_repaint if window.mouse_x != @last_mouse_position.x || window.mouse_y != @last_mouse_position.y
@last_mouse_position = CyberarmEngine::Vector.new(window.mouse_x, window.mouse_y)
@field.update @field.update
measure_path measure_path

View File

@@ -336,6 +336,10 @@ module TAC
end end
end end
def draw_field_centerstage
end
def draw_tile_box(color) def draw_tile_box(color)
Gosu.draw_rect(0, 0, 24, 2, color, @z) Gosu.draw_rect(0, 0, 24, 2, color, @z)
Gosu.draw_rect(22, 2, 2, 22, color, @z) Gosu.draw_rect(22, 2, 2, 22, color, @z)

View File

@@ -8,7 +8,7 @@ module TAC
@field_container = field_container @field_container = field_container
@robots = [] @robots = []
@field = Field.new(simulation: self, season: :power_play, container: @field_container) @field = Field.new(simulation: self, season: :centerstage, container: @field_container)
@show_paths = false @show_paths = false
@last_milliseconds = Gosu.milliseconds @last_milliseconds = Gosu.milliseconds

View File

@@ -1,5 +1,5 @@
module TAC module TAC
NAME = "TimeCrafters Configuration Tool" NAME = "TimeCrafters Configuration Tool"
VERSION = "0.7.1" VERSION = "0.7.2"
RELEASE_NAME = "Beta" RELEASE_NAME = "Beta"
end end