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d2f757eb23
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Fixed hidden Container elements not recalculating when becoming visible
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2024-03-05 14:16:07 -06:00 |
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c2330ed9a9
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Removed excon as explicit dependency, implemented menu's as (mostly) first class citizens, refactoring of gui layout, FIXME: broke Slider Handle..., probably some other stuff.
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2024-03-04 20:54:36 -06:00 |
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615d7ec3e4
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Added support HOME, END, and PAGE UP/DOWN for scrollable containers, misc. tweaks and bug fixes.
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2024-03-03 19:23:00 -06:00 |
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d0e1772f33
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Fixed container that is scrolled down getting stuck being 'overscrolled' when resized
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2024-01-18 14:08:33 -06:00 |
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1882673fff
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Improvements to layout recalculating, reduces need to manually force a refresh (F5)
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2023-11-17 17:10:53 -06:00 |
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9a6e1df032
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Remove need to do a full gui recalc 3 or more times for the layout to work (current implementation slows things down a bit, but seems more reliable then brute forcing 3x+)
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2023-06-18 19:42:38 -05:00 |
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b1b8fc8556
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Cache scroll width/height
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2023-06-18 14:18:15 -05:00 |
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a60b09a110
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Further scrolling improvements (should be smoother/more consistent with varied frame time)
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2023-06-18 13:50:32 -05:00 |
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81a632942e
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Round scroll position to prevent rendering issues caused by floats
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2023-06-18 12:38:12 -05:00 |
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5ef8023aca
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Improved scrolling
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2023-06-18 12:26:08 -05:00 |
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2e690d7d33
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Misc bug fixes and improvements
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2023-06-16 14:40:16 -05:00 |
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c26ddeef4d
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Refactored CyberarmEngine::Stats to track data for last N frames
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2023-04-20 16:08:59 -05:00 |
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14e9d4946f
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Add GameState#needs_repaint? and Container#remove
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2023-01-31 10:17:51 -06:00 |
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f82c0953b2
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Implemented support for dynamic repainting of gui states with GuiState#needs_repaint?
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2023-01-03 22:16:07 -06:00 |
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41c0b27937
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Fixed layout bug for Flow when the element x + width is greater than the parent's width it would not correctly wrap
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2022-10-20 09:36:20 -05:00 |
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ab9f9e8e7a
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Refactored dimentional_size to split out space_available_width/height, initial implementation of verticial and horizontal container alignment
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2022-06-12 16:03:23 -05:00 |
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705138f7ad
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Fixed elements in a Flow container not positioned correctly after the first wrap
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2022-06-12 11:36:22 -05:00 |
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ca73a2d8e8
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Added all the callbacks to Window and GameState, removed all but one usage of global variables ().
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2022-06-05 09:19:30 -05:00 |
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31e909eb30
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Probably fix layout issues caused by floating point errors where an element is wrapped when it has space (e.g. 2 elements with a width 0.5 not fitting properly)
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2022-05-02 19:08:47 -05:00 |
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d81df5f4e2
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Moved min_width/height, max_width/height and fill control from Container into Element#dimensional_size so any element can use them
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2022-04-25 16:48:17 -05:00 |
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f2ea0d9942
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Maybe final container fill mode fix?
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2022-04-04 13:26:40 -05:00 |
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08d068f156
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Fixed weirdness for Container dynamic fill mode
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2022-04-04 10:08:39 -05:00 |
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a4d02038c3
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Fixes for Container's calculating fill size and for Flow's max_width
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2022-04-03 13:06:10 -05:00 |
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37bdd6ef23
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Added support for min/max width/height and for fill which dynamically sets elements width/height to the max available width for Flow parents and height for Stack parents
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2022-04-03 11:07:31 -05:00 |
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2be5733bc1
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Fixed Container not considering padding when clipping render area
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2022-01-29 10:08:33 -06:00 |
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c8734ae98b
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Container child elements that are not visible are no longer drawn
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2021-12-24 17:00:02 -06:00 |
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153871e7f3
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Improved performance a touch: fixed never clearing list of elements to recalculate unless a full gui recalcuate occurred, don't recalculate button/text if a full gui recalculate is requested, fixed typo: apend -> append
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2021-12-16 22:09:56 -06:00 |
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0aa9b59316
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Containers that need to be recalculated but will not affect their current size can request to have themselves directly recalculated on the next update (fixes scrolling triggering many unneed recalculations), list_box now excludes the currently selected item from the menu, probably fixed list_box callback being called twice instead of the correct once.
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2021-11-15 10:17:49 -06:00 |
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5452d149c3
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Possible fix for being able to click a button that isn't visible due to scrolling, by ensuring that the host container is hit before checking children.
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2021-06-18 02:57:49 +00:00 |
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1e0d2004b5
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More adjustments to scrolling and scroll_top, added debug_draw to elements that draws a box around the element that is atop all rendered things
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2021-02-13 22:57:18 -06:00 |
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92dd63dc1d
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Probably fixed scrolling for real this time, added scroll_top and scroll_top = n methods
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2021-02-13 20:03:10 -06:00 |
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29fbac7140
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Added Container#apend method, EditLine caret will now stay visible while typing, EditLine#value= now sets the value of @text_input
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2021-02-09 17:41:29 -06:00 |
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d050f63c2b
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Increased scroll speed and added window_size_changed event for containers that is thrown from the root container
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2021-01-31 13:33:20 -06:00 |
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af24fc8690
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Added vertical scrolling support for containers (no scrollbar yet)
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2021-01-31 09:44:46 -06:00 |
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26dd688124
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Ran rubocop -a
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2020-12-14 16:04:31 -06:00 |
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695c77b183
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Added support for Label text alignement, improved EditBox to correctly position caret and support mouse caret positioning, added debugging Container boundry (WIP)
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2020-09-09 09:51:18 -05:00 |
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5b2a015421
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Call recalulate less often to speed up gui updates, call root_container.recalculate a third time when recalculating gui. Gui calls recalculate 10x less when doing a full recalculate.
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2020-06-09 09:11:57 -05:00 |
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3226eb2bda
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Sliders work better, fixed CheckBox not passing along options hash, Text width/height now accept a string, changed EditLine text selection color, temporary back to back gui recalculations to fix positioning errors until Container#layout can safely be called after determining element width and height.
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2020-05-06 12:08:20 -05:00 |
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a98bb4ec82
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Fixed hidden elements were interactable, added comments
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2020-05-05 10:48:00 -05:00 |
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4055f645f3
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Implemented Slider (still have some positioning issues to resolve but it works), added files for ListBox, Radio, and EditBox, implemented dragging support in GuiState.
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2020-04-10 18:45:55 -05:00 |
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ed061c8408
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Fixed incorrect element positioning when using margin
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2020-04-06 09:38:30 -05:00 |
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4b25d724b5
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Improved shoes-iness; no longer need to pass clear blocks an element to parent to, todo: replace global var with something else.
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2020-01-13 20:13:03 -06:00 |
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5f359a8313
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Fixed wrong method called in DSL.progress, removed unneed line, and made DSL.background use element_parent
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2019-11-22 17:20:03 -06:00 |
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c67d6f9d26
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Trigger recalculate when Container#clear is called
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2019-11-21 14:24:01 -06:00 |
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7f97ec85dd
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Added Container#clear to remove child elements and optionally eval block, improvements to EditLine to show current selection.
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2019-11-21 14:07:42 -06:00 |
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bb482f4463
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Sync
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2019-09-26 12:41:34 -05:00 |
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bdce85613b
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Added Progress bar, refactored Elements to be under CyberarmEngine::Element namespace.
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2019-06-27 15:41:38 -05:00 |
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