|
|
ca73a2d8e8
|
Added all the callbacks to Window and GameState, removed all but one usage of global variables ().
|
2022-06-05 09:19:30 -05:00 |
|
|
|
26dd688124
|
Ran rubocop -a
|
2020-12-14 16:04:31 -06:00 |
|
|
|
788d987da1
|
Elements now return :handled when they're supposed to, GameState initialization and setup are now seperated
|
2019-09-12 08:15:02 -05:00 |
|
|
|
e30ed7c6be
|
Fixed a couple warnings
|
2019-08-11 09:38:09 -05:00 |
|
|
|
cc97077b0f
|
Remove MultiLineText as gosu natively supports newlines, Update Text to correctly calculate its height, call super in button_down/button_up to support gosu's fullscreen toggle, added Window.text_input = nil to GameState to prevent fustrating bugs that stem from forgetting to set it back to nil.
|
2019-03-31 17:34:24 -05:00 |
|
|
|
6f9b00ffb5
|
Improvements to GameObject and friends
|
2019-03-30 13:29:30 -05:00 |
|
|
|
18ff0a1ea9
|
Refactored Container to be an Element, removed button_up/button_down passing to elements, moved Gui out of GameState and into GuiState, added scaffolding for events (Publish/Subscribe pattern). Element input is broken ATM.
|
2019-03-01 09:41:51 -06:00 |
|
|
|
b4852fbbd6
|
Initial Commit
|
2018-06-07 10:03:07 -05:00 |
|