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18 changed files with 82 additions and 29 deletions

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@@ -42,6 +42,13 @@ require_relative "cyberarm_engine/console/command"
require_relative "cyberarm_engine/console/subcommand"
require_relative "cyberarm_engine/console/commands/help_command"
require_relative "cyberarm_engine/pathfinding/graph"
require_relative "cyberarm_engine/pathfinding/graphs/grid"
require_relative "cyberarm_engine/pathfinding/graph_search"
require_relative "cyberarm_engine/pathfinding/graph_searches/breadth_first_search"
require_relative "cyberarm_engine/pathfinding/graph_searches/dijkstra_search"
require_relative "cyberarm_engine/pathfinding/graph_searches/astar_search"
require_relative "cyberarm_engine/ui/dsl"
require_relative "cyberarm_engine/ui/theme"

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@@ -1,14 +1,47 @@
module CyberarmEngine
module Pathfinding
class Graph
Location = Data.define(:x, :y, :z, :cost)
class Node
KEY_FORMAT = "%s:%s:%s".freeze
def initialize(edges: {})
@edges = edges
attr_reader :x, :y, :z, :cost, :key, :edge_nodes
def initialize(x:, y:, z: 0, cost: 0)
@x = x
@y = y
@z = z
@cost = cost
@key = format(KEY_FORMAT, @x, @y, @z)
@edge_nodes = []
end
def neighbors(location)
@edges[location]
def add_edge_node(node)
index = @edge_nodes.find_index { |n| n.key == node.key }
if index
@edge_nodes[index] = node
else
@edge_nodes.push(node)
end
end
def remove_edge_node(node)
index = @edge_nodes.find_index { |n| n.key == node.key }
return unless index
@edge_nodes.delete(index)
end
end
def initialize(nodes: {})
@nodes = nodes
end
def neighbors(node)
node.edge_nodes
end
end
end

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@@ -6,17 +6,17 @@ module CyberarmEngine
came_from = {}
frontier.put(start)
came_from[start] = start
came_from[start.key] = start
while(current = frontier.shift)
# early exit if we reach our goal
break if current == goal
graph.neighbors(current).each do |neighbor|
next if came_from[neighbor]
next if came_from[neighbor.key]
frontier.put(neighbor)
came_from[neighbor] = current
came_from[neighbor.key] = current
end
end

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@@ -1,32 +1,45 @@
module CyberarmEngine
module Pathfinding
class Grid < Graph
Cell = Data.define(:location, :blocker, :cost)
# nodes: a 2d array of nodes to convert to list of edges
def self.edges_from_world_grid(nodes:)
edges = {}
def add_node(x:, y:, z: 0, cost: 0, replace: false)
key = format(Node::KEY_FORMAT, x, y, z)
node = @node[key]
nodes.each_index do |y, y_index|
y.each_with_index do |x_index|
node = nodes[y_index][x_index]
next unless node
raise "Node at: #{key} already exists! (#{node})" if node && !replace
left = nodes[y_index]&.[x_index - 1]
right = nodes[y_index]&.[x_index + 1]
top = nodes[y_index - 1]&.[x_index]
bottom = nodes[y_index + 1]&.[x_index]
node = Node.new(x: x, y: y, z: z, cost: cost)
@nodes[key] = node
location = Location.new(x_index, y_index, 0, 0)
edges[location] = []
edges[location].push(Location.new(x_index - 1, y_index, 0, 0)) if left
edges[location].push(Location.new(x_index + 1, y_index, 0, 0)) if right
edges[location].push(Location.new(x_index, y_index - 1, 0, 0)) if top
edges[location].push(Location.new(x_index, y_index + 1, 0, 0)) if bottom
end
update_node_edge_nodes(node)
end
new(edges: edges)
def remove_node(node)
update_node_edge_nodes(node, remove_node: true)
@nodes.delete(node.key)
end
def update_node_edge_nodes(node, remove_node: false)
x = node.x
y = node.y
z = node.z
# add node to neighbors
# 2D
left = @nodes[format(Node::KEY_FORMAT, x - 1, y, z)]
right = @nodes[format(Node::KEY_FORMAT, x + 1, y, z)]
top = @nodes[format(Node::KEY_FORMAT, x, y - 1, z)]
bottom = @nodes[format(Node::KEY_FORMAT, x, y + 1, z)]
# 3D
front = @nodes[format(Node::KEY_FORMAT, x, y, z - 1)]
back = @nodes[format(Node::KEY_FORMAT, x, y, z + 1)]
if remove_node
[left, right, top, bottom, front, back].remove_edge_node(node)
else
[left, right, top, bottom, front, back].add_edge_node(node)
end
end
end
end