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25
Gemfile.lock
Normal file
25
Gemfile.lock
Normal file
@@ -0,0 +1,25 @@
|
||||
PATH
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||||
remote: .
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specs:
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cyberarm_engine (0.24.5)
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gosu (~> 1.1)
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GEM
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remote: https://rubygems.org/
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specs:
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gosu (1.4.6)
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minitest (5.25.5)
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rake (13.2.1)
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PLATFORMS
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x64-mingw-ucrt
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x86_64-linux
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DEPENDENCIES
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bundler (~> 2.2)
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cyberarm_engine!
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minitest (~> 5.0)
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rake (~> 13.0)
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BUNDLED WITH
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2.6.8
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@@ -35,7 +35,7 @@ class Hello < CyberarmEngine::GuiState
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background Gosu::Color::GRAY
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stack do
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label "Hello World!"
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banner "Hello World!"
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button "close" do
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window.close
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@@ -1,14 +1,15 @@
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#version 330 core
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@include "light_struct"
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out vec4 frag_color;
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@include "light_struct"
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const int DIRECTIONAL = 0;
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const int POINT = 1;
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const int SPOT = 2;
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flat in Light out_lights[7];
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in vec2 out_tex_coords;
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flat in int out_light_count;
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flat in Light out_lights[7];
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uniform sampler2D diffuse, position, texcoord, normal, depth;
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@@ -27,43 +28,88 @@ vec4 directionalLight(Light light) {
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return vec4(_diffuse + _ambient + _specular, 1.0);
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}
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vec4 pointLight(Light light) {
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return vec4(0.25, 0.25, 0.25, 1);
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}
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vec4 spotLight(Light light) {
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return vec4(0.5, 0.5, 0.5, 1);
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}
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vec4 calculateLighting(Light light) {
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vec4 result;
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// switch(light.type) {
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// case DIRECTIONAL: {
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// result = directionalLight(light);
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// }
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// case SPOT: {
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// result = spotLight(light);
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// }
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// default: {
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// result = pointLight(light);
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// }
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// }
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if (light.type == DIRECTIONAL) {
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result = directionalLight(light);
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} else {
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result = pointLight(light);
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}
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return result;
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}
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void main() {
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frag_color = vec4(0.0);
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Light light;
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light.type = DIRECTIONAL;
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for(int i = 0; i < out_light_count; i++)
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{
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frag_color += texture(diffuse, out_tex_coords) * calculateLighting(out_lights[i]);
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}
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light.position = vec3(100, 100, 100);
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light.diffuse = vec3(0.5, 0.5, 0.5);
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light.ambient = vec3(0.8, 0.8, 0.8);
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light.specular = vec3(0.2, 0.2, 0.2);
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|
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light.intensity = 1.0;
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|
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frag_color = texture(diffuse, out_tex_coords) * directionalLight(light);
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}
|
||||
|
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// #version 330 core
|
||||
// @include "light_struct"
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||||
|
||||
// out vec4 frag_color;
|
||||
|
||||
// const int DIRECTIONAL = 0;
|
||||
// const int POINT = 1;
|
||||
// const int SPOT = 2;
|
||||
|
||||
// in vec2 out_tex_coords;
|
||||
// flat in int out_light_count;
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// flat in Light out_lights[7];
|
||||
|
||||
// uniform sampler2D diffuse, position, texcoord, normal, depth;
|
||||
|
||||
// vec4 directionalLight(Light light) {
|
||||
// vec3 norm = normalize(texture(normal, out_tex_coords).rgb);
|
||||
// vec3 diffuse_color = texture(diffuse, out_tex_coords).rgb;
|
||||
// vec3 frag_pos = texture(position, out_tex_coords).rgb;
|
||||
|
||||
// vec3 lightDir = normalize(light.position - frag_pos);
|
||||
// float diff = max(dot(norm, lightDir), 0);
|
||||
|
||||
// vec3 _ambient = light.ambient;
|
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// vec3 _diffuse = light.diffuse * diff;
|
||||
// vec3 _specular = light.specular;
|
||||
|
||||
// return vec4(_diffuse + _ambient + _specular, 1.0);
|
||||
// }
|
||||
|
||||
// vec4 pointLight(Light light) {
|
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// return vec4(0.25, 0.25, 0.25, 1);
|
||||
// }
|
||||
|
||||
// vec4 spotLight(Light light) {
|
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// return vec4(0.5, 0.5, 0.5, 1);
|
||||
// }
|
||||
|
||||
// vec4 calculateLighting(Light light) {
|
||||
// vec4 result;
|
||||
|
||||
// // switch(light.type) {
|
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// // case DIRECTIONAL: {
|
||||
// // result = directionalLight(light);
|
||||
// // }
|
||||
// // case SPOT: {
|
||||
// // result = spotLight(light);
|
||||
// // }
|
||||
// // default: {
|
||||
// // result = pointLight(light);
|
||||
// // }
|
||||
// // }
|
||||
|
||||
// if (light.type == DIRECTIONAL) {
|
||||
// result = directionalLight(light);
|
||||
// } else {
|
||||
// result = pointLight(light);
|
||||
// }
|
||||
|
||||
// return result;
|
||||
// }
|
||||
|
||||
// void main() {
|
||||
// frag_color = vec4(0.0);
|
||||
|
||||
// for(int i = 0; i < out_light_count; i++)
|
||||
// {
|
||||
// frag_color += texture(diffuse, out_tex_coords) * calculateLighting(out_lights[i]);
|
||||
// }
|
||||
// }
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# version 330 core
|
||||
#version 330 core
|
||||
|
||||
layout(location = 0) in vec3 in_position;
|
||||
layout(location = 1) in vec3 in_color;
|
||||
|
||||
@@ -9,6 +9,7 @@ require "json"
|
||||
|
||||
require_relative "cyberarm_engine/version"
|
||||
require_relative "cyberarm_engine/stats"
|
||||
require_relative "cyberarm_engine/result"
|
||||
|
||||
require_relative "cyberarm_engine/common"
|
||||
|
||||
@@ -67,12 +68,10 @@ require_relative "cyberarm_engine/ui/elements/menu_item"
|
||||
require_relative "cyberarm_engine/game_state"
|
||||
require_relative "cyberarm_engine/ui/gui_state"
|
||||
|
||||
require_relative "cyberarm_engine/model"
|
||||
require_relative "cyberarm_engine/model_cache"
|
||||
require_relative "cyberarm_engine/model/material"
|
||||
require_relative "cyberarm_engine/model/model_object"
|
||||
require_relative "cyberarm_engine/model/parser"
|
||||
require_relative "cyberarm_engine/model/parsers/wavefront_parser"
|
||||
require_relative "cyberarm_engine/model/parsers/collada_parser" if RUBY_ENGINE != "mruby" && defined?(Nokogiri)
|
||||
|
||||
require_relative "cyberarm_engine/builtin/intro_state"
|
||||
|
||||
if RUBY_ENGINE != "mruby" && defined?(StackProf)
|
||||
at_exit do
|
||||
StackProf.results("./_stackprof.dmp")
|
||||
end
|
||||
end
|
||||
|
||||
@@ -35,36 +35,14 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def update
|
||||
origin_x = (@x + (@width / 2))
|
||||
origin_y = (@y + (@height / 2))
|
||||
|
||||
points = [
|
||||
@top_left = Vector.new(@x, @y),
|
||||
@top_right = Vector.new(@x + @width, @y),
|
||||
@bottom_left = Vector.new(@x, @y + @height),
|
||||
@bottom_right = Vector.new(@x + @width, @y + @height)
|
||||
]
|
||||
|
||||
[@top_left, @top_right, @bottom_left, @bottom_right].each do |vector|
|
||||
temp_x = vector.x - origin_x
|
||||
temp_y = vector.y - origin_y
|
||||
|
||||
# 90 is up here, while gosu uses 0 for up.
|
||||
radians = (@angle + 90).gosu_to_radians
|
||||
vector.x = (@x + (@width / 2)) + ((temp_x * Math.cos(radians)) - (temp_y * Math.sin(radians)))
|
||||
vector.y = (@y + (@height / 2)) + ((temp_x * Math.sin(radians)) + (temp_y * Math.cos(radians)))
|
||||
end
|
||||
|
||||
# [
|
||||
# [:top, @top_left, @top_right],
|
||||
# [:right, @top_right, @bottom_right],
|
||||
# [:bottom, @bottom_right, @bottom_left],
|
||||
# [:left, @bottom_left, @top_left]
|
||||
# ].each do |edge|
|
||||
# points.each do |point|
|
||||
# puts "#{edge.first} -> #{shortest_distance(point, edge[1], edge[2])}"
|
||||
# end
|
||||
# end
|
||||
@top_left.x = @x
|
||||
@top_left.y = @y
|
||||
@top_right.x = @x + @width
|
||||
@top_right.y = @y
|
||||
@bottom_left.x = @x
|
||||
@bottom_left.y = @y + @height
|
||||
@bottom_right.x = @x + @width
|
||||
@bottom_right.y = @y + @height
|
||||
end
|
||||
|
||||
def shortest_distance(point, la, lb)
|
||||
@@ -170,10 +148,11 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
# Add <=> method to support Range based gradients
|
||||
module Gosu
|
||||
class Color
|
||||
def <=>(_other)
|
||||
self
|
||||
end
|
||||
end
|
||||
end
|
||||
# NOTE: Disabled, causes stack overflow 🙃
|
||||
# module Gosu
|
||||
# class Color
|
||||
# def <=>(_other)
|
||||
# self
|
||||
# end
|
||||
# end
|
||||
# end
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
module CyberarmEngine
|
||||
module Common
|
||||
ImageBlob = Data.define(:to_blob, :columns, :rows)
|
||||
|
||||
def push_state(klass, options = {})
|
||||
window.push_state(klass, options)
|
||||
end
|
||||
@@ -85,7 +87,8 @@ module CyberarmEngine
|
||||
unless asset
|
||||
instance = nil
|
||||
instance = if klass == Gosu::Image
|
||||
klass.new(path, retro: retro, tileable: tileable)
|
||||
path_or_blob = path.is_a?(String) ? path : ImageBlob.new(path.to_blob, path.width, path.height)
|
||||
klass.new(path_or_blob, retro: retro, tileable: tileable)
|
||||
else
|
||||
klass.new(path)
|
||||
end
|
||||
|
||||
@@ -3,11 +3,12 @@ module CyberarmEngine
|
||||
include Common
|
||||
|
||||
attr_accessor :options, :global_pause
|
||||
attr_reader :game_objects
|
||||
attr_reader :game_objects, :timers
|
||||
|
||||
def initialize(options = {})
|
||||
@options = options
|
||||
@game_objects = []
|
||||
@timers = []
|
||||
@global_pause = false
|
||||
window.text_input = nil unless options[:preserve_text_input]
|
||||
|
||||
@@ -28,6 +29,8 @@ module CyberarmEngine
|
||||
|
||||
def update
|
||||
@game_objects.each(&:update)
|
||||
@timers.each(&:update)
|
||||
@timers.delete_if(&:dead?)
|
||||
end
|
||||
|
||||
def needs_redraw?
|
||||
@@ -120,5 +123,9 @@ module CyberarmEngine
|
||||
def add_game_object(object)
|
||||
@game_objects << object
|
||||
end
|
||||
|
||||
def add_timer(timer)
|
||||
@timers << timer
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -33,12 +33,23 @@ module Gosu
|
||||
#
|
||||
# @return [void]
|
||||
def self.draw_arc(x, y, radius, percentage = 1.0, segments = 128, thickness = 4, color = Gosu::Color::WHITE, z = 0, mode = :default)
|
||||
segments = 360.0 / segments
|
||||
|
||||
return if percentage == 0.0
|
||||
|
||||
0.step((359 * percentage), percentage > 0 ? segments : -segments) do |angle|
|
||||
angle2 = angle + segments
|
||||
angle_per_segment = 360.0 / segments
|
||||
arc_completion = 360 * percentage
|
||||
next_segment_angle = angle_per_segment
|
||||
|
||||
angle = 0
|
||||
loop do
|
||||
break if angle >= arc_completion
|
||||
|
||||
if angle + angle_per_segment > arc_completion
|
||||
next_segment_angle = arc_completion - angle
|
||||
else
|
||||
next_segment_angle = angle_per_segment
|
||||
end
|
||||
|
||||
angle2 = angle + next_segment_angle
|
||||
|
||||
point_a_left_x = x + Gosu.offset_x(angle, radius - thickness)
|
||||
point_a_left_y = y + Gosu.offset_y(angle, radius - thickness)
|
||||
@@ -93,6 +104,8 @@ module Gosu
|
||||
z, mode
|
||||
)
|
||||
end
|
||||
|
||||
angle += next_segment_angle
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,5 +1,8 @@
|
||||
module CyberarmEngine
|
||||
class Model
|
||||
include OpenGL
|
||||
include CyberarmEngine
|
||||
|
||||
attr_accessor :objects, :materials, :vertices, :uvs, :texures, :normals, :faces, :colors, :bones, :material_file,
|
||||
:current_material, :current_object, :vertex_count, :smoothing
|
||||
attr_reader :position, :bounding_box, :textured_material, :file_path, :positions_buffer_id, :colors_buffer_id,
|
||||
@@ -49,9 +52,9 @@ module CyberarmEngine
|
||||
|
||||
@objects.each { |o| @vertex_count += o.vertices.size }
|
||||
|
||||
# start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond)
|
||||
# build_collision_tree
|
||||
# puts " Building mesh collision tree took #{((Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond) - start_time) / 1000.0).round(2)} seconds"
|
||||
start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond)
|
||||
build_collision_tree
|
||||
puts " Building mesh collision tree took #{((Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond) - start_time) / 1000.0).round(2)} seconds"
|
||||
end
|
||||
|
||||
def parse(parser)
|
||||
@@ -178,7 +181,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def build_collision_tree
|
||||
@aabb_tree = IMICFPS::AABBTree.new
|
||||
@aabb_tree = AABBTree.new
|
||||
|
||||
@faces.each do |face|
|
||||
box = BoundingBox.new
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
module CyberarmEngine
|
||||
class Model
|
||||
class ModelObject
|
||||
class Mesh
|
||||
attr_reader :id, :name, :vertices, :uvs, :normals, :materials, :bounding_box, :debug_color
|
||||
attr_accessor :faces, :scale
|
||||
|
||||
@@ -48,12 +48,12 @@ module CyberarmEngine
|
||||
if _model
|
||||
@model.current_object = _model
|
||||
else
|
||||
raise "Couldn't find ModelObject!"
|
||||
raise "Couldn't find Mesh!"
|
||||
end
|
||||
end
|
||||
|
||||
def change_object(id, name)
|
||||
@model.objects << Model::ModelObject.new(id, name)
|
||||
@model.objects << Model::Mesh.new(id, name)
|
||||
@model.current_object = @model.objects.last
|
||||
end
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
begin
|
||||
require "opengl"
|
||||
require "glu"
|
||||
rescue LoadError
|
||||
puts "Required gem is not installed, please install 'opengl-bindings' and try again."
|
||||
exit(1)
|
||||
@@ -8,7 +9,7 @@ end
|
||||
module CyberarmEngine
|
||||
def gl_error?
|
||||
e = glGetError
|
||||
if e != GL_NO_ERROR
|
||||
if e != OpenGL::GL_NO_ERROR
|
||||
warn "OpenGL error detected by handler at: #{caller[0]}"
|
||||
warn " #{gluErrorString(e)} (#{e})\n"
|
||||
exit if Window.instance&.exit_on_opengl_error?
|
||||
@@ -38,3 +39,15 @@ require_relative "opengl/renderer/g_buffer"
|
||||
require_relative "opengl/renderer/bounding_box_renderer"
|
||||
require_relative "opengl/renderer/opengl_renderer"
|
||||
require_relative "opengl/renderer/renderer"
|
||||
|
||||
require_relative "trees/aabb_tree_debug"
|
||||
require_relative "trees/aabb_node"
|
||||
require_relative "trees/aabb_tree"
|
||||
|
||||
require_relative "model"
|
||||
require_relative "model_cache"
|
||||
require_relative "model/material"
|
||||
require_relative "model/mesh"
|
||||
require_relative "model/parser"
|
||||
require_relative "model/parsers/wavefront_parser"
|
||||
require_relative "model/parsers/collada_parser" if RUBY_ENGINE != "mruby" && defined?(Nokogiri)
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
module CyberarmEngine
|
||||
class Light
|
||||
include OpenGL
|
||||
|
||||
DIRECTIONAL = 0
|
||||
POINT = 1
|
||||
SPOT = 2
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
module CyberarmEngine
|
||||
class PerspectiveCamera
|
||||
include OpenGL
|
||||
include GLU
|
||||
|
||||
attr_accessor :position, :orientation, :aspect_ratio, :field_of_view,
|
||||
:min_view_distance, :max_view_distance
|
||||
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
module CyberarmEngine
|
||||
class GBuffer
|
||||
include OpenGL
|
||||
|
||||
attr_reader :screen_vbo, :vertices, :uvs
|
||||
attr_reader :width, :height
|
||||
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
module CyberarmEngine
|
||||
class OpenGLRenderer
|
||||
include OpenGL
|
||||
include CyberarmEngine
|
||||
|
||||
@@immediate_mode_warning = false
|
||||
|
||||
attr_accessor :show_wireframe
|
||||
|
||||
@@ -2,6 +2,7 @@ module CyberarmEngine
|
||||
# Ref: https://github.com/vaiorabbit/ruby-opengl/blob/master/sample/OrangeBook/brick.rb
|
||||
class Shader
|
||||
include OpenGL
|
||||
|
||||
@@shaders = {} # Cache for {Shader} instances
|
||||
PREPROCESSOR_CHARACTER = "@".freeze # magic character for preprocessor phase of {Shader} compilation
|
||||
|
||||
@@ -298,6 +299,7 @@ module CyberarmEngine
|
||||
# @see Shader.use Shader.use
|
||||
def use(&block)
|
||||
return unless compiled?
|
||||
|
||||
raise "Another shader is already in use! #{Shader.active_shader.name.inspect}" if Shader.active_shader
|
||||
|
||||
Shader.active_shader = self
|
||||
|
||||
20
lib/cyberarm_engine/result.rb
Normal file
20
lib/cyberarm_engine/result.rb
Normal file
@@ -0,0 +1,20 @@
|
||||
module CyberarmEngine
|
||||
# result pattern
|
||||
class Result
|
||||
attr_accessor :error, :data
|
||||
|
||||
def initialize(data: nil, error: nil)
|
||||
@data = data
|
||||
@error = error
|
||||
end
|
||||
|
||||
def okay?
|
||||
!@error
|
||||
end
|
||||
|
||||
def error?
|
||||
@error || @data.nil?
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -19,5 +19,9 @@ module CyberarmEngine
|
||||
@block.call if @block
|
||||
end
|
||||
end
|
||||
|
||||
def dead?
|
||||
@triggered && !@looping
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
126
lib/cyberarm_engine/trees/aabb_node.rb
Normal file
126
lib/cyberarm_engine/trees/aabb_node.rb
Normal file
@@ -0,0 +1,126 @@
|
||||
# frozen_string_literal: true
|
||||
|
||||
module CyberarmEngine
|
||||
class AABBTree
|
||||
class AABBNode
|
||||
attr_accessor :bounding_box, :parent, :object
|
||||
attr_reader :a, :b
|
||||
|
||||
def initialize(parent:, object:, bounding_box:)
|
||||
@parent = parent
|
||||
@object = object
|
||||
@bounding_box = bounding_box
|
||||
|
||||
@a = nil
|
||||
@b = nil
|
||||
end
|
||||
|
||||
def a=(leaf)
|
||||
@a = leaf
|
||||
@a.parent = self
|
||||
end
|
||||
|
||||
def b=(leaf)
|
||||
@b = leaf
|
||||
@b.parent = self
|
||||
end
|
||||
|
||||
def leaf?
|
||||
@object
|
||||
end
|
||||
|
||||
def insert_subtree(leaf)
|
||||
if leaf?
|
||||
new_node = AABBNode.new(parent: nil, object: nil, bounding_box: @bounding_box.union(leaf.bounding_box))
|
||||
|
||||
new_node.a = self
|
||||
new_node.b = leaf
|
||||
|
||||
new_node
|
||||
else
|
||||
cost_a = @a.bounding_box.volume + @b.bounding_box.union(leaf.bounding_box).volume
|
||||
cost_b = @b.bounding_box.volume + @a.bounding_box.union(leaf.bounding_box).volume
|
||||
|
||||
if cost_a == cost_b
|
||||
cost_a = @a.proximity(leaf)
|
||||
cost_b = @b.proximity(leaf)
|
||||
end
|
||||
|
||||
if cost_b < cost_a
|
||||
self.b = @b.insert_subtree(leaf)
|
||||
else
|
||||
self.a = @a.insert_subtree(leaf)
|
||||
end
|
||||
|
||||
@bounding_box = @bounding_box.union(leaf.bounding_box)
|
||||
|
||||
self
|
||||
end
|
||||
end
|
||||
|
||||
def search_subtree(collider, items = [])
|
||||
if @bounding_box.intersect?(collider)
|
||||
if leaf?
|
||||
items << self
|
||||
else
|
||||
@a.search_subtree(collider, items)
|
||||
@b.search_subtree(collider, items)
|
||||
end
|
||||
end
|
||||
|
||||
items
|
||||
end
|
||||
|
||||
def remove_subtree(leaf)
|
||||
if leaf
|
||||
self
|
||||
elsif leaf.parent == self
|
||||
other_child = other(leaf)
|
||||
other_child.parent = @parent
|
||||
other_child
|
||||
else
|
||||
leaf.parent.disown_child(leaf)
|
||||
self
|
||||
end
|
||||
end
|
||||
|
||||
def other(leaf)
|
||||
@a == leaf ? @b : @a
|
||||
end
|
||||
|
||||
def disown_child(leaf)
|
||||
value = other(leaf)
|
||||
raise "Can not replace child of a leaf!" if @parent.leaf?
|
||||
raise "Node is not a child of parent!" unless leaf.child_of?(@parent)
|
||||
|
||||
if @parent.a == self
|
||||
@parent.a = value
|
||||
else
|
||||
@parent.b = value
|
||||
end
|
||||
|
||||
@parent.update_bounding_box
|
||||
end
|
||||
|
||||
def child_of?(leaf)
|
||||
self == leaf.a || self == leaf.b
|
||||
end
|
||||
|
||||
def proximity(leaf)
|
||||
(@bounding_box - leaf.bounding_box).sum.abs
|
||||
end
|
||||
|
||||
def update_bounding_box
|
||||
node = self
|
||||
|
||||
unless node.leaf?
|
||||
node.bounding_box = node.a.bounding_box.union(node.b.bounding_box)
|
||||
|
||||
while (node = node.parent)
|
||||
node.bounding_box = node.a.bounding_box.union(node.b.bounding_box)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
55
lib/cyberarm_engine/trees/aabb_tree.rb
Normal file
55
lib/cyberarm_engine/trees/aabb_tree.rb
Normal file
@@ -0,0 +1,55 @@
|
||||
# frozen_string_literal: true
|
||||
|
||||
module CyberarmEngine
|
||||
class AABBTree
|
||||
include AABBTreeDebug
|
||||
|
||||
attr_reader :root, :objects, :branches, :leaves
|
||||
|
||||
def initialize
|
||||
@objects = {}
|
||||
@root = nil
|
||||
@branches = 0
|
||||
@leaves = 0
|
||||
end
|
||||
|
||||
def insert(object, bounding_box)
|
||||
raise "BoundingBox can't be nil!" unless bounding_box
|
||||
raise "Object can't be nil!" unless object
|
||||
# raise "Object already in tree!" if @objects[object] # FIXME
|
||||
|
||||
leaf = AABBNode.new(parent: nil, object: object, bounding_box: bounding_box.dup)
|
||||
@objects[object] = leaf
|
||||
|
||||
insert_leaf(leaf)
|
||||
end
|
||||
|
||||
def insert_leaf(leaf)
|
||||
@root = @root ? @root.insert_subtree(leaf) : leaf
|
||||
end
|
||||
|
||||
def update(object, bounding_box)
|
||||
leaf = remove(object)
|
||||
leaf.bounding_box = bounding_box
|
||||
insert_leaf(leaf)
|
||||
end
|
||||
|
||||
# Returns a list of all objects that collided with collider
|
||||
def search(collider, return_nodes = false)
|
||||
items = []
|
||||
if @root
|
||||
items = @root.search_subtree(collider)
|
||||
items.map!(&:object) unless return_nodes
|
||||
end
|
||||
|
||||
items
|
||||
end
|
||||
|
||||
def remove(object)
|
||||
leaf = @objects.delete(object)
|
||||
@root = @root.remove_subtree(leaf) if leaf
|
||||
|
||||
leaf
|
||||
end
|
||||
end
|
||||
end
|
||||
29
lib/cyberarm_engine/trees/aabb_tree_debug.rb
Normal file
29
lib/cyberarm_engine/trees/aabb_tree_debug.rb
Normal file
@@ -0,0 +1,29 @@
|
||||
# frozen_string_literal: true
|
||||
|
||||
module CyberarmEngine
|
||||
# Gets included into AABBTree
|
||||
module AABBTreeDebug
|
||||
def inspect
|
||||
@branches = 0
|
||||
@leaves = 0
|
||||
if @root
|
||||
node = @root
|
||||
|
||||
debug_search(node.a)
|
||||
debug_search(node.b)
|
||||
end
|
||||
|
||||
puts "<#{self.class}:#{object_id}> has #{@branches} branches and #{@leaves} leaves"
|
||||
end
|
||||
|
||||
def debug_search(node)
|
||||
if node.leaf?
|
||||
@leaves += 1
|
||||
else
|
||||
@branches += 1
|
||||
debug_search(node.a)
|
||||
debug_search(node.b)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -62,36 +62,36 @@ module CyberarmEngine
|
||||
|
||||
def update
|
||||
# TOP
|
||||
@top.x = @element.x + @element.style.border_thickness_left
|
||||
@top.x = @element.x + @element.styled(:border_thickness_left)
|
||||
@top.y = @element.y
|
||||
@top.z = @element.z
|
||||
|
||||
@top.width = @element.width - @element.style.border_thickness_left
|
||||
@top.height = @element.style.border_thickness_top
|
||||
@top.width = @element.width - @element.styled(:border_thickness_left)
|
||||
@top.height = @element.styled(:border_thickness_top)
|
||||
|
||||
# RIGHT
|
||||
@right.x = @element.x + @element.width
|
||||
@right.y = @element.y + @element.style.border_thickness_top
|
||||
@right.y = @element.y + @element.styled(:border_thickness_top)
|
||||
@right.z = @element.z
|
||||
|
||||
@right.width = -@element.style.border_thickness_right
|
||||
@right.height = @element.height - @element.style.border_thickness_top
|
||||
@right.width = -@element.styled(:border_thickness_right)
|
||||
@right.height = @element.height - @element.styled(:border_thickness_top)
|
||||
|
||||
# BOTTOM
|
||||
@bottom.x = @element.x
|
||||
@bottom.y = @element.y + @element.height
|
||||
@bottom.z = @element.z
|
||||
|
||||
@bottom.width = @element.width - @element.style.border_thickness_right
|
||||
@bottom.height = -@element.style.border_thickness_bottom
|
||||
@bottom.width = @element.width - @element.styled(:border_thickness_right)
|
||||
@bottom.height = -@element.styled(:border_thickness_bottom)
|
||||
|
||||
# LEFT
|
||||
@left.x = @element.x
|
||||
@left.y = @element.y
|
||||
@left.z = @element.z
|
||||
|
||||
@left.width = @element.style.border_thickness_left
|
||||
@left.height = @element.height - @element.style.border_thickness_bottom
|
||||
@left.width = @element.styled(:border_thickness_left)
|
||||
@left.height = @element.height - @element.styled(:border_thickness_bottom)
|
||||
|
||||
@top.update
|
||||
@right.update
|
||||
|
||||
@@ -1,5 +1,17 @@
|
||||
module CyberarmEngine
|
||||
module DSL
|
||||
def every(milliseconds, &block)
|
||||
element_parent.gui_state.add_timer(
|
||||
CyberarmEngine::Timer.new(milliseconds, true, &block)
|
||||
)
|
||||
end
|
||||
|
||||
def after(milliseconds, &block)
|
||||
element_parent.gui_state.add_timer(
|
||||
CyberarmEngine::Timer.new(milliseconds, false, &block)
|
||||
)
|
||||
end
|
||||
|
||||
def flow(options = {}, &block)
|
||||
container(CyberarmEngine::Element::Flow, options, &block)
|
||||
end
|
||||
@@ -101,7 +113,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def background(color = Gosu::Color::NONE)
|
||||
element_parent.style.default[:background] = color
|
||||
element_parent.style.background = color
|
||||
end
|
||||
|
||||
def theme(theme)
|
||||
|
||||
@@ -38,10 +38,10 @@ module CyberarmEngine
|
||||
@style.width = default(:width) || nil
|
||||
@style.height = default(:height) || nil
|
||||
|
||||
@style.background_canvas = Background.new
|
||||
@style.background_nine_slice_canvas = BackgroundNineSlice.new
|
||||
@style.background_image_canvas = BackgroundImage.new
|
||||
@style.border_canvas = BorderCanvas.new(element: self)
|
||||
@background_canvas = Background.new
|
||||
@background_nine_slice_canvas = BackgroundNineSlice.new
|
||||
@background_image_canvas = BackgroundImage.new
|
||||
@border_canvas = BorderCanvas.new(element: self)
|
||||
|
||||
@style_event = :default
|
||||
|
||||
@@ -58,27 +58,38 @@ module CyberarmEngine
|
||||
set_color
|
||||
set_font
|
||||
|
||||
set_padding
|
||||
set_margin
|
||||
|
||||
set_background
|
||||
set_background_nine_slice
|
||||
set_background_image
|
||||
|
||||
set_border_thickness
|
||||
set_border_color
|
||||
set_border
|
||||
|
||||
root.gui_state.request_repaint
|
||||
end
|
||||
|
||||
def styled(key)
|
||||
case key
|
||||
when :border_color_bottom, :border_color_left, :border_color_right, :border_color_top
|
||||
safe_style_fetch(key, :border_color)
|
||||
when :border_thickness_bottom, :border_thickness_left, :border_thickness_right, :border_thickness_top
|
||||
safe_style_fetch(key, :border_thickness)
|
||||
when :margin_bottom, :margin_left, :margin_right, :margin_top
|
||||
safe_style_fetch(key, :margin)
|
||||
when :padding_bottom, :padding_left, :padding_right, :padding_top
|
||||
safe_style_fetch(key, :padding)
|
||||
else
|
||||
safe_style_fetch(key)
|
||||
end
|
||||
end
|
||||
|
||||
def safe_style_fetch(key, fallback_key = nil)
|
||||
# Attempt to return value for requested key
|
||||
v = @style.hash.dig(@style_event, key)
|
||||
v = @style.send(@style_event)&.send(key) || @style.send(key)
|
||||
return v if v
|
||||
|
||||
# Attempt to return overriding value
|
||||
if fallback_key
|
||||
v = @style.hash.dig(@style_event, fallback_key)
|
||||
v = @style.send(@style_event)&.send(fallback_key) || @style.send(fallback_key)
|
||||
return v if v
|
||||
end
|
||||
|
||||
@@ -92,8 +103,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def set_color
|
||||
@style.color = safe_style_fetch(:color)
|
||||
@text&.color = @style.color
|
||||
@text&.color = safe_style_fetch(:color)
|
||||
end
|
||||
|
||||
def set_font
|
||||
@@ -101,77 +111,43 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def set_background
|
||||
@style.background = safe_style_fetch(:background)
|
||||
|
||||
@style.background_canvas.background = @style.background
|
||||
@background_canvas.background = safe_style_fetch(:background)
|
||||
end
|
||||
|
||||
def set_background_nine_slice
|
||||
@style.background_nine_slice = safe_style_fetch(:background_nine_slice)
|
||||
@background_nine_slice_canvas.x = @x
|
||||
@background_nine_slice_canvas.y = @y
|
||||
@background_nine_slice_canvas.z = @z
|
||||
@background_nine_slice_canvas.width = width
|
||||
@background_nine_slice_canvas.height = height
|
||||
|
||||
@style.background_nine_slice_mode = safe_style_fetch(:background_nine_slice_mode) || :stretch
|
||||
@style.background_nine_slice_color = safe_style_fetch(:background_nine_slice_color) || Gosu::Color::WHITE
|
||||
@style.background_nine_slice_canvas.color = @style.background_nine_slice_color
|
||||
@background_nine_slice_canvas.mode = safe_style_fetch(:background_nine_slice_mode) || :stretch
|
||||
|
||||
@style.background_nine_slice_from_edge = safe_style_fetch(:background_nine_slice_from_edge)
|
||||
@background_nine_slice_canvas.color = safe_style_fetch(:background_nine_slice_color) || Gosu::Color::WHITE
|
||||
|
||||
@style.background_nine_slice_left = safe_style_fetch(:background_nine_slice_left, :background_nine_slice_from_edge)
|
||||
@style.background_nine_slice_top = safe_style_fetch(:background_nine_slice_top, :background_nine_slice_from_edge)
|
||||
@style.background_nine_slice_right = safe_style_fetch(:background_nine_slice_right, :background_nine_slice_from_edge)
|
||||
@style.background_nine_slice_bottom = safe_style_fetch(:background_nine_slice_bottom, :background_nine_slice_from_edge)
|
||||
@background_nine_slice_canvas.left = safe_style_fetch(:background_nine_slice_left, :background_nine_slice_from_edge)
|
||||
@background_nine_slice_canvas.top = safe_style_fetch(:background_nine_slice_top, :background_nine_slice_from_edge)
|
||||
@background_nine_slice_canvas.right = safe_style_fetch(:background_nine_slice_right, :background_nine_slice_from_edge)
|
||||
@background_nine_slice_canvas.bottom = safe_style_fetch(:background_nine_slice_bottom, :background_nine_slice_from_edge)
|
||||
|
||||
@background_nine_slice_canvas.image = safe_style_fetch(:background_nine_slice)
|
||||
end
|
||||
|
||||
def set_background_image
|
||||
@style.background_image = safe_style_fetch(:background_image)
|
||||
@style.background_image_mode = safe_style_fetch(:background_image_mode) || :stretch
|
||||
@style.background_image_color = safe_style_fetch(:background_image_color) || Gosu::Color::WHITE
|
||||
@style.background_image_canvas.mode = @style.background_image_mode
|
||||
@style.background_image_canvas.color = @style.background_image_color
|
||||
@background_image_canvas.image = safe_style_fetch(:background_image)
|
||||
@background_image_canvas.mode = safe_style_fetch(:background_image_mode) || :stretch
|
||||
@background_image_canvas.color = safe_style_fetch(:background_image_color) || Gosu::Color::WHITE
|
||||
end
|
||||
|
||||
def set_border_thickness
|
||||
@style.border_thickness = safe_style_fetch(:border_thickness)
|
||||
|
||||
@style.border_thickness_left = safe_style_fetch(:border_thickness_left, :border_thickness)
|
||||
@style.border_thickness_right = safe_style_fetch(:border_thickness_right, :border_thickness)
|
||||
@style.border_thickness_top = safe_style_fetch(:border_thickness_top, :border_thickness)
|
||||
@style.border_thickness_bottom = safe_style_fetch(:border_thickness_bottom, :border_thickness)
|
||||
end
|
||||
|
||||
def set_border_color
|
||||
@style.border_color = safe_style_fetch(:border_color)
|
||||
|
||||
@style.border_color_left = safe_style_fetch(:border_color_left, :border_color)
|
||||
@style.border_color_right = safe_style_fetch(:border_color_right, :border_color)
|
||||
@style.border_color_top = safe_style_fetch(:border_color_top, :border_color)
|
||||
@style.border_color_bottom = safe_style_fetch(:border_color_bottom, :border_color)
|
||||
|
||||
@style.border_canvas.color = [
|
||||
@style.border_color_top,
|
||||
@style.border_color_right,
|
||||
@style.border_color_bottom,
|
||||
@style.border_color_left
|
||||
def set_border
|
||||
@border_canvas.color = [
|
||||
styled(:border_color_top),
|
||||
styled(:border_color_right),
|
||||
styled(:border_color_bottom),
|
||||
styled(:border_color_left)
|
||||
]
|
||||
end
|
||||
|
||||
def set_padding
|
||||
@style.padding = safe_style_fetch(:padding)
|
||||
|
||||
@style.padding_left = safe_style_fetch(:padding_left, :padding)
|
||||
@style.padding_right = safe_style_fetch(:padding_right, :padding)
|
||||
@style.padding_top = safe_style_fetch(:padding_top, :padding)
|
||||
@style.padding_bottom = safe_style_fetch(:padding_bottom, :padding)
|
||||
end
|
||||
|
||||
def set_margin
|
||||
@style.margin = safe_style_fetch(:margin)
|
||||
|
||||
@style.margin_left = safe_style_fetch(:margin_left, :margin)
|
||||
@style.margin_right = safe_style_fetch(:margin_right, :margin)
|
||||
@style.margin_top = safe_style_fetch(:margin_top, :margin)
|
||||
@style.margin_bottom = safe_style_fetch(:margin_bottom, :margin)
|
||||
end
|
||||
|
||||
def update_styles(event = :default)
|
||||
old_width = width
|
||||
old_height = height
|
||||
@@ -322,10 +298,10 @@ module CyberarmEngine
|
||||
return unless visible?
|
||||
return unless element_visible?
|
||||
|
||||
@style.background_canvas.draw
|
||||
@style.background_nine_slice_canvas.draw
|
||||
@style.background_image_canvas.draw
|
||||
@style.border_canvas.draw
|
||||
@background_canvas.draw
|
||||
@background_nine_slice_canvas.draw
|
||||
@background_image_canvas.draw
|
||||
@border_canvas.draw
|
||||
|
||||
render
|
||||
end
|
||||
@@ -357,6 +333,11 @@ module CyberarmEngine
|
||||
|
||||
def update
|
||||
recalculate_if_size_changed
|
||||
|
||||
if @style.dirty?
|
||||
@style.mark_clean!
|
||||
stylize
|
||||
end
|
||||
end
|
||||
|
||||
def button_down(id)
|
||||
@@ -394,11 +375,11 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def outer_width
|
||||
@style.margin_left + width + @style.margin_right
|
||||
styled(:margin_left) + width + styled(:margin_right)
|
||||
end
|
||||
|
||||
def inner_width
|
||||
(@style.border_thickness_left + @style.padding_left) + (@style.padding_right + @style.border_thickness_right)
|
||||
(styled(:border_thickness_left) + styled(:padding_left)) + (styled(:padding_right) + styled(:border_thickness_right))
|
||||
end
|
||||
|
||||
def height
|
||||
@@ -418,11 +399,11 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def outer_height
|
||||
@style.margin_top + height + @style.margin_bottom
|
||||
styled(:margin_top) + height + styled(:margin_bottom)
|
||||
end
|
||||
|
||||
def inner_height
|
||||
(@style.border_thickness_top + @style.padding_top) + (@style.padding_bottom + @style.border_thickness_bottom)
|
||||
(styled(:border_thickness_top) + styled(:padding_top)) + (styled(:padding_bottom) + styled(:border_thickness_bottom))
|
||||
end
|
||||
|
||||
def scroll_width
|
||||
@@ -454,9 +435,9 @@ module CyberarmEngine
|
||||
|
||||
pairs_ << a_ unless pairs_.last == a_
|
||||
|
||||
@cached_scroll_height = pairs_.sum { |pair| + @style.padding_top + @style.border_thickness_top + pair.map(&:outer_height).max } + @style.padding_bottom + @style.border_thickness_bottom
|
||||
@cached_scroll_height = pairs_.sum { |pair| + styled(:padding_top) + styled(:border_thickness_top) + pair.map(&:outer_height).max } + styled(:padding_bottom) + styled(:border_thickness_bottom)
|
||||
else
|
||||
@cached_scroll_height = @style.padding_top + @style.border_thickness_top + @children.sum(&:outer_height) + @style.padding_bottom + @style.border_thickness_bottom
|
||||
@cached_scroll_height = styled(:padding_top) + styled(:border_thickness_top) + @children.sum(&:outer_height) + styled(:padding_bottom) + styled(:border_thickness_bottom)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -478,79 +459,60 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
# Handle fill behavior
|
||||
if @parent && @style.fill &&
|
||||
if @parent && styled(:fill) &&
|
||||
(dimension == :width && @parent.is_a?(Flow) ||
|
||||
dimension == :height && @parent.is_a?(Stack))
|
||||
new_size = space_available_width - noncontent_width if dimension == :width && @parent.is_a?(Flow)
|
||||
new_size = space_available_height - noncontent_height if dimension == :height && @parent.is_a?(Stack)
|
||||
end
|
||||
|
||||
return @style.send(:"min_#{dimension}") if @style.send(:"min_#{dimension}") && new_size.to_f < @style.send(:"min_#{dimension}")
|
||||
return @style.send(:"max_#{dimension}") if @style.send(:"max_#{dimension}") && new_size.to_f > @style.send(:"max_#{dimension}")
|
||||
return styled(:"min_#{dimension}") if styled(:"min_#{dimension}") && new_size.to_f < styled(:"min_#{dimension}")
|
||||
return styled(:"max_#{dimension}") if styled(:"max_#{dimension}") && new_size.to_f > styled(:"max_#{dimension}")
|
||||
|
||||
new_size
|
||||
end
|
||||
|
||||
def space_available_width
|
||||
# TODO: This may get expensive if there are a lot of children, probably should cache it somehow
|
||||
fill_siblings = @parent.children.select { |c| c.style.fill }.count.to_f # include self since we're dividing
|
||||
fill_siblings = @parent.children.select { |c| c.styled(:fill) }.count.to_f # include self since we're dividing
|
||||
|
||||
available_space = ((@parent.content_width - (@parent.children.reject { |c| c.style.fill }).map(&:outer_width).sum) / fill_siblings)
|
||||
available_space = ((@parent.content_width - (@parent.children.reject { |c| c.styled(:fill) }).map(&:outer_width).sum) / fill_siblings)
|
||||
(available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet.
|
||||
end
|
||||
|
||||
def space_available_height
|
||||
# TODO: This may get expensive if there are a lot of children, probably should cache it somehow
|
||||
fill_siblings = @parent.children.select { |c| c.style.fill }.count.to_f # include self since we're dividing
|
||||
fill_siblings = @parent.children.select { |c| c.styled(:fill) }.count.to_f # include self since we're dividing
|
||||
|
||||
available_space = ((@parent.content_height - (@parent.children.reject { |c| c.style.fill }).map(&:outer_height).sum) / fill_siblings)
|
||||
available_space = ((@parent.content_height - (@parent.children.reject { |c| c.styled(:fill) }).map(&:outer_height).sum) / fill_siblings)
|
||||
(available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet.
|
||||
end
|
||||
|
||||
def background=(_background)
|
||||
root.gui_state.request_repaint
|
||||
|
||||
@style.background_canvas.background = _background
|
||||
@background_canvas.background = _background
|
||||
update_background
|
||||
end
|
||||
|
||||
def update_background
|
||||
@style.background_canvas.x = @x
|
||||
@style.background_canvas.y = @y
|
||||
@style.background_canvas.z = @z
|
||||
@style.background_canvas.width = width
|
||||
@style.background_canvas.height = height
|
||||
@background_canvas.x = @x
|
||||
@background_canvas.y = @y
|
||||
@background_canvas.z = @z
|
||||
@background_canvas.width = width
|
||||
@background_canvas.height = height
|
||||
|
||||
@style.background_canvas.update
|
||||
update_background_nine_slice
|
||||
@background_canvas.update
|
||||
set_background_nine_slice
|
||||
update_background_image
|
||||
@style.border_canvas.update
|
||||
@border_canvas.update
|
||||
end
|
||||
|
||||
def background_nine_slice=(_image_path)
|
||||
root.gui_state.request_repaint
|
||||
|
||||
@style.background_nine_slice_canvas.image = _image_path
|
||||
update_background_nine_slice
|
||||
end
|
||||
|
||||
def update_background_nine_slice
|
||||
@style.background_nine_slice_canvas.x = @x
|
||||
@style.background_nine_slice_canvas.y = @y
|
||||
@style.background_nine_slice_canvas.z = @z
|
||||
@style.background_nine_slice_canvas.width = width
|
||||
@style.background_nine_slice_canvas.height = height
|
||||
|
||||
@style.background_nine_slice_canvas.mode = @style.background_nine_slice_mode
|
||||
|
||||
@style.background_nine_slice_canvas.color = @style.background_nine_slice_color
|
||||
|
||||
@style.background_nine_slice_canvas.left = @style.background_nine_slice_left
|
||||
@style.background_nine_slice_canvas.top = @style.background_nine_slice_top
|
||||
@style.background_nine_slice_canvas.right = @style.background_nine_slice_right
|
||||
@style.background_nine_slice_canvas.bottom = @style.background_nine_slice_bottom
|
||||
|
||||
@style.background_nine_slice_canvas.image = @style.background_nine_slice
|
||||
@background_nine_slice_canvas.image = _image_path
|
||||
set_background_nine_slice
|
||||
end
|
||||
|
||||
def background_image=(image_path)
|
||||
@@ -561,16 +523,16 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def update_background_image
|
||||
@style.background_image_canvas.x = @x
|
||||
@style.background_image_canvas.y = @y
|
||||
@style.background_image_canvas.z = @z
|
||||
@style.background_image_canvas.width = width
|
||||
@style.background_image_canvas.height = height
|
||||
@background_image_canvas.x = @x
|
||||
@background_image_canvas.y = @y
|
||||
@background_image_canvas.z = @z
|
||||
@background_image_canvas.width = width
|
||||
@background_image_canvas.height = height
|
||||
|
||||
@style.background_image_canvas.mode = @style.background_image_mode
|
||||
@style.background_image_canvas.color = @style.background_image_color
|
||||
@background_image_canvas.mode = safe_style_fetch(:background_image_mode) || :stretch
|
||||
@background_image_canvas.color = safe_style_fetch(:background_image_color) || Gosu::Color::WHITE
|
||||
|
||||
@style.background_image_canvas.image = @style.background_image
|
||||
@background_image_canvas.image = safe_style_fetch(:background_image)
|
||||
end
|
||||
|
||||
def recalculate_if_size_changed
|
||||
|
||||
@@ -10,7 +10,7 @@ module CyberarmEngine
|
||||
|
||||
super(text_or_image, options, block)
|
||||
|
||||
@style.background_canvas.background = @style.background
|
||||
@background_canvas.background = styled(:background)
|
||||
end
|
||||
|
||||
def render
|
||||
@@ -23,8 +23,8 @@ module CyberarmEngine
|
||||
|
||||
def draw_image
|
||||
@image.draw(
|
||||
@style.border_thickness_left + @style.padding_left + @x,
|
||||
@style.border_thickness_top + @style.padding_top + @y,
|
||||
styled(:border_thickness_left) + styled(:padding_left) + @x,
|
||||
styled(:border_thickness_top) + styled(:padding_top) + @y,
|
||||
@z + 2,
|
||||
@scale_x, @scale_y, @text.color
|
||||
)
|
||||
@@ -36,19 +36,19 @@ module CyberarmEngine
|
||||
|
||||
def layout
|
||||
unless @enabled
|
||||
@style.background_canvas.background = @style.disabled[:background]
|
||||
@text.color = @style.disabled[:color]
|
||||
@background_canvas.background = @style.disabled.background
|
||||
@text.color = @style.disabled.color
|
||||
else
|
||||
@style.background_canvas.background = @style.background
|
||||
@text.color = @style.color
|
||||
@background_canvas.background = styled(:background)
|
||||
@text.color = styled(:color)
|
||||
end
|
||||
|
||||
if @image
|
||||
@width = 0
|
||||
@height = 0
|
||||
|
||||
_width = dimensional_size(@style.image_width, :width)
|
||||
_height = dimensional_size(@style.image_height, :height)
|
||||
_width = dimensional_size(styled(:image_width), :width)
|
||||
_height = dimensional_size(styled(:image_height), :height)
|
||||
|
||||
if _width && _height
|
||||
@scale_x = _width.to_f / @image.width
|
||||
|
||||
@@ -7,13 +7,13 @@ module CyberarmEngine
|
||||
attr_reader :children, :gui_state, :scroll_position, :scroll_target_position
|
||||
|
||||
def self.current_container
|
||||
@@current_container
|
||||
@current_container
|
||||
end
|
||||
|
||||
def self.current_container=(container)
|
||||
raise ArgumentError, "Expected container to an an instance of CyberarmEngine::Element::Container, got #{container.class}" unless container.is_a?(CyberarmEngine::Element::Container)
|
||||
|
||||
@@current_container = container
|
||||
@current_container = container
|
||||
end
|
||||
|
||||
def initialize(options = {}, block = nil)
|
||||
@@ -26,6 +26,11 @@ module CyberarmEngine
|
||||
@scroll_chunk = 120
|
||||
@scroll_speed = 40
|
||||
|
||||
if @gui_state
|
||||
@width = window.width
|
||||
@height = window.height
|
||||
end
|
||||
|
||||
@text_color = options[:color]
|
||||
|
||||
@children = []
|
||||
@@ -34,7 +39,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def build
|
||||
@block.call(self) if @block
|
||||
@block&.call(self)
|
||||
|
||||
root.gui_state.request_recalculate_for(self)
|
||||
end
|
||||
@@ -53,7 +58,7 @@ module CyberarmEngine
|
||||
old_container = CyberarmEngine::Element::Container.current_container
|
||||
|
||||
CyberarmEngine::Element::Container.current_container = self
|
||||
block.call(self) if block
|
||||
block&.call(self)
|
||||
|
||||
CyberarmEngine::Element::Container.current_container = old_container
|
||||
|
||||
@@ -66,7 +71,7 @@ module CyberarmEngine
|
||||
old_container = CyberarmEngine::Element::Container.current_container
|
||||
|
||||
CyberarmEngine::Element::Container.current_container = self
|
||||
block.call(self) if block
|
||||
block&.call(self)
|
||||
|
||||
CyberarmEngine::Element::Container.current_container = old_container
|
||||
|
||||
@@ -75,8 +80,8 @@ module CyberarmEngine
|
||||
|
||||
def render
|
||||
Gosu.clip_to(
|
||||
@x + @style.border_thickness_left + @style.padding_left,
|
||||
@y + @style.border_thickness_top + @style.padding_top,
|
||||
@x + styled(:border_thickness_left) + styled(:padding_left),
|
||||
@y + styled(:border_thickness_top) + styled(:padding_top),
|
||||
content_width + 1,
|
||||
content_height + 1
|
||||
) do
|
||||
@@ -89,13 +94,11 @@ module CyberarmEngine
|
||||
def debug_draw
|
||||
super
|
||||
|
||||
@children.each do |child|
|
||||
child.debug_draw
|
||||
end
|
||||
@children.each(&:debug_draw)
|
||||
end
|
||||
|
||||
def update
|
||||
update_scroll if @style.scroll
|
||||
update_scroll if styled(:scroll)
|
||||
@children.each(&:update)
|
||||
end
|
||||
|
||||
@@ -111,7 +114,7 @@ module CyberarmEngine
|
||||
|
||||
case child
|
||||
when Container
|
||||
if element = child.hit_element?(child_x, child_y)
|
||||
if (element = child.hit_element?(child_x, child_y))
|
||||
return element
|
||||
end
|
||||
else
|
||||
@@ -151,7 +154,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def recalculate
|
||||
@current_position = Vector.new(@style.margin_left + @style.padding_left, @style.margin_top + @style.padding_top)
|
||||
@current_position = Vector.new(styled(:margin_left) + styled(:padding_left), styled(:margin_top) + styled(:padding_top))
|
||||
|
||||
return unless visible?
|
||||
|
||||
@@ -170,7 +173,7 @@ module CyberarmEngine
|
||||
@cached_scroll_height = nil
|
||||
|
||||
if is_root?
|
||||
@width = @style.width = window.width
|
||||
@width = @style.width = window.width
|
||||
@height = @style.height = window.height
|
||||
else
|
||||
@width = 0
|
||||
@@ -185,10 +188,10 @@ module CyberarmEngine
|
||||
|
||||
# FIXME: Correctly handle alignment when element has siblings
|
||||
# FIXME: Enable alignment for any element, not just containers
|
||||
if @style.v_align
|
||||
if styled(:v_align)
|
||||
space = space_available_height
|
||||
|
||||
case @style.v_align
|
||||
case styled(:v_align)
|
||||
when :center
|
||||
@y = parent.height / 2 - height / 2
|
||||
when :bottom
|
||||
@@ -196,10 +199,10 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
|
||||
if @style.h_align
|
||||
if styled(:h_align)
|
||||
space = space_available_width
|
||||
|
||||
case @style.h_align
|
||||
case styled(:h_align)
|
||||
when :center
|
||||
@x = parent.width / 2 - width / 2
|
||||
when :right
|
||||
@@ -210,8 +213,8 @@ module CyberarmEngine
|
||||
# t = Gosu.milliseconds
|
||||
# Move children to parent after positioning
|
||||
@children.each do |child|
|
||||
child.x += (@x + @style.border_thickness_left) - style.margin_left
|
||||
child.y += (@y + @style.border_thickness_top) - style.margin_top
|
||||
child.x += (@x + styled(:border_thickness_left)) - styled(:margin_left)
|
||||
child.y += (@y + styled(:border_thickness_top)) - styled(:margin_top)
|
||||
|
||||
child.stylize
|
||||
child.recalculate
|
||||
@@ -221,7 +224,7 @@ module CyberarmEngine
|
||||
|
||||
update_child_element_visibity(child)
|
||||
end
|
||||
# puts "TOOK: #{Gosu.milliseconds - t}ms to recalculate #{self.class}:0x#{self.object_id.to_s(16)}'s #{@children.count} children"
|
||||
# puts "TOOK: #{Gosu.milliseconds - t}ms to recalculate #{self.class}:0x#{object_id.to_s(16)}'s #{@children.count} children" if is_root?
|
||||
|
||||
update_background
|
||||
|
||||
@@ -246,13 +249,6 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def max_width
|
||||
# _width = dimensional_size(@style.width, :width)
|
||||
# if _width
|
||||
# outer_width
|
||||
# else
|
||||
# window.width - (@parent ? @parent.style.margin_right + @style.margin_right : @style.margin_right)
|
||||
# end
|
||||
|
||||
outer_width
|
||||
end
|
||||
|
||||
@@ -262,8 +258,8 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def position_on_current_line(element) # Flow
|
||||
element.x = element.style.margin_left + @current_position.x
|
||||
element.y = element.style.margin_top + @current_position.y
|
||||
element.x = element.styled(:margin_left) + @current_position.x
|
||||
element.y = element.styled(:margin_top) + @current_position.y
|
||||
|
||||
@current_position.x += element.outer_width
|
||||
end
|
||||
@@ -279,87 +275,87 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def position_on_next_line(element) # Flow
|
||||
@current_position.x = @style.margin_left + @style.padding_left
|
||||
@current_position.x = styled(:margin_left) + styled(:padding_left)
|
||||
@current_position.y += tallest_neighbor(element, @current_position.y).outer_height
|
||||
|
||||
element.x = element.style.margin_left + @current_position.x
|
||||
element.y = element.style.margin_top + @current_position.y
|
||||
element.x = element.styled(:margin_left) + @current_position.x
|
||||
element.y = element.styled(:margin_top) + @current_position.y
|
||||
|
||||
@current_position.x += element.outer_width
|
||||
end
|
||||
|
||||
def move_to_next_line(element) # Stack
|
||||
element.x = element.style.margin_left + @current_position.x
|
||||
element.y = element.style.margin_top + @current_position.y
|
||||
element.x = element.styled(:margin_left) + @current_position.x
|
||||
element.y = element.styled(:margin_top) + @current_position.y
|
||||
|
||||
@current_position.y += element.outer_height
|
||||
end
|
||||
|
||||
def mouse_wheel_up(sender, x, y)
|
||||
return unless @style.scroll
|
||||
return unless styled(:scroll)
|
||||
|
||||
# Allow overscrolling UP, only if one can scroll DOWN
|
||||
if height < scroll_height
|
||||
if @scroll_target_position.y > 0
|
||||
@scroll_target_position.y = @scroll_chunk
|
||||
else
|
||||
@scroll_target_position.y += @scroll_chunk
|
||||
end
|
||||
return unless height < scroll_height
|
||||
|
||||
return :handled
|
||||
if @scroll_target_position.y.positive?
|
||||
@scroll_target_position.y = @scroll_chunk
|
||||
else
|
||||
@scroll_target_position.y += @scroll_chunk
|
||||
end
|
||||
|
||||
:handled
|
||||
end
|
||||
|
||||
def mouse_wheel_down(sender, x, y)
|
||||
return unless @style.scroll
|
||||
return unless styled(:scroll)
|
||||
|
||||
return unless height < scroll_height
|
||||
|
||||
if @scroll_target_position.y > 0
|
||||
if @scroll_target_position.y.positive?
|
||||
@scroll_target_position.y = -@scroll_chunk
|
||||
else
|
||||
@scroll_target_position.y -= @scroll_chunk
|
||||
end
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def scroll_jump_to_top(sender, x, y)
|
||||
return unless @style.scroll
|
||||
return unless styled(:scroll)
|
||||
|
||||
@scroll_position.y = 0
|
||||
@scroll_target_position.y = 0
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def scroll_jump_to_end(sender, x, y)
|
||||
return unless @style.scroll
|
||||
return unless styled(:scroll)
|
||||
|
||||
@scroll_position.y = -max_scroll_height
|
||||
@scroll_target_position.y = -max_scroll_height
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def scroll_page_up(sender, x, y)
|
||||
return unless @style.scroll
|
||||
return unless styled(:scroll)
|
||||
|
||||
@scroll_position.y += height
|
||||
@scroll_position.y = 0 if @scroll_position.y > 0
|
||||
@scroll_target_position.y = @scroll_position.y
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def scroll_page_down(sender, x, y)
|
||||
return unless @style.scroll
|
||||
return unless styled(:scroll)
|
||||
|
||||
@scroll_position.y -= height
|
||||
@scroll_position.y = -max_scroll_height if @scroll_position.y < -max_scroll_height
|
||||
@scroll_target_position.y = @scroll_position.y
|
||||
|
||||
return :handled
|
||||
:handled
|
||||
end
|
||||
|
||||
def scroll_top
|
||||
|
||||
@@ -79,7 +79,19 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def caret_position_under_mouse(mouse_x, mouse_y)
|
||||
active_line = row_at(mouse_y)
|
||||
# get y scroll offset of element to get EditBox's selected row
|
||||
y_scroll_offset = 0
|
||||
e = parent
|
||||
while (e)
|
||||
if e.is_a?(Container)
|
||||
y_scroll_offset += e.scroll_position.y
|
||||
|
||||
# root element has no parent so loop will terminate
|
||||
e = e.parent
|
||||
end
|
||||
end
|
||||
|
||||
active_line = row_at(mouse_y - y_scroll_offset)
|
||||
right_offset = column_at(mouse_x, mouse_y)
|
||||
|
||||
buffer = @text_input.text.lines[0..active_line].join if active_line != 0
|
||||
|
||||
@@ -168,7 +168,7 @@ module CyberarmEngine
|
||||
@last_text = @text.text
|
||||
@last_pos = caret_pos
|
||||
|
||||
if caret_pos.between?(@offset_x, @width + @offset_x)
|
||||
if caret_pos.between?(@offset_x + 1, @width + @offset_x)
|
||||
# Do nothing
|
||||
|
||||
elsif caret_pos < @offset_x
|
||||
@@ -197,9 +197,9 @@ module CyberarmEngine
|
||||
|
||||
def text_input_position_for(method)
|
||||
if @type == :password
|
||||
@text.x + @text.width(default(:password_character) * @text_input.text[0...@text_input.send(method)].length)
|
||||
@text.x + @text.width(default(:password_character) * @text_input.text[0...@text_input.send(method)].length) - styled(:border_thickness_left)
|
||||
else
|
||||
@text.x + @text.width(@text_input.text[0...@text_input.send(method)]) - @style.border_thickness_left
|
||||
@text.x + @text.width(@text_input.text[0...@text_input.send(method)]) - styled(:border_thickness_left)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -14,10 +14,10 @@ module CyberarmEngine
|
||||
|
||||
def render
|
||||
@image.draw(
|
||||
@style.border_thickness_left + @style.padding_left + @x,
|
||||
@style.border_thickness_top + @style.padding_top + @y,
|
||||
styled(:border_thickness_left) + styled(:padding_left) + @x,
|
||||
styled(:border_thickness_top) + styled(:padding_top) + @y,
|
||||
@z + 2,
|
||||
@scale_x, @scale_y, @style.color
|
||||
@scale_x, @scale_y, styled(:color)
|
||||
)
|
||||
end
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ module CyberarmEngine
|
||||
|
||||
super(@choose, options, block)
|
||||
|
||||
@style.background_canvas.background = default(:background)
|
||||
@background_canvas.background = default(:background)
|
||||
|
||||
@menu = Menu.new(parent: self, theme: @options[:theme])
|
||||
|
||||
@@ -21,7 +21,7 @@ module CyberarmEngine
|
||||
super
|
||||
|
||||
w = @text.textobject.text_width("▼")
|
||||
@text.textobject.draw_text("▼", @x + content_width - w, @y + @style.padding_top, @z, 1, 1, @text.color)
|
||||
@text.textobject.draw_text("▼", @x + content_width - w, @y + styled(:padding_top), @z, 1, 1, @text.color)
|
||||
end
|
||||
|
||||
def choose=(item)
|
||||
|
||||
@@ -11,7 +11,7 @@ module CyberarmEngine
|
||||
@marquee_offset = 0
|
||||
@marquee_animation_time = Gosu.milliseconds
|
||||
@type = options[:type] || :linear
|
||||
@fraction_background = Background.new(background: @style.fraction_background)
|
||||
@fraction_background = Background.new(background: styled(:fraction_background))
|
||||
self.value = options[:fraction] || 0.0
|
||||
end
|
||||
|
||||
@@ -31,13 +31,13 @@ module CyberarmEngine
|
||||
def update_background
|
||||
super
|
||||
|
||||
@fraction_background.x = (@style.border_thickness_left + @style.padding_left + @x) + @marquee_offset
|
||||
@fraction_background.y = @style.border_thickness_top + @style.padding_top + @y
|
||||
@fraction_background.x = (styled(:border_thickness_left) + styled(:padding_left) + @x) + @marquee_offset
|
||||
@fraction_background.y = styled(:border_thickness_top) + styled(:padding_top) + @y
|
||||
@fraction_background.z = @z
|
||||
@fraction_background.width = @width * (@type == :marquee ? @marquee_width : @fraction)
|
||||
@fraction_background.height = @height
|
||||
|
||||
@fraction_background.background = @style.fraction_background
|
||||
@fraction_background.background = styled(:fraction_background)
|
||||
end
|
||||
|
||||
def update
|
||||
|
||||
@@ -62,10 +62,10 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def position_handle
|
||||
@handle.x = @x + @handle.style.margin_left + @style.padding_left + @style.border_thickness_left +
|
||||
@handle.x = @x + @handle.styled(:margin_left) + styled(:padding_left) + styled(:border_thickness_left) +
|
||||
((content_width - @handle.outer_width) * (@value - @range.min) / (@range.max - @range.min).to_f)
|
||||
|
||||
@handle.y = @y + @handle.style.margin_top + @style.border_thickness_top + @style.padding_top
|
||||
@handle.y = @y + @handle.styled(:margin_top) + styled(:border_thickness_top) + styled(:padding_top)
|
||||
end
|
||||
|
||||
def draw
|
||||
|
||||
@@ -16,6 +16,8 @@ module CyberarmEngine
|
||||
)
|
||||
|
||||
@raw_text = text
|
||||
@text_width = @text.width
|
||||
@text_height = @text.height
|
||||
end
|
||||
|
||||
def update
|
||||
@@ -29,7 +31,7 @@ module CyberarmEngine
|
||||
|
||||
def render
|
||||
# Gosu.clip_to is too expensive to always use so check if we actually need it.
|
||||
if @text.width > width || @text.height > height
|
||||
if @text_width > width || @text_height > height
|
||||
Gosu.clip_to(@x, @y, width, height) do
|
||||
@text.draw
|
||||
end
|
||||
@@ -40,9 +42,9 @@ module CyberarmEngine
|
||||
|
||||
def layout
|
||||
unless @enabled
|
||||
@text.color = @style.disabled[:color]
|
||||
@text.color = @style.disabled.color
|
||||
else
|
||||
@text.color = @style.color
|
||||
@text.color = styled(:color)
|
||||
end
|
||||
|
||||
@width = 0
|
||||
@@ -53,37 +55,41 @@ module CyberarmEngine
|
||||
|
||||
handle_text_wrapping(_width)
|
||||
|
||||
@width = _width || @text.width.floor
|
||||
@height = _height || @text.height.floor
|
||||
# Update cached text width and height
|
||||
@text_width = @text.width
|
||||
@text_height = @text.height
|
||||
|
||||
@text.y = @style.border_thickness_top + @style.padding_top + @y
|
||||
@width = _width || @text_width.floor
|
||||
@height = _height || @text_height.floor
|
||||
|
||||
@text.y = styled(:border_thickness_top) + styled(:padding_top) + @y
|
||||
@text.z = @z + 3
|
||||
|
||||
if (text_alignment = @options[:text_align] || @options[:text_h_align])
|
||||
case text_alignment
|
||||
when :left
|
||||
@text.x = @style.border_thickness_left + @style.padding_left + @x
|
||||
@text.x = styled(:border_thickness_left) + styled(:padding_left) + @x
|
||||
when :center
|
||||
@text.x = if @text.width <= width
|
||||
@x + width / 2 - @text.width / 2
|
||||
@text.x = if @text_width <= width
|
||||
@x + width / 2 - @text_width / 2
|
||||
else # Act as left aligned
|
||||
@style.border_thickness_left + @style.padding_left + @x
|
||||
styled(:border_thickness_left) + styled(:padding_left) + @x
|
||||
end
|
||||
when :right
|
||||
@text.x = @x + outer_width - (@text.width + @style.border_thickness_right + @style.padding_right)
|
||||
@text.x = @x + outer_width - (@text_width + styled(:border_thickness_right) + styled(:padding_right))
|
||||
end
|
||||
end
|
||||
|
||||
if (vertical_alignment = @options[:text_v_align])
|
||||
case vertical_alignment
|
||||
when :center
|
||||
@text.y = if @text.height <= height
|
||||
@y + height / 2 - @text.height / 2
|
||||
@text.y = if @text_height <= height
|
||||
@y + height / 2 - @text_height / 2
|
||||
else
|
||||
@style.border_thickness_top + @style.padding_top + @y
|
||||
styled(:border_thickness_top) + styled(:padding_top) + @y
|
||||
end
|
||||
when :bottom
|
||||
@text.y = @y + outer_height - (@text.height + @style.border_thickness_bottom + @style.padding_bottom)
|
||||
@text.y = @y + outer_height - (@text_height + styled(:border_thickness_bottom) + styled(:padding_bottom))
|
||||
end
|
||||
end
|
||||
|
||||
@@ -93,7 +99,7 @@ module CyberarmEngine
|
||||
def handle_text_wrapping(max_width)
|
||||
max_width ||= @parent&.content_width
|
||||
max_width ||= @x - (window.width + noncontent_width)
|
||||
wrap_behavior = style.text_wrap
|
||||
wrap_behavior = styled(:text_wrap)
|
||||
copy = @raw_text.to_s.dup
|
||||
|
||||
# Only perform text wrapping: if it is enabled, is possible to wrap, and text is too long to fit on one line
|
||||
|
||||
@@ -6,6 +6,7 @@ module CyberarmEngine
|
||||
def initialize(options = {})
|
||||
@options = options
|
||||
@game_objects = []
|
||||
@timers = []
|
||||
@global_pause = false
|
||||
|
||||
@down_keys = {}
|
||||
@@ -54,24 +55,29 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def draw
|
||||
# t = Gosu.milliseconds
|
||||
# report_recalculate_time = @pending_recalculate_request || @pending_element_recalculate_requests.size.positive?
|
||||
|
||||
StackProf.start(mode: :wall) if RUBY_ENGINE != "mruby" && defined?(StackProf)
|
||||
Stats.frame.start_timing(:gui_element_recalculate_requests)
|
||||
|
||||
# puts "PENDING REQUESTS: #{@pending_element_recalculate_requests.size}" if @pending_element_recalculate_requests.size.positive?
|
||||
@pending_element_recalculate_requests.each(&:recalculate)
|
||||
@pending_element_recalculate_requests.clear
|
||||
@pending_element_recalculate_requests.shift(&:recalculate)
|
||||
|
||||
Stats.frame.end_timing(:gui_element_recalculate_requests)
|
||||
|
||||
if @pending_recalculate_request
|
||||
Stats.frame.start_timing(:gui_recalculate)
|
||||
|
||||
@root_container.recalculate
|
||||
Stats.frame.start_timing(:gui_recalculate)
|
||||
|
||||
while(@pending_recalculate_request)
|
||||
@pending_recalculate_request = false
|
||||
|
||||
Stats.frame.end_timing(:gui_recalculate)
|
||||
@root_container.recalculate
|
||||
end
|
||||
|
||||
StackProf.stop if RUBY_ENGINE != "mruby" && defined?(StackProf)
|
||||
Stats.frame.end_timing(:gui_recalculate)
|
||||
# puts "TOOK: #{Gosu.milliseconds - t}ms to recalculate #{self.class}:0x#{object_id.to_s(16)}" if report_recalculate_time && Gosu.milliseconds - t > 0
|
||||
|
||||
super
|
||||
|
||||
if @menu
|
||||
@@ -266,10 +272,14 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def redirect_scroll_jump_to(edge)
|
||||
return if window.text_input
|
||||
|
||||
@mouse_over.publish(:"scroll_jump_to_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu)
|
||||
end
|
||||
|
||||
def redirect_scroll_page(edge)
|
||||
return if window.text_input
|
||||
|
||||
@mouse_over.publish(:"scroll_page_#{edge}", window.mouse_x, window.mouse_y) if (@mouse_over && !@menu) || (@mouse_over && @mouse_over == @menu)
|
||||
end
|
||||
|
||||
|
||||
@@ -16,35 +16,71 @@ module Gosu
|
||||
end
|
||||
|
||||
module CyberarmEngine
|
||||
class Style
|
||||
attr_reader :hash
|
||||
|
||||
class StyleData
|
||||
def initialize(hash = {})
|
||||
h = hash
|
||||
# h = Marshal.load(Marshal.dump(hash))
|
||||
|
||||
h[:default] = {}
|
||||
|
||||
h.each do |key, value|
|
||||
next if value.is_a?(Hash)
|
||||
|
||||
h[:default][key] = value
|
||||
end
|
||||
|
||||
@hash = h
|
||||
@hash = hash
|
||||
@dirty = false
|
||||
end
|
||||
|
||||
def method_missing(method, *args)
|
||||
if method.to_s.end_with?("=")
|
||||
raise "Did not expect more than 1 argument" if args.size > 1
|
||||
%i[
|
||||
x y z width height min_width min_height max_width max_height color background
|
||||
background_image background_image_mode background_image_color
|
||||
background_nine_slice background_nine_slice_mode background_nine_slice_color background_nine_slice_from_edge
|
||||
background_nine_slice_left background_nine_slice_top background_nine_slice_right background_nine_slice_bottom
|
||||
border_color border_color_left border_color_right border_color_top border_color_bottom
|
||||
border_thickness border_thickness_left border_thickness_right border_thickness_top border_thickness_bottom
|
||||
padding padding_left padding_right padding_top padding_bottom
|
||||
margin margin_left margin_right margin_top margin_bottom
|
||||
|
||||
@hash[method.to_s.sub("=", "").to_sym] = args.first
|
||||
|
||||
elsif args.empty?
|
||||
@hash[method]
|
||||
else
|
||||
raise ArgumentError, "Did not expect arguments"
|
||||
fraction_background scroll fill text_wrap v_align h_align delay tag font text_size
|
||||
image_width image_height
|
||||
].each do |item|
|
||||
define_method(item) do
|
||||
@hash[item]
|
||||
end
|
||||
define_method(:"#{item}=") do |value|
|
||||
@dirty = true if @hash[item] != value
|
||||
|
||||
@hash[item] = value
|
||||
end
|
||||
end
|
||||
|
||||
# NOTE: do not change return value
|
||||
def default
|
||||
nil
|
||||
end
|
||||
|
||||
def dirty?
|
||||
@dirty
|
||||
end
|
||||
|
||||
def mark_clean!
|
||||
@dirty = false
|
||||
end
|
||||
end
|
||||
|
||||
class Style < StyleData
|
||||
attr_reader :hash, :hover, :active, :disabled
|
||||
|
||||
def initialize(hash = {})
|
||||
@hash = hash
|
||||
|
||||
@hover = StyleData.new(hash[:hover] || {})
|
||||
@active = StyleData.new(hash[:active] || {})
|
||||
@disabled = StyleData.new(hash[:disabled] || {})
|
||||
|
||||
@substyles = [@hover, @active, @disabled]
|
||||
|
||||
super
|
||||
end
|
||||
|
||||
def dirty?
|
||||
@dirty || @substyles.any?(&:dirty?)
|
||||
end
|
||||
|
||||
def mark_clean!
|
||||
@substyles.each(&:mark_clean!)
|
||||
@dirty = false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
module CyberarmEngine
|
||||
NAME = "InDev".freeze
|
||||
VERSION = "0.24.4".freeze
|
||||
VERSION = "0.25.1".freeze
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user