6 Commits

11 changed files with 115 additions and 17 deletions

View File

@@ -5,7 +5,6 @@ rescue LoadError => e
require "gosu"
end
require_relative "cyberarm_engine/version"
require_relative "cyberarm_engine/common"
@@ -13,14 +12,15 @@ require_relative "cyberarm_engine/common"
require_relative "cyberarm_engine/game_object"
require_relative "cyberarm_engine/engine"
require_relative "cyberarm_engine/lib/bounding_box"
require_relative "cyberarm_engine/lib/vector"
require_relative "cyberarm_engine/lib/ray"
require_relative "cyberarm_engine/lib/shader" if defined?(OpenGL)
require_relative "cyberarm_engine/bounding_box"
require_relative "cyberarm_engine/vector"
require_relative "cyberarm_engine/transform"
require_relative "cyberarm_engine/ray"
require_relative "cyberarm_engine/shader" if defined?(OpenGL)
require_relative "cyberarm_engine/background"
require_relative "cyberarm_engine/objects/text"
require_relative "cyberarm_engine/objects/timer"
require_relative "cyberarm_engine/text"
require_relative "cyberarm_engine/timer"
require_relative "cyberarm_engine/ui/theme"
require_relative "cyberarm_engine/ui/event"

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@@ -68,11 +68,17 @@ module CyberarmEngine
other.max.x <= max.x && other.max.y <= max.y && other.max.z <= max.z
end
# returns whether the vector is inside of the bounding box
# returns whether the 3D vector is inside of the bounding box
def inside?(vector)
(vector.x.between?(@min.x, @max.x) || vector.x.between?(@max.x, @min.x)) &&
(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y)) &&
(vector.z.between?(@min.z, @max.z) || vector.z.between?(@max.z, @min.z))
end
# returns whether the 2D vector is inside of the bounding box
def point?(vector)
vector.x.between?(@min.x, @max.x) &&
vector.y.between?(@min.y, @max.y) &&
vector.z.between?(@min.z, @max.z)
(vector.x.between?(@min.x, @max.x) || vector.x.between?(@max.x, @min.x)) &&
(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y))
end
def volume

View File

@@ -54,7 +54,7 @@ module CyberarmEngine
return Gosu::Color.rgba(color.red, color.green, color.blue, alpha)
end
def get_asset(path, hash, klass)
def get_asset(path, hash, klass, retro = false, tileable = false)
asset = nil
hash.detect do |_asset, instance|
if _asset == path
@@ -64,7 +64,12 @@ module CyberarmEngine
end
unless asset
instance = klass.new(path)
instance = nil
if klass == Gosu::Image
instance = klass.new(path, retro: retro, tileable: tileable)
else
instance = klass.new(path)
end
hash[path] = instance
asset = instance
end
@@ -72,8 +77,8 @@ module CyberarmEngine
return asset
end
def get_image(path)
get_asset(path, Engine::IMAGES, Gosu::Image)
def get_image(path, retro: false, tileable: false)
get_asset(path, Engine::IMAGES, Gosu::Image, retro, tileable)
end
def get_sample(path)

View File

@@ -0,0 +1,84 @@
module CyberarmEngine
class Transform
attr_reader :elements
def initialize(matrix)
@elements = matrix
raise "Transform is wrong size! Got #{@elements.size}, expected 16" if 16 != @elements.size
end
def self.rotate(angle, rotate_around = nil)
double c = Math.cos(angle).degrees_to_radians
double s = Math.sin(angle).degrees_to_radians
matrix = [
+c, +s, 0, 0,
-s, +c, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1,
]
rotate_matrix = Transform.new(matrix, rows: 4, columns: 4)
if rotate_around && (rotate_around.x != 0.0 || rotate_around.y != 0.0)
negative_rotate_around = Vector.new(-rotate_around.x, -rotate_around.y, -rotate_around.z)
rotate_matrix = concat(
concat(translate(negative_rotate_around), rotate_matrix),
translate(rotate_around)
)
end
return rotate_matrix
end
def self.translate(vector)
x, y, z = vector.to_a[0..2]
matrix = [
1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
x, y, z, 1,
]
Transform.new(matrix)
end
def self.scale(vector, center_around = nil)
scale_x, scale_y, scale_z = vector.to_a[0..2]
matrix = [
scale_x, 0, 0, 0,
0, scale_y, 0, 0,
0, 0, scale_z, 0,
0, 0, 0, 1,
]
scale_matrix = Transform.new(matrix)
if center_around && (center_around.x != 0.0 || center_around.y != 0.0)
negative_center_around = Vector.new(-center_around.x, -center_around.y, -center_around.z)
scale_matrix = concat(
concat(translate(negative_center_around), scale_matrix),
translate(center_around)
)
end
return scale_matrix
end
def self.concat(left, right)
matrix = Array.new(left.elements.size)
rows = 4
matrix.size.times do |i|
matrix[i] = 0
rows.times do |j|
matrix[i] += left.elements[i / rows * rows + j] * right.elements[i % rows + j * rows]
end
end
Transform.new(matrix)
end
end
end

View File

@@ -65,7 +65,7 @@ module CyberarmEngine
Button: { # < Label
margin: 1,
padding: 4,
border_thickness: 4,
border_thickness: 1,
border_color: ["ffd59674".hex, "ffff8746".hex],
border_radius: 0,
background: ["ffc75e61".to_i(16), "ffe26623".to_i(16)],

View File

@@ -40,6 +40,9 @@ module CyberarmEngine
def weight; @weight; end
def weight=(n); @weight = n; end
alias w weight
alias w= weight=
def ==(other)
if other.is_a?(Numeric)
@x == other &&

View File

@@ -1,4 +1,4 @@
module CyberarmEngine
NAME = "InDev"
VERSION = "0.11.0"
VERSION = "0.12.0"
end