1 Commits

Author SHA1 Message Date
9068a418c0 Bumpe version 2021-04-19 19:26:08 +00:00
35 changed files with 335 additions and 1720 deletions

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@@ -27,7 +27,8 @@ Gem::Specification.new do |spec|
spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
spec.require_paths = %w[lib assets]
spec.add_dependency "excon", "~> 0.88"
spec.add_dependency "clipboard", "~> 1.3.5"
spec.add_dependency "excon", "~> 0.78.0"
spec.add_dependency "gosu", "~> 1.1"
spec.add_dependency "gosu_more_drawables", "~> 0.3"
# spec.add_dependency "ffi", :platforms => [:mswin, :mingw] # Required by Clipboard on Windows

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@@ -8,6 +8,7 @@ end
require "json"
require "excon"
require "gosu_more_drawables"
require "clipboard"
require_relative "cyberarm_engine/version"
require_relative "cyberarm_engine/stats"
@@ -22,19 +23,12 @@ require_relative "cyberarm_engine/vector"
require_relative "cyberarm_engine/transform"
require_relative "cyberarm_engine/ray"
require_relative "cyberarm_engine/background"
require_relative "cyberarm_engine/background_nine_slice"
require_relative "cyberarm_engine/background_image"
require_relative "cyberarm_engine/animator"
require_relative "cyberarm_engine/text"
require_relative "cyberarm_engine/timer"
require_relative "cyberarm_engine/config_file"
require_relative "cyberarm_engine/console"
require_relative "cyberarm_engine/console/command"
require_relative "cyberarm_engine/console/subcommand"
require_relative "cyberarm_engine/console/commands/help_command"
require_relative "cyberarm_engine/ui/dsl"
require_relative "cyberarm_engine/ui/theme"

View File

@@ -43,177 +43,14 @@ module CyberarmEngine
Gosu::Color.from_ahsv(alpha, hue, saturation, value)
end
# Tween functions based on those provided here: https://github.com/danro/easing-js/blob/master/easing.js
# Under MIT / BSD
# NOTE: Use this for future reference? https://github.com/danro/easing-js/blob/master/easing.js
def tween_linear(t)
t
end
def tween_ease_in_quad(t)
t ** 2
end
def tween_ease_out_quad(t)
-((t - 1) ** 2) -1
end
def tween_ease_in_out_quad(t)
return 0.5 * (t ** 2) if (t /= 0.5) < 1
return -0.5 * ((t -= 2) * t - 2)
end
def tween_ease_in_cubic(t)
t ** 3
end
def tween_ease_out_cubic(t)
((t - 1) ** 3) + 1
end
def tween_ease_in_out_cubic(t)
return 0.5 * (t ** 3) if ((t /= 0.5) < 1)
return 0.5 * ((t - 2) ** 3) + 2
end
def tween_ease_in_quart(t)
t ** 4
end
def tween_ease_out_quart(t)
-((t - 1) ** 4) - 1
end
def tween_ease_in_out_quart(t)
return 0.5 * (t ** 4) if ((t /= 0.5) < 1)
return -0.5 * ((t -= 2) * (t ** 3) - 2)
end
def tween_ease_in_quint(t)
t ** 5
end
def tween_ease_out_quint(t)
((t - 1) ** 5) + 1
end
def tween_ease_in_out_quint(t)
return 0.5 * (t ** 5) if ((t /= 0.5) < 1)
return 0.5 * ((t - 2) ** 5) + 2
end
def tween_ease_in(t) # sine
-Math.cos(t * (Math::PI / 2)) + 1
end
def tween_ease_out(t) # sine
Math.sin(t * (Math::PI / 2))
end
def tween_ease_in_out(t) # sine
def tween_ease_in_out(t)
(-0.5 * (Math.cos(Math::PI * t) - 1))
end
def tween_ease_in_expo(t)
(t == 0) ? 0 : 2 ** 10 * (t - 1)
end
def tween_ease_out_expo(t)
(t == 1) ? 1 : -(2 ** -10 * t) + 1
end
def tween_ease_in_out_expo(t)
return 0 if (t == 0)
return 1 if (t == 1)
return 0.5 * (2 ** 10 * (t - 1)) if ((t /= 0.5) < 1)
return 0.5 * (-(2 ** -10 * (t -= 1)) + 2)
end
def tween_ease_in_circ(t)
-(Math.sqrt(1 - (t * t)) - 1)
end
def tween_ease_out_circ(t)
Math.sqrt(1 - ((t - 1) ** 2))
end
def tween_ease_in_out_circ(t)
return -0.5 * (Math.sqrt(1 - t * t) - 1) if ((t /= 0.5) < 1)
return 0.5 * (Math.sqrt(1 - (t -= 2) * t) + 1)
end
def tween_ease_in_back(t)
s = 1.70158
t * t * ((s + 1) * t - s)
end
def tween_ease_out_back(t)
s = 1.70158
(t = t - 1) * t * ((s + 1) * t + s) + 1
end
def tween_ease_in_out_back(t)
s = 1.70158
return 0.5 * (t * t * (((s *= (1.525)) + 1) * t - s)) if ((t /= 0.5) < 1)
return 0.5 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2)
end
def tween_elastic(t)
-1 * (4 ** (-8 * t)) * Math.sin((t * 6 - 1) * (2 * Math::PI) / 2) + 1
end
def tween_swing_from_to(t)
s = 1.70158
return 0.5 * (t * t * (((s *= (1.525)) + 1) * t - s)) if (t /= 0.5) < 1
return 0.5 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2)
end
def tween_swing_from(t)
s = 1.70158;
t * t * ((s + 1) * t - s)
end
def tween_swing_to(t)
s = 1.70158
(t -= 1) * t * ((s + 1) * t + s) + 1
end
def tween_bounce(t)
if (t < (1 / 2.75))
(7.5625 * t * t)
elsif (t < (2 / 2.75))
(7.5625 * (t -= (1.5 / 2.75)) * t + 0.75)
elsif (t < (2.5 / 2.75))
(7.5625 * (t -= (2.25 / 2.75)) * t + 0.9375)
else
(7.5625 * (t -= (2.625 / 2.75)) * t + 0.984375)
end
end
def tween_bounce_past(t)
if (t < (1 / 2.75))
# missing "2 -"?
(7.5625 * t * t)
elsif (t < (2 / 2.75))
2 - (7.5625 * (t -= (1.5 / 2.75)) * t + 0.75)
elsif (t < (2.5 / 2.75))
2 - (7.5625 * (t -= (2.25 / 2.75)) * t + 0.9375)
else
2 - (7.5625 * (t -= (2.625 / 2.75)) * t + 0.984375)
end
end
def tween_ease_from_to(t)
return 0.5 * (t ** 4) if ((t /= 0.5) < 1)
return -0.5 * ((t -= 2) * (t ** 3) - 2)
end
def tween_ease_from(t)
t ** 4
end
def tween_ease_to(t)
t ** 0.25
end
end
end

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@@ -1,93 +0,0 @@
module CyberarmEngine
class BackgroundImage
include CyberarmEngine::Common
attr_accessor :x, :y, :z, :mode
attr_reader :image, :width, :height, :color
def initialize(image_path: nil, x: 0, y: 0, z: 0, width: 0, height: 0, mode: :fill, color: Gosu::Color::WHITE)
@image_path = image_path
@image = get_image(image_path) if image_path
@x = x
@y = y
@z = z
@width = width
@height = height
@mode = mode
@color = color
@cached_tiling = nil
end
def image=(image_path)
@cached_tiling = nil if image_path != @image_path
@image_path = image_path
@image = image_path ? get_image(image_path) : image_path
end
def width=(n)
@cached_tiling = nil if @width != n
@width = n
end
def height=(n)
@cached_tiling = nil if @height != n
@height = n
end
def color=(c)
@cached_tiling = nil if @color != c
@color = c
end
def width_scale
(@width.to_f / @image.width).abs
end
def height_scale
(@height.to_f / @image.height).abs
end
def draw
return unless @image
Gosu.clip_to(@x, @y, @width, @height) do
send(:"draw_#{mode}")
end
end
def draw_stretch
@image.draw(@x, @y, @z, width_scale, height_scale, @color)
end
def draw_tiled
@cached_tiling ||= Gosu.record(@width, @height) do
height_scale.ceil.times do |y|
width_scale.ceil.times do |x|
@image.draw(x * @image.width, y * @image.height, @z, 1, 1, @color)
end
end
end
@cached_tiling.draw(@x, @y, @z)
end
def draw_fill
if @width * width_scale > height * height_scale
draw_fill_width
else
draw_fill_height
end
end
def draw_fill_width
@image.draw(@x, @y, @z, width_scale, width_scale, @color)
end
def draw_fill_height
@image.draw(@x, @y, @z, height_scale, height_scale, @color)
end
end
end

View File

@@ -1,11 +1,10 @@
module CyberarmEngine
class BackgroundNineSlice
include CyberarmEngine::Common
attr_accessor :x, :y, :z, :width, :height, :left, :top, :right, :bottom, :mode, :color
attr_reader :image
attr_accessor :x, :y, :z, :width, :height
def initialize(image_path: nil, x: 0, y: 0, z: 0, width: 0, height: 0, mode: :tiled, left: 1, top: 1, right: 1, bottom: 1, color: Gosu::Color::WHITE)
@image = get_image(image_path) if image_path
def initialize(image_path:, x: 0, y: 0, z: 0, width: 64, height: 64, mode: :tiled, left: 4, top: 4, right: 56, bottom: 56)
@image = get_image(image_path)
@x = x
@y = y
@@ -21,33 +20,23 @@ module CyberarmEngine
@right = right
@bottom = bottom
@color = color
nine_slice if @image
end
def image=(image_path)
old_image = @image
@image = image_path ? get_image(image_path) : image_path
nine_slice if @image && old_image != @image
nine_slice
end
def nine_slice
# pp [@left, @top, @right, @bottom, @image.width]
@segment_top_left = Gosu.render(@left, @top) { @image.draw(0, 0, 0) }
@segment_top_right = Gosu.render(@image.width - @right, @top) { @image.draw(-@right, 0, 0) }
@segment_top_left = @image.subimage(0, 0, @left, @top)
@segment_top_right = @image.subimage(@image.width - @right, 0, @right, @top)
@segment_left = Gosu.render(@left, @bottom - @top) { @image.draw(0, -@top, 0) }
@segment_right = Gosu.render(@image.width - @right, @bottom - @top) { @image.draw(-@right, -@top, 0) }
@segment_left = @image.subimage(0, @top, @left, @image.height - (@top + @bottom))
@segment_right = @image.subimage(@image.width - @right, @top, @left, @image.height - (@top + @bottom))
@segment_bottom_left = Gosu.render(@left, @image.height - @bottom) { @image.draw(0, -@bottom, 0) }
@segment_bottom_right = Gosu.render(@image.width - @right, @image.height - @bottom) { @image.draw(-@right, -@bottom, 0) }
@segment_bottom_left = @image.subimage(0, @image.height - @bottom, @left, @bottom)
@segment_bottom_right = @image.subimage(@image.width - @right, @image.height - @bottom, @right, @bottom)
@segment_top = Gosu.render(@right - @left, @top) { @image.draw(-@left, 0, 0) }
@segment_bottom = Gosu.render(@right - @left, @image.height - @bottom) { @image.draw(-@left, -@bottom, 0) }
@segment_top = @image.subimage(@left, 0, @image.width - (@left + @right), @top)
@segment_bottom = @image.subimage(@left, @image.height - @bottom, @image.width - (@left + @right), @bottom)
@segment_middle = @image.subimage(@left, @top, @image.width - (@left + @right), @image.height - (@top + @bottom))
@segment_middle = Gosu.render(@right - @left, @bottom - @top) { @image.draw(-@left, -@top, 0) }
end
def cx
@@ -67,73 +56,67 @@ module CyberarmEngine
end
def width_scale
scale = (@width.to_f - (@left + @right)) / (@image.width - (@left + @right))
scale.abs
width_scale = (@width - (@left + (@image.width - @right))).to_f / (@right - @left)
end
def height_scale
scale = (@height - (@top + @bottom)).to_f / (@image.height - (@top + @bottom))
scale.abs
height_scale = (@height - (@top + (@image.height - @bottom))).to_f / (@bottom - @top)
end
def draw
return unless @image && @segment_top_left
@mode == :tiled ? draw_tiled : draw_stretched
end
def draw_stretched
@segment_top_left.draw(@x, @y, @z, 1, 1, @color)
@segment_top.draw(@x + @segment_top_left.width, @y, @z, width_scale, 1, @color) # SCALE X
@segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color)
@segment_top_left.draw(@x, @y, @z)
@segment_top.draw(@x + @segment_top_left.width, @y, @z, width_scale) # SCALE X
@segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z)
@segment_right.draw((@x + @width) - @segment_right.width, @y + @top, @z, 1, height_scale, @color) # SCALE Y
@segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color)
@segment_bottom.draw(@x + @segment_bottom_left.width, (@y + @height) - @segment_bottom.height, @z, width_scale, 1, @color) # SCALE X
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color)
@segment_left.draw(@x, @y + @top, @z, 1, height_scale, @color) # SCALE Y
@segment_middle.draw(@x + @segment_top_left.width, @y + @segment_top.height, @z, width_scale, height_scale, @color) # SCALE X and SCALE Y
@segment_right.draw((@x + @width) - @segment_right.width, @y + @top, @z, 1, height_scale) # SCALE Y
@segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z)
@segment_bottom.draw(@x + @segment_bottom_left.width, (@y + @height) - @segment_bottom.height, @z, width_scale) # SCALE X
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z)
@segment_left.draw(@x, @y + @top, @z, 1, height_scale) # SCALE Y
@segment_middle.draw(@x + @segment_top_left.width, @y + @segment_top.height, @z, width_scale, height_scale) # SCALE X and SCALE Y
end
def draw_tiled
@segment_top_left.draw(@x, @y, @z, 1, 1, @color)
# p [width_scale, height_scale]
@segment_top_left.draw(@x, @y, @z)
Gosu.clip_to(@x + @segment_top_left.width, @y, @segment_top.width * width_scale, @segment_top.height) do
width_scale.ceil.times do |i|
@segment_top.draw(@x + @segment_top_left.width + (@segment_top.width * i), @y, @z, 1, 1, @color) # SCALE X
@segment_top.draw(@x + @segment_top_left.width + (@segment_top.width * i), @y, @z) # SCALE X
end
end
@segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z, 1, 1, @color)
@segment_top_right.draw((@x + @width) - @segment_top_right.width, @y, @z)
Gosu.clip_to(@x + @width - @segment_top_right.width, @y + @top, @segment_right.width, @segment_right.height * height_scale) do
height_scale.ceil.times do |i|
@segment_right.draw((@x + @width) - @segment_right.width, @y + @top + (@segment_right.height * i), @z, 1, 1, @color) # SCALE Y
@segment_right.draw((@x + @width) - @segment_right.width, @y + @top + (@segment_right.height * i), @z) # SCALE Y
end
end
@segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z, 1, 1, @color)
@segment_bottom_right.draw((@x + @width) - @segment_bottom_right.width, @y + @height - @segment_bottom_right.height, @z)
Gosu.clip_to(@x + @segment_top_left.width, @y + @height - @segment_bottom.height, @segment_top.width * width_scale, @segment_bottom.height) do
width_scale.ceil.times do |i|
@segment_bottom.draw(@x + @segment_bottom_left.width + (@segment_bottom.width * i), (@y + @height) - @segment_bottom.height, @z, 1, 1, @color) # SCALE X
@segment_bottom.draw(@x + @segment_bottom_left.width + (@segment_bottom.width * i), (@y + @height) - @segment_bottom.height, @z) # SCALE X
end
end
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z, 1, 1, @color)
@segment_bottom_left.draw(@x, (@y + @height) - @segment_bottom_left.height, @z)
Gosu.clip_to(@x, @y + @top, @segment_left.width, @segment_left.height * height_scale) do
height_scale.ceil.times do |i|
@segment_left.draw(@x, @y + @top + (@segment_left.height * i), @z, 1, 1, @color) # SCALE Y
@segment_left.draw(@x, @y + @top + (@segment_left.height * i), @z) # SCALE Y
end
end
Gosu.clip_to(@x + @segment_top_left.width, @y + @segment_top.height, @width - (@segment_left.width + @segment_right.width), @height - (@segment_top.height + @segment_bottom.height)) do
height_scale.ceil.times do |y|
width_scale.ceil.times do |x|
@segment_middle.draw(@x + @segment_top_left.width + (@segment_middle.width * x), @y + @segment_top.height + (@segment_middle.height * y), @z, 1, 1, @color) # SCALE X and SCALE Y
@segment_middle.draw(@x + @segment_top_left.width + (@segment_middle.width * x), @y + @segment_top.height + (@segment_middle.height * y), @z) # SCALE X and SCALE Y
end
end
end

View File

@@ -22,19 +22,18 @@ module CyberarmEngine
base_time = Gosu.milliseconds
@born_time = Gosu.milliseconds
@continue_after = 5_000
@animators = [
Animator.new(start_time: base_time += 1000, duration: 100, from: 0.0, to: 1.0, tween: :ease_in_out),
Animator.new(start_time: base_time += -500, duration: 1_000, from: 0.0, to: 1.0, tween: :ease_in_out),
Animator.new(start_time: base_time += 500, duration: 1_000, from: 0.0, to: 1.0, tween: :ease_in_out),
Animator.new(start_time: base_time += 500, duration: 1_000, from: 0.0, to: 1.0, tween: :ease_in_out),
Animator.new(start_time: base_time + 500, duration: 1_000, from: 0.0, to: 1.0, tween: :ease_in_out),
Animator.new(start_time: Gosu.milliseconds + @continue_after - 1_000, duration: 1_000, from: 0.0, to: 1.0, tween: :ease_in_out),
Animator.new(start_time: Gosu.milliseconds + 250, duration: 500, from: 0.0, to: 1.0, tween: :swing_to) # CyberarmEngine LOGO
Animator.new(start_time: Gosu.milliseconds + 250, duration: 500, from: 0.0, to: 1.0, tween: :ease_in_out) # CyberarmEngine LOGO
]
@born_time = Gosu.milliseconds
@continue_after = 5_000
end
def draw
@@ -61,7 +60,7 @@ module CyberarmEngine
Gosu::Color::WHITE
)
@title.x = window.width / 2 - @title.text_width / 2
@title.x = window.width / 2 - @title.width / 2
@title.y = (window.height / 2 + (@spacer_height / 2) + @padding) * @animators[1].transition
@title.text = "Powered By"
@@ -90,8 +89,6 @@ module CyberarmEngine
)
end
end
Gosu.draw_rect(0, 0, window.width, window.height, Gosu::Color.rgba(0, 0, 0, 255 * @animators[5].transition), 10_000)
end
def update
@@ -115,14 +112,14 @@ module CyberarmEngine
height = @title_size + @caption_size + @spacer_height + 2 * @padding + @spacer_height
Gosu.record(width.ceil, height.ceil) do
@title.x = (width - @padding * 2) / 2 - @title.text_width / 2
@title.x = (width - @padding * 2) / 2 - @title.width / 2
@title.y = @padding
@title.draw
Gosu.draw_rect(0, @padding + @title_size + @padding, @spacer_width, @spacer_height, Gosu::Color::WHITE)
Gosu.draw_rect(1, @padding + @title_size + @padding + 1, @spacer_width - 2, @spacer_height - 2, color_hint)
@caption.x = (width - @padding * 2) / 2 - @caption.text_width / 2
@caption.x = (width - @padding * 2) / 2 - @caption.width / 2
@caption.y = @padding + @title_size + @padding + @spacer_height + @padding
@caption.draw
end

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@@ -8,11 +8,8 @@ module CyberarmEngine
window.current_state
end
def previous_state(state = nil)
raise "Only available for CyberarmEngine::GameState and subclasses" unless is_a?(CyberarmEngine::GameState) || state.is_a?(CyberarmEngine::GameState)
i = window.states.index(state || self)
window.states[i - 1] unless (i - 1).negative?
def previous_state
window.previous_state
end
def pop_state
@@ -31,8 +28,8 @@ module CyberarmEngine
window.show_cursor = boolean
end
def draw_rect(x, y, width, height, color, z = 0, mode = :default)
Gosu.draw_rect(x, y, width, height, color, z, mode)
def draw_rect(x, y, width, height, color, z = 0)
Gosu.draw_rect(x, y, width, height, color, z)
end
def fill(color, z = 0)
@@ -98,19 +95,7 @@ module CyberarmEngine
end
def window
CyberarmEngine::Window.instance
end
def control_down?
Gosu.button_down?(Gosu::KB_LEFT_CONTROL) || Gosu.button_down?(Gosu::KB_RIGHT_CONTROL)
end
def shift_down?
Gosu.button_down?(Gosu::KB_LEFT_SHIFT) || Gosu.button_down?(Gosu::KB_RIGHT_SHIFT)
end
def alt_down?
Gosu.button_down?(Gosu::KB_LEFT_ALT) || Gosu.button_down?(Gosu::KB_RIGHT_ALT)
$window
end
end
end

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@@ -1,248 +0,0 @@
# frozen_string_literal: true
module CyberarmEngine
class Console
Z = 100_000
PADDING = 2
include Common
attr_reader :text_input
def initialize(font: Gosu.default_font_name)
@text_input = Gosu::TextInput.new
@width = window.width / 4 * 3
@height = window.height / 4 * 3
@input = Text.new("", x: 4, y: @height - (PADDING * 2), z: Console::Z + 1, font: font)
@input.y -= @input.height
@history = Text.new("", x: 4, z: Console::Z + 1, font: font, border: true, border_color: Gosu::Color::BLACK)
update_history_y
@command_history = []
@command_history_index = 0
@memory = ""
@background_color = Gosu::Color.rgba(0, 0, 0, 200)
@foreground_color = Gosu::Color.rgba(100, 100, 100, 100)
@input_color = Gosu::Color.rgba(100, 100, 100, 200)
@showing_cursor = false
@active_text_input = nil
@show_caret = true
@caret_last_change = Gosu.milliseconds
@caret_interval = 250
@caret_color = Gosu::Color::WHITE
@selection_color = Gosu::Color.new(0x5522ff22)
end
def draw
# Background/Border
draw_rect(0, 0, @width, @height, @background_color, Console::Z)
# Foregound/History
draw_rect(PADDING, PADDING, @width - (PADDING * 2), @height - (PADDING * 2), @foreground_color, Console::Z)
# Text bar
draw_rect(2, @input.y, @width - (PADDING * 2), @input.height, @input_color, Console::Z)
@history.draw
@input.draw
# Caret
if @show_caret
draw_rect(@input.x + caret_from_left, @input.y, Console::PADDING, @input.height, @caret_color, Console::Z + 2)
end
# Caret selection
if caret_start != caret_end
if caret_start < @text_input.selection_start
draw_rect(@input.x + caret_from_left, @input.y, caret_selection_width, @input.height, @selection_color, Console::Z)
else
draw_rect((@input.x + caret_from_left) - caret_selection_width, @input.y, caret_selection_width, @input.height, @selection_color, Console::Z)
end
end
end
def caret_from_left
return 0 if @text_input.caret_pos.zero?
@input.textobject.text_width(@text_input.text[0..@text_input.caret_pos - 1])
end
def caret_selection_width
@input.textobject.text_width(@text_input.text[caret_start..(caret_end - 1)])
end
def caret_pos
@text_input.caret_pos
end
def caret_start
@text_input.selection_start < @text_input.caret_pos ? @text_input.selection_start : @text_input.caret_pos
end
def caret_end
@text_input.selection_start > @text_input.caret_pos ? @text_input.selection_start : @text_input.caret_pos
end
def update
if Gosu.milliseconds - @caret_last_change >= @caret_interval
@caret_last_change = Gosu.milliseconds
@show_caret = !@show_caret
end
if @width != window.width || @height != @height
@width = window.width / 4 * 3
@height = window.height / 4 * 3
@input.y = @height - (PADDING * 2 + @input.height)
update_history_y
end
@input.text = @text_input.text
end
def button_down(id)
case id
when Gosu::KbEnter, Gosu::KbReturn
return unless @text_input.text.length.positive?
@history.text += "\n<c=999999>> #{@text_input.text}</c>"
@command_history << @text_input.text
@command_history_index = @command_history.size
update_history_y
handle_command
@text_input.text = ""
when Gosu::KbUp
@command_history_index -= 1
@command_history_index = 0 if @command_history_index.negative?
@text_input.text = @command_history[@command_history_index]
when Gosu::KbDown
@command_history_index += 1
if @command_history_index > @command_history.size - 1
@text_input.text = "" unless @command_history_index > @command_history.size
@command_history_index = @command_history.size
else
@text_input.text = @command_history[@command_history_index]
end
when Gosu::KbTab
split = @text_input.text.split(" ")
if !@text_input.text.end_with?(" ") && split.size == 1
list = abbrev_search(Console::Command.list_commands.map { |cmd| cmd.command.to_s }, @text_input.text)
if list.size == 1
@text_input.text = "#{list.first} "
elsif list.size.positive?
stdin("\n#{list.map { |cmd| Console::Style.highlight(cmd) }.join(', ')}")
end
elsif split.size.positive? && cmd = Console::Command.find(split.first)
cmd.autocomplete(self)
end
when Gosu::KbBacktick
# Remove backtick character from input
@text_input.text = if @text_input.text.size > 1
@text_input.text[0..@text_input.text.size - 2]
else
""
end
# Copy
when Gosu::KbC
if control_down? && shift_down?
@memory = @text_input.text[caret_start..caret_end - 1] if caret_start != caret_end
p @memory
elsif control_down?
@text_input.text = ""
end
# Paste
when Gosu::KbV
if control_down? && shift_down?
string = @text_input.text.chars.insert(caret_pos, @memory).join
_caret_pos = caret_pos
@text_input.text = string
@text_input.caret_pos = _caret_pos + @memory.length
@text_input.selection_start = _caret_pos + @memory.length
end
# Cut
when Gosu::KbX
if control_down? && shift_down?
@memory = @text_input.text[caret_start..caret_end - 1] if caret_start != caret_end
string = @text_input.text.chars
Array(caret_start..caret_end - 1).each_with_index do |i, j|
string.delete_at(i - j)
end
@text_input.text = string.join
end
# Delete word to left of caret
when Gosu::KbW
if control_down?
split = @text_input.text.split(" ")
split.delete(split.last)
@text_input.text = split.join(" ")
end
# Clear history
when Gosu::KbL
@history.text = "" if control_down?
end
end
def button_up(id)
end
def update_history_y
@history.y = @height - (PADDING * 2) - @input.height - (@history.text.lines.count * @history.textobject.height)
end
def handle_command
string = @text_input.text
split = string.split(" ")
command = split.first
arguments = split.length.positive? ? split[1..split.length - 1] : []
CyberarmEngine::Console::Command.use(command, arguments, self)
end
def abbrev_search(array, text)
return [] unless text.length.positive?
list = []
Abbrev.abbrev(array).each do |abbrev, value|
next unless abbrev&.start_with?(text)
list << value
end
list.uniq
end
def stdin(string)
@history.text += "\n#{string}"
update_history_y
end
def focus
@active_text_input = window.text_input
window.text_input = @text_input
@showing_cursor = window.needs_cursor
window.needs_cursor = true
@show_caret = true
@caret_last_change = Gosu.milliseconds
end
def blur
window.text_input = @active_text_input
window.needs_cursor = @showing_cursor
end
end
end

View File

@@ -1,158 +0,0 @@
# frozen_string_literal: true
module CyberarmEngine
class Console
module Style
def self.error(string)
"<c=ff5555>#{string}</c>"
end
def self.warn(string)
"<c=ff7700>#{string}</c>"
end
def self.notice(string)
"<c=55ff55>#{string}</c>"
end
def self.highlight(string, color = "5555ff")
"<c=#{color}>#{string}</c>"
end
end
class Command
def self.inherited(subclass)
@list ||= []
@commands ||= []
@list << subclass
end
def self.setup
@list ||= []
@commands = []
@list.each do |subclass|
cmd = subclass.new
if @commands.detect { |c| c.command == cmd.command }
raise "Command '#{cmd.command}' from '#{cmd.class}' already exists!"
end
@commands << cmd
end
end
def self.use(command, arguments, console)
found_command = @commands.detect { |cmd| cmd.command == command.to_sym }
if found_command
found_command.handle(arguments, console)
else
console.stdin("Command #{Style.error(command)} not found.")
end
end
def self.find(command)
@commands.detect { |cmd| cmd.command == command.to_sym }
end
def self.list_commands
@commands
end
def initialize
@store = {}
@subcommands = []
setup
end
def setup
end
def subcommand(command, type)
if @subcommands.detect { |subcmd| subcmd.command == command.to_sym }
raise "Subcommand '#{command}' for '#{self.command}' already exists!"
end
@subcommands << SubCommand.new(self, command, type)
end
def get(key)
@store[key]
end
def set(key, value)
@store[key] = value
end
def group
raise NotImplementedError
end
def command
raise NotImplementedError
end
def handle(arguments, console)
raise NotImplementedError
end
def autocomplete(console)
split = console.text_input.text.split(" ")
if @subcommands.size.positive?
if !console.text_input.text.end_with?(" ") && split.size == 2
list = console.abbrev_search(@subcommands.map { |cmd| cmd.command.to_s }, split.last)
if list.size == 1
console.text_input.text = "#{split.first} #{list.first} "
else
return unless list.size.positive?
console.stdin(list.map { |cmd| Console::Style.highlight(cmd) }.join(", ").to_s)
end
# List available options on subcommand
elsif (console.text_input.text.end_with?(" ") && split.size == 2) || !console.text_input.text.end_with?(" ") && split.size == 3
subcommand = @subcommands.detect { |cmd| cmd.command.to_s == (split[1]) }
if subcommand
if split.size == 2
console.stdin("Available options: #{subcommand.values.map { |value| Console::Style.highlight(value) }.join(',')}")
else
list = console.abbrev_search(subcommand.values, split.last)
if list.size == 1
console.text_input.text = "#{split.first} #{split[1]} #{list.first} "
elsif list.size.positive?
console.stdin("Available options: #{list.map { |value| Console::Style.highlight(value) }.join(',')}")
end
end
end
# List available subcommands if command was entered and has only a space after it
elsif console.text_input.text.end_with?(" ") && split.size == 1
console.stdin("Available subcommands: #{@subcommands.map { |cmd| Console::Style.highlight(cmd.command) }.join(', ')}")
end
end
end
def handle_subcommand(arguments, console)
if arguments.size.zero?
console.stdin(usage)
return
end
subcommand = arguments.delete_at(0)
found_command = @subcommands.detect { |cmd| cmd.command == subcommand.to_sym }
if found_command
found_command.handle(arguments, console)
else
console.stdin("Unknown subcommand #{Style.error(subcommand)} for #{Style.highlight(command)}")
end
end
def usage
raise NotImplementedError
end
end
end
end

View File

@@ -1,43 +0,0 @@
# frozen_string_literal: true
module CyberarmEngine
class Console
class HelpCommand < CyberarmEngine::Console::Command
def group
:global
end
def command
:help
end
def handle(arguments, console)
console.stdin(usage(arguments.first))
end
def autocomplete(console)
split = console.text_input.text.split(" ")
if !console.text_input.text.start_with?(" ") && split.size == 2
list = console.abbrev_search(Command.list_commands.map { |cmd| cmd.command.to_s }, split.last)
if list.size == 1
console.text_input.text = "#{split.first} #{list.first} "
elsif list.size > 1
console.stdin(list.map { |cmd| Style.highlight(cmd) }.join(", "))
end
end
end
def usage(command = nil)
if command
if cmd = Command.find(command)
cmd.usage
else
"#{Style.error(command)} is not a command"
end
else
"Available commands:\n#{Command.list_commands.map { |cmd| Style.highlight(cmd.command).to_s }.join(', ')}"
end
end
end
end
end

View File

@@ -1,100 +0,0 @@
# frozen_string_literal: true
module CyberarmEngine
class Console
class Command
class SubCommand
def initialize(parent, command, type)
@parent = parent
@command = command
@type = type
end
attr_reader :command
def handle(arguments, console)
if arguments.size > 1
console.stdin("to many arguments for #{Style.highlight(command.to_s)}, got #{Style.error(arguments.size)} expected #{Style.notice(1)}.")
return
end
case @type
when :boolean
case arguments.last
when "", nil
var = @parent.get(command.to_sym) || false
console.stdin("#{command}: #{Style.highlight(var)}")
when "on"
var = @parent.set(command.to_sym, true)
console.stdin("#{command} => #{Style.highlight(var)}")
when "off"
var = @parent.set(command.to_sym, false)
console.stdin("#{command} => #{Style.highlight(var)}")
else
console.stdin("Invalid argument for #{Style.highlight(command.to_s)}, got #{Style.error(arguments.last)} expected #{Style.notice('on')}, or #{Style.notice('off')}.")
end
when :string
case arguments.last
when "", nil
var = @parent.get(command.to_sym) || "\"\""
console.stdin("#{command}: #{Style.highlight(var)}")
else
var = @parent.set(command.to_sym, arguments.last)
console.stdin("#{command} => #{Style.highlight(var)}")
end
when :integer
case arguments.last
when "", nil
var = @parent.get(command.to_sym) || "nil"
console.stdin("#{command}: #{Style.highlight(var)}")
else
begin
var = @parent.set(command.to_sym, Integer(arguments.last))
console.stdin("#{command} => #{Style.highlight(var)}")
rescue ArgumentError
console.stdin("Error: #{Style.error("Expected an integer, got '#{arguments.last}'")}")
end
end
when :decimal
case arguments.last
when "", nil
var = @parent.get(command.to_sym) || "nil"
console.stdin("#{command}: #{Style.highlight(var)}")
else
begin
var = @parent.set(command.to_sym, Float(arguments.last))
console.stdin("#{command} => #{Style.highlight(var)}")
rescue ArgumentError
console.stdin("Error: #{Style.error("Expected a decimal or integer, got '#{arguments.last}'")}")
end
end
else
raise RuntimeError
end
end
def values
case @type
when :boolean
%w[on off]
else
[]
end
end
def usage
case @type
when :boolean
"#{Style.highlight(command)} #{Style.notice('[on|off]')}"
when :string
"#{Style.highlight(command)} #{Style.notice('[string]')}"
when :integer
"#{Style.highlight(command)} #{Style.notice('[0]')}"
when :decimal
"#{Style.highlight(command)} #{Style.notice('[0.0]')}"
end
end
end
end
end
end

View File

@@ -7,7 +7,7 @@ module CyberarmEngine
attr_reader :alpha
def initialize(options = {})
window.current_state.add_game_object(self) if options[:auto_manage] || options[:auto_manage].nil?
$window.current_state.add_game_object(self) if options[:auto_manage] || options[:auto_manage].nil?
@options = options
@image = options[:image] ? image(options[:image]) : nil
@@ -55,9 +55,9 @@ module CyberarmEngine
if $debug
show_debug_heading
Gosu.draw_circle(@position.x, @position.y, radius, 9999, @debug_color)
$window.draw_circle(@position.x, @position.y, radius, 9999, @debug_color)
if @debug_text.text != ""
Gosu.draw_rect(@debug_text.x - 10, (@debug_text.y - 10), @debug_text.width + 20, @debug_text.height + 20,
$window.draw_rect(@debug_text.x - 10, (@debug_text.y - 10), @debug_text.width + 20, @debug_text.height + 20,
Gosu::Color.rgba(0, 0, 0, 200), 9999)
@debug_text.draw
end
@@ -102,13 +102,13 @@ module CyberarmEngine
end
def _x_visible
x.between?((window.width / 2) - @world_center_point.x, (window.width / 2) + @world_center_point.x) ||
x.between?((@world_center_point.x - window.width / 2), (window.width / 2) + @world_center_point.x)
x.between?(($window.width / 2) - @world_center_point.x, ($window.width / 2) + @world_center_point.x) ||
x.between?((@world_center_point.x - $window.width / 2), ($window.width / 2) + @world_center_point.x)
end
def _y_visible
y.between?((window.height / 2) - @world_center_point.y, (window.height / 2) + @world_center_point.y) ||
y.between?(@world_center_point.y - (window.height / 2), (window.height / 2) + @world_center_point.y)
y.between?(($window.height / 2) - @world_center_point.y, ($window.height / 2) + @world_center_point.y) ||
y.between?(@world_center_point.y - ($window.height / 2), ($window.height / 2) + @world_center_point.y)
end
def heading(ahead_by = 100, _object = nil, angle_only = false)
@@ -153,6 +153,10 @@ module CyberarmEngine
@color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, int)
end
def draw_rect(x, y, width, height, color, z = 0)
$window.draw_rect(x, y, width, height, color, z)
end
def button_up(id)
end
@@ -186,12 +190,12 @@ module CyberarmEngine
# Duplication... so DRY.
def each_circle_collision(object, _resolve_with = :width, &block)
if object.class != Class && object.instance_of?(object.class)
window.current_state.game_objects.select { |i| i.instance_of?(object.class) }.each do |o|
$window.current_state.game_objects.select { |i| i.instance_of?(object.class) }.each do |o|
distance = Gosu.distance(x, y, object.x, object.y)
block.call(o, object) if distance <= radius + object.radius && block
end
else
list = window.current_state.game_objects.select { |i| i.instance_of?(object) }
list = $window.current_state.game_objects.select { |i| i.instance_of?(object) }
list.each do |o|
next if self == o
@@ -202,9 +206,9 @@ module CyberarmEngine
end
def destroy
if window.current_state
window.current_state.game_objects.each do |o|
window.current_state.game_objects.delete(o) if o.is_a?(self.class) && o == self
if $window.current_state
$window.current_state.game_objects.each do |o|
$window.current_state.game_objects.delete(o) if o.is_a?(self.class) && o == self
end
end
end
@@ -216,13 +220,13 @@ module CyberarmEngine
def self.each_circle_collision(object, _resolve_with = :width, &block)
if object.class != Class && object.instance_of?(object.class)
window.current_state.game_objects.select { |i| i.instance_of?(self) }.each do |o|
$window.current_state.game_objects.select { |i| i.instance_of?(self) }.each do |o|
distance = Gosu.distance(o.x, o.y, object.x, object.y)
block.call(o, object) if distance <= o.radius + object.radius && block
end
else
lista = window.current_state.game_objects.select { |i| i.instance_of?(self) }
listb = window.current_state.game_objects.select { |i| i.instance_of?(object) }
lista = $window.current_state.game_objects.select { |i| i.instance_of?(self) }
listb = $window.current_state.game_objects.select { |i| i.instance_of?(object) }
lista.product(listb).each do |o, o2|
next if o == o2
@@ -234,9 +238,9 @@ module CyberarmEngine
def self.destroy_all
INSTANCES.clear
if window.current_state
window.current_state.game_objects.each do |o|
window.current_state.game_objects.delete(o) if o.is_a?(self.class)
if $window.current_state
$window.current_state.game_objects.each do |o|
$window.current_state.game_objects.delete(o) if o.is_a?(self.class)
end
end
end

View File

@@ -9,7 +9,7 @@ module CyberarmEngine
@options = options
@game_objects = []
@global_pause = false
window.text_input = nil unless options[:preserve_text_input]
$window.text_input = nil unless options[:preserve_text_input]
@down_keys = {}
end
@@ -30,23 +30,48 @@ module CyberarmEngine
@game_objects.each(&:update)
end
def needs_redraw?
true
def draw_bounding_box(box)
x = box.x
y = box.y
max_x = box.max_x
max_y = box.max_y
color = Gosu::Color.rgba(255, 127, 64, 240)
# pipe = 4
# Gosu.draw_rect(x-width, y-height, x+(width*2), y+(height*2), color, Float::INFINITY)
# puts "BB render: #{x}:#{y} w:#{x.abs+width} h:#{y.abs+height}"
# Gosu.draw_rect(x, y, x.abs+width, y.abs+height, color, Float::INFINITY)
# TOP LEFT to BOTTOM LEFT
$window.draw_line(
x, y, color,
x, max_y, color,
Float::INFINITY
)
# BOTTOM LEFT to BOTTOM RIGHT
$window.draw_line(
x, max_y, color,
max_x, max_y, color,
Float::INFINITY
)
# BOTTOM RIGHT to TOP RIGHT
$window.draw_line(
max_x, max_y, color,
max_x, y, color,
Float::INFINITY
)
# TOP RIGHT to TOP LEFT
$window.draw_line(
max_x, y, color,
x, y, color,
Float::INFINITY
)
end
def drop(filename)
end
def gamepad_connected(index)
end
def gamepad_disconnected(index)
end
def gain_focus
end
def lose_focus
def destroy
@options.clear
@game_objects.clear
end
def button_down(id)
@@ -65,54 +90,6 @@ module CyberarmEngine
end
end
def close
window.close!
end
def draw_bounding_box(box)
x = box.x
y = box.y
max_x = box.max_x
max_y = box.max_y
color = Gosu::Color.rgba(255, 127, 64, 240)
# pipe = 4
# Gosu.draw_rect(x-width, y-height, x+(width*2), y+(height*2), color, Float::INFINITY)
# puts "BB render: #{x}:#{y} w:#{x.abs+width} h:#{y.abs+height}"
# Gosu.draw_rect(x, y, x.abs+width, y.abs+height, color, Float::INFINITY)
# TOP LEFT to BOTTOM LEFT
Gosu.draw_line(
x, y, color,
x, max_y, color,
Float::INFINITY
)
# BOTTOM LEFT to BOTTOM RIGHT
Gosu.draw_line(
x, max_y, color,
max_x, max_y, color,
Float::INFINITY
)
# BOTTOM RIGHT to TOP RIGHT
Gosu.draw_line(
max_x, max_y, color,
max_x, y, color,
Float::INFINITY
)
# TOP RIGHT to TOP LEFT
Gosu.draw_line(
max_x, y, color,
x, y, color,
Float::INFINITY
)
end
def destroy
@options.clear
@game_objects.clear
end
def add_game_object(object)
@game_objects << object
end

View File

@@ -3,8 +3,7 @@ module CyberarmEngine
attr_accessor :objects, :materials, :vertices, :uvs, :texures, :normals, :faces, :colors, :bones, :material_file,
:current_material, :current_object, :vertex_count, :smoothing
attr_reader :position, :bounding_box, :textured_material, :file_path, :positions_buffer_id, :colors_buffer_id,
:normals_buffer_id, :uvs_buffer_id, :textures_buffer_id, :vertex_array_id, :aabb_tree,
:vertices_count
:normals_buffer_id, :uvs_buffer_id, :textures_buffer_id, :vertex_array_id, :aabb_tree
def initialize(file_path:)
@file_path = file_path
@@ -24,8 +23,6 @@ module CyberarmEngine
@bones = []
@smoothing = 0
@vertices_count = 0
@bounding_box = BoundingBox.new
start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond)
@@ -35,8 +32,6 @@ module CyberarmEngine
parse(parser)
@vertices_count = @vertices.size
@has_texture = false
@materials.each do |_key, material|

View File

@@ -3,8 +3,8 @@ module CyberarmEngine
attr_accessor :position, :orientation, :aspect_ratio, :field_of_view,
:min_view_distance, :max_view_distance
def initialize(position:, aspect_ratio:, orientation: Vector.new(0, 0, 0),
field_of_view: 70.0, min_view_distance: 0.1, max_view_distance: 1024.0)
def initialize(position:, aspect_ratio:, orientation: Vector.new(0, 0,
0), field_of_view: 70.0, min_view_distance: 0.1, max_view_distance: 155.0)
@position = position
@orientation = orientation

View File

@@ -3,15 +3,12 @@ module CyberarmEngine
@@immediate_mode_warning = false
attr_accessor :show_wireframe
attr_reader :number_of_vertices
def initialize(width:, height:, show_wireframe: false)
@width = width
@height = height
@show_wireframe = show_wireframe
@number_of_vertices = 0
@g_buffer = GBuffer.new(width: @width, height: @height)
end
@@ -23,8 +20,6 @@ module CyberarmEngine
end
def render(camera, lights, entities)
@number_of_vertices = 0
glViewport(0, 0, @width, @height)
glEnable(GL_DEPTH_TEST)
@@ -49,8 +44,6 @@ module CyberarmEngine
gl_error?
draw_model(entity.model, shader)
entity.draw
@number_of_vertices += entity.model.vertices_count
end
end
@@ -97,8 +90,6 @@ module CyberarmEngine
draw_mesh(entity.model)
entity.draw
glPopMatrix
@number_of_vertices += entity.model.vertices_count
end
end

View File

@@ -4,7 +4,7 @@ module CyberarmEngine
def initialize
@bounding_box_renderer = BoundingBoxRenderer.new
@opengl_renderer = OpenGLRenderer.new(width: CyberarmEngine::Window.instance.width, height: CyberarmEngine::Window.instance.height)
@opengl_renderer = OpenGLRenderer.new(width: $window.width, height: $window.height)
end
def draw(camera, lights, entities)

View File

@@ -3,9 +3,7 @@ module CyberarmEngine
CACHE = {}
attr_accessor :x, :y, :z, :size, :options
attr_reader :text, :textobject, :factor_x, :factor_y, :color,
:border, :border_size, :border_alpha, :border_color,
:shadow, :shadow_size, :shadow_alpha, :shadow_color
attr_reader :text, :textobject, :factor_x, :factor_y, :color, :shadow, :shadow_size, :shadow_alpha, :shadow_color
def initialize(text, options = {})
@text = text.to_s || ""
@@ -17,27 +15,16 @@ module CyberarmEngine
@z = options[:z] || 1025
@factor_x = options[:factor_x] || 1
@factor_y = options[:factor_y] || 1
if options[:color]
@color = options[:color].is_a?(Gosu::Color) ? options[:color] : Gosu::Color.new(options[:color])
else
@color = Gosu::Color::WHITE
end
@mode = options[:mode] || :default
@color = options[:color] || Gosu::Color::WHITE
@mode = options[:mode] || :default
@alignment = options[:alignment] || nil
@border = options[:border]
@border = true if options[:border].nil?
@border_size = options[:border_size] || 1
@border_alpha = options[:border_alpha] || 30
@border_color = options[:border_color] || Gosu::Color::BLACK
@shadow = options[:shadow]
@shadow_size = options[:shadow_size] || 2
@shadow = true if options[:shadow] == true
@shadow = false if options[:shadow] == false
@shadow = true if options[:shadow].nil?
@shadow_size = options[:shadow_size] || 1
@shadow_alpha = options[:shadow_alpha] || 30
@shadow_color = options[:shadow_color] || Gosu::Color::BLACK
@static = options[:static] || (options[:static].nil? || options[:static] == false ? false : true)
@shadow_alpha = options[:shadow_alpha] || 30
@shadow_color = options[:shadow_color]
@textobject = check_cache(@size, @font)
if @alignment
@@ -45,11 +32,13 @@ module CyberarmEngine
when :left
@x = 0 + BUTTON_PADDING
when :center
@x = (CyberarmEngine::Window.instance.width / 2) - (@textobject.text_width(@text) / 2)
@x = ($window.width / 2) - (@textobject.text_width(@text) / 2)
when :right
@x = CyberarmEngine::Window.instance.width - BUTTON_PADDING - @textobject.text_width(@text)
@x = $window.width - BUTTON_PADDING - @textobject.text_width(@text)
end
end
self
end
def check_cache(size, font_name)
@@ -86,155 +75,85 @@ module CyberarmEngine
end
def text=(string)
invalidate_cache! if @text != string
@rendered_shadow = nil
@text = string
end
def factor_x=(n)
invalidate_cache! if @factor_x != n
@rendered_shadow = nil
@factor_x = n
end
def factor_y=(n)
invalidate_cache! if @factor_y != n
@rendered_shadow = nil
@factor_y = n
end
def color=(color)
old_color = @color
if color
@color = color.is_a?(Gosu::Color) ? color : Gosu::Color.new(color)
else
raise "color cannot be nil"
end
invalidate_cache! if old_color != color
@rendered_shadow = nil
@color = color
end
def border=(boolean)
invalidate_cache! if @border != boolean
@border = boolean
def shadow=(boolean)
@rendered_shadow = nil
@shadow = boolean
end
def border_size=(n)
invalidate_cache! if @border_size != n
@border_size = n
def shadow_size=(n)
@rendered_shadow = nil
@shadow_size = n
end
def border_alpha=(n)
invalidate_cache! if @border_alpha != n
@border_alpha = n
def shadow_alpha=(n)
@rendered_shadow = nil
@shadow_alpha = n
end
def border_color=(n)
invalidate_cache! if @border_color != n
@border_color = n
def shadow_color=(n)
@rendered_shadow = nil
@shadow_color = n
end
def width(text = @text)
markup_width(text)
end
def text_width(text = @text)
spacing = 0
spacing += @border_size if @border
spacing += @shadow_size if @shadow
if text == @text && @static && @gosu_cached_text_image
@gosu_cached_text_image&.width + spacing
else
textobject.text_width(text) + spacing
end
textobject.text_width(text)
end
def markup_width(text = @text)
spacing = 0
spacing += @border_size if @border
spacing += @shadow_size if @shadow
if text == @text && @static && @gosu_cached_text_image
@gosu_cached_text_image&.width + spacing
else
textobject.markup_width(text) + spacing
end
textobject.markup_width(text)
end
def height(text = @text)
if text.lines.count > 0
text.lines.count * textobject.height + @border_size + @shadow_size
else
@textobject.height + @border_size + @shadow_size
end
text.lines.count > 0 ? text.lines.count * textobject.height : @textobject.height
end
def draw(method = :draw_markup)
if @static
if @border && !@cached_text_border_image
_x = @border_size
_y = @border_size
_width = method == :draw_markup ? text_width : markup_width
img = Gosu::Image.send(:"from_#{method.to_s.split("_").last}", @text, @size, font: @font)
if @shadow && !ARGV.join.include?("--no-shadow")
shadow_alpha = @color.alpha <= 30 ? @color.alpha : @shadow_alpha
shadow_color = @shadow_color || Gosu::Color.rgba(@color.red, @color.green, @color.blue,
shadow_alpha)
white = Gosu::Color::WHITE
@cached_text_border_image = Gosu.render((_width + (@border_size * 2)).ceil, (height + (@border_size * 2)).ceil) do
img.draw(-_x, 0, @z, @factor_x, @factor_y, @border_color, @mode)
img.draw(-_x, -_y, @z, @factor_x, @factor_y, @border_color, @mode)
_x = @shadow_size
_y = @shadow_size
img.draw(0, -_y, @z, @factor_x, @factor_y, @border_color, @mode)
img.draw(_x, -_y, @z, @factor_x, @factor_y, @border_color, @mode)
@rendered_shadow ||= Gosu.render((width + (shadow_size * 2)).ceil, (height + (@shadow_size * 2)).ceil) do
@textobject.send(method, @text, _x - @shadow_size, _y, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x - @shadow_size, _y - @shadow_size, @z, @factor_x, @factor_y, white, :add)
img.draw(_x, 0, @z, @factor_x, @factor_y, @border_color, @mode)
img.draw(_x, _y, @z, @factor_x, @factor_y, @border_color, @mode)
@textobject.send(method, @text, _x, _y - @shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x + @shadow_size, _y - @shadow_size, @z, @factor_x, @factor_y, white, :add)
img.draw(0, _y, @z, @factor_x, @factor_y, @border_color, @mode)
img.draw(-_x, _y, @z, @factor_x, @factor_y, @border_color, @mode)
end
@textobject.send(method, @text, _x, _y + @shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x - @shadow_size, _y + @shadow_size, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x + @shadow_size, _y, @z, @factor_x, @factor_y, white, :add)
@textobject.send(method, @text, _x + @shadow_size, _y + @shadow_size, @z, @factor_x, @factor_y, white, :add)
end
@cached_text_shadow_image ||= Gosu::Image.send(:"from_#{method.to_s.split("_").last}", @text, @size, font: @font) if @shadow
@gosu_cached_text_image ||= Gosu::Image.send(:"from_#{method.to_s.split("_").last}", @text, @size, font: @font)
@cached_text_border_image.draw(@x, @y, @z, @factor_x, @factor_y, @border_color, @mode) if @border
@cached_text_shadow_image.draw(@x + @shadow_size, @y + @shadow_size, @z, @factor_x, @factor_y, @shadow_color, @mode) if @shadow
@gosu_cached_text_image.draw(@x, @y, @z, @factor_x, @factor_y, @color, @mode)
else
if @border && !ARGV.join.include?("--no-border")
border_alpha = @color.alpha <= 30 ? @color.alpha : @border_alpha
border_color = @border_color || Gosu::Color.rgba(@color.red, @color.green, @color.blue,
border_alpha)
white = Gosu::Color::WHITE
_x = @border_size
_y = @border_size
_width = method == :draw_markup ? text_width : markup_width
@cached_text_border_image ||= Gosu.render((_width + (border_size * 2)).ceil, (height + (@border_size * 2)).ceil) do
@textobject.send(method, @text, _x - @border_size, _y, @z, @factor_x, @factor_y, white, @mode)
@textobject.send(method, @text, _x - @border_size, _y - @border_size, @z, @factor_x, @factor_y, white, @mode)
@textobject.send(method, @text, _x, _y - @border_size, @z, @factor_x, @factor_y, white, @mode)
@textobject.send(method, @text, _x + @border_size, _y - @border_size, @z, @factor_x, @factor_y, white, @mode)
@textobject.send(method, @text, _x, _y + @border_size, @z, @factor_x, @factor_y, white, @mode)
@textobject.send(method, @text, _x - @border_size, _y + @border_size, @z, @factor_x, @factor_y, white, @mode)
@textobject.send(method, @text, _x + @border_size, _y, @z, @factor_x, @factor_y, white, @mode)
@textobject.send(method, @text, _x + @border_size, _y + @border_size, @z, @factor_x, @factor_y, white, @mode)
end
@cached_text_border_image.draw(@x - @border_size, @y - @border_size, @z, @factor_x, @factor_y, border_color)
end
if @shadow
shadow_color = @shadow_color || Gosu::Color.rgba(@color.red, @color.green, @color.blue, @shadow_alpha)
@textobject.send(method, @text, @x + @shadow_size, @y + @shadow_size, @z, @factor_x, @factor_y, shadow_color, @mode)
end
@textobject.send(method, @text, @x, @y, @z, @factor_x, @factor_y, @color, @mode)
@rendered_shadow.draw(@x - @shadow_size, @y - @shadow_size, @z, @factor_x, @factor_y, shadow_color)
end
@textobject.send(method, @text, @x, @y, @z, @factor_x, @factor_y, @color, @mode)
end
def alpha=(n)
@@ -247,11 +166,5 @@ module CyberarmEngine
def update
end
def invalidate_cache!
@cached_text_border_image = nil
@cached_text_shadow_image = nil
@gosu_cached_text_image = nil
end
end
end

View File

@@ -116,7 +116,7 @@ module CyberarmEngine
end
private def element_parent
CyberarmEngine::Element::Container.current_container
$__current_container__
end
private def container(klass, options = {}, &block)
@@ -126,12 +126,12 @@ module CyberarmEngine
_container = klass.new(options, block)
old_parent = element_parent
CyberarmEngine::Element::Container.current_container = _container
$__current_container__ = _container
_container.build
_container.parent.add(_container)
CyberarmEngine::Element::Container.current_container = old_parent
$__current_container__ = old_parent
_container
end

View File

@@ -4,7 +4,7 @@ module CyberarmEngine
include Event
include Common
attr_accessor :x, :y, :z, :tip, :element_visible
attr_accessor :x, :y, :z, :enabled, :tip
attr_reader :parent, :options, :style, :event_handler, :background_canvas, :border_canvas
def initialize(options = {}, block = nil)
@@ -13,9 +13,9 @@ module CyberarmEngine
@options = options
@block = block
@focus = !@options.key?(:focus) ? false : @options[:focus]
@enabled = !@options.key?(:enabled) ? true : @options[:enabled]
@visible = !@options.key?(:visible) ? true : @options[:visible]
@focus = @options[:focus].nil? ? false : @options[:focus]
@enabled = @options[:enabled].nil? ? true : @options[:enabled]
@visible = @options[:visible].nil? ? true : @options[:visible]
@tip = @options[:tip] || ""
@debug_color = @options[:debug_color].nil? ? Gosu::Color::RED : @options[:debug_color]
@@ -24,7 +24,6 @@ module CyberarmEngine
@root ||= nil
@gui_state ||= nil
@element_visible = true
@x = @style.x
@y = @style.y
@@ -37,9 +36,7 @@ module CyberarmEngine
@style.height = default(:height) || nil
@style.background_canvas = Background.new
@style.background_nine_slice_canvas = BackgroundNineSlice.new
@style.background_image_canvas = BackgroundImage.new
@style.border_canvas = BorderCanvas.new(element: self)
@style.border_canvas = BorderCanvas.new(element: self)
@style_event = :default
@@ -53,15 +50,10 @@ module CyberarmEngine
def stylize
set_static_position
set_color
set_font
set_padding
set_margin
set_background
set_background_nine_slice
set_background_image
set_border_thickness
set_border_color
@@ -76,44 +68,12 @@ module CyberarmEngine
@y = @style.y if @style.y != 0
end
def set_color
@style.color = safe_style_fetch(:color)
@text&.color = @style.color
end
def set_font
@text&.swap_font(safe_style_fetch(:text_size), safe_style_fetch(:font))
end
def set_background
@style.background = safe_style_fetch(:background)
@style.background_canvas.background = @style.background
end
def set_background_nine_slice
@style.background_nine_slice = safe_style_fetch(:background_nine_slice)
@style.background_nine_slice_mode = safe_style_fetch(:background_nine_slice_mode) || :stretch
@style.background_nine_slice_color = safe_style_fetch(:background_nine_slice_color) || Gosu::Color::WHITE
@style.background_nine_slice_canvas.color = @style.background_nine_slice_color
@style.background_nine_slice_from_edge = safe_style_fetch(:background_nine_slice_from_edge)
@style.background_nine_slice_left = safe_style_fetch(:background_nine_slice_left) || @style.background_nine_slice_from_edge
@style.background_nine_slice_top = safe_style_fetch(:background_nine_slice_top) || @style.background_nine_slice_from_edge
@style.background_nine_slice_right = safe_style_fetch(:background_nine_slice_right) || @style.background_nine_slice_from_edge
@style.background_nine_slice_bottom = safe_style_fetch(:background_nine_slice_bottom) || @style.background_nine_slice_from_edge
end
def set_background_image
@style.background_image = safe_style_fetch(:background_image)
@style.background_image_mode = safe_style_fetch(:background_image_mode) || :stretch
@style.background_image_color = safe_style_fetch(:background_image_color) || Gosu::Color::WHITE
@style.background_image_canvas.mode = @style.background_image_mode
@style.background_image_canvas.color = @style.background_image_color
end
def set_border_thickness
@style.border_thickness = safe_style_fetch(:border_thickness)
@@ -158,18 +118,15 @@ module CyberarmEngine
end
def update_styles(event = :default)
old_width = width
old_height = height
_style = @style.send(event)
@style_event = event
return if self.is_a?(ToolTip)
if old_width != width || old_height != height
(root&.gui_state || @gui_state).request_recalculate
else
stylize
if @text.is_a?(CyberarmEngine::Text)
@text.color = _style&.dig(:color) || @style.default[:color]
@text.swap_font(_style&.dig(:text_size) || @style.default[:text_size], _style&.dig(:font) || @style.default[:font])
end
(root&.gui_state || @gui_state).request_recalculate
end
def default_events
@@ -255,14 +212,6 @@ module CyberarmEngine
:handled
end
def enabled=(boolean)
@enabled = boolean
recalculate
@enabled
end
def enabled?
@enabled
end
@@ -271,10 +220,6 @@ module CyberarmEngine
@visible
end
def element_visible?
@element_visible
end
def toggle
@visible = !@visible
root.gui_state.request_recalculate
@@ -294,14 +239,13 @@ module CyberarmEngine
def draw
return unless visible?
return unless element_visible?
@style.background_canvas.draw
@style.background_nine_slice_canvas.draw
@style.background_image_canvas.draw
@style.border_canvas.draw
render
Gosu.clip_to(@x, @y, width, height) do
render
end
end
def debug_draw
@@ -399,83 +343,31 @@ module CyberarmEngine
end
def scroll_width
@children.sum(&:outer_width)
@children.sum { |c| c.width } + noncontent_width
end
def scroll_height
if is_a?(CyberarmEngine::Element::Flow)
return 0 if @children.size.zero?
pairs_ = []
sorted_children_ = @children.sort_by(&:y)
a_ = []
y_position_ = sorted_children_.first.y
sorted_children_.each do |child|
unless child.y == y_position_
y_position_ = child.y
pairs_ << a_
a_ = []
end
a_ << child
end
pairs_ << a_ unless pairs_.last == a_
pairs_.sum { |pair| pair.map(&:outer_height).max } + @style.padding_bottom + @style.border_thickness_bottom
else
@children.sum(&:outer_height) + @style.padding_bottom + @style.border_thickness_bottom
end
@children.sum { |c| c.height } + noncontent_height
end
def max_scroll_width
scroll_width - outer_width
scroll_width - width
end
def max_scroll_height
scroll_height - outer_height
scroll_height - height
end
def dimensional_size(size, dimension)
raise "dimension must be either :width or :height" unless %i[width height].include?(dimension)
new_size = if size.is_a?(Numeric) && size.between?(0.0, 1.0)
(@parent.send(:"content_#{dimension}") * size).floor - send(:"noncontent_#{dimension}").floor
else
size
end
if @parent && @style.fill # Handle fill behavior
if dimension == :width && @parent.is_a?(Flow)
return space_available_width - noncontent_width
elsif dimension == :height && @parent.is_a?(Stack)
return space_available_height - noncontent_height
if size && size.is_a?(Numeric)
if size.between?(0.0, 1.0)
((@parent.send(:"content_#{dimension}") - send(:"noncontent_#{dimension}")) * size).round
else
size
end
else # Handle min_width/height and max_width/height
return @style.send(:"min_#{dimension}") if @style.send(:"min_#{dimension}") && new_size.to_f < @style.send(:"min_#{dimension}")
return @style.send(:"max_#{dimension}") if @style.send(:"max_#{dimension}") && new_size.to_f > @style.send(:"max_#{dimension}")
end
new_size
end
def space_available_width
# TODO: This may get expensive if there are a lot of children, probably should cache it somehow
fill_siblings = @parent.children.select { |c| c.style.fill }.count.to_f # include self since we're dividing
available_space = ((@parent.content_width - (@parent.children.reject { |c| c.style.fill }).map(&:outer_width).sum) / fill_siblings)
(available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet.
end
def space_available_height
# TODO: This may get expensive if there are a lot of children, probably should cache it somehow
fill_siblings = @parent.children.select { |c| c.style.fill }.count.to_f # include self since we're dividing
available_space = ((@parent.content_height - (@parent.children.reject { |c| c.style.fill }).map(&:outer_height).sum) / fill_siblings)
(available_space.nan? || available_space.infinite?) ? 0 : available_space.floor # The parent element might not have its dimensions, yet.
end
def background=(_background)
@@ -491,53 +383,10 @@ module CyberarmEngine
@style.background_canvas.height = height
@style.background_canvas.update
update_background_nine_slice
update_background_image
@style.border_canvas.update
end
def background_nine_slice=(_image_path)
@style.background_nine_slice_canvas.image = _image_path
update_background_nine_slice
end
def update_background_nine_slice
@style.background_nine_slice_canvas.x = @x
@style.background_nine_slice_canvas.y = @y
@style.background_nine_slice_canvas.z = @z
@style.background_nine_slice_canvas.width = width
@style.background_nine_slice_canvas.height = height
@style.background_nine_slice_canvas.mode = @style.background_nine_slice_mode
@style.background_nine_slice_canvas.color = @style.background_nine_slice_color
@style.background_nine_slice_canvas.left = @style.background_nine_slice_left
@style.background_nine_slice_canvas.top = @style.background_nine_slice_top
@style.background_nine_slice_canvas.right = @style.background_nine_slice_right
@style.background_nine_slice_canvas.bottom = @style.background_nine_slice_bottom
@style.background_nine_slice_canvas.image = @style.background_nine_slice
end
def background_image=(image_path)
@style.background_image = image_path.is_a?(Gosu::Image) ? image_path : get_image(image_path)
update_background_image
end
def update_background_image
@style.background_image_canvas.x = @x
@style.background_image_canvas.y = @y
@style.background_image_canvas.z = @z
@style.background_image_canvas.width = width
@style.background_image_canvas.height = height
@style.background_image_canvas.mode = @style.background_image_mode
@style.background_image_canvas.color = @style.background_image_color
@style.background_image_canvas.image = @style.background_image
end
def root
return self if is_root?

View File

@@ -64,8 +64,8 @@ module CyberarmEngine
@scale_y = 1
end
@width = _width || @image.width.floor * @scale_x
@height = _height || @image.height.floor * @scale_y
@width = _width || @image.width.round * @scale_x
@height = _height || @image.height.round * @scale_y
update_background
else
@@ -86,12 +86,9 @@ module CyberarmEngine
old_width = width
old_height = height
recalculate
if old_width != width || old_height != height
root.gui_state.request_recalculate
else
recalculate
end
root.gui_state.request_recalculate if old_width != width || old_height != height
publish(:changed, self.value)
end

View File

@@ -6,16 +6,6 @@ module CyberarmEngine
attr_accessor :stroke_color, :fill_color
attr_reader :children, :gui_state, :scroll_position
def self.current_container
@@current_container
end
def self.current_container=(container)
raise ArgumentError, "Expected container to an an instance of CyberarmEngine::Element::Container, got #{container.class}" unless container.is_a?(CyberarmEngine::Element::Container)
@@current_container = container
end
def initialize(options = {}, block = nil)
@gui_state = options.delete(:gui_state)
super
@@ -45,34 +35,29 @@ module CyberarmEngine
def clear(&block)
@children.clear
old_container = CyberarmEngine::Element::Container.current_container
old_container = $__current_container__
CyberarmEngine::Element::Container.current_container = self
$__current_container__ = self
block.call(self) if block
CyberarmEngine::Element::Container.current_container = old_container
$__current_container__ = old_container
root.gui_state.request_recalculate
end
def append(&block)
old_container = CyberarmEngine::Element::Container.current_container
def apend(&block)
old_container = $__current_container__
CyberarmEngine::Element::Container.current_container = self
$__current_container__ = self
block.call(self) if block
CyberarmEngine::Element::Container.current_container = old_container
$__current_container__ = old_container
root.gui_state.request_recalculate
end
def render
Gosu.clip_to(
@x + @style.border_thickness_left + @style.padding_left,
@y + @style.border_thickness_top + @style.padding_top,
content_width + 1,
content_height + 1
) do
Gosu.clip_to(@x, @y, width, height) do
@children.each(&:draw)
end
end
@@ -90,8 +75,6 @@ module CyberarmEngine
end
def hit_element?(x, y)
return unless hit?(x, y)
@children.reverse_each do |child|
next unless child.visible?
@@ -118,8 +101,6 @@ module CyberarmEngine
stylize
# s = Gosu.milliseconds
layout
if is_root?
@@ -132,35 +113,11 @@ module CyberarmEngine
_width = dimensional_size(@style.width, :width)
_height = dimensional_size(@style.height, :height)
@width = _width || (@children.map { |c| c.x + c.outer_width }.max || 0).floor
@height = _height || (@children.map { |c| c.y + c.outer_height }.max || 0).floor
@width = _width || (@children.map { |c| c.x + c.outer_width }.max || 0).round
@height = _height || (@children.map { |c| c.y + c.outer_height }.max || 0).round
end
# FIXME: Correctly handle alignment when element has siblings
# FIXME: Enable alignment for any element, not just containers
if @style.v_align
space = space_available_height
case @style.v_align
when :center
@y = parent.height / 2 - height / 2
when :bottom
@y = parent.height - height
end
end
if @style.h_align
space = space_available_width
case @style.h_align
when :center
@x = parent.width / 2 - width / 2
when :right
@x = parent.width - width
end
end
# Move children to parent after positioning
# Move child to parent after positioning
@children.each do |child|
child.x += (@x + @style.border_thickness_left) - style.margin_left
child.y += (@y + @style.border_thickness_top) - style.margin_top
@@ -170,13 +127,8 @@ module CyberarmEngine
child.reposition # TODO: Implement top,bottom,left,center, and right positioning
Stats.increment(:gui_recalculations_last_frame, 1)
child.element_visible = child.x >= @x - child.width && child.x <= @x + width &&
child.y >= @y - child.height && child.y <= @y + height
end
# puts "TOOK: #{Gosu.milliseconds - s}ms to recalculate #{self.class}:0x#{self.object_id.to_s(16)}"
update_background
end
@@ -185,17 +137,16 @@ module CyberarmEngine
end
def max_width
# _width = dimensional_size(@style.width, :width)
# if _width
# outer_width
# else
# window.width - (@parent ? @parent.style.margin_right + @style.margin_right : @style.margin_right)
# end
outer_width
_width = dimensional_size(@style.width, :width)
if _width
outer_width
else
window.width - (@parent ? @parent.style.margin_right + @style.margin_right : @style.margin_right)
end
end
def fits_on_line?(element) # Flow
p [@options[:id], @width] if @options[:id]
@current_position.x + element.outer_width <= max_width &&
@current_position.x + element.outer_width <= window.width
end
@@ -205,6 +156,7 @@ module CyberarmEngine
element.y = element.style.margin_top + @current_position.y
@current_position.x += element.outer_width
@current_position.x = @style.margin_left if @current_position.x >= max_width
end
def tallest_neighbor(querier, _y_position) # Flow
@@ -217,14 +169,14 @@ module CyberarmEngine
response
end
def position_on_next_line(element) # Flow
@current_position.x = @style.margin_left + @style.padding_left
@current_position.y += tallest_neighbor(element, @current_position.y).outer_height
def position_on_next_line(child) # Flow
@current_position.x = @style.margin_left
@current_position.y += tallest_neighbor(child, @current_position.y).outer_height
element.x = element.style.margin_left + @current_position.x
element.y = element.style.margin_top + @current_position.y
child.x = child.style.margin_left + @current_position.x
child.y = child.style.margin_top + @current_position.y
@current_position.x += element.outer_width
@current_position.x += child.outer_width
end
def move_to_next_line(element) # Stack
@@ -240,8 +192,7 @@ module CyberarmEngine
if @scroll_position.y < 0
@scroll_position.y += @scroll_speed
@scroll_position.y = 0 if @scroll_position.y > 0
root.gui_state.request_recalculate_for(self)
recalculate
return :handled
end
@@ -255,8 +206,7 @@ module CyberarmEngine
if @scroll_position.y.abs < max_scroll_height
@scroll_position.y -= @scroll_speed
@scroll_position.y = -max_scroll_height if @scroll_position.y.abs > max_scroll_height
root.gui_state.request_recalculate_for(self)
recalculate
return :handled
end

View File

@@ -98,7 +98,7 @@ module CyberarmEngine
end
def row_at(y)
((y - @text.y) / @text.textobject.height).floor
((y - @text.y) / @text.textobject.height).round
end
def column_at(x, y)

View File

@@ -1,20 +1,6 @@
module CyberarmEngine
class Element
class EditLine < Button
class TextInput < Gosu::TextInput
def filter=(filter)
@filter = filter
end
def filter(text_in)
if @filter
@filter.call(text_in)
else
text_in
end
end
end
def initialize(text, options = {}, block = nil)
@filter = options.delete(:filter)
super(text, options, block)
@@ -28,11 +14,17 @@ module CyberarmEngine
@caret_last_interval = Gosu.milliseconds
@show_caret = true
@text_input = TextInput.new
@text_input.filter = @filter
@text_input = Gosu::TextInput.new
@text_input.text = text
@last_text_value = text
@last_caret_position = @text_input.caret_pos
if @filter && @filter.respond_to?(:call)
@text_input.instance_variable_set(:@filter, @filter)
def @text_input.filter(text_in)
@filter.call(text_in)
end
end
@offset_x = 0
@offset_y = 0
@@ -83,12 +75,6 @@ module CyberarmEngine
publish(:changed, value)
end
if @last_caret_position != @text_input.caret_pos
@last_caret_position = @text_input.caret_pos
@show_caret = true
@caret_last_interval = Gosu.milliseconds
end
if Gosu.milliseconds >= @caret_last_interval + @caret_interval
@caret_last_interval = Gosu.milliseconds
@@ -112,20 +98,20 @@ module CyberarmEngine
@text_input.caret_pos = @text_input.text.length
when Gosu::KB_C
Gosu.clipboard = if @text_input.selection_start < @text_input.caret_pos
@text_input.text[@text_input.selection_start...@text_input.caret_pos]
else
@text_input.text[@text_input.caret_pos...@text_input.selection_start]
end
if @text_input.selection_start < @text_input.caret_pos
Clipboard.copy(@text_input.text[@text_input.selection_start...@text_input.caret_pos])
else
Clipboard.copy(@text_input.text[@text_input.caret_pos...@text_input.selection_start])
end
when Gosu::KB_X
chars = @text_input.text.chars
if @text_input.selection_start < @text_input.caret_pos
Gosu.clipboard = @text_input.text[@text_input.selection_start...@text_input.caret_pos]
Clipboard.copy(@text_input.text[@text_input.selection_start...@text_input.caret_pos])
chars.slice!(@text_input.selection_start, @text_input.caret_pos)
else
Gosu.clipboard = @text_input.text[@text_input.caret_pos...@text_input.selection_start]
Clipboard.copy(@text_input.text[@text_input.caret_pos...@text_input.selection_start])
chars.slice!(@text_input.caret_pos, @text_input.selection_start)
end
@@ -133,9 +119,10 @@ module CyberarmEngine
when Gosu::KB_V
if instance_of?(EditLine) # EditLine assumes a single line of text
@text_input.insert_text(Gosu.clipboard.gsub("\n", ""))
@text_input.text = @text_input.text.insert(@text_input.caret_pos,
Clipboard.paste.encode("UTF-8").gsub("\n", ""))
else
@text_input.insert_text(Gosu.clipboard)
@text_input.text = @text_input.text.insert(@text_input.caret_pos, Clipboard.paste.encode("UTF-8"))
end
end
end
@@ -193,7 +180,7 @@ module CyberarmEngine
if @type == :password
@text.x + @text.width(default(:password_character) * @text_input.text[0...@text_input.send(method)].length)
else
@text.x + @text.width(@text_input.text[0...@text_input.send(method)]) - @style.border_thickness_left
@text.x + @text.width(@text_input.text[0...@text_input.send(method)])
end
end
@@ -210,35 +197,20 @@ module CyberarmEngine
end
def focus(sender)
@focus = true
super
window.text_input = @text_input
@text_input.caret_pos = @text_input.selection_start = @text_input.text.length
update_styles(:active)
:handled
end
def enter(sender)
if @enabled && @focus
update_styles(:active)
elsif @enabled && !@focus
update_styles(:hover)
else
update_styles(:disabled)
end
_has_focus = @focus
:handled
end
super
def leave(sender)
if @enabled && @focus
update_styles(:active)
elsif @enabled && !@focus
update_styles
else
update_styles(:disabled)
end
@focus = _has_focus
:handled
end

View File

@@ -45,8 +45,8 @@ module CyberarmEngine
@scale_y = 1
end
@width = _width || @image.width.floor * @scale_x
@height = _height || @image.height.floor * @scale_y
@width = _width || @image.width.round * @scale_x
@height = _height || @image.height.round * @scale_y
update_background
end

View File

@@ -13,12 +13,10 @@ module CyberarmEngine
@style.background_canvas.background = default(:background)
# TODO: "Clean Up" into own class?
@menu = Stack.new(parent: self, theme: @options[:theme])
@menu = Stack.new(parent: parent, width: @options[:width], theme: @options[:theme])
@menu.define_singleton_method(:recalculate_menu) do
@x = @__list_box.x
@y = @__list_box.y + @__list_box.height
@y = @__list_box.y - height if @y + height > window.height
end
@menu.instance_variable_set(:"@__list_box", self)
@@ -31,13 +29,6 @@ module CyberarmEngine
self.choose = @choose
end
def render
super
w = @text.textobject.text_width("")
@text.textobject.draw_text("", @x + content_width - w, @y + @style.padding_top, @z, 1, 1, @text.color)
end
def choose=(item)
valid = @items.detect { |i| i == item }
raise "Invalid value '#{item}' for choose, valid options were: #{@items.map { |i| "#{i.inspect}" }.join(", ")}" unless valid
@@ -55,20 +46,10 @@ module CyberarmEngine
:handled
end
def clicked_left_mouse_button(_sender, _x, _y)
# @block&.call(self.value) if @enabled
:handled
end
def show_menu
@menu.clear
@menu.style.width = width
@items.each do |item|
next if item == self.value
btn = Button.new(
item,
{
@@ -80,7 +61,7 @@ module CyberarmEngine
},
proc do
self.choose = item
@block&.call(self.value)
@block&.call(item)
end
)

View File

@@ -1,16 +1,9 @@
module CyberarmEngine
class Element
class Progress < Element
attr_reader :type
def initialize(options = {}, block = nil)
super(options, block)
@animation_speed = options[:animation_speed] || 3_000
@marquee_width = options[:marquee_width] || 0.25
@marquee_offset = 0
@marquee_animation_time = Gosu.milliseconds
@type = options[:type] || :linear
@fraction_background = Background.new(background: @style.fraction_background)
self.value = options[:fraction] || 0.0
end
@@ -31,45 +24,15 @@ module CyberarmEngine
def update_background
super
@fraction_background.x = (@style.border_thickness_left + @style.padding_left + @x) + @marquee_offset
@fraction_background.x = @style.border_thickness_left + @style.padding_left + @x
@fraction_background.y = @style.border_thickness_top + @style.padding_top + @y
@fraction_background.z = @z
@fraction_background.width = @width * (@type == :marquee ? @marquee_width : @fraction)
@fraction_background.width = @width * @fraction
@fraction_background.height = @height
@fraction_background.background = @style.fraction_background
end
def update
super
return unless @type == :marquee
marquee_width = @width * @marquee_width
range = @width + marquee_width
@marquee_offset = (@width * (Gosu.milliseconds - @marquee_animation_time) / @animation_speed) - marquee_width
@marquee_animation_time = Gosu.milliseconds if @marquee_offset > range
update_background
end
def type=(type)
@type = type
case type
when :linear
@marquee_offset = 0
when :marquee
@marquee_offset = 0
@marquee_animation_time = Gosu.milliseconds
else
raise ArgumentError, "Only types :linear and :marquee are supported"
end
update_background
end
def value
@fraction
end

View File

@@ -42,7 +42,7 @@ module CyberarmEngine
@step_size = @options[:step] || 0.1
@value = @options[:value] || (@range.first + @range.last) / 2
@handle = Handle.new("", parent: self, theme: options[:theme], width: 8, height: 1.0) { close }
@handle = Handle.new("", parent: self, width: 8, height: 1.0) { close }
add(@handle)
end
@@ -61,10 +61,10 @@ module CyberarmEngine
end
def position_handle
@handle.x = @x + @handle.style.margin_left + @style.padding_left + @style.border_thickness_left +
@handle.x = @x + @style.padding_left + @style.border_thickness_left +
((content_width - @handle.outer_width) * (@value - @range.min) / (@range.max - @range.min).to_f)
@handle.y = @y + @handle.style.margin_top + @style.border_thickness_top + @style.padding_top
@handle.y = @y + @style.border_thickness_top + @style.padding_top
end
def draw

View File

@@ -7,35 +7,18 @@ module CyberarmEngine
@text = Text.new(
text, font: @options[:font], z: @z, color: @options[:color],
size: @options[:text_size], shadow: @options[:text_shadow],
static: @options[:text_static],
shadow_size: @options[:text_shadow_size],
shadow_color: @options[:text_shadow_color],
border: @options[:text_border],
border_size: @options[:text_border_size],
border_color: @options[:text_border_color]
shadow_color: @options[:text_shadow_color]
)
@raw_text = text
end
def render
# Gosu.clip_to is too expensive to always use so check if we actually need it.
if @text.width > width || @text.height > height
Gosu.clip_to(@x, @y, width, height) do
@text.draw
end
else
@text.draw
end
@text.draw
end
def recalculate
unless @enabled
@text.color = @style.disabled[:color]
else
@text.color = @style.color
end
@width = 0
@height = 0
@@ -44,19 +27,19 @@ module CyberarmEngine
handle_text_wrapping(_width)
@width = _width || @text.width.floor
@height = _height || @text.height.floor
@width = _width || @text.width.round
@height = _height || @text.height.round
@text.y = @style.border_thickness_top + @style.padding_top + @y
@text.z = @z + 3
if (text_alignment = @options[:text_align] || @options[:text_h_align])
if (text_alignment = @options[:text_align])
case text_alignment
when :left
@text.x = @style.border_thickness_left + @style.padding_left + @x
when :center
@text.x = if @text.width <= width
@x + width / 2 - @text.width / 2
@text.x = if @text.width <= outer_width
@x + outer_width / 2 - @text.width / 2
else # Act as left aligned
@style.border_thickness_left + @style.padding_left + @x
end
@@ -65,81 +48,50 @@ module CyberarmEngine
end
end
if (vertical_alignment = @options[:text_v_align])
case vertical_alignment
when :center
@text.y = if @text.height <= height
@y + height / 2 - @text.height / 2
else
@style.border_thickness_top + @style.padding_top + @y
end
when :bottom
@text.y = @y + outer_height - (@text.height + @style.border_thickness_bottom + @style.padding_bottom)
end
end
update_background
end
def handle_text_wrapping(max_width)
max_width ||= @parent&.content_width
max_width ||= @parent&.width
max_width ||= @x - (window.width + noncontent_width)
wrap_behavior = style.text_wrap
copy = @raw_text.to_s.dup
# Only perform text wrapping: if it is enabled, is possible to wrap, and text is too long to fit on one line
if wrap_behavior != :none && line_width(copy[0]) <= max_width && line_width(copy) > max_width
breaks = [] # list of indexes to insert a line break
if line_width(copy[0]) <= max_width && line_width(copy) > max_width && wrap_behavior != :none
breaks = []
line_start = 0
line_end = copy.length
line_end = copy.length
stalled = false
stalled_interations = 0
max_stalled_iterations = 10
checked_copy_length = line_width(copy[line_start..line_end])
while line_start != copy.length
if line_width(copy[line_start...line_end]) > max_width
line_end = ((line_end - line_start) / 2.0)
line_end = 1.0 if line_end <= 1
elsif line_end < copy.length && line_width(copy[line_start...line_end + 1]) < max_width
# To small, grow!
# TODO: find a more efficient way
line_end += 1
# find length of lines
while line_width(copy[line_start..line_end]) > max_width && stalled_interations < max_stalled_iterations
search_start = line_start
search_end = line_end
else # FOUND IT!
entering_line_end = line_end.floor
max_reach = line_end.floor - line_start < 63 ? line_end.floor - line_start : 63
reach = 0
# Perform a binary search to find length of line
while search_start < search_end
midpoint = ((search_start.to_f + search_end) / 2.0).floor
if line_width(copy[line_start..midpoint]) > max_width
search_end = midpoint
else
search_start = midpoint + 1
end
end
if wrap_behavior == :word_wrap
word_search_end = search_end
failed = false
until(copy[word_search_end].to_s.match(/[[:punct:]]| /))
word_search_end -= 1
if word_search_end <= 1 || word_search_end < line_start
failed = true
break
if wrap_behavior == :word_wrap
max_reach.times do |i|
reach = i
break if copy[line_end.floor - i].to_s.match(/[[:punct:]]| /)
end
# puts "Max width: #{max_width}/#{line_width(@raw_text)} Reach: {#{reach}/#{max_reach}} Line Start: #{line_start}/#{line_end.floor} (#{copy.length}|#{@raw_text.length}) [#{entering_line_end}] '#{copy}' {#{copy[line_start...line_end]}}"
line_end = line_end.floor - reach + 1 if reach != max_reach # Add +1 to walk in front of punctuation
end
line_start = failed ? search_end : word_search_end + 1 # walk in front of punctuation
else
line_start = search_end
breaks << line_end.floor
line_start = line_end.floor
line_end = copy.length
break if entering_line_end == copy.length || reach == max_reach
end
breaks << line_start
# Prevent locking up due to outer while loop text width < max_width check not being satisfied.
stalled = checked_copy_length == line_width(copy[line_start..line_end])
checked_copy_length = line_width(copy[line_start..line_end])
stalled_interations += 1 if stalled
stalled_interations = 0 unless stalled
end
breaks.each_with_index do |pos, index|
@@ -163,12 +115,9 @@ module CyberarmEngine
old_width = width
old_height = height
recalculate
if old_width != width || old_height != height
root.gui_state.request_recalculate
else
recalculate
end
root.gui_state.request_recalculate if old_width != width || old_height != height
publish(:changed, self.value)
end

View File

@@ -5,7 +5,7 @@ module CyberarmEngine
def initialize(options, block = nil)
if options.dig(:theme, :ToggleButton, :checkmark_image)
options[:theme][:ToggleButton][:image_width] ||= options[:theme][:TextBlock][:text_size]
options[:theme][:ToggleButton][:image_width] ||= options[:theme][:Label][:text_size]
super(get_image(options.dig(:theme, :ToggleButton, :checkmark_image)), options, block)
@_image = @image

View File

@@ -15,19 +15,12 @@ module CyberarmEngine
return unless enabled?
was_handled = false
was_handled = true if respond_to?(event) && (send(event, self, *args) == :handled)
return :handled if respond_to?(event) && (send(event, self, *args) == :handled)
@event_handler[event].reverse_each do |handler|
if handler.call(self, *args) == :handled
was_handled = true
break
end
return :handled if handler.call(self, *args) == :handled
end
return :handled if was_handled
parent.publish(event, *args) if parent
nil
end

View File

@@ -12,7 +12,7 @@ module CyberarmEngine
@root_container = Element::Stack.new(gui_state: self)
@game_objects << @root_container
CyberarmEngine::Element::Container.current_container = @root_container
$__current_container__ = @root_container
@active_width = window.width
@active_height = window.height
@@ -25,7 +25,6 @@ module CyberarmEngine
@last_mouse_pos = nil
@dragging_element = nil
@pending_recalculate_request = false
@pending_element_recalculate_requests = []
@menu = nil
@min_drag_distance = 0
@@ -57,7 +56,6 @@ module CyberarmEngine
if @tip.value.length.positive?
Gosu.flush
@tip.draw
end
@@ -77,9 +75,6 @@ module CyberarmEngine
@pending_recalculate_request = false
end
@pending_element_recalculate_requests.each(&:recalculate)
@pending_element_recalculate_requests.clear
if @pending_focus_request
@pending_focus_request = false
@@ -90,8 +85,6 @@ module CyberarmEngine
@menu&.update
super
return unless window.has_focus?
new_mouse_over = @menu.hit_element?(window.mouse_x, window.mouse_y) if @menu
new_mouse_over ||= @root_container.hit_element?(window.mouse_x, window.mouse_y)
@@ -110,7 +103,7 @@ module CyberarmEngine
if Vector.new(window.mouse_x, window.mouse_y) == @last_mouse_pos
if @mouse_over && (Gosu.milliseconds - @mouse_moved_at) > tool_tip_delay
@tip.value = @mouse_over.tip if @mouse_over
@tip.x = window.mouse_x
@tip.x = window.mouse_x - @tip.width / 2
@tip.x = 0 if @tip.x < 0
@tip.x = window.width - @tip.width if @tip.x + @tip.width > window.width
@tip.y = window.mouse_y - (@tip.height + 5)
@@ -137,6 +130,10 @@ module CyberarmEngine
@active_height = window.height
end
def tool_tip_delay
250 # ms
end
def button_down(id)
super
@@ -171,13 +168,6 @@ module CyberarmEngine
end
@focus.button_up(id) if @focus.respond_to?(:button_up)
# Prevents menu from popping back up if the listbox is clicked to hide it.
@hid_menu_for = nil
end
def tool_tip_delay
@tip.style.delay || 250 # ms
end
def redirect_mouse_button(button)
@@ -188,7 +178,7 @@ module CyberarmEngine
@focus = nil
end
if @mouse_over && @hid_menu_for != @mouse_over
if @mouse_over
@mouse_down_position[button] = Vector.new(window.mouse_x, window.mouse_y)
@mouse_down_on[button] = @mouse_over
@@ -202,7 +192,7 @@ module CyberarmEngine
def redirect_released_mouse_button(button)
hide_menu if @menu && (@menu == @mouse_over) || (@mouse_over&.parent == @menu)
if @mouse_over && @hid_menu_for != @mouse_over
if @mouse_over
@mouse_over.publish(:"released_#{button}_mouse_button", window.mouse_x, window.mouse_y)
if @mouse_over == @mouse_down_on[button]
@mouse_over.publish(:"clicked_#{button}_mouse_button", window.mouse_x,
@@ -241,13 +231,6 @@ module CyberarmEngine
@pending_recalculate_request = true
end
def request_recalculate_for(element)
# element is already queued
return if @pending_element_recalculate_requests.detect { |e| e == element }
@pending_element_recalculate_requests << element
end
def request_focus(element)
@pending_focus_request = true
@pending_focus_element = element
@@ -258,9 +241,6 @@ module CyberarmEngine
end
def hide_menu
return unless @menu
@hid_menu_for = @menu.parent
@menu = nil
end

View File

@@ -76,7 +76,6 @@ module CyberarmEngine
border_radius: 0,
background: ["ffc75e61".to_i(16), "ffe26623".to_i(16)],
text_align: :center,
text_v_align: :center,
text_wrap: :none,
hover: {
@@ -103,12 +102,7 @@ module CyberarmEngine
caret_color: Gosu::Color::WHITE,
caret_interval: 500,
selection_color: Gosu::Color.rgba(255, 128, 50, 200),
text_align: :left,
text_static: false # static text causes issues correctly displaying caret position
},
EditBox: { # < EditLine
text_v_align: :top
text_align: :left
},
Image: { # < Element
@@ -121,14 +115,10 @@ module CyberarmEngine
text_size: 28,
text_wrap: :word_wrap, # :word_wrap, :break_word, :none
text_shadow: false,
text_border: false,
text_align: :left,
font: "Arial",
margin: 0,
padding: 2,
disabled: {
color: Gosu::Color.rgb(175, 175, 175),
}
padding: 2
},
Banner: { # < TextBlock
@@ -160,7 +150,6 @@ module CyberarmEngine
},
ToolTip: { # < TextBlock
delay: 100, # ms
color: Gosu::Color::WHITE,
padding_top: 4,
padding_bottom: 4,

View File

@@ -1,4 +1,4 @@
module CyberarmEngine
NAME = "InDev".freeze
VERSION = "0.22.0".freeze
VERSION = "0.18.0".freeze
end

View File

@@ -8,33 +8,21 @@ module CyberarmEngine
attr_accessor :show_cursor
attr_writer :exit_on_opengl_error
attr_reader :last_frame_time, :states
attr_reader :last_frame_time
def self.now
Gosu.milliseconds
end
def self.dt
instance.last_frame_time / 1000.0
end
def self.instance=(window)
raise ArgumentError, "Expected window to be a subclass of CyberarmEngine::Window, got: #{window.class}" unless window.is_a?(CyberarmEngine::Window)
@@instance = window
end
def self.instance
@@instance
$window.last_frame_time / 1000.0
end
def initialize(width: 800, height: 600, fullscreen: false, update_interval: 1000.0 / 60, resizable: false, borderless: false)
@show_cursor = false
@has_focus = false
super(width, height, fullscreen: fullscreen, update_interval: update_interval, resizable: resizable, borderless: borderless)
Window.instance = self
$window = self
@last_frame_time = Gosu.milliseconds - 1
@current_frame_time = Gosu.milliseconds
self.caption = "CyberarmEngine #{CyberarmEngine::VERSION} #{Gosu.language}"
@@ -46,14 +34,13 @@ module CyberarmEngine
end
def draw
current_state&.draw
current_state.draw if current_state
end
def update
Stats.clear
current_state&.update
current_state.update if current_state
@last_frame_time = Gosu.milliseconds - @current_frame_time
@current_frame_time = Gosu.milliseconds
end
@@ -62,48 +49,6 @@ module CyberarmEngine
@show_cursor
end
def needs_redraw?
current_state ? current_state.needs_redraw? : true
end
def drop(filename)
current_state&.drop(filename)
end
def gamepad_connected(index)
current_state&.gamepad_connected(index)
end
def gamepad_disconnected(index)
current_state&.gamepad_disconnected(index)
end
def gain_focus
@has_focus = true
current_state&.gain_focus
end
def lose_focus
@has_focus = false
current_state&.lose_focus
end
def button_down(id)
super
current_state&.button_down(id)
end
def button_up(id)
super
current_state&.button_up(id)
end
def close
current_state ? current_state.close : super
end
def dt
@last_frame_time / 1000.0
end
@@ -116,6 +61,16 @@ module CyberarmEngine
@exit_on_opengl_error
end
def button_down(id)
super
current_state.button_down(id) if current_state
end
def button_up(id)
super
current_state.button_up(id) if current_state
end
def push_state(klass, options = {})
options = { setup: true }.merge(options)
@@ -139,6 +94,12 @@ module CyberarmEngine
@states.last
end
def previous_state
if @states.size > 1 && (state = @states[@states.size - 2])
state
end
end
def pop_state
@states.pop
end
@@ -147,10 +108,6 @@ module CyberarmEngine
@states.shift
end
def has_focus?
@has_focus
end
# Sourced from https://gist.github.com/ippa/662583
def draw_circle(cx, cy, r, z = 9999, color = Gosu::Color::GREEN, step = 10)
0.step(360, step) do |a1|