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https://github.com/cyberarm/cyberarm_engine.git
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24 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 1644ff8a27 | |||
| d6a99b935a | |||
| c4e47b8e38 | |||
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| 00e47d61a2 | |||
| 1882673fff | |||
| 286efa2059 | |||
| 6b9af5c87c | |||
| af3a3ff938 | |||
| bcff35bd7b | |||
| 5d1c195917 | |||
| 9a6e1df032 | |||
| b1b8fc8556 | |||
| a60b09a110 | |||
| 81a632942e | |||
| 5ef8023aca | |||
| 2e690d7d33 | |||
| a9f9e20235 | |||
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| c26ddeef4d | |||
| 5e3e06b74e | |||
| 72037efc73 | |||
| 1462f89e24 | |||
| 98948c891a |
@@ -5,25 +5,25 @@ layout (location = 1) out vec4 fragColor;
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layout (location = 2) out vec3 fragNormal;
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layout (location = 3) out vec3 fragUV;
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in vec3 outPosition, outColor, outNormal, outUV, outFragPos, outCameraPos;
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in vec3 out_position, out_color, out_normal, out_uv, out_frag_pos, out_camera_pos;
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out vec4 outputFragColor;
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flat in int outHasTexture;
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flat in int out_has_texture;
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uniform sampler2D diffuse_texture;
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void main() {
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vec3 result;
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if (outHasTexture == 0) {
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result = outColor;
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if (out_has_texture == 0) {
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result = out_color;
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} else {
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result = texture(diffuse_texture, outUV.xy).xyz + 0.25;
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result = texture(diffuse_texture, out_uv.xy).xyz + 0.25;
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}
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fragPosition = outPosition;
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fragPosition = out_position;
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fragColor = vec4(result, 1.0);
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fragNormal = outNormal;
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fragUV = outUV;
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fragNormal = out_normal;
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fragUV = out_uv;
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float gamma = 2.2;
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outputFragColor.rgb = pow(fragColor.rgb, vec3(1.0 / gamma));
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@@ -1,22 +1,23 @@
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#version 330 core
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out vec4 FragColor;
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out vec4 frag_color;
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@include "light_struct"
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const int DIRECTIONAL = 0;
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const int POINT = 1;
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const int SPOT = 2;
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in vec2 outTexCoords;
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flat in Light outLight[1];
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flat in Light out_lights[7];
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in vec2 out_tex_coords;
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flat in int out_light_count;
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uniform sampler2D diffuse, position, texcoord, normal, depth;
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vec4 directionalLight(Light light) {
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vec3 norm = normalize(texture(normal, outTexCoords).rgb);
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vec3 diffuse_color = texture(diffuse, outTexCoords).rgb;
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vec3 fragPos = texture(position, outTexCoords).rgb;
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vec3 norm = normalize(texture(normal, out_tex_coords).rgb);
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vec3 diffuse_color = texture(diffuse, out_tex_coords).rgb;
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vec3 frag_pos = texture(position, out_tex_coords).rgb;
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vec3 lightDir = normalize(light.position - fragPos);
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vec3 lightDir = normalize(light.position - frag_pos);
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float diff = max(dot(norm, lightDir), 0);
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vec3 _ambient = light.ambient;
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@@ -59,5 +60,10 @@ vec4 calculateLighting(Light light) {
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}
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void main() {
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FragColor = texture(diffuse, outTexCoords) * calculateLighting(outLight[0]);
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}
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frag_color = vec4(0.0);
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for(int i = 0; i < out_light_count; i++)
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{
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frag_color += texture(diffuse, out_tex_coords) * calculateLighting(out_lights[i]);
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}
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}
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16
assets/shaders/include/material_struct.glsl
Normal file
16
assets/shaders/include/material_struct.glsl
Normal file
@@ -0,0 +1,16 @@
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struct Material {
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vec3 color;
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vec3 roughness;
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vec3 metalic;
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vec3 specular;
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bool use_color_texture;
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bool use_roughness_texture;
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bool use_metalic_texture;
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bool use_specular_texture;
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sampler2D color_tex;
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sampler2D roughness_tex;
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sampler2D metalic_tex;
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sampler2D specular_tex;
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};
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@@ -1,28 +1,28 @@
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# version 330 core
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layout(location = 0) in vec3 inPosition;
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layout(location = 1) in vec3 inColor;
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layout(location = 2) in vec3 inNormal;
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layout(location = 3) in vec3 inUV;
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layout(location = 0) in vec3 in_position;
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layout(location = 1) in vec3 in_color;
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layout(location = 2) in vec3 in_normal;
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layout(location = 3) in vec3 in_uv;
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uniform mat4 projection, view, model;
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uniform int hasTexture;
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uniform vec3 cameraPos;
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uniform int has_texture;
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uniform vec3 camera_pos;
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out vec3 outPosition, outColor, outNormal, outUV;
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out vec3 outFragPos, outViewPos, outCameraPos;
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flat out int outHasTexture;
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out vec3 out_position, out_color, out_normal, out_uv;
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out vec3 out_frag_pos, out_view_pos, out_camera_pos;
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flat out int out_has_texture;
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void main() {
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// projection * view * model * position
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outPosition = inPosition;
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outColor = inColor;
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outNormal= normalize(transpose(inverse(mat3(model))) * inNormal);
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outUV = inUV;
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outHasTexture = hasTexture;
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outCameraPos = cameraPos;
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out_position = in_position;
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out_color = in_color;
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out_normal= normalize(transpose(inverse(mat3(model))) * in_normal);
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out_uv = in_uv;
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out_has_texture = has_texture;
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out_camera_pos = camera_pos;
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outFragPos = vec3(model * vec4(inPosition, 1.0));
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out_frag_pos = vec3(model * vec4(in_position, 1.0));
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gl_Position = projection * view * model * vec4(inPosition, 1.0);
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gl_Position = projection * view * model * vec4(in_position, 1.0);
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}
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|
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@@ -1,17 +1,24 @@
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#version 330 core
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@include "light_struct"
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|
||||
layout (location = 0) in vec3 inPosition;
|
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layout (location = 1) in vec2 inTexCoords;
|
||||
layout (location = 0) in vec3 in_position;
|
||||
layout (location = 1) in vec2 in_tex_coords;
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||||
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||||
uniform sampler2D diffuse, position, texcoord, normal, depth;
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||||
uniform Light light[1];
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uniform int light_count;
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uniform Light lights[7];
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out vec2 outTexCoords;
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flat out Light outLight[1];
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||||
out vec2 out_tex_coords;
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flat out int out_light_count;
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||||
flat out Light out_lights[7];
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||||
void main() {
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gl_Position = vec4(inPosition.x, inPosition.y, inPosition.z, 1.0);
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outTexCoords = inTexCoords;
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outLight = light;
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}
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gl_Position = vec4(in_position.x, in_position.y, in_position.z, 1.0);
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out_tex_coords = in_tex_coords;
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out_light_count = light_count;
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for(int i = 0; i < light_count; i++)
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{
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out_lights[i] = lights[i];
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}
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}
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@@ -7,13 +7,19 @@ else
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end
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require "json"
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require "excon"
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require "gosu_more_drawables"
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require_relative "cyberarm_engine/version"
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||||
require_relative "cyberarm_engine/stats"
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||||
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||||
require_relative "cyberarm_engine/common"
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require_relative "cyberarm_engine/gosu_ext/draw_arc"
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require_relative "cyberarm_engine/gosu_ext/draw_circle"
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||||
require_relative "cyberarm_engine/gosu_ext/draw_path"
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||||
|
||||
require_relative "cyberarm_engine/notification"
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require_relative "cyberarm_engine/notification_manager"
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require_relative "cyberarm_engine/game_object"
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require_relative "cyberarm_engine/window"
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||||
@@ -66,6 +72,6 @@ require_relative "cyberarm_engine/model/material"
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require_relative "cyberarm_engine/model/model_object"
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||||
require_relative "cyberarm_engine/model/parser"
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||||
require_relative "cyberarm_engine/model/parsers/wavefront_parser"
|
||||
require_relative "cyberarm_engine/model/parsers/collada_parser" if defined?(Nokogiri)
|
||||
require_relative "cyberarm_engine/model/parsers/collada_parser" if RUBY_ENGINE != "mruby" && defined?(Nokogiri)
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||||
|
||||
require_relative "cyberarm_engine/builtin/intro_state"
|
||||
|
||||
@@ -163,7 +163,7 @@ module CyberarmEngine
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||||
elsif background.is_a?(Range)
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||||
set([background.begin, background.begin, background.end, background.end])
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||||
else
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||||
raise ArgumentError, "background '#{background}' of type '#{background.class}' was not able to be processed"
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||||
raise ArgumentError, "background '#{background.inspect}' of type '#{background.class}' was not able to be processed"
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||||
end
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||||
end
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||||
end
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||||
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||||
@@ -18,7 +18,7 @@ module CyberarmEngine
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||||
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||||
@gosu_logo = generate_proxy("Gosu", "Game Library", 0xff_111111)
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@ruby_logo = generate_proxy("Ruby", "Programming Language", 0xff_880000)
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||||
@opengl_logo = generate_proxy("OpenGL", "Graphics API", 0xff_5586a4) if defined?(OpenGL)
|
||||
@opengl_logo = generate_proxy("OpenGL", "Graphics API", 0xff_5586a4) if RUBY_ENGINE != "mruby" && defined?(OpenGL)
|
||||
|
||||
base_time = Gosu.milliseconds
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@ module CyberarmEngine
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||||
end
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||||
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||||
def lighten(color, amount = 25)
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if defined?(color.alpha)
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if color.respond_to?(:alpha)
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Gosu::Color.rgba(color.red + amount, color.green + amount, color.blue + amount, color.alpha)
|
||||
else
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||||
Gosu::Color.rgb(color.red + amount, color.green + amount, color.blue + amount)
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||||
@@ -60,7 +60,7 @@ module CyberarmEngine
|
||||
end
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||||
|
||||
def darken(color, amount = 25)
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if defined?(color.alpha)
|
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if color.respond_to?(:alpha)
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Gosu::Color.rgba(color.red - amount, color.green - amount, color.blue - amount, color.alpha)
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else
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Gosu::Color.rgb(color.red - amount, color.green - amount, color.blue - amount)
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||||
|
||||
@@ -103,7 +103,7 @@ module CyberarmEngine
|
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|
||||
def button_down(id)
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case id
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when Gosu::KbEnter, Gosu::KbReturn
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when Gosu::KB_ENTER, Gosu::KB_RETURN
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||||
return unless @text_input.text.length.positive?
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||||
|
||||
@history.text += "\n<c=999999>> #{@text_input.text}</c>"
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@@ -113,12 +113,12 @@ module CyberarmEngine
|
||||
handle_command
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@text_input.text = ""
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|
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when Gosu::KbUp
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when Gosu::KB_UP
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@command_history_index -= 1
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@command_history_index = 0 if @command_history_index.negative?
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@text_input.text = @command_history[@command_history_index]
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when Gosu::KbDown
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when Gosu::KB_DOWN
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||||
@command_history_index += 1
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if @command_history_index > @command_history.size - 1
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@text_input.text = "" unless @command_history_index > @command_history.size
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@@ -127,7 +127,7 @@ module CyberarmEngine
|
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@text_input.text = @command_history[@command_history_index]
|
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end
|
||||
|
||||
when Gosu::KbTab
|
||||
when Gosu::KB_TAB
|
||||
split = @text_input.text.split(" ")
|
||||
|
||||
if !@text_input.text.end_with?(" ") && split.size == 1
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||||
@@ -142,7 +142,7 @@ module CyberarmEngine
|
||||
cmd.autocomplete(self)
|
||||
end
|
||||
|
||||
when Gosu::KbBacktick
|
||||
when Gosu::KB_BACKTICK
|
||||
# Remove backtick character from input
|
||||
@text_input.text = if @text_input.text.size > 1
|
||||
@text_input.text[0..@text_input.text.size - 2]
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||||
@@ -151,7 +151,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
# Copy
|
||||
when Gosu::KbC
|
||||
when Gosu::KB_C
|
||||
if control_down? && shift_down?
|
||||
@memory = @text_input.text[caret_start..caret_end - 1] if caret_start != caret_end
|
||||
p @memory
|
||||
@@ -160,7 +160,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
# Paste
|
||||
when Gosu::KbV
|
||||
when Gosu::KB_V
|
||||
if control_down? && shift_down?
|
||||
string = @text_input.text.chars.insert(caret_pos, @memory).join
|
||||
_caret_pos = caret_pos
|
||||
@@ -170,7 +170,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
# Cut
|
||||
when Gosu::KbX
|
||||
when Gosu::KB_X
|
||||
if control_down? && shift_down?
|
||||
@memory = @text_input.text[caret_start..caret_end - 1] if caret_start != caret_end
|
||||
string = @text_input.text.chars
|
||||
@@ -182,7 +182,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
# Delete word to left of caret
|
||||
when Gosu::KbW
|
||||
when Gosu::KB_W
|
||||
if control_down?
|
||||
split = @text_input.text.split(" ")
|
||||
split.delete(split.last)
|
||||
@@ -190,7 +190,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
# Clear history
|
||||
when Gosu::KbL
|
||||
when Gosu::KB_L
|
||||
@history.text = "" if control_down?
|
||||
end
|
||||
end
|
||||
|
||||
@@ -42,7 +42,7 @@ module CyberarmEngine
|
||||
@radius = if options[:radius]
|
||||
options[:radius]
|
||||
else
|
||||
defined?(@image.width) ? ((@image.width + @image.height) / 4) * scale : 1
|
||||
@image.respond_to?(:width) ? ((@image.width + @image.height) / 4) * scale : 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
98
lib/cyberarm_engine/gosu_ext/draw_arc.rb
Normal file
98
lib/cyberarm_engine/gosu_ext/draw_arc.rb
Normal file
@@ -0,0 +1,98 @@
|
||||
module Gosu
|
||||
# Draw an arc around the point x and y.
|
||||
#
|
||||
# Color accepts the following: *Gosu::Color*, *Array* (with 2 colors), or a *Hash* with keys: _from:_ and _to:_ both colors.
|
||||
#
|
||||
# With a *Gosu::Color* the arc will be painted with color
|
||||
#
|
||||
# With an *Array* the first *Gosu::Color* with be the innermost color and the last *Gosu::Color* with be the outermost color
|
||||
#
|
||||
# With a *Hash* the arc will smoothly transition from the start of the arc to the end
|
||||
# @example
|
||||
# # Using a Hash
|
||||
# Gosu.draw_arc(100, 100, 50, 0.5, 128, 4, {from: Gosu::Color::BLUE, to: Gosu::Color::GREEN}, 0, :default)
|
||||
#
|
||||
# # Using an Array
|
||||
# Gosu.draw_arc(100, 100, 50, 0.5, 128, 4, [Gosu::Color::BLUE, Gosu::Color::GREEN], 0, :default)
|
||||
#
|
||||
# # Using a Gosu::Color
|
||||
# Gosu.draw_arc(100, 100, 50, 0.5, 128, 4, Gosu::Color::BLUE, 0, :default)
|
||||
#
|
||||
#
|
||||
# @param x X position.
|
||||
# @param y Y position.
|
||||
# @param radius radius of arc, in pixels.
|
||||
# @param percentage how complete the segment is, _0.0_ is 0% and _1.0_ is 100%.
|
||||
# @param segments how many segments for arc, more will appear smoother, less will appear jagged.
|
||||
# @param thickness how thick arc will be.
|
||||
# @param color [Gosu::Color, Array<Gosu::Color, Gosu::Color>, Hash{from: start_color, to: end_color}] color or colors to draw the arc with.
|
||||
# @param z Z position.
|
||||
# @param mode blend mode.
|
||||
#
|
||||
# @note _thickness_ is subtracted from radius, meaning that the arc will grow towards the origin, not away from it.
|
||||
#
|
||||
# @return [void]
|
||||
def self.draw_arc(x, y, radius, percentage = 1.0, segments = 128, thickness = 4, color = Gosu::Color::WHITE, z = 0, mode = :default)
|
||||
segments = 360.0 / segments
|
||||
|
||||
return if percentage == 0.0
|
||||
|
||||
0.step((359 * percentage), percentage > 0 ? segments : -segments) do |angle|
|
||||
angle2 = angle + segments
|
||||
|
||||
point_a_left_x = x + Gosu.offset_x(angle, radius - thickness)
|
||||
point_a_left_y = y + Gosu.offset_y(angle, radius - thickness)
|
||||
|
||||
point_a_right_x = x + Gosu.offset_x(angle2, radius - thickness)
|
||||
point_a_right_y = y + Gosu.offset_y(angle2, radius - thickness)
|
||||
|
||||
point_b_left_x = x + Gosu.offset_x(angle, radius)
|
||||
point_b_left_y = y + Gosu.offset_y(angle, radius)
|
||||
|
||||
point_b_right_x = x + Gosu.offset_x(angle2, radius)
|
||||
point_b_right_y = y + Gosu.offset_y(angle2, radius)
|
||||
|
||||
if color.is_a?(Array)
|
||||
Gosu.draw_quad(
|
||||
point_a_left_x, point_a_left_y, color.first,
|
||||
point_b_left_x, point_b_left_y, color.last,
|
||||
point_a_right_x, point_a_right_y, color.first,
|
||||
point_b_right_x, point_b_right_y, color.last,
|
||||
z, mode
|
||||
)
|
||||
elsif color.is_a?(Hash)
|
||||
start_color = color[:from]
|
||||
end_color = color[:to]
|
||||
|
||||
color_a = Gosu::Color.rgba(
|
||||
(end_color.red - start_color.red) * (angle / 360.0) + start_color.red,
|
||||
(end_color.green - start_color.green) * (angle / 360.0) + start_color.green,
|
||||
(end_color.blue - start_color.blue) * (angle / 360.0) + start_color.blue,
|
||||
(end_color.alpha - start_color.alpha) * (angle / 360.0) + start_color.alpha,
|
||||
)
|
||||
color_b = Gosu::Color.rgba(
|
||||
(end_color.red - start_color.red) * (angle2 / 360.0) + start_color.red,
|
||||
(end_color.green - start_color.green) * (angle2 / 360.0) + start_color.green,
|
||||
(end_color.blue - start_color.blue) * (angle2 / 360.0) + start_color.blue,
|
||||
(end_color.alpha - start_color.alpha) * (angle2 / 360.0) + start_color.alpha,
|
||||
)
|
||||
|
||||
Gosu.draw_quad(
|
||||
point_a_left_x, point_a_left_y, color_a,
|
||||
point_b_left_x, point_b_left_y, color_a,
|
||||
point_a_right_x, point_a_right_y, color_b,
|
||||
point_b_right_x, point_b_right_y, color_b,
|
||||
z, mode
|
||||
)
|
||||
else
|
||||
Gosu.draw_quad(
|
||||
point_a_left_x, point_a_left_y, color,
|
||||
point_b_left_x, point_b_left_y, color,
|
||||
point_a_right_x, point_a_right_y, color,
|
||||
point_b_right_x, point_b_right_y, color,
|
||||
z, mode
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
31
lib/cyberarm_engine/gosu_ext/draw_circle.rb
Normal file
31
lib/cyberarm_engine/gosu_ext/draw_circle.rb
Normal file
@@ -0,0 +1,31 @@
|
||||
module Gosu
|
||||
##
|
||||
# Draw a filled circled around point X and Y.
|
||||
#
|
||||
# @param x X position.
|
||||
# @param y Y position.
|
||||
# @param radius radius of circle, in pixels.
|
||||
# @param step_size resolution of circle, more steps will apear smoother, less will appear jagged.
|
||||
# @param color color to draw circle with.
|
||||
# @param mode blend mode.
|
||||
#
|
||||
# @return [void]
|
||||
def self.draw_circle(x, y, radius, step_size = 36, color = Gosu::Color::WHITE, z = 0, mode = :default)
|
||||
step_size = (360.0 / step_size).floor
|
||||
|
||||
0.step(359, step_size) do |angle|
|
||||
angle2 = angle + step_size
|
||||
|
||||
point_lx = x + Gosu.offset_x(angle, radius)
|
||||
point_ly = y + Gosu.offset_y(angle, radius)
|
||||
point_rx = x + Gosu.offset_x(angle2, radius)
|
||||
point_ry = y + Gosu.offset_y(angle2, radius)
|
||||
|
||||
Gosu.draw_triangle(
|
||||
point_lx, point_ly, color,
|
||||
point_rx, point_ry, color,
|
||||
x, y, color, z, mode
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
17
lib/cyberarm_engine/gosu_ext/draw_path.rb
Normal file
17
lib/cyberarm_engine/gosu_ext/draw_path.rb
Normal file
@@ -0,0 +1,17 @@
|
||||
module Gosu
|
||||
PathNode = Struct.new(:x, :y)
|
||||
|
||||
def self.draw_path(nodes, color = Gosu::Color::WHITE, z = 0, mode = :default)
|
||||
last_node = nodes.first
|
||||
|
||||
nodes[1..nodes.size - 1].each do |current_node|
|
||||
Gosu.draw_line(
|
||||
last_node.x, last_node.y, color,
|
||||
current_node.x, current_node.y, color,
|
||||
z, mode
|
||||
)
|
||||
|
||||
last_node = current_node
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -49,8 +49,9 @@ module CyberarmEngine
|
||||
|
||||
@objects.each { |o| @vertex_count += o.vertices.size }
|
||||
|
||||
start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond)
|
||||
# start_time = Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond)
|
||||
# build_collision_tree
|
||||
# puts " Building mesh collision tree took #{((Process.clock_gettime(Process::CLOCK_MONOTONIC, :float_millisecond) - start_time) / 1000.0).round(2)} seconds"
|
||||
end
|
||||
|
||||
def parse(parser)
|
||||
@@ -150,24 +151,24 @@ module CyberarmEngine
|
||||
glBindBuffer(GL_ARRAY_BUFFER, @positions_buffer_id)
|
||||
gl_error?
|
||||
|
||||
# inPosition
|
||||
# in_position
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, nil)
|
||||
gl_error?
|
||||
# colors
|
||||
glBindBuffer(GL_ARRAY_BUFFER, @colors_buffer_id)
|
||||
# inColor
|
||||
# in_color
|
||||
glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0, nil)
|
||||
gl_error?
|
||||
# normals
|
||||
glBindBuffer(GL_ARRAY_BUFFER, @normals_buffer_id)
|
||||
# inNormal
|
||||
# in_normal
|
||||
glVertexAttribPointer(2, 4, GL_FLOAT, GL_FALSE, 0, nil)
|
||||
gl_error?
|
||||
|
||||
if has_texture?
|
||||
# uvs
|
||||
glBindBuffer(GL_ARRAY_BUFFER, @uvs_buffer_id)
|
||||
# inUV
|
||||
# in_uv
|
||||
glVertexAttribPointer(3, 3, GL_FLOAT, GL_FALSE, 0, nil)
|
||||
gl_error?
|
||||
end
|
||||
@@ -177,7 +178,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def build_collision_tree
|
||||
@aabb_tree = AABBTree.new
|
||||
@aabb_tree = IMICFPS::AABBTree.new
|
||||
|
||||
@faces.each do |face|
|
||||
box = BoundingBox.new
|
||||
|
||||
83
lib/cyberarm_engine/notification.rb
Normal file
83
lib/cyberarm_engine/notification.rb
Normal file
@@ -0,0 +1,83 @@
|
||||
module CyberarmEngine
|
||||
class Notification
|
||||
WIDTH = 500
|
||||
HEIGHT = 64
|
||||
EDGE_WIDTH = 8
|
||||
TRANSITION_DURATION = 750
|
||||
PADDING = 8
|
||||
|
||||
TTL_LONG = 5_000
|
||||
TTL_MEDIUM = 3_250
|
||||
TTL_SHORT = 1_500
|
||||
TIME_TO_LIVE = TTL_MEDIUM
|
||||
|
||||
BACKGROUND_COLOR = Gosu::Color.new(0xaa313533)
|
||||
EDGE_COLOR = Gosu::Color.new(0xaa010101)
|
||||
ICON_COLOR = Gosu::Color.new(0xddffffff)
|
||||
TITLE_COLOR = Gosu::Color.new(0xddffffff)
|
||||
TAGLINE_COLOR = Gosu::Color.new(0xddaaaaaa)
|
||||
|
||||
TITLE_SIZE = 28
|
||||
TAGLINE_SIZE = 18
|
||||
ICON_SIZE = HEIGHT - PADDING * 2
|
||||
|
||||
TITLE_FONT = Gosu::Font.new(TITLE_SIZE, bold: true)
|
||||
TAGLINE_FONT = Gosu::Font.new(TAGLINE_SIZE)
|
||||
|
||||
PRIORITY_HIGH = 1.0
|
||||
PRIORITY_MEDIUM = 0.5
|
||||
PRIORITY_LOW = 0.0
|
||||
|
||||
LINEAR_TRANSITION = :linear
|
||||
EASE_IN_OUT_TRANSITION = :ease_in_out
|
||||
|
||||
attr_reader :priority, :title, :tagline, :icon, :time_to_live, :transition_duration, :transition_type
|
||||
def initialize(
|
||||
host:, priority:, title:, title_color: TITLE_COLOR, tagline: "", tagline_color: TAGLINE_COLOR, icon: nil, icon_color: ICON_COLOR,
|
||||
edge_color: EDGE_COLOR, background_color: BACKGROUND_COLOR, time_to_live: TIME_TO_LIVE, transition_duration: TRANSITION_DURATION,
|
||||
transition_type: EASE_IN_OUT_TRANSITION
|
||||
)
|
||||
@host = host
|
||||
|
||||
@priority = priority
|
||||
@title = title
|
||||
@title_color = title_color
|
||||
@tagline = tagline
|
||||
@tagline_color = tagline_color
|
||||
@icon = icon
|
||||
@icon_color = icon_color
|
||||
@edge_color = edge_color
|
||||
@background_color = background_color
|
||||
@time_to_live = time_to_live
|
||||
@transition_duration = transition_duration
|
||||
@transition_type = transition_type
|
||||
|
||||
@icon_scale = ICON_SIZE.to_f / @icon.width if @icon
|
||||
end
|
||||
|
||||
def draw
|
||||
Gosu.draw_rect(0, 0, WIDTH, HEIGHT, @background_color)
|
||||
|
||||
if @host.edge == :top
|
||||
Gosu.draw_rect(0, HEIGHT - EDGE_WIDTH, WIDTH, EDGE_WIDTH, @edge_color)
|
||||
@icon.draw(EDGE_WIDTH + PADDING, PADDING, 0, @icon_scale, @icon_scale, @icon_color) if @icon
|
||||
|
||||
elsif @host.edge == :bottom
|
||||
Gosu.draw_rect(0, 0, WIDTH, EDGE_WIDTH, @edge_color)
|
||||
@icon.draw(EDGE_WIDTH + PADDING, PADDING, 0, @icon_scale, @icon_scale, @icon_color) if @icon
|
||||
|
||||
elsif @host.edge == :right
|
||||
Gosu.draw_rect(0, 0, EDGE_WIDTH, HEIGHT, @edge_color)
|
||||
@icon.draw(EDGE_WIDTH + PADDING, PADDING, 0, @icon_scale, @icon_scale, @icon_color) if @icon
|
||||
|
||||
else
|
||||
Gosu.draw_rect(WIDTH - EDGE_WIDTH, 0, EDGE_WIDTH, HEIGHT, @edge_color)
|
||||
@icon.draw(PADDING, PADDING, 0, @icon_scale, @icon_scale, @icon_color) if @icon
|
||||
end
|
||||
|
||||
icon_space = @icon ? ICON_SIZE + PADDING : 0
|
||||
TITLE_FONT.draw_text(@title, PADDING + EDGE_WIDTH + icon_space, PADDING, 0, 1, 1, @title_color)
|
||||
TAGLINE_FONT.draw_text(@tagline, PADDING + EDGE_WIDTH + icon_space, PADDING + TITLE_FONT.height, 0, 1, 1, @tagline_color)
|
||||
end
|
||||
end
|
||||
end
|
||||
242
lib/cyberarm_engine/notification_manager.rb
Normal file
242
lib/cyberarm_engine/notification_manager.rb
Normal file
@@ -0,0 +1,242 @@
|
||||
module CyberarmEngine
|
||||
class NotificationManager
|
||||
EDGE_TOP = :top
|
||||
EDGE_BOTTOM = :bottom
|
||||
EDGE_RIGHT = :right
|
||||
EDGE_LEFT = :left
|
||||
|
||||
MODE_DEFAULT = :slide
|
||||
MODE_CIRCLE = :circle
|
||||
|
||||
attr_reader :edge, :mode, :max_visible, :notifications
|
||||
def initialize(edge: EDGE_RIGHT, mode: MODE_DEFAULT, window:, max_visible: 1)
|
||||
@edge = edge
|
||||
@mode = mode
|
||||
@window = window
|
||||
@max_visible = max_visible
|
||||
|
||||
@notifications = []
|
||||
@drivers = []
|
||||
@slots = Array.new(max_visible, nil)
|
||||
end
|
||||
|
||||
def draw
|
||||
@drivers.each do |driver|
|
||||
case @edge
|
||||
when :left, :right
|
||||
x = @edge == :right ? @window.width + driver.x : -Notification::WIDTH + driver.x
|
||||
y = driver.y + Notification::HEIGHT / 2
|
||||
|
||||
Gosu.translate(x, y + (Notification::HEIGHT + Notification::PADDING) * driver.slot) do
|
||||
driver.draw
|
||||
end
|
||||
|
||||
when :top, :bottom
|
||||
x = @window.width / 2 - Notification::WIDTH / 2
|
||||
y = @edge == :top ? driver.y - Notification::HEIGHT : @window.height + driver.y
|
||||
slot_position = (Notification::HEIGHT + Notification::PADDING) * driver.slot
|
||||
slot_position *= -1 if @edge == :bottom
|
||||
|
||||
Gosu.translate(x, y + slot_position) do
|
||||
driver.draw
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def update
|
||||
show_next_notification if @drivers.size < @max_visible
|
||||
@drivers.each do |driver|
|
||||
if driver.done?
|
||||
@slots[driver.slot] = nil
|
||||
@drivers.delete(driver)
|
||||
end
|
||||
end
|
||||
|
||||
@drivers.each(&:update)
|
||||
end
|
||||
|
||||
def show_next_notification
|
||||
notification = @notifications.sort { |n| n.priority }.reverse.shift
|
||||
return unless notification
|
||||
return if available_slot_index < lowest_used_slot
|
||||
@notifications.delete(notification)
|
||||
|
||||
@drivers << Driver.new(edge: @edge, mode: @mode, notification: notification, slot: available_slot_index)
|
||||
slot = @slots[available_slot_index] = @drivers.last
|
||||
end
|
||||
|
||||
def available_slot_index
|
||||
@slots.each_with_index do |slot, i|
|
||||
return i unless slot
|
||||
end
|
||||
|
||||
return -1
|
||||
end
|
||||
|
||||
def lowest_used_slot
|
||||
@slots.each_with_index do |slot, i|
|
||||
return i if slot
|
||||
end
|
||||
|
||||
return -1
|
||||
end
|
||||
|
||||
def highest_used_slot
|
||||
_slot = -1
|
||||
@slots.each_with_index do |slot, i|
|
||||
_slot = i if slot
|
||||
end
|
||||
|
||||
return _slot
|
||||
end
|
||||
|
||||
def create_notification(**args)
|
||||
notification = Notification.new(host: self, **args)
|
||||
@notifications << notification
|
||||
end
|
||||
|
||||
class Driver
|
||||
attr_reader :x, :y, :notification, :slot
|
||||
def initialize(edge:, mode:, notification:, slot:)
|
||||
@edge = edge
|
||||
@mode = mode
|
||||
@notification = notification
|
||||
@slot = slot
|
||||
|
||||
@x, @y = 0, 0
|
||||
@delta = Gosu.milliseconds
|
||||
@accumulator = 0.0
|
||||
|
||||
@born_at = Gosu.milliseconds
|
||||
@duration_completed_at = Float::INFINITY
|
||||
@transition_completed_at = Float::INFINITY
|
||||
end
|
||||
|
||||
def transition_in_complete?
|
||||
Gosu.milliseconds - @born_at >= @notification.transition_duration
|
||||
end
|
||||
|
||||
def duration_completed?
|
||||
Gosu.milliseconds - @transition_completed_at >= @notification.time_to_live
|
||||
end
|
||||
|
||||
def done?
|
||||
Gosu.milliseconds - @duration_completed_at >= @notification.transition_duration
|
||||
end
|
||||
|
||||
def draw
|
||||
ratio = 0.0
|
||||
|
||||
if not transition_in_complete?
|
||||
ratio = animation_ratio
|
||||
elsif transition_in_complete? and not duration_completed?
|
||||
ratio = 1.0
|
||||
elsif duration_completed?
|
||||
ratio = 1.0 - animation_ratio
|
||||
end
|
||||
|
||||
case @mode
|
||||
when MODE_DEFAULT
|
||||
Gosu.clip_to(0, 0, Notification::WIDTH, Notification::HEIGHT * ratio) do
|
||||
@notification.draw
|
||||
end
|
||||
when MODE_CIRCLE
|
||||
half = Notification::WIDTH / 2
|
||||
|
||||
Gosu.clip_to(half - (half * ratio), 0, Notification::WIDTH * ratio, Notification::HEIGHT) do
|
||||
@notification.draw
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def update
|
||||
case @mode
|
||||
when MODE_DEFAULT
|
||||
update_default
|
||||
when MODE_CIRCLE
|
||||
update_circle
|
||||
end
|
||||
|
||||
@accumulator += Gosu.milliseconds - @delta
|
||||
@delta = Gosu.milliseconds
|
||||
end
|
||||
|
||||
|
||||
def update_default
|
||||
case @edge
|
||||
when :left, :right
|
||||
if not transition_in_complete? # Slide In
|
||||
@x = @edge == :right ? -x_offset : x_offset
|
||||
elsif transition_in_complete? and not duration_completed?
|
||||
@x = @edge == :right ? -Notification::WIDTH : Notification::WIDTH if @x.abs != Notification::WIDTH
|
||||
@transition_completed_at = Gosu.milliseconds if @transition_completed_at == Float::INFINITY
|
||||
@accumulator = 0.0
|
||||
elsif duration_completed? # Slide Out
|
||||
@x = @edge == :right ? x_offset - Notification::WIDTH : Notification::WIDTH - x_offset
|
||||
@x = 0 if @edge == :left and @x <= 0
|
||||
@x = 0 if @edge == :right and @x >= 0
|
||||
@duration_completed_at = Gosu.milliseconds if @duration_completed_at == Float::INFINITY
|
||||
end
|
||||
|
||||
when :top, :bottom
|
||||
if not transition_in_complete? # Slide In
|
||||
@y = @edge == :top ? y_offset : -y_offset
|
||||
elsif transition_in_complete? and not duration_completed?
|
||||
@y = @edge == :top ? Notification::HEIGHT : -Notification::HEIGHT if @x.abs != Notification::HEIGHT
|
||||
@transition_completed_at = Gosu.milliseconds if @transition_completed_at == Float::INFINITY
|
||||
@accumulator = 0.0
|
||||
elsif duration_completed? # Slide Out
|
||||
@y = @edge == :top ? Notification::HEIGHT - y_offset : y_offset - Notification::HEIGHT
|
||||
@y = 0 if @edge == :top and @y <= 0
|
||||
@y = 0 if @edge == :bottom and @y >= 0
|
||||
@duration_completed_at = Gosu.milliseconds if @duration_completed_at == Float::INFINITY
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def update_circle
|
||||
case @edge
|
||||
when :top, :bottom
|
||||
@y = @edge == :top ? Notification::HEIGHT : -Notification::HEIGHT
|
||||
when :left, :right
|
||||
@x = @edge == :right ? -Notification::WIDTH : Notification::WIDTH
|
||||
end
|
||||
|
||||
if transition_in_complete? and not duration_completed?
|
||||
@transition_completed_at = Gosu.milliseconds if @transition_completed_at == Float::INFINITY
|
||||
@accumulator = 0.0
|
||||
elsif duration_completed?
|
||||
@duration_completed_at = Gosu.milliseconds if @duration_completed_at == Float::INFINITY
|
||||
end
|
||||
end
|
||||
|
||||
def animation_ratio
|
||||
x = (@accumulator / @notification.transition_duration)
|
||||
|
||||
case @notification.transition_type
|
||||
when Notification::LINEAR_TRANSITION
|
||||
x.clamp(0.0, 1.0)
|
||||
when Notification::EASE_IN_OUT_TRANSITION # https://easings.net/#easeInOutQuint
|
||||
(x < 0.5 ? 16 * x * x * x * x * x : 1 - ((-2 * x + 2) ** 5) / 2).clamp(0.0, 1.0)
|
||||
end
|
||||
end
|
||||
|
||||
def x_offset
|
||||
if not transition_in_complete? or duration_completed?
|
||||
Notification::WIDTH * animation_ratio
|
||||
else
|
||||
0
|
||||
end
|
||||
end
|
||||
|
||||
def y_offset
|
||||
if not transition_in_complete? or duration_completed?
|
||||
Notification::HEIGHT * animation_ratio
|
||||
else
|
||||
0
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -44,7 +44,7 @@ module CyberarmEngine
|
||||
shader.uniform_transform("projection", camera.projection_matrix)
|
||||
shader.uniform_transform("view", camera.view_matrix)
|
||||
shader.uniform_transform("model", entity.model_matrix)
|
||||
shader.uniform_vec3("cameraPosition", camera.position)
|
||||
shader.uniform_vector3("camera_position", camera.position)
|
||||
|
||||
gl_error?
|
||||
draw_model(entity.model, shader)
|
||||
@@ -154,15 +154,21 @@ module CyberarmEngine
|
||||
glBindTexture(GL_TEXTURE_2D, @g_buffer.texture(:depth))
|
||||
shader.uniform_integer("depth", 4)
|
||||
|
||||
lights.each_with_index do |light, _i|
|
||||
shader.uniform_integer("light[0].type", light.type)
|
||||
shader.uniform_vec3("light[0].direction", light.direction)
|
||||
shader.uniform_vec3("light[0].position", light.position)
|
||||
shader.uniform_vec3("light[0].diffuse", light.diffuse)
|
||||
shader.uniform_vec3("light[0].ambient", light.ambient)
|
||||
shader.uniform_vec3("light[0].specular", light.specular)
|
||||
# FIXME: Try to figure out how to up this to 32 and/or beyond
|
||||
# (currently fails with more then 7 lights passed in to shader)
|
||||
lights.each_slice(7).each do |light_group|
|
||||
light_group.each_with_index do |light, _i|
|
||||
shader.uniform_integer("light_count", light_group.size)
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, @g_buffer.vertices.size)
|
||||
shader.uniform_integer("lights[#{_i}].type", light.type)
|
||||
shader.uniform_vector3("lights[#{_i}].direction", light.direction)
|
||||
shader.uniform_vector3("lights[#{_i}].position", light.position)
|
||||
shader.uniform_vector3("lights[#{_i}].diffuse", light.diffuse)
|
||||
shader.uniform_vector3("lights[#{_i}].ambient", light.ambient)
|
||||
shader.uniform_vector3("lights[#{_i}].specular", light.specular)
|
||||
|
||||
glDrawArrays(GL_TRIANGLES, 0, @g_buffer.vertices.size)
|
||||
end
|
||||
end
|
||||
|
||||
glBindVertexArray(0)
|
||||
@@ -215,7 +221,7 @@ module CyberarmEngine
|
||||
|
||||
offset = 0
|
||||
model.objects.each do |object|
|
||||
shader.uniform_boolean("hasTexture", object.has_texture?)
|
||||
shader.uniform_boolean("has_texture", object.has_texture?)
|
||||
|
||||
if object.has_texture?
|
||||
glBindTexture(GL_TEXTURE_2D, object.materials.find { |mat| mat.texture_id }.texture_id)
|
||||
|
||||
@@ -8,8 +8,19 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def draw(camera, lights, entities)
|
||||
Stats.frame.start_timing(:opengl_renderer)
|
||||
|
||||
Stats.frame.start_timing(:opengl_model_renderer)
|
||||
@opengl_renderer.render(camera, lights, entities)
|
||||
@bounding_box_renderer.render(entities) if @show_bounding_boxes
|
||||
Stats.frame.end_timing(:opengl_model_renderer)
|
||||
|
||||
if @show_bounding_boxes
|
||||
Stats.frame.start_timing(:opengl_boundingbox_renderer)
|
||||
@bounding_box_renderer.render(entities)
|
||||
Stats.frame.end_timing(:opengl_boundingbox_renderer)
|
||||
end
|
||||
|
||||
Stats.frame.end_timing(:opengl_renderer)
|
||||
end
|
||||
|
||||
def canvas_size_changed
|
||||
|
||||
@@ -385,7 +385,7 @@ module CyberarmEngine
|
||||
# @param value [Vector]
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_vec3(variable, value, location = nil)
|
||||
def uniform_vector3(variable, value, location = nil)
|
||||
attr_loc = location || attribute_location(variable)
|
||||
|
||||
glUniform3f(attr_loc, *value.to_a[0..2])
|
||||
@@ -397,7 +397,7 @@ module CyberarmEngine
|
||||
# @param value [Vector]
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_vec4(variable, value, location = nil)
|
||||
def uniform_vector4(variable, value, location = nil)
|
||||
attr_loc = location || attribute_location(variable)
|
||||
|
||||
glUniform4f(attr_loc, *value.to_a)
|
||||
|
||||
@@ -1,20 +1,191 @@
|
||||
module CyberarmEngine
|
||||
class Stats
|
||||
@@hash = {
|
||||
gui_recalculations_last_frame: 0
|
||||
}
|
||||
@frames = []
|
||||
@frame_index = -1
|
||||
@max_frame_history = 1024
|
||||
|
||||
def self.get(key)
|
||||
@@hash.dig(key)
|
||||
def self.new_frame
|
||||
if @frames.size < @max_frame_history
|
||||
@frames << Frame.new
|
||||
else
|
||||
@frames[@frame_index] = Frame.new
|
||||
end
|
||||
end
|
||||
|
||||
def self.increment(key, n)
|
||||
@@hash[key] += n
|
||||
def self.frame
|
||||
@frames[@frame_index]
|
||||
end
|
||||
|
||||
def self.clear
|
||||
@@hash.each do |key, _value|
|
||||
@@hash[key] = 0
|
||||
def self.end_frame
|
||||
frame&.complete
|
||||
|
||||
@frame_index += 1
|
||||
@frame_index %= @max_frame_history
|
||||
end
|
||||
|
||||
def self.frames
|
||||
if @frames.size < @max_frame_history
|
||||
@frames
|
||||
else
|
||||
@frames.rotate(@frame_index - (@max_frame_history - (@frames.size - 1)))
|
||||
end
|
||||
end
|
||||
|
||||
def self.frame_index
|
||||
@frame_index
|
||||
end
|
||||
|
||||
def self.max_frame_history
|
||||
@max_frame_history
|
||||
end
|
||||
|
||||
class Frame
|
||||
Timing = Struct.new(:start_time, :end_time, :duration)
|
||||
|
||||
attr_reader :frame_timing, :counters, :timings, :multitimings
|
||||
def initialize
|
||||
@frame_timing = Timing.new(Gosu.milliseconds, -1, -1)
|
||||
@attempted_multitiming = false
|
||||
|
||||
@counters = {
|
||||
gui_recalculations: 0
|
||||
}
|
||||
|
||||
@timings = {}
|
||||
@multitimings = {}
|
||||
end
|
||||
|
||||
def increment(key, number = 1)
|
||||
@counters[key] ||= 0
|
||||
@counters[key] += number
|
||||
end
|
||||
|
||||
def start_timing(key)
|
||||
raise "key must be a symbol!" unless key.is_a?(Symbol)
|
||||
if @timings[key]
|
||||
# FIXME: Make it not spammy...
|
||||
# warn "Only one timing per key per frame. (Timing for #{key.inspect} already exists!)"
|
||||
@attempted_multitiming = true
|
||||
@multitimings[key] = true
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
@timings[key] = Timing.new(Gosu.milliseconds, -1, -1)
|
||||
end
|
||||
|
||||
def end_timing(key)
|
||||
timing = @timings[key]
|
||||
|
||||
# FIXME: Make it not spammy...
|
||||
# warn "Timing #{key.inspect} already ended!" if timing.end_time != -1
|
||||
|
||||
timing.end_time = Gosu.milliseconds
|
||||
timing.duration = timing.end_time - timing.start_time
|
||||
end
|
||||
|
||||
def complete
|
||||
@frame_timing.end_time = Gosu.milliseconds
|
||||
@frame_timing.duration = @frame_timing.end_time - @frame_timing.start_time
|
||||
|
||||
# Lock data structures
|
||||
@frame_timing.freeze
|
||||
@counters.freeze
|
||||
@timings.freeze
|
||||
@multitimings.freeze
|
||||
end
|
||||
|
||||
def complete?
|
||||
@frame_timing.duration != -1
|
||||
end
|
||||
|
||||
def attempted_multitiming?
|
||||
@attempted_multitiming
|
||||
end
|
||||
end
|
||||
|
||||
class StatsPlotter
|
||||
attr_reader :position
|
||||
|
||||
def initialize(x, y, z = Float::INFINITY, width = 128, height = 128)
|
||||
@position = Vector.new(x, y, z)
|
||||
@width = width
|
||||
@height = height
|
||||
|
||||
@padding = 2
|
||||
@text_size = 16
|
||||
|
||||
@max_timing_label = CyberarmEngine::Text.new("", x: x + @padding + 1, y: y + @padding, z: z, size: @text_size, border: true)
|
||||
@avg_timing_label = CyberarmEngine::Text.new("", x: x + @padding + 1, y: y + @padding + @height / 2 - @text_size / 2, z: z, size: @text_size, border: true)
|
||||
@min_timing_label = CyberarmEngine::Text.new("", x: x + @padding + 1, y: y + @height - (@text_size + @padding / 2), z: z, size: @text_size, border: true)
|
||||
|
||||
@timings_label = CyberarmEngine::Text.new("", x: x + @padding + @width + @padding, y: y + @padding, z: z, size: @text_size, border: true)
|
||||
|
||||
@frame_stats = []
|
||||
@graphs = {
|
||||
frame_timings: []
|
||||
}
|
||||
end
|
||||
|
||||
def calculate_graphs
|
||||
calculate_frame_timings_graph
|
||||
end
|
||||
|
||||
def calculate_frame_timings_graph
|
||||
@graphs[:frame_timings].clear
|
||||
|
||||
samples = @width - @padding
|
||||
nodes = Array.new(samples.ceil) { [] }
|
||||
|
||||
slice = 0
|
||||
@frame_stats.each_slice((CyberarmEngine::Stats.max_frame_history / samples.to_f).ceil) do |bucket|
|
||||
bucket.each do |frame|
|
||||
nodes[slice] << frame.frame_timing.duration
|
||||
end
|
||||
|
||||
slice += 1
|
||||
end
|
||||
|
||||
nodes.each_with_index do |cluster, i|
|
||||
break if cluster.empty?
|
||||
|
||||
@graphs[:frame_timings] << CyberarmEngine::Vector.new(@position.x + @padding + 1 * i, (@position.y + @height - @padding) - cluster.max)
|
||||
end
|
||||
end
|
||||
|
||||
def draw
|
||||
@frame_stats = CyberarmEngine::Stats.frames.select(&:complete?)
|
||||
return if @frame_stats.empty?
|
||||
|
||||
calculate_graphs
|
||||
|
||||
@max_timing_label.text = "Max: #{@frame_stats.map { |f| f.frame_timing.duration }.max.to_s.rjust(3, " ")}ms"
|
||||
@avg_timing_label.text = "Avg: #{(@frame_stats.map { |f| f.frame_timing.duration }.sum / @frame_stats.size).to_s.rjust(3, " ")}ms"
|
||||
@min_timing_label.text = "Min: #{@frame_stats.map { |f| f.frame_timing.duration }.min.to_s.rjust(3, " ")}ms"
|
||||
|
||||
Gosu.draw_rect(@position.x, @position.y, @width, @height, 0xaa_222222, @position.z)
|
||||
Gosu.draw_rect(@position.x + @padding, @position.y + @padding, @width - @padding * 2, @height - @padding * 2, 0xaa_222222, @position.z)
|
||||
|
||||
draw_graphs
|
||||
|
||||
@max_timing_label.draw
|
||||
@avg_timing_label.draw
|
||||
@min_timing_label.draw
|
||||
|
||||
# TODO: Make this optional
|
||||
draw_timings
|
||||
end
|
||||
|
||||
def draw_graphs
|
||||
Gosu.draw_path(@graphs[:frame_timings], Gosu::Color::WHITE, Float::INFINITY)
|
||||
end
|
||||
|
||||
def draw_timings
|
||||
frame = @frame_stats.last
|
||||
|
||||
@timings_label.text = "#{frame.attempted_multitiming? ? "<c=d00>Attempted Multitiming!\nTimings may be inaccurate for:\n#{frame.multitimings.map { |m, _| m}.join("\n") }</c>\n\n" : ''}#{frame.timings.map { |t, v| "#{t}: #{v.duration}ms" }.join("\n")}"
|
||||
Gosu.draw_rect(@timings_label.x - @padding, @timings_label.y - @padding, @timings_label.width + @padding * 2, @timings_label.height + @padding * 2, 0xdd_222222, @position.z)
|
||||
@timings_label.draw
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -81,6 +81,7 @@ module CyberarmEngine
|
||||
@size = size
|
||||
@font = font_name
|
||||
|
||||
invalidate_cache!
|
||||
@textobject = check_cache(size, font_name)
|
||||
end
|
||||
end
|
||||
@@ -149,6 +150,8 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def markup_width(text = @text)
|
||||
text = text.to_s
|
||||
|
||||
spacing = 0
|
||||
spacing += @border_size if @border
|
||||
spacing += @shadow_size if @shadow
|
||||
|
||||
@@ -30,6 +30,8 @@ module CyberarmEngine
|
||||
@y = @style.y
|
||||
@z = @style.z
|
||||
|
||||
@old_width = 0
|
||||
@old_height = 0
|
||||
@width = 0
|
||||
@height = 0
|
||||
|
||||
@@ -69,8 +71,19 @@ module CyberarmEngine
|
||||
root.gui_state.request_repaint
|
||||
end
|
||||
|
||||
def safe_style_fetch(*args)
|
||||
@style.hash.dig(@style_event, *args) || @style.hash.dig(:default, *args) || default(*args)
|
||||
def safe_style_fetch(key, fallback_key = nil)
|
||||
# Attempt to return value for requested key
|
||||
v = @style.hash.dig(@style_event, key)
|
||||
return v if v
|
||||
|
||||
# Attempt to return overriding value
|
||||
if fallback_key
|
||||
v = @style.hash.dig(@style_event, fallback_key)
|
||||
return v if v
|
||||
end
|
||||
|
||||
# Fallback to default style
|
||||
@style.hash.dig(:default, key) || default(key)
|
||||
end
|
||||
|
||||
def set_static_position
|
||||
@@ -102,10 +115,10 @@ module CyberarmEngine
|
||||
|
||||
@style.background_nine_slice_from_edge = safe_style_fetch(:background_nine_slice_from_edge)
|
||||
|
||||
@style.background_nine_slice_left = safe_style_fetch(:background_nine_slice_left) || @style.background_nine_slice_from_edge
|
||||
@style.background_nine_slice_top = safe_style_fetch(:background_nine_slice_top) || @style.background_nine_slice_from_edge
|
||||
@style.background_nine_slice_right = safe_style_fetch(:background_nine_slice_right) || @style.background_nine_slice_from_edge
|
||||
@style.background_nine_slice_bottom = safe_style_fetch(:background_nine_slice_bottom) || @style.background_nine_slice_from_edge
|
||||
@style.background_nine_slice_left = safe_style_fetch(:background_nine_slice_left, :background_nine_slice_from_edge)
|
||||
@style.background_nine_slice_top = safe_style_fetch(:background_nine_slice_top, :background_nine_slice_from_edge)
|
||||
@style.background_nine_slice_right = safe_style_fetch(:background_nine_slice_right, :background_nine_slice_from_edge)
|
||||
@style.background_nine_slice_bottom = safe_style_fetch(:background_nine_slice_bottom, :background_nine_slice_from_edge)
|
||||
end
|
||||
|
||||
def set_background_image
|
||||
@@ -119,19 +132,19 @@ module CyberarmEngine
|
||||
def set_border_thickness
|
||||
@style.border_thickness = safe_style_fetch(:border_thickness)
|
||||
|
||||
@style.border_thickness_left = safe_style_fetch(:border_thickness_left) || @style.border_thickness
|
||||
@style.border_thickness_right = safe_style_fetch(:border_thickness_right) || @style.border_thickness
|
||||
@style.border_thickness_top = safe_style_fetch(:border_thickness_top) || @style.border_thickness
|
||||
@style.border_thickness_bottom = safe_style_fetch(:border_thickness_bottom) || @style.border_thickness
|
||||
@style.border_thickness_left = safe_style_fetch(:border_thickness_left, :border_thickness)
|
||||
@style.border_thickness_right = safe_style_fetch(:border_thickness_right, :border_thickness)
|
||||
@style.border_thickness_top = safe_style_fetch(:border_thickness_top, :border_thickness)
|
||||
@style.border_thickness_bottom = safe_style_fetch(:border_thickness_bottom, :border_thickness)
|
||||
end
|
||||
|
||||
def set_border_color
|
||||
@style.border_color = safe_style_fetch(:border_color)
|
||||
|
||||
@style.border_color_left = safe_style_fetch(:border_color_left) || @style.border_color
|
||||
@style.border_color_right = safe_style_fetch(:border_color_right) || @style.border_color
|
||||
@style.border_color_top = safe_style_fetch(:border_color_top) || @style.border_color
|
||||
@style.border_color_bottom = safe_style_fetch(:border_color_bottom) || @style.border_color
|
||||
@style.border_color_left = safe_style_fetch(:border_color_left, :border_color)
|
||||
@style.border_color_right = safe_style_fetch(:border_color_right, :border_color)
|
||||
@style.border_color_top = safe_style_fetch(:border_color_top, :border_color)
|
||||
@style.border_color_bottom = safe_style_fetch(:border_color_bottom, :border_color)
|
||||
|
||||
@style.border_canvas.color = [
|
||||
@style.border_color_top,
|
||||
@@ -144,19 +157,19 @@ module CyberarmEngine
|
||||
def set_padding
|
||||
@style.padding = safe_style_fetch(:padding)
|
||||
|
||||
@style.padding_left = safe_style_fetch(:padding_left) || @style.padding
|
||||
@style.padding_right = safe_style_fetch(:padding_right) || @style.padding
|
||||
@style.padding_top = safe_style_fetch(:padding_top) || @style.padding
|
||||
@style.padding_bottom = safe_style_fetch(:padding_bottom) || @style.padding
|
||||
@style.padding_left = safe_style_fetch(:padding_left, :padding)
|
||||
@style.padding_right = safe_style_fetch(:padding_right, :padding)
|
||||
@style.padding_top = safe_style_fetch(:padding_top, :padding)
|
||||
@style.padding_bottom = safe_style_fetch(:padding_bottom, :padding)
|
||||
end
|
||||
|
||||
def set_margin
|
||||
@style.margin = safe_style_fetch(:margin)
|
||||
|
||||
@style.margin_left = safe_style_fetch(:margin_left) || @style.margin
|
||||
@style.margin_right = safe_style_fetch(:margin_right) || @style.margin
|
||||
@style.margin_top = safe_style_fetch(:margin_top) || @style.margin
|
||||
@style.margin_bottom = safe_style_fetch(:margin_bottom) || @style.margin
|
||||
@style.margin_left = safe_style_fetch(:margin_left, :margin)
|
||||
@style.margin_right = safe_style_fetch(:margin_right, :margin)
|
||||
@style.margin_top = safe_style_fetch(:margin_top, :margin)
|
||||
@style.margin_bottom = safe_style_fetch(:margin_bottom, :margin)
|
||||
end
|
||||
|
||||
def update_styles(event = :default)
|
||||
@@ -196,7 +209,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def enter(_sender)
|
||||
@focus = false unless window.button_down?(Gosu::MsLeft)
|
||||
@focus = false unless Gosu.button_down?(Gosu::MS_LEFT)
|
||||
|
||||
if !@enabled
|
||||
update_styles(:disabled)
|
||||
@@ -316,7 +329,8 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def debug_draw
|
||||
return if defined?(GUI_DEBUG_ONLY_ELEMENT) && self.class == GUI_DEBUG_ONLY_ELEMENT
|
||||
# FIXME
|
||||
return# if const_defined?(GUI_DEBUG_ONLY_ELEMENT) && self.class == GUI_DEBUG_ONLY_ELEMENT
|
||||
|
||||
Gosu.draw_line(
|
||||
x, y, @debug_color,
|
||||
@@ -341,6 +355,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def update
|
||||
recalculate_if_size_changed
|
||||
end
|
||||
|
||||
def button_down(id)
|
||||
@@ -410,10 +425,14 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def scroll_width
|
||||
@children.sum(&:outer_width)
|
||||
return @cached_scroll_width if @cached_scroll_width && is_a?(Container)
|
||||
|
||||
@cached_scroll_width = @children.sum(&:outer_width)
|
||||
end
|
||||
|
||||
def scroll_height
|
||||
return @cached_scroll_height if @cached_scroll_height && is_a?(Container)
|
||||
|
||||
if is_a?(CyberarmEngine::Element::Flow)
|
||||
return 0 if @children.size.zero?
|
||||
|
||||
@@ -434,18 +453,18 @@ module CyberarmEngine
|
||||
|
||||
pairs_ << a_ unless pairs_.last == a_
|
||||
|
||||
pairs_.sum { |pair| + @style.padding_top + @style.border_thickness_top + pair.map(&:outer_height).max } + @style.padding_bottom + @style.border_thickness_bottom
|
||||
@cached_scroll_height = pairs_.sum { |pair| + @style.padding_top + @style.border_thickness_top + pair.map(&:outer_height).max } + @style.padding_bottom + @style.border_thickness_bottom
|
||||
else
|
||||
@style.padding_top + @style.border_thickness_top + @children.sum(&:outer_height) + @style.padding_bottom + @style.border_thickness_bottom
|
||||
@cached_scroll_height = @style.padding_top + @style.border_thickness_top + @children.sum(&:outer_height) + @style.padding_bottom + @style.border_thickness_bottom
|
||||
end
|
||||
end
|
||||
|
||||
def max_scroll_width
|
||||
scroll_width - outer_width
|
||||
(scroll_width - outer_width).positive? ? scroll_width - outer_width : scroll_width
|
||||
end
|
||||
|
||||
def max_scroll_height
|
||||
scroll_height - outer_height
|
||||
(scroll_height - outer_height).positive? ? scroll_height - outer_height : scroll_height
|
||||
end
|
||||
|
||||
def dimensional_size(size, dimension)
|
||||
@@ -461,15 +480,13 @@ module CyberarmEngine
|
||||
if @parent && @style.fill &&
|
||||
(dimension == :width && @parent.is_a?(Flow) ||
|
||||
dimension == :height && @parent.is_a?(Stack))
|
||||
return space_available_width - noncontent_width if dimension == :width && @parent.is_a?(Flow)
|
||||
return space_available_height - noncontent_height if dimension == :height && @parent.is_a?(Stack)
|
||||
|
||||
# Handle min_width/height and max_width/height
|
||||
else
|
||||
return @style.send(:"min_#{dimension}") if @style.send(:"min_#{dimension}") && new_size.to_f < @style.send(:"min_#{dimension}")
|
||||
return @style.send(:"max_#{dimension}") if @style.send(:"max_#{dimension}") && new_size.to_f > @style.send(:"max_#{dimension}")
|
||||
new_size = space_available_width - noncontent_width if dimension == :width && @parent.is_a?(Flow)
|
||||
new_size = space_available_height - noncontent_height if dimension == :height && @parent.is_a?(Stack)
|
||||
end
|
||||
|
||||
return @style.send(:"min_#{dimension}") if @style.send(:"min_#{dimension}") && new_size.to_f < @style.send(:"min_#{dimension}")
|
||||
return @style.send(:"max_#{dimension}") if @style.send(:"max_#{dimension}") && new_size.to_f > @style.send(:"max_#{dimension}")
|
||||
|
||||
new_size
|
||||
end
|
||||
|
||||
@@ -555,6 +572,15 @@ module CyberarmEngine
|
||||
@style.background_image_canvas.image = @style.background_image
|
||||
end
|
||||
|
||||
def recalculate_if_size_changed
|
||||
if !is_a?(ToolTip) && (@old_width != width || @old_height != height)
|
||||
root.gui_state.request_recalculate
|
||||
|
||||
@old_width = width
|
||||
@old_height = height
|
||||
end
|
||||
end
|
||||
|
||||
def root
|
||||
return self if is_root?
|
||||
|
||||
@@ -575,6 +601,22 @@ module CyberarmEngine
|
||||
@gui_state != nil
|
||||
end
|
||||
|
||||
def child_of?(element)
|
||||
return element == self if is_root?
|
||||
return false unless element.is_a?(Container)
|
||||
return true if element.children.find { |child| child == self }
|
||||
|
||||
element.children.find { |child| child.child_of?(element) if child.is_a?(Container) }
|
||||
end
|
||||
|
||||
def parent_of?(element)
|
||||
return false if element == self
|
||||
return false unless is_a?(Container)
|
||||
return true if @children.find { |child| child == element }
|
||||
|
||||
@children.find { |child| child.parent_of?(element) if child.is_a?(Container) }
|
||||
end
|
||||
|
||||
def focus(_)
|
||||
warn "#{self.class}#focus was not overridden!"
|
||||
|
||||
|
||||
@@ -20,7 +20,10 @@ module CyberarmEngine
|
||||
@gui_state = options.delete(:gui_state)
|
||||
super
|
||||
|
||||
@last_scroll_position = Vector.new(0, 0)
|
||||
@scroll_position = Vector.new(0, 0)
|
||||
@scroll_target_position = Vector.new(0, 0)
|
||||
@scroll_chunk = 120
|
||||
@scroll_speed = 40
|
||||
|
||||
@text_color = options[:color]
|
||||
@@ -33,17 +36,17 @@ module CyberarmEngine
|
||||
def build
|
||||
@block.call(self) if @block
|
||||
|
||||
root.gui_state.request_recalculate
|
||||
root.gui_state.request_recalculate_for(self)
|
||||
end
|
||||
|
||||
def add(element)
|
||||
@children << element
|
||||
|
||||
root.gui_state.request_recalculate
|
||||
root.gui_state.request_recalculate_for(self)
|
||||
end
|
||||
|
||||
def remove(element)
|
||||
root.gui_state.request_recalculate if @children.delete(element)
|
||||
root.gui_state.request_recalculate_for(self) if @children.delete(element)
|
||||
end
|
||||
|
||||
def clear(&block)
|
||||
@@ -56,7 +59,7 @@ module CyberarmEngine
|
||||
|
||||
CyberarmEngine::Element::Container.current_container = old_container
|
||||
|
||||
root.gui_state.request_recalculate
|
||||
root.gui_state.request_recalculate_for(self)
|
||||
end
|
||||
|
||||
def append(&block)
|
||||
@@ -67,7 +70,7 @@ module CyberarmEngine
|
||||
|
||||
CyberarmEngine::Element::Container.current_container = old_container
|
||||
|
||||
root.gui_state.request_recalculate
|
||||
root.gui_state.request_recalculate_for(self)
|
||||
end
|
||||
|
||||
def render
|
||||
@@ -77,7 +80,9 @@ module CyberarmEngine
|
||||
content_width + 1,
|
||||
content_height + 1
|
||||
) do
|
||||
@children.each(&:draw)
|
||||
Gosu.translate(@scroll_position.x, @scroll_position.y) do
|
||||
@children.each(&:draw)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -90,35 +95,74 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def update
|
||||
update_scroll
|
||||
@children.each(&:update)
|
||||
end
|
||||
|
||||
def hit_element?(x, y)
|
||||
return unless hit?(x, y)
|
||||
|
||||
# Offset child hit point by scroll position/offset
|
||||
child_x = x - @scroll_position.x
|
||||
child_y = y - @scroll_position.y
|
||||
|
||||
@children.reverse_each do |child|
|
||||
next unless child.visible?
|
||||
|
||||
case child
|
||||
when Container
|
||||
if element = child.hit_element?(x, y)
|
||||
if element = child.hit_element?(child_x, child_y)
|
||||
return element
|
||||
end
|
||||
else
|
||||
return child if child.hit?(x, y)
|
||||
return child if child.hit?(child_x, child_y)
|
||||
end
|
||||
end
|
||||
|
||||
self if hit?(x, y)
|
||||
end
|
||||
|
||||
def update_child_element_visibity(child)
|
||||
child.element_visible = child.x >= (@x - @scroll_position.x) - child.width && child.x <= (@x - @scroll_position.x) + width &&
|
||||
child.y >= (@y - @scroll_position.y) - child.height && child.y <= (@y - @scroll_position.y) + height
|
||||
end
|
||||
|
||||
def update_scroll
|
||||
dt = window.dt > 1 ? 1.0 : window.dt
|
||||
|
||||
scroll_x_diff = (@scroll_target_position.x - @scroll_position.x)
|
||||
scroll_y_diff = (@scroll_target_position.y - @scroll_position.y)
|
||||
|
||||
@scroll_position.x += (scroll_x_diff * @scroll_speed * 0.25 * dt).round
|
||||
@scroll_position.y += (scroll_y_diff * @scroll_speed * 0.25 * dt).round
|
||||
|
||||
@scroll_position.x = @scroll_target_position.x if scroll_x_diff.abs < 1.0
|
||||
@scroll_position.y = @scroll_target_position.y if scroll_y_diff.abs < 1.0
|
||||
|
||||
# Scrolled PAST top
|
||||
if @scroll_position.y > 0
|
||||
@scroll_target_position.y = 0
|
||||
|
||||
# Scrolled PAST bottom
|
||||
elsif @scroll_position.y.abs > max_scroll_height
|
||||
@scroll_target_position.y = -max_scroll_height
|
||||
end
|
||||
|
||||
if @last_scroll_position != @scroll_position
|
||||
@children.each { |child| update_child_element_visibity(child) }
|
||||
root.gui_state.request_repaint
|
||||
end
|
||||
|
||||
@last_scroll_position.x = @scroll_position.x
|
||||
@last_scroll_position.y = @scroll_position.y
|
||||
end
|
||||
|
||||
def recalculate
|
||||
@current_position = Vector.new(@style.margin_left + @style.padding_left, @style.margin_top + @style.padding_top)
|
||||
@current_position += @scroll_position
|
||||
|
||||
return unless visible?
|
||||
|
||||
Stats.increment(:gui_recalculations_last_frame, 1)
|
||||
Stats.frame.increment(:gui_recalculations)
|
||||
|
||||
stylize
|
||||
|
||||
@@ -129,6 +173,9 @@ module CyberarmEngine
|
||||
old_width = @width
|
||||
old_height = @height
|
||||
|
||||
@cached_scroll_width = nil
|
||||
@cached_scroll_height = nil
|
||||
|
||||
if is_root?
|
||||
@width = @style.width = window.width
|
||||
@height = @style.height = window.height
|
||||
@@ -176,17 +223,35 @@ module CyberarmEngine
|
||||
child.recalculate
|
||||
child.reposition # TODO: Implement top,bottom,left,center, and right positioning
|
||||
|
||||
Stats.increment(:gui_recalculations_last_frame, 1)
|
||||
Stats.frame.increment(:gui_recalculations)
|
||||
|
||||
child.element_visible = child.x >= @x - child.width && child.x <= @x + width &&
|
||||
child.y >= @y - child.height && child.y <= @y + height
|
||||
update_child_element_visibity(child)
|
||||
end
|
||||
|
||||
# puts "TOOK: #{Gosu.milliseconds - s}ms to recalculate #{self.class}:0x#{self.object_id.to_s(16)}"
|
||||
|
||||
update_background
|
||||
|
||||
# Fixes resized container scrolled past bottom
|
||||
self.scroll_top = -@scroll_position.y
|
||||
@scroll_target_position.y = @scroll_position.y
|
||||
|
||||
# Fixes resized container that is scrolled down from being stuck overscrolled when resized
|
||||
if scroll_height < height
|
||||
@scroll_target_position.y = 0
|
||||
end
|
||||
|
||||
# NOTE: Experiment for removing need to explicitly call gui_state#recalculate at least 3 times for layout to layout...
|
||||
if old_width != @width || old_height != @height
|
||||
if @parent
|
||||
root.gui_state.request_recalculate_for(@parent)
|
||||
else
|
||||
root.gui_state.request_recalculate
|
||||
end
|
||||
end
|
||||
|
||||
root.gui_state.request_repaint if @width != old_width || @height != old_height
|
||||
recalculate_if_size_changed
|
||||
end
|
||||
|
||||
def layout
|
||||
@@ -246,12 +311,13 @@ module CyberarmEngine
|
||||
def mouse_wheel_up(sender, x, y)
|
||||
return unless @style.scroll
|
||||
|
||||
if @scroll_position.y < 0
|
||||
@scroll_position.y += @scroll_speed
|
||||
@scroll_position.y = 0 if @scroll_position.y > 0
|
||||
|
||||
root.gui_state.request_recalculate_for(self)
|
||||
root.gui_state.request_repaint
|
||||
# Allow overscrolling UP, only if one can scroll DOWN
|
||||
if height < scroll_height
|
||||
if @scroll_target_position.y > 0
|
||||
@scroll_target_position.y = @scroll_chunk
|
||||
else
|
||||
@scroll_target_position.y += @scroll_chunk
|
||||
end
|
||||
|
||||
return :handled
|
||||
end
|
||||
@@ -262,15 +328,13 @@ module CyberarmEngine
|
||||
|
||||
return unless height < scroll_height
|
||||
|
||||
if @scroll_position.y.abs < max_scroll_height
|
||||
@scroll_position.y -= @scroll_speed
|
||||
@scroll_position.y = -max_scroll_height if @scroll_position.y.abs > max_scroll_height
|
||||
|
||||
root.gui_state.request_recalculate_for(self)
|
||||
root.gui_state.request_repaint
|
||||
|
||||
return :handled
|
||||
if @scroll_target_position.y > 0
|
||||
@scroll_target_position.y = -@scroll_chunk
|
||||
else
|
||||
@scroll_target_position.y -= @scroll_chunk
|
||||
end
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def scroll_top
|
||||
|
||||
@@ -33,7 +33,8 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
|
||||
attr_reader :range, :step_size, :value
|
||||
attr_reader :step_size, :value
|
||||
attr_accessor :range, :step_size
|
||||
|
||||
def initialize(options = {}, block = nil)
|
||||
super(options, block)
|
||||
@@ -76,7 +77,7 @@ module CyberarmEngine
|
||||
def update
|
||||
super
|
||||
|
||||
@tip = value.to_s
|
||||
@tip = format("%.2f", value.to_f)
|
||||
@handle.tip = @tip
|
||||
end
|
||||
|
||||
@@ -87,7 +88,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def handle_dragged_to(x, _y)
|
||||
@ratio = ((x - @handle.width / 2) - @x) / (content_width - @handle.outer_width)
|
||||
@ratio = ((x - @handle.width / 2.0) - @x) / (content_width - @handle.outer_width.to_f)
|
||||
|
||||
self.value = @ratio.clamp(0.0, 1.0) * (@range.max - @range.min) + @range.min
|
||||
end
|
||||
|
||||
@@ -18,6 +18,15 @@ module CyberarmEngine
|
||||
@raw_text = text
|
||||
end
|
||||
|
||||
def update
|
||||
super
|
||||
|
||||
if @text.textobject.name != safe_style_fetch(:font)
|
||||
set_font
|
||||
root.gui_state.request_recalculate
|
||||
end
|
||||
end
|
||||
|
||||
def render
|
||||
# Gosu.clip_to is too expensive to always use so check if we actually need it.
|
||||
if @text.width > width || @text.height > height
|
||||
@@ -84,6 +93,7 @@ module CyberarmEngine
|
||||
update_background
|
||||
|
||||
root.gui_state.request_repaint if @width != old_width || @height != old_height
|
||||
recalculate_if_size_changed
|
||||
end
|
||||
|
||||
def handle_text_wrapping(max_width)
|
||||
@@ -156,7 +166,7 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def line_width(text)
|
||||
(@text.textobject.markup_width(text) + noncontent_width)
|
||||
(@text.textobject.markup_width(text.to_s) + noncontent_width)
|
||||
end
|
||||
|
||||
def value
|
||||
|
||||
@@ -63,7 +63,8 @@ module CyberarmEngine
|
||||
@tip.draw
|
||||
end
|
||||
|
||||
if defined?(GUI_DEBUG)
|
||||
# FIXME
|
||||
if false# defined?(GUI_DEBUG)
|
||||
Gosu.flush
|
||||
|
||||
@root_container.debug_draw
|
||||
@@ -77,16 +78,23 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def update
|
||||
Stats.frame.start_timing(:gui_element_recalculate_requests)
|
||||
|
||||
# puts "PENDING REQUESTS: #{@pending_element_recalculate_requests.size}" if @pending_element_recalculate_requests.size.positive?
|
||||
@pending_element_recalculate_requests.each(&:recalculate)
|
||||
@pending_element_recalculate_requests.clear
|
||||
|
||||
Stats.frame.end_timing(:gui_element_recalculate_requests)
|
||||
|
||||
if @pending_recalculate_request
|
||||
@root_container.recalculate
|
||||
@root_container.recalculate
|
||||
Stats.frame.start_timing(:gui_recalculate)
|
||||
|
||||
@root_container.recalculate
|
||||
|
||||
@pending_recalculate_request = false
|
||||
end
|
||||
|
||||
@pending_element_recalculate_requests.each(&:recalculate)
|
||||
@pending_element_recalculate_requests.clear
|
||||
Stats.frame.end_timing(:gui_recalculate)
|
||||
end
|
||||
|
||||
if @pending_focus_request
|
||||
@pending_focus_request = false
|
||||
@@ -121,9 +129,9 @@ module CyberarmEngine
|
||||
@mouse_over.publish(:leave) if @mouse_over && new_mouse_over != @mouse_over
|
||||
@mouse_over = new_mouse_over
|
||||
|
||||
redirect_holding_mouse_button(:left) if @mouse_over && Gosu.button_down?(Gosu::MsLeft)
|
||||
redirect_holding_mouse_button(:middle) if @mouse_over && Gosu.button_down?(Gosu::MsMiddle)
|
||||
redirect_holding_mouse_button(:right) if @mouse_over && Gosu.button_down?(Gosu::MsRight)
|
||||
redirect_holding_mouse_button(:left) if @mouse_over && Gosu.button_down?(Gosu::MS_LEFT)
|
||||
redirect_holding_mouse_button(:middle) if @mouse_over && Gosu.button_down?(Gosu::MS_MIDDLE)
|
||||
redirect_holding_mouse_button(:right) if @mouse_over && Gosu.button_down?(Gosu::MS_RIGHT)
|
||||
|
||||
if Vector.new(window.mouse_x, window.mouse_y) == @last_mouse_pos
|
||||
if @mouse_over && (Gosu.milliseconds - @mouse_moved_at) > tool_tip_delay
|
||||
@@ -151,13 +159,13 @@ module CyberarmEngine
|
||||
super
|
||||
|
||||
case id
|
||||
when Gosu::MsLeft
|
||||
when Gosu::MS_LEFT
|
||||
redirect_mouse_button(:left)
|
||||
when Gosu::MsMiddle
|
||||
when Gosu::MS_MIDDLE
|
||||
redirect_mouse_button(:middle)
|
||||
when Gosu::MsRight
|
||||
when Gosu::MS_RIGHT
|
||||
redirect_mouse_button(:right)
|
||||
when Gosu::KbF5
|
||||
when Gosu::KB_F5
|
||||
request_recalculate
|
||||
end
|
||||
|
||||
@@ -168,15 +176,15 @@ module CyberarmEngine
|
||||
super
|
||||
|
||||
case id
|
||||
when Gosu::MsLeft
|
||||
when Gosu::MS_LEFT
|
||||
redirect_released_mouse_button(:left)
|
||||
when Gosu::MsMiddle
|
||||
when Gosu::MS_MIDDLE
|
||||
redirect_released_mouse_button(:middle)
|
||||
when Gosu::MsRight
|
||||
when Gosu::MS_RIGHT
|
||||
redirect_released_mouse_button(:right)
|
||||
when Gosu::MsWheelUp
|
||||
when Gosu::MS_WHEEL_UP
|
||||
redirect_mouse_wheel(:up)
|
||||
when Gosu::MsWheelDown
|
||||
when Gosu::MS_WHEEL_DOWN
|
||||
redirect_mouse_wheel(:down)
|
||||
end
|
||||
|
||||
@@ -276,6 +284,8 @@ module CyberarmEngine
|
||||
def hide_menu
|
||||
return unless @menu
|
||||
|
||||
request_repaint
|
||||
|
||||
@hid_menu_for = @menu.parent
|
||||
@menu = nil
|
||||
end
|
||||
|
||||
@@ -20,7 +20,8 @@ module CyberarmEngine
|
||||
attr_reader :hash
|
||||
|
||||
def initialize(hash = {})
|
||||
h = Marshal.load(Marshal.dump(hash))
|
||||
h = hash
|
||||
# h = Marshal.load(Marshal.dump(hash))
|
||||
|
||||
h[:default] = {}
|
||||
|
||||
|
||||
@@ -95,39 +95,58 @@ module CyberarmEngine
|
||||
Vector.new(@x, @y)
|
||||
end
|
||||
|
||||
# Performs math operation, excluding {weight}
|
||||
private def operator(function, other)
|
||||
if other.is_a?(Numeric)
|
||||
Vector.new(
|
||||
@x.send(:"#{function}", other),
|
||||
@y.send(:"#{function}", other),
|
||||
@z.send(:"#{function}", other)
|
||||
)
|
||||
else
|
||||
Vector.new(
|
||||
@x.send(:"#{function}", other.x),
|
||||
@y.send(:"#{function}", other.y),
|
||||
@z.send(:"#{function}", other.z)
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
# Adds Vector and Numeric or Vector and Vector, excluding {weight}
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def +(other)
|
||||
operator("+", other)
|
||||
if other.is_a?(Numeric)
|
||||
Vector.new(
|
||||
@x + other,
|
||||
@y + other,
|
||||
@z + other
|
||||
)
|
||||
else
|
||||
Vector.new(
|
||||
@x + other.x,
|
||||
@y + other.y,
|
||||
@z + other.z
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
# Subtracts Vector and Numeric or Vector and Vector, excluding {weight}
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def -(other)
|
||||
operator("-", other)
|
||||
if other.is_a?(Numeric)
|
||||
Vector.new(
|
||||
@x - other,
|
||||
@y - other,
|
||||
@z - other
|
||||
)
|
||||
else
|
||||
Vector.new(
|
||||
@x - other.x,
|
||||
@y - other.y,
|
||||
@z - other.z
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
# Multiplies Vector and Numeric or Vector and Vector, excluding {weight}
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def *(other)
|
||||
operator("*", other)
|
||||
if other.is_a?(Numeric)
|
||||
Vector.new(
|
||||
@x * other,
|
||||
@y * other,
|
||||
@z * other
|
||||
)
|
||||
else
|
||||
Vector.new(
|
||||
@x * other.x,
|
||||
@y * other.y,
|
||||
@z * other.z
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
def multiply_transform(transform)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
module CyberarmEngine
|
||||
NAME = "InDev".freeze
|
||||
VERSION = "0.23.0".freeze
|
||||
VERSION = "0.24.2".freeze
|
||||
end
|
||||
|
||||
@@ -6,16 +6,16 @@ module CyberarmEngine
|
||||
SAMPLES = {}
|
||||
SONGS = {}
|
||||
|
||||
attr_accessor :show_cursor
|
||||
attr_accessor :show_cursor, :show_stats_plotter
|
||||
attr_writer :exit_on_opengl_error
|
||||
attr_reader :last_frame_time, :states
|
||||
attr_reader :last_frame_time, :delta_time, :states
|
||||
|
||||
def self.now
|
||||
Gosu.milliseconds
|
||||
end
|
||||
|
||||
def self.dt
|
||||
instance.last_frame_time / 1000.0
|
||||
instance.dt
|
||||
end
|
||||
|
||||
def self.instance=(window)
|
||||
@@ -31,32 +31,57 @@ module CyberarmEngine
|
||||
def initialize(width: 800, height: 600, fullscreen: false, update_interval: 1000.0 / 60, resizable: false, borderless: false)
|
||||
@show_cursor = false
|
||||
@has_focus = false
|
||||
@show_stats_plotter = false
|
||||
|
||||
super(width, height, fullscreen: fullscreen, update_interval: update_interval, resizable: resizable, borderless: borderless)
|
||||
Window.instance = self
|
||||
|
||||
@last_frame_time = Gosu.milliseconds - 1
|
||||
@current_frame_time = Gosu.milliseconds
|
||||
self.caption = "CyberarmEngine #{CyberarmEngine::VERSION} #{Gosu.language}"
|
||||
@delta_time = @last_frame_time
|
||||
self.caption = "CyberarmEngine #{CyberarmEngine::VERSION} #{Gosu.user_languages.join(', ')}"
|
||||
|
||||
@states = []
|
||||
@exit_on_opengl_error = false
|
||||
preload_default_shaders if respond_to?(:preload_default_shaders)
|
||||
@stats_plotter = Stats::StatsPlotter.new(2, 28) # FIXME: Make positioning easy
|
||||
|
||||
setup if defined?(setup)
|
||||
setup
|
||||
end
|
||||
|
||||
def setup
|
||||
end
|
||||
|
||||
def draw
|
||||
Stats.frame.start_timing(:draw)
|
||||
|
||||
current_state&.draw
|
||||
Stats.frame.start_timing(:engine_stats_renderer)
|
||||
@stats_plotter&.draw if @show_stats_plotter
|
||||
Stats.frame.end_timing(:engine_stats_renderer)
|
||||
|
||||
Stats.frame.end_timing(:draw)
|
||||
Stats.frame.start_timing(:interframe_sleep)
|
||||
end
|
||||
|
||||
def update
|
||||
Stats.clear
|
||||
# Gosu calls update() then (optionally) draw(),
|
||||
# so always end last frame and start next frame when update() is called.
|
||||
Stats.frame&.end_timing(:interframe_sleep)
|
||||
Stats.end_frame
|
||||
|
||||
current_state&.update
|
||||
Stats.new_frame
|
||||
|
||||
@delta_time = (Gosu.milliseconds - @current_frame_time) * 0.001
|
||||
|
||||
@last_frame_time = Gosu.milliseconds - @current_frame_time
|
||||
@current_frame_time = Gosu.milliseconds
|
||||
|
||||
Stats.frame.start_timing(:update)
|
||||
current_state&.update
|
||||
Stats.frame.end_timing(:update)
|
||||
|
||||
Stats.frame.start_timing(:interframe_sleep) unless needs_redraw?
|
||||
end
|
||||
|
||||
def needs_cursor?
|
||||
@@ -120,7 +145,7 @@ module CyberarmEngine
|
||||
def push_state(klass, options = {})
|
||||
options = { setup: true }.merge(options)
|
||||
|
||||
if klass.instance_of?(klass.class) && defined?(klass.options)
|
||||
if klass.instance_of?(klass.class) && klass.respond_to?(:options)
|
||||
@states << klass
|
||||
klass.setup if options[:setup]
|
||||
klass.post_setup if options[:setup]
|
||||
@@ -133,6 +158,8 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
private def child_of?(input, klass)
|
||||
return false unless input
|
||||
|
||||
input.ancestors.detect { |c| c == klass }
|
||||
end
|
||||
|
||||
|
||||
29
mrbgem.rake
Normal file
29
mrbgem.rake
Normal file
@@ -0,0 +1,29 @@
|
||||
MRuby::Gem::Specification.new("mruby-cyberarm_engine") do |spec|
|
||||
spec.license = "MIT"
|
||||
spec.authors = "cyberarm"
|
||||
spec.summary = " Yet another framework for building games with Gosu"
|
||||
|
||||
lib_rbfiles = []
|
||||
# Dir.glob("#{File.expand_path("..", __FILE__)}/lib/**/*.rb").reject do |f|
|
||||
# File.basename(f.downcase, ".rb") == "cyberarm_engine" ||
|
||||
# File.basename(f.downcase, ".rb") == "opengl" ||
|
||||
# f.downcase.include?("/opengl/")
|
||||
# end.reverse!
|
||||
|
||||
local_path = File.expand_path("..", __FILE__)
|
||||
File.read("#{local_path}/lib/cyberarm_engine.rb").each_line do |line|
|
||||
line = line.strip
|
||||
|
||||
next unless line.start_with?("require_relative")
|
||||
|
||||
file = line.split("require_relative").last.strip.gsub("\"", "")
|
||||
|
||||
next if file.include?(" if ")
|
||||
|
||||
lib_rbfiles << "#{local_path}/lib/#{file}.rb"
|
||||
end
|
||||
|
||||
pp lib_rbfiles
|
||||
|
||||
spec.rbfiles = lib_rbfiles
|
||||
end
|
||||
Reference in New Issue
Block a user