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36
README.md
36
README.md
@@ -1,8 +1,13 @@
|
||||
# CyberarmEngine
|
||||
|
||||
Welcome to your new gem! In this directory, you'll find the files you need to be able to package up your Ruby library into a gem. Put your Ruby code in the file `lib/cyberarm_engine`. To experiment with that code, run `bin/console` for an interactive prompt.
|
||||
Yet Another Game Engine On Top Of Gosu
|
||||
|
||||
TODO: Delete this and the text above, and describe your gem
|
||||
## Features
|
||||
* [Shoes-like](http://shoesrb.com) GUI support
|
||||
* OpenGL Shader support (requires [opengl-bindings](https://github.com/vaiorabbit/ruby-opengl) gem)
|
||||
* Includes classes for handling Vectors, Rays, Bounding Boxes, and Transforms
|
||||
* GameState system
|
||||
* Monolithic GameObjects
|
||||
|
||||
## Installation
|
||||
|
||||
@@ -22,7 +27,32 @@ Or install it yourself as:
|
||||
|
||||
## Usage
|
||||
|
||||
TODO: Write usage instructions here
|
||||
```ruby
|
||||
require "cyberarm_engine"
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||||
|
||||
class Hello < CyberarmEngine::GuiState
|
||||
def setup
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||||
stack do
|
||||
label "Hello World!"
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||||
|
||||
button "close" do
|
||||
window.close
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
class Window < CyberarmEngine::Window
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||||
def initialize
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||||
super
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self.show_cursor = true
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||||
|
||||
push_state(Hello)
|
||||
end
|
||||
end
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||||
|
||||
Window.new.show
|
||||
```
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||||
|
||||
## Development
|
||||
|
||||
|
||||
@@ -28,9 +28,10 @@ Gem::Specification.new do |spec|
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||||
spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
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||||
spec.require_paths = ["lib"]
|
||||
|
||||
spec.add_dependency "gosu", "~> 0.14.0"
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||||
spec.add_dependency "gosu", "~> 0.15.0"
|
||||
spec.add_dependency "gosu_more_drawables", "~> 0.3"
|
||||
|
||||
spec.add_development_dependency "bundler", "~> 1.16"
|
||||
spec.add_development_dependency "rake", "~> 10.0"
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||||
spec.add_development_dependency "rake", "~> 13.0"
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||||
spec.add_development_dependency "minitest", "~> 5.0"
|
||||
end
|
||||
|
||||
@@ -1,35 +1,53 @@
|
||||
require "gosu"
|
||||
begin
|
||||
require File.expand_path("../../ffi-gosu/lib/gosu", File.dirname(__FILE__))
|
||||
rescue LoadError => e
|
||||
pp e
|
||||
require "gosu"
|
||||
end
|
||||
require "json"
|
||||
require "gosu_more_drawables"
|
||||
|
||||
require_relative "cyberarm_engine/version"
|
||||
require_relative "cyberarm_engine/stats"
|
||||
|
||||
require_relative "cyberarm_engine/common"
|
||||
|
||||
require_relative "cyberarm_engine/game_object"
|
||||
require_relative "cyberarm_engine/engine"
|
||||
require_relative "cyberarm_engine/window"
|
||||
|
||||
require_relative "cyberarm_engine/lib/bounding_box"
|
||||
require_relative "cyberarm_engine/lib/vector"
|
||||
require_relative "cyberarm_engine/bounding_box"
|
||||
require_relative "cyberarm_engine/vector"
|
||||
require_relative "cyberarm_engine/transform"
|
||||
require_relative "cyberarm_engine/ray"
|
||||
require_relative "cyberarm_engine/shader" if defined?(OpenGL)
|
||||
require_relative "cyberarm_engine/background"
|
||||
require_relative "cyberarm_engine/animator"
|
||||
|
||||
require_relative "cyberarm_engine/objects/text"
|
||||
require_relative "cyberarm_engine/objects/timer"
|
||||
require_relative "cyberarm_engine/text"
|
||||
require_relative "cyberarm_engine/timer"
|
||||
require_relative "cyberarm_engine/config_file"
|
||||
|
||||
require_relative "cyberarm_engine/ui/dsl"
|
||||
|
||||
require_relative "cyberarm_engine/ui/theme"
|
||||
require_relative "cyberarm_engine/ui/event"
|
||||
require_relative "cyberarm_engine/ui/style"
|
||||
require_relative "cyberarm_engine/ui/border_canvas"
|
||||
require_relative "cyberarm_engine/ui/element"
|
||||
require_relative "cyberarm_engine/ui/label"
|
||||
require_relative "cyberarm_engine/ui/button"
|
||||
require_relative "cyberarm_engine/ui/toggle_button"
|
||||
require_relative "cyberarm_engine/ui/edit_line"
|
||||
require_relative "cyberarm_engine/ui/image"
|
||||
require_relative "cyberarm_engine/ui/container"
|
||||
|
||||
require_relative "cyberarm_engine/ui/flow"
|
||||
require_relative "cyberarm_engine/ui/stack"
|
||||
require_relative "cyberarm_engine/ui/check_box"
|
||||
require_relative "cyberarm_engine/ui/dsl"
|
||||
require_relative "cyberarm_engine/ui/elements/label"
|
||||
require_relative "cyberarm_engine/ui/elements/list_box"
|
||||
require_relative "cyberarm_engine/ui/elements/button"
|
||||
require_relative "cyberarm_engine/ui/elements/toggle_button"
|
||||
require_relative "cyberarm_engine/ui/elements/edit_line"
|
||||
require_relative "cyberarm_engine/ui/elements/edit_box"
|
||||
require_relative "cyberarm_engine/ui/elements/image"
|
||||
require_relative "cyberarm_engine/ui/elements/container"
|
||||
require_relative "cyberarm_engine/ui/elements/flow"
|
||||
require_relative "cyberarm_engine/ui/elements/stack"
|
||||
require_relative "cyberarm_engine/ui/elements/check_box"
|
||||
require_relative "cyberarm_engine/ui/elements/radio"
|
||||
require_relative "cyberarm_engine/ui/elements/progress"
|
||||
require_relative "cyberarm_engine/ui/elements/slider"
|
||||
|
||||
require_relative "cyberarm_engine/game_state"
|
||||
require_relative "cyberarm_engine/ui/gui_state"
|
||||
|
||||
54
lib/cyberarm_engine/animator.rb
Normal file
54
lib/cyberarm_engine/animator.rb
Normal file
@@ -0,0 +1,54 @@
|
||||
module CyberarmEngine
|
||||
class Animator
|
||||
DEFAULT_TWEEN = :linear
|
||||
def initialize(start_time:, duration:, from:, to:, &block)
|
||||
@start_time, @duration = start_time, duration
|
||||
@from, @to = from.dup, to.dup
|
||||
@block = block
|
||||
end
|
||||
|
||||
def update
|
||||
@block.call(self, @from, @to) if @block
|
||||
end
|
||||
|
||||
def progress
|
||||
(@start_time.to_f + (Gosu.milliseconds - @start_time)) / (@start_time + @duration.to_f)
|
||||
end
|
||||
|
||||
def complete?
|
||||
progress >= 1.0
|
||||
end
|
||||
|
||||
def transition(from, to, tween = DEFAULT_TWEEN)
|
||||
from + (to - from) * send("tween_#{tween}", progress)
|
||||
end
|
||||
|
||||
def color_transition(from, to, tween = DEFAULT_TWEEN)
|
||||
r = transition(from.red, to.red)
|
||||
g = transition(from.green, to.green)
|
||||
b = transition(from.blue, to.blue)
|
||||
a = transition(from.alpha, to.alpha)
|
||||
|
||||
Gosu::Color.rgba(r, g, b, a)
|
||||
end
|
||||
|
||||
def color_hsv_transition(from, to, tween = DEFAULT_TWEEN)
|
||||
hue = transition(from.hue, to.hue, tween)
|
||||
saturation = transition(from.saturation, to.saturation, tween)
|
||||
value = transition(from.value, to.value, tween)
|
||||
alpha = transition(from.alpha, to.alpha, tween)
|
||||
|
||||
Gosu::Color.from_ahsv(alpha, hue, saturation, value)
|
||||
end
|
||||
|
||||
# NOTE: Use this for future reference? https://github.com/danro/easing-js/blob/master/easing.js
|
||||
|
||||
def tween_linear(t)
|
||||
t
|
||||
end
|
||||
|
||||
def tween_sine(t)
|
||||
Math.sin(t) * t
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,5 +1,3 @@
|
||||
require "gosu"
|
||||
|
||||
module CyberarmEngine
|
||||
class Background
|
||||
attr_accessor :x, :y, :z, :width, :height, :angle, :debug
|
||||
@@ -158,9 +156,20 @@ module CyberarmEngine
|
||||
@top_right = background[:top_right]
|
||||
@bottom_left = background[:bottom_left]
|
||||
@bottom_right = background[:bottom_right]
|
||||
elsif background.is_a?(Range)
|
||||
set([background.begin, background.begin, background.end, background.end])
|
||||
else
|
||||
raise ArgumentError, "background '#{background}' of type '#{background.class}' was not able to be processed"
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
# Add <=> method to support Range based gradients
|
||||
module Gosu
|
||||
class Color
|
||||
def <=>(other)
|
||||
self
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -49,11 +49,17 @@ module CyberarmEngine
|
||||
return temp
|
||||
end
|
||||
|
||||
# returns whether both bounding boxes intersect
|
||||
# returns whether bounding box intersects other
|
||||
def intersect?(other)
|
||||
(@min.x <= other.max.x && @max.x >= other.min.x) &&
|
||||
(@min.y <= other.max.y && @max.y >= other.min.y) &&
|
||||
(@min.z <= other.max.z && @max.z >= other.min.z)
|
||||
if other.is_a?(Ray)
|
||||
other.intersect?(self)
|
||||
elsif other.is_a?(BoundingBox)
|
||||
(@min.x <= other.max.x && @max.x >= other.min.x) &&
|
||||
(@min.y <= other.max.y && @max.y >= other.min.y) &&
|
||||
(@min.z <= other.max.z && @max.z >= other.min.z)
|
||||
else
|
||||
raise "Unknown collider: #{other.class}"
|
||||
end
|
||||
end
|
||||
|
||||
# does this bounding box envelop other bounding box? (inclusive of border)
|
||||
@@ -62,11 +68,17 @@ module CyberarmEngine
|
||||
other.max.x <= max.x && other.max.y <= max.y && other.max.z <= max.z
|
||||
end
|
||||
|
||||
# returns whether the vector is inside of the bounding box
|
||||
# returns whether the 3D vector is inside of the bounding box
|
||||
def inside?(vector)
|
||||
(vector.x.between?(@min.x, @max.x) || vector.x.between?(@max.x, @min.x)) &&
|
||||
(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y)) &&
|
||||
(vector.z.between?(@min.z, @max.z) || vector.z.between?(@max.z, @min.z))
|
||||
end
|
||||
|
||||
# returns whether the 2D vector is inside of the bounding box
|
||||
def point?(vector)
|
||||
vector.x.between?(@min.x, @max.x) &&
|
||||
vector.y.between?(@min.y, @max.y) &&
|
||||
vector.z.between?(@min.z, @max.z)
|
||||
(vector.x.between?(@min.x, @max.x) || vector.x.between?(@max.x, @min.x)) &&
|
||||
(vector.y.between?(@min.y, @max.y) || vector.y.between?(@max.y, @min.y))
|
||||
end
|
||||
|
||||
def volume
|
||||
@@ -87,26 +99,26 @@ module CyberarmEngine
|
||||
|
||||
def normalize(entity)
|
||||
temp = BoundingBox.new
|
||||
temp.min.x = @min.x.to_f * entity.scale
|
||||
temp.min.y = @min.y.to_f * entity.scale
|
||||
temp.min.z = @min.z.to_f * entity.scale
|
||||
temp.min.x = @min.x.to_f * entity.scale.x
|
||||
temp.min.y = @min.y.to_f * entity.scale.y
|
||||
temp.min.z = @min.z.to_f * entity.scale.z
|
||||
|
||||
temp.max.x = @max.x.to_f * entity.scale
|
||||
temp.max.y = @max.y.to_f * entity.scale
|
||||
temp.max.z = @max.z.to_f * entity.scale
|
||||
temp.max.x = @max.x.to_f * entity.scale.x
|
||||
temp.max.y = @max.y.to_f * entity.scale.y
|
||||
temp.max.z = @max.z.to_f * entity.scale.z
|
||||
|
||||
return temp
|
||||
end
|
||||
|
||||
def normalize_with_offset(entity)
|
||||
temp = BoundingBox.new
|
||||
temp.min.x = @min.x.to_f * entity.scale + entity.position.x
|
||||
temp.min.y = @min.y.to_f * entity.scale + entity.position.y
|
||||
temp.min.z = @min.z.to_f * entity.scale + entity.position.z
|
||||
temp.min.x = @min.x.to_f * entity.scale.x + entity.position.x
|
||||
temp.min.y = @min.y.to_f * entity.scale.y + entity.position.y
|
||||
temp.min.z = @min.z.to_f * entity.scale.z + entity.position.z
|
||||
|
||||
temp.max.x = @max.x.to_f * entity.scale + entity.position.x
|
||||
temp.max.y = @max.y.to_f * entity.scale + entity.position.y
|
||||
temp.max.z = @max.z.to_f * entity.scale + entity.position.z
|
||||
temp.max.x = @max.x.to_f * entity.scale.x + entity.position.x
|
||||
temp.max.y = @max.y.to_f * entity.scale.y + entity.position.y
|
||||
temp.max.z = @max.z.to_f * entity.scale.z + entity.position.z
|
||||
|
||||
return temp
|
||||
end
|
||||
@@ -1,50 +1,50 @@
|
||||
module CyberarmEngine
|
||||
module Common
|
||||
def push_state(klass, options={})
|
||||
$window.push_state(klass, options)
|
||||
window.push_state(klass, options)
|
||||
end
|
||||
|
||||
def current_state
|
||||
$window.current_state
|
||||
window.current_state
|
||||
end
|
||||
|
||||
def previous_state
|
||||
$window.previous_state
|
||||
window.previous_state
|
||||
end
|
||||
|
||||
def pop_state
|
||||
$window.pop_state
|
||||
window.pop_state
|
||||
end
|
||||
|
||||
def show_cursor
|
||||
$window.show_cursor
|
||||
window.show_cursor
|
||||
end
|
||||
|
||||
def show_cursor=boolean
|
||||
$window.show_cursor = boolean
|
||||
window.show_cursor = boolean
|
||||
end
|
||||
|
||||
def draw_rect(x, y, width, height, color, z = 0)
|
||||
$window.draw_rect(x,y,width,height,color,z)
|
||||
Gosu.draw_rect(x, y, width, height, color, z)
|
||||
end
|
||||
|
||||
def fill(color, z = 0)
|
||||
draw_rect(0, 0, $window.width, $window.height, color, z)
|
||||
draw_rect(0, 0, window.width, window.height, color, z)
|
||||
end
|
||||
|
||||
def lighten(color, amount = 25)
|
||||
if defined?(color.alpha)
|
||||
return Gosu::Color.rgba(color.red+amount, color.green+amount, color.blue+amount, color.alpha)
|
||||
return Gosu::Color.rgba(color.red + amount, color.green + amount, color.blue + amount, color.alpha)
|
||||
else
|
||||
return Gosu::Color.rgb(color.red+amount, color.green+amount, color.blue+amount)
|
||||
return Gosu::Color.rgb(color.red + amount, color.green + amount, color.blue + amount)
|
||||
end
|
||||
end
|
||||
|
||||
def darken(color, amount = 25)
|
||||
if defined?(color.alpha)
|
||||
return Gosu::Color.rgba(color.red-amount, color.green-amount, color.blue-amount, color.alpha)
|
||||
return Gosu::Color.rgba(color.red - amount, color.green - amount, color.blue - amount, color.alpha)
|
||||
else
|
||||
return Gosu::Color.rgb(color.red-amount, color.green-amount, color.blue-amount)
|
||||
return Gosu::Color.rgb(color.red - amount, color.green - amount, color.blue - amount)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -54,7 +54,7 @@ module CyberarmEngine
|
||||
return Gosu::Color.rgba(color.red, color.green, color.blue, alpha)
|
||||
end
|
||||
|
||||
def get_asset(path, hash, klass)
|
||||
def get_asset(path, hash, klass, retro = false, tileable = false)
|
||||
asset = nil
|
||||
hash.detect do |_asset, instance|
|
||||
if _asset == path
|
||||
@@ -64,7 +64,12 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
unless asset
|
||||
instance = klass.new(path)
|
||||
instance = nil
|
||||
if klass == Gosu::Image
|
||||
instance = klass.new(path, retro: retro, tileable: tileable)
|
||||
else
|
||||
instance = klass.new(path)
|
||||
end
|
||||
hash[path] = instance
|
||||
asset = instance
|
||||
end
|
||||
@@ -72,20 +77,20 @@ module CyberarmEngine
|
||||
return asset
|
||||
end
|
||||
|
||||
def get_image(path)
|
||||
get_asset(path, Engine::IMAGES, Gosu::Image)
|
||||
def get_image(path, retro: false, tileable: false)
|
||||
get_asset(path, Window::IMAGES, Gosu::Image, retro, tileable)
|
||||
end
|
||||
|
||||
def get_sample(path)
|
||||
get_asset(path, Engine::SAMPLES, Gosu::Sample)
|
||||
get_asset(path, Window::SAMPLES, Gosu::Sample)
|
||||
end
|
||||
|
||||
def get_song(path)
|
||||
get_asset(path, Engine::SONGS, Gosu::Song)
|
||||
get_asset(path, Window::SONGS, Gosu::Song)
|
||||
end
|
||||
|
||||
def window
|
||||
$window
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
46
lib/cyberarm_engine/config_file.rb
Normal file
46
lib/cyberarm_engine/config_file.rb
Normal file
@@ -0,0 +1,46 @@
|
||||
module CyberarmEngine
|
||||
class ConfigFile
|
||||
def initialize(file:)
|
||||
@file = file
|
||||
|
||||
if File.exist?(@file)
|
||||
deserialize
|
||||
else
|
||||
@data = {}
|
||||
end
|
||||
end
|
||||
|
||||
def []= *keys, value
|
||||
last_key = keys.last
|
||||
|
||||
if keys.size == 1
|
||||
hash = @data
|
||||
else
|
||||
keys.pop
|
||||
hash = @data[keys.shift] ||= {}
|
||||
|
||||
keys.each do |key|
|
||||
hash[key] ||= {}
|
||||
end
|
||||
end
|
||||
|
||||
hash[last_key] = value
|
||||
end
|
||||
|
||||
def get(*keys)
|
||||
@data.dig(*keys)
|
||||
end
|
||||
|
||||
def serialize
|
||||
JSON.dump(@data)
|
||||
end
|
||||
|
||||
def deserialize
|
||||
@data = JSON.parse(File.read(@file), symbolize_names: true)
|
||||
end
|
||||
|
||||
def save!
|
||||
File.open(@file, "w") { |f| f.write(serialize) }
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -3,7 +3,8 @@ module CyberarmEngine
|
||||
include Common
|
||||
|
||||
attr_accessor :image, :angle, :position, :velocity, :center_x, :center_y, :scale_x, :scale_y,
|
||||
:color, :alpha, :mode, :options, :paused, :radius, :last_position
|
||||
:color, :mode, :options, :paused, :radius, :last_position
|
||||
attr_reader :alpha
|
||||
def initialize(options={})
|
||||
if options[:auto_manage] || options[:auto_manage] == nil
|
||||
$window.current_state.add_game_object(self)
|
||||
@@ -141,7 +142,7 @@ module CyberarmEngine
|
||||
self.angle%=360
|
||||
end
|
||||
|
||||
def alpha=int # 0-255
|
||||
def alpha=(int) # 0-255
|
||||
@alpha = int
|
||||
@alpha = 255 if @alpha > 255
|
||||
@color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, int)
|
||||
@@ -154,7 +155,7 @@ module CyberarmEngine
|
||||
def button_up(id)
|
||||
end
|
||||
|
||||
def button_down?(id)
|
||||
def button_down(id)
|
||||
end
|
||||
|
||||
def find_closest(game_object_class)
|
||||
|
||||
@@ -3,7 +3,7 @@ module CyberarmEngine
|
||||
include Common
|
||||
|
||||
attr_accessor :options, :global_pause
|
||||
attr_reader :game_objects, :containers
|
||||
attr_reader :game_objects
|
||||
|
||||
def initialize(options={})
|
||||
@options = options
|
||||
@@ -12,8 +12,6 @@ module CyberarmEngine
|
||||
$window.text_input = nil unless options[:preserve_text_input]
|
||||
|
||||
@down_keys = {}
|
||||
|
||||
setup
|
||||
end
|
||||
|
||||
def setup
|
||||
|
||||
56
lib/cyberarm_engine/ray.rb
Normal file
56
lib/cyberarm_engine/ray.rb
Normal file
@@ -0,0 +1,56 @@
|
||||
module CyberarmEngine
|
||||
class Ray
|
||||
def initialize(origin, direction, range = Float::INFINITY)
|
||||
raise "Origin must be a Vector!" unless origin.is_a?(Vector)
|
||||
raise "Direction must be a Vector!" unless direction.is_a?(Vector)
|
||||
|
||||
@origin = origin
|
||||
@direction = direction
|
||||
@range = range
|
||||
|
||||
@inverse_direction = @direction.inverse
|
||||
end
|
||||
|
||||
def intersect?(intersectable)
|
||||
if intersectable.is_a?(BoundingBox)
|
||||
intersect_bounding_box?(intersectable)
|
||||
else
|
||||
raise NotImplementedError, "Ray intersection test for #{intersectable.class} not implemented."
|
||||
end
|
||||
end
|
||||
|
||||
# Based on: https://tavianator.com/fast-branchless-raybounding-box-intersections/
|
||||
def intersect_bounding_box?(box)
|
||||
tmin = -@range
|
||||
tmax = @range
|
||||
|
||||
tx1 = (box.min.x - @origin.x) * @inverse_direction.x
|
||||
tx2 = (box.max.x - @origin.x) * @inverse_direction.x
|
||||
|
||||
tmin = max(tmin, min(tx1, tx2))
|
||||
tmax = min(tmax, max(tx1, tx2))
|
||||
|
||||
ty1 = (box.min.y - @origin.y) * @inverse_direction.y
|
||||
ty2 = (box.max.y - @origin.y) * @inverse_direction.y
|
||||
|
||||
tmin = max(tmin, min(ty1, ty2))
|
||||
tmax = min(tmax, max(ty1, ty2))
|
||||
|
||||
tz1 = (box.min.z - @origin.z) * @inverse_direction.z
|
||||
tz2 = (box.max.z - @origin.z) * @inverse_direction.z
|
||||
|
||||
tmin = max(tmin, min(tz1, tz2))
|
||||
tmax = min(tmax, max(tz1, tz2))
|
||||
|
||||
return tmax >= max(tmin, 0.0);
|
||||
end
|
||||
|
||||
def min(x, y)
|
||||
((x) < (y) ? (x) : (y))
|
||||
end
|
||||
|
||||
def max(x, y)
|
||||
((x) > (y) ? (x) : (y))
|
||||
end
|
||||
end
|
||||
end
|
||||
398
lib/cyberarm_engine/shader.rb
Normal file
398
lib/cyberarm_engine/shader.rb
Normal file
@@ -0,0 +1,398 @@
|
||||
module CyberarmEngine
|
||||
# Ref: https://github.com/vaiorabbit/ruby-opengl/blob/master/sample/OrangeBook/brick.rb
|
||||
class Shader
|
||||
include OpenGL
|
||||
@@shaders = {} # Cache for {Shader} instances
|
||||
PREPROCESSOR_CHARACTER = "@".freeze # magic character for preprocessor phase of {Shader} compilation
|
||||
|
||||
# add instance of {Shader} to cache
|
||||
#
|
||||
# @param name [String]
|
||||
# @param instance [Shader]
|
||||
def self.add(name, instance)
|
||||
@@shaders[name] = instance
|
||||
end
|
||||
|
||||
# removes {Shader} from cache and cleans up
|
||||
#
|
||||
# @param name [String]
|
||||
def self.delete(name)
|
||||
shader = @@shaders.dig(name)
|
||||
|
||||
if shader
|
||||
@@shaders.delete(name)
|
||||
|
||||
if shader.compiled?
|
||||
glDeleteProgram(shader.program)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
##
|
||||
# runs _block_ using {Shader} with _name_
|
||||
#
|
||||
# @example
|
||||
#
|
||||
# CyberarmEngine::Shader.use("blur") do |shader|
|
||||
# shader.uniform_float("radius", 20.0)
|
||||
# # OpenGL Code that uses shader
|
||||
# end
|
||||
#
|
||||
# @param name [String] name of {Shader} to use
|
||||
# @return [void]
|
||||
def self.use(name, &block)
|
||||
shader = @@shaders.dig(name)
|
||||
if shader
|
||||
shader.use(&block)
|
||||
else
|
||||
raise ArgumentError, "Shader '#{name}' not found!"
|
||||
end
|
||||
end
|
||||
|
||||
# returns whether {Shader} with _name_ is in cache
|
||||
#
|
||||
# @param name [String]
|
||||
# @return [Boolean]
|
||||
def self.available?(name)
|
||||
@@shaders.dig(name).is_a?(Shader)
|
||||
end
|
||||
|
||||
# returns instance of {Shader}, if it exists
|
||||
#
|
||||
# @param name [String]
|
||||
# @return [Shader?]
|
||||
def self.get(name)
|
||||
@@shaders.dig(name)
|
||||
end
|
||||
|
||||
# returns currently active {Shader}, if one is active
|
||||
#
|
||||
# @return [Shader?]
|
||||
def self.active_shader
|
||||
@active_shader
|
||||
end
|
||||
|
||||
# sets currently active {Shader}
|
||||
#
|
||||
# @param instance [Shader] instance of {Shader} to set as active
|
||||
def self.active_shader=(instance)
|
||||
@active_shader = instance
|
||||
end
|
||||
|
||||
# stops using currently active {Shader}
|
||||
def self.stop
|
||||
shader = Shader.active_shader
|
||||
|
||||
if shader
|
||||
shader.stop
|
||||
else
|
||||
raise ArgumentError, "No active shader to stop!"
|
||||
end
|
||||
end
|
||||
|
||||
# returns location of OpenGL Shader uniform
|
||||
#
|
||||
# @param variable [String]
|
||||
def self.attribute_location(variable)
|
||||
raise RuntimeError, "No active shader!" unless Shader.active_shader
|
||||
Shader.active_shader.attribute_location(variable)
|
||||
end
|
||||
|
||||
# sets _variable_ to _value_
|
||||
#
|
||||
# @param variable [String]
|
||||
# @param value
|
||||
def self.set_uniform(variable, value)
|
||||
raise RuntimeError, "No active shader!" unless Shader.active_shader
|
||||
Shader.active_shader.set_uniform(variable, value)
|
||||
end
|
||||
|
||||
attr_reader :name, :program
|
||||
def initialize(name:, includes_dir: nil, vertex: "shaders/default.vert", fragment:)
|
||||
raise "Shader name can not be blank" if name.length == 0
|
||||
|
||||
@name = name
|
||||
@includes_dir = includes_dir
|
||||
@compiled = false
|
||||
|
||||
@program = nil
|
||||
|
||||
@error_buffer_size = 1024 * 8
|
||||
@variable_missing = {}
|
||||
|
||||
@data = {shaders: {}}
|
||||
|
||||
unless shader_files_exist?(vertex: vertex, fragment: fragment)
|
||||
raise ArgumentError, "Shader files not found: #{vertex} or #{fragment}"
|
||||
end
|
||||
|
||||
create_shader(type: :vertex, source: File.read(vertex))
|
||||
create_shader(type: :fragment, source: File.read(fragment))
|
||||
|
||||
compile_shader(type: :vertex)
|
||||
compile_shader(type: :fragment)
|
||||
link_shaders
|
||||
|
||||
@data[:shaders].each { |key, id| glDeleteShader(id) }
|
||||
|
||||
# Only add shader if it successfully compiles
|
||||
if @compiled
|
||||
puts "compiled!"
|
||||
puts "Compiled shader: #{@name}"
|
||||
Shader.add(@name, self)
|
||||
else
|
||||
glDeleteProgram(@program)
|
||||
warn "FAILED to compile shader: #{@name}", ""
|
||||
end
|
||||
end
|
||||
|
||||
# whether vertex and fragment files exist on disk
|
||||
#
|
||||
# @return [Boolean]
|
||||
def shader_files_exist?(vertex:, fragment:)
|
||||
File.exist?(vertex) && File.exist?(fragment)
|
||||
end
|
||||
|
||||
# creates an OpenGL Shader of _type_ using _source_
|
||||
#
|
||||
# @param type [Symbol] valid values are: :vertex, :fragment
|
||||
# @param source [String] source code for shader
|
||||
def create_shader(type:, source:)
|
||||
_shader = nil
|
||||
|
||||
case type
|
||||
when :vertex
|
||||
_shader = glCreateShader(GL_VERTEX_SHADER)
|
||||
when :fragment
|
||||
_shader = glCreateShader(GL_FRAGMENT_SHADER)
|
||||
else
|
||||
raise ArgumentError, "Unsupported shader type: #{type.inspect}"
|
||||
end
|
||||
|
||||
processed_source = preprocess_source(source: source)
|
||||
|
||||
_source = [processed_source].pack("p")
|
||||
_size = [processed_source.length].pack("I")
|
||||
glShaderSource(_shader, 1, _source, _size)
|
||||
|
||||
@data[:shaders][type] =_shader
|
||||
end
|
||||
|
||||
# evaluates shader preprocessors
|
||||
#
|
||||
# currently supported preprocessors:
|
||||
#
|
||||
# @include "file/path" "another/file/path" # => Replace line with contents of file; Shader includes_dir must be specified in constructor
|
||||
#
|
||||
# @example
|
||||
# # Example Vertex Shader #
|
||||
# # #version 330 core
|
||||
# # @include "material_struct"
|
||||
# # void main() {
|
||||
# # gl_Position = vec4(1, 1, 1, 1);
|
||||
# # }
|
||||
#
|
||||
# Shader.new(name: "model_renderer", includes_dir: "path/to/includes", vertex: "path/to/vertex_shader.glsl")
|
||||
#
|
||||
# @param source shader source code
|
||||
def preprocess_source(source:)
|
||||
lines = source.lines
|
||||
|
||||
lines.each_with_index do |line, i|
|
||||
if line.start_with?(PREPROCESSOR_CHARACTER)
|
||||
preprocessor = line.strip.split(" ")
|
||||
lines.delete(line)
|
||||
|
||||
case preprocessor.first
|
||||
when "@include"
|
||||
raise ArgumentError, "Shader preprocessor include directory was not given for shader #{@name}" unless @includes_dir
|
||||
|
||||
preprocessor[1..preprocessor.length - 1].join.scan(/"([^"]*)"/).flatten.each do |file|
|
||||
source = File.read("#{@includes_dir}/#{file}.glsl")
|
||||
|
||||
lines.insert(i, source)
|
||||
end
|
||||
else
|
||||
warn "Unsupported preprocessor #{preprocessor.first} for #{@name}"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
lines.join
|
||||
end
|
||||
|
||||
# compile OpenGL Shader of _type_
|
||||
#
|
||||
# @return [Boolean] whether compilation succeeded
|
||||
def compile_shader(type:)
|
||||
_compiled = false
|
||||
_shader = @data[:shaders][type]
|
||||
raise ArgumentError, "No shader for #{type.inspect}" unless _shader
|
||||
|
||||
glCompileShader(_shader)
|
||||
buffer = ' '
|
||||
glGetShaderiv(_shader, GL_COMPILE_STATUS, buffer)
|
||||
compiled = buffer.unpack('L')[0]
|
||||
|
||||
if compiled == 0
|
||||
log = ' ' * @error_buffer_size
|
||||
glGetShaderInfoLog(_shader, @error_buffer_size, nil, log)
|
||||
puts "Shader Error: Program \"#{@name}\""
|
||||
puts " #{type.to_s.capitalize} Shader InfoLog:", " #{log.strip.split("\n").join("\n ")}\n\n"
|
||||
puts " Shader Compiled status: #{compiled}"
|
||||
puts " NOTE: assignment of uniforms in shaders is illegal!"
|
||||
puts
|
||||
else
|
||||
_compiled = true
|
||||
end
|
||||
|
||||
return _compiled
|
||||
end
|
||||
|
||||
# link compiled OpenGL Shaders in to a OpenGL Program
|
||||
#
|
||||
# @note linking must succeed or shader cannot be used
|
||||
#
|
||||
# @return [Boolean] whether linking succeeded
|
||||
def link_shaders
|
||||
@program = glCreateProgram
|
||||
@data[:shaders].values.each do |_shader|
|
||||
glAttachShader(@program, _shader)
|
||||
end
|
||||
glLinkProgram(@program)
|
||||
|
||||
buffer = ' '
|
||||
glGetProgramiv(@program, GL_LINK_STATUS, buffer)
|
||||
linked = buffer.unpack('L')[0]
|
||||
|
||||
if linked == 0
|
||||
log = ' ' * @error_buffer_size
|
||||
glGetProgramInfoLog(@program, @error_buffer_size, nil, log)
|
||||
puts "Shader Error: Program \"#{@name}\""
|
||||
puts " Program InfoLog:", " #{log.strip.split("\n").join("\n ")}\n\n"
|
||||
end
|
||||
|
||||
@compiled = linked == 0 ? false : true
|
||||
end
|
||||
|
||||
# Returns the location of a uniform _variable_
|
||||
#
|
||||
# @param variable [String]
|
||||
# @return [Integer] location of uniform
|
||||
def variable(variable)
|
||||
loc = glGetUniformLocation(@program, variable)
|
||||
if (loc == -1)
|
||||
puts "Shader Error: Program \"#{@name}\" has no such uniform named \"#{variable}\"", " Is it used in the shader? GLSL may have optimized it out.", " Is it miss spelled?" unless @variable_missing[variable]
|
||||
@variable_missing[variable] = true
|
||||
end
|
||||
return loc
|
||||
end
|
||||
|
||||
# @see Shader.use Shader.use
|
||||
def use(&block)
|
||||
return unless compiled?
|
||||
raise "Another shader is already in use! #{Shader.active_shader.name.inspect}" if Shader.active_shader
|
||||
Shader.active_shader=self
|
||||
|
||||
glUseProgram(@program)
|
||||
|
||||
if block
|
||||
block.call(self)
|
||||
stop
|
||||
end
|
||||
end
|
||||
|
||||
# stop using shader, if shader is active
|
||||
def stop
|
||||
Shader.active_shader = nil if Shader.active_shader == self
|
||||
glUseProgram(0)
|
||||
end
|
||||
|
||||
# @return [Boolean] whether {Shader} successfully compiled
|
||||
def compiled?
|
||||
@compiled
|
||||
end
|
||||
|
||||
# returns location of a uniform _variable_
|
||||
#
|
||||
# @note Use {#variable} for friendly error handling
|
||||
# @see #variable Shader#variable
|
||||
#
|
||||
# @param variable [String]
|
||||
# @return [Integer]
|
||||
def attribute_location(variable)
|
||||
glGetUniformLocation(@program, variable)
|
||||
end
|
||||
|
||||
# send {Transform} to {Shader}
|
||||
#
|
||||
# @param variable [String]
|
||||
# @param value [Transform]
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_transform(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
|
||||
glUniformMatrix4fv(attr_loc, 1, GL_FALSE, value.to_gl.pack("F16"))
|
||||
end
|
||||
|
||||
# send Boolean to {Shader}
|
||||
#
|
||||
# @param variable [String]
|
||||
# @param value [Boolean]
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_boolean(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
|
||||
glUniform1i(attr_loc, value ? 1 : 0)
|
||||
end
|
||||
|
||||
# send Integer to {Shader}
|
||||
# @param variable [String]
|
||||
# @param value [Integer]
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_integer(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
|
||||
glUniform1i(attr_loc, value)
|
||||
end
|
||||
|
||||
# send Float to {Shader}
|
||||
#
|
||||
# @param variable [String]
|
||||
# @param value [Float]
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_float(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
|
||||
glUniform1f(attr_loc, value)
|
||||
end
|
||||
|
||||
# send {Vector} (x, y, z) to {Shader}
|
||||
#
|
||||
# @param variable [String]
|
||||
# @param value [Vector]
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_vec3(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
|
||||
glUniform3f(attr_loc, *value.to_a[0..2])
|
||||
end
|
||||
|
||||
# send {Vector} to {Shader}
|
||||
#
|
||||
# @param variable [String]
|
||||
# @param value [Vector]
|
||||
# @param location [Integer]
|
||||
# @return [void]
|
||||
def uniform_vec4(variable, value, location = nil)
|
||||
attr_loc = location ? location : attribute_location(variable)
|
||||
|
||||
glUniform4f(attr_loc, *value.to_a)
|
||||
end
|
||||
end
|
||||
end
|
||||
21
lib/cyberarm_engine/stats.rb
Normal file
21
lib/cyberarm_engine/stats.rb
Normal file
@@ -0,0 +1,21 @@
|
||||
module CyberarmEngine
|
||||
class Stats
|
||||
@@hash = {
|
||||
gui_recalculations_last_frame: 0
|
||||
}
|
||||
|
||||
def self.get(key)
|
||||
@@hash.dig(key)
|
||||
end
|
||||
|
||||
def self.increment(key, n)
|
||||
@@hash[key] += n
|
||||
end
|
||||
|
||||
def self.clear
|
||||
@@hash.each do |key, value|
|
||||
@@hash[key] = 0
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -2,14 +2,14 @@ module CyberarmEngine
|
||||
class Text
|
||||
CACHE = {}
|
||||
|
||||
attr_accessor :x, :y, :z, :size, :factor_x, :factor_y, :color, :shadow, :shadow_size, :options
|
||||
attr_reader :text, :textobject
|
||||
attr_accessor :x, :y, :z, :size, :options
|
||||
attr_reader :text, :textobject, :factor_x, :factor_y, :color, :shadow, :shadow_size, :shadow_alpha, :shadow_color
|
||||
|
||||
def initialize(text, options={})
|
||||
@text = text.to_s || ""
|
||||
@options = options
|
||||
@size = options[:size] || 18
|
||||
@font = options[:font] || "sans-serif"#Gosu.default_font_name
|
||||
@font = options[:font] || Gosu.default_font_name
|
||||
@x = options[:x] || 0
|
||||
@y = options[:y] || 0
|
||||
@z = options[:z] || 1025
|
||||
@@ -22,6 +22,8 @@ module CyberarmEngine
|
||||
@shadow = true if options[:shadow] == nil
|
||||
@shadow_size = options[:shadow_size] ? options[:shadow_size] : 1
|
||||
@shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
|
||||
@shadow_alpha= options[:shadow_alpha] ? options[:shadow_alpha] : 30
|
||||
@shadow_color= options[:shadow_color]
|
||||
@textobject = check_cache(@size, @font)
|
||||
|
||||
if @alignment
|
||||
@@ -67,19 +69,47 @@ module CyberarmEngine
|
||||
@text = string
|
||||
end
|
||||
|
||||
def width
|
||||
textobject.text_width(@text)
|
||||
def factor_x=(n)
|
||||
@rendered_shadow = nil
|
||||
@factor_x = n
|
||||
end
|
||||
def factor_y=(n)
|
||||
@rendered_shadow = nil
|
||||
@factor_y = n
|
||||
end
|
||||
def color=(color)
|
||||
@rendered_shadow = nil
|
||||
@color = color
|
||||
end
|
||||
def shadow=(boolean)
|
||||
@rendered_shadow = nil
|
||||
@shadow = boolean
|
||||
end
|
||||
def shadow_size=(n)
|
||||
@rendered_shadow = nil
|
||||
@shadow_size = n
|
||||
end
|
||||
def shadow_alpha=(n)
|
||||
@rendered_shadow = nil
|
||||
@shadow_alpha = n
|
||||
end
|
||||
def shadow_color=(n)
|
||||
@rendered_shadow = nil
|
||||
@shadow_color = n
|
||||
end
|
||||
|
||||
def height
|
||||
@text.lines.count > 0 ? (@text.lines.count) * textobject.height : @textobject.height
|
||||
def width(text = @text)
|
||||
textobject.text_width(text)
|
||||
end
|
||||
|
||||
def height(text = @text)
|
||||
text.lines.count > 0 ? (text.lines.count) * textobject.height : @textobject.height
|
||||
end
|
||||
|
||||
def draw
|
||||
if @shadow && !ARGV.join.include?("--no-shadow")
|
||||
@shadow_alpha = 30 if @color.alpha > 30
|
||||
@shadow_alpha = @color.alpha if @color.alpha <= 30
|
||||
shadow_color = Gosu::Color.rgba(@color.red, @color.green, @color.blue, @shadow_alpha)
|
||||
shadow_alpha = @color.alpha <= 30 ? @color.alpha : @shadow_alpha
|
||||
shadow_color = @shadow_color ? @shadow_color : Gosu::Color.rgba(@color.red, @color.green, @color.blue, shadow_alpha)
|
||||
|
||||
_x = @shadow_size
|
||||
_y = @shadow_size
|
||||
273
lib/cyberarm_engine/transform.rb
Normal file
273
lib/cyberarm_engine/transform.rb
Normal file
@@ -0,0 +1,273 @@
|
||||
module CyberarmEngine
|
||||
# Basic 4x4 matrix operations
|
||||
class Transform
|
||||
attr_reader :elements
|
||||
def initialize(matrix)
|
||||
@elements = matrix
|
||||
|
||||
raise "Transform is wrong size! Got #{@elements.size}, expected 16" if 16 != @elements.size
|
||||
raise "Invalid value for matrix, must all be numeric!" if @elements.any? { |e| e.nil? || !e.is_a?(Numeric)}
|
||||
end
|
||||
|
||||
def self.identity
|
||||
Transform.new(
|
||||
[
|
||||
1, 0, 0, 0,
|
||||
0, 1, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1
|
||||
]
|
||||
)
|
||||
end
|
||||
|
||||
### 2D Operations meant for interacting with Gosu ###
|
||||
|
||||
# 2d rotate operation, replicates Gosu's Gosu.rotate function
|
||||
def self.rotate(angle, rotate_around = nil)
|
||||
double c = Math.cos(angle).degrees_to_radians
|
||||
double s = Math.sin(angle).degrees_to_radians
|
||||
matrix = [
|
||||
+c, +s, 0, 0,
|
||||
-s, +c, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1,
|
||||
]
|
||||
|
||||
rotate_matrix = Transform.new(matrix, rows: 4, columns: 4)
|
||||
|
||||
if rotate_around && (rotate_around.x != 0.0 || rotate_around.y != 0.0)
|
||||
negative_rotate_around = Vector.new(-rotate_around.x, -rotate_around.y, -rotate_around.z)
|
||||
|
||||
rotate_matrix = concat(
|
||||
concat(translate(negative_rotate_around), rotate_matrix),
|
||||
translate(rotate_around)
|
||||
)
|
||||
end
|
||||
|
||||
return rotate_matrix
|
||||
end
|
||||
|
||||
# 2d translate operation, replicates Gosu's Gosu.translate function
|
||||
def self.translate(vector)
|
||||
x, y, z = vector.to_a[0..2]
|
||||
matrix = [
|
||||
1, 0, 0, 0,
|
||||
0, 1, 0, 0,
|
||||
0, 0, 1, 0,
|
||||
x, y, z, 1,
|
||||
]
|
||||
|
||||
Transform.new(matrix)
|
||||
end
|
||||
|
||||
# 2d scale operation, replicates Gosu's Gosu.rotate function
|
||||
def self.scale(vector, center_around = nil)
|
||||
scale_x, scale_y, scale_z = vector.to_a[0..2]
|
||||
matrix = [
|
||||
scale_x, 0, 0, 0,
|
||||
0, scale_y, 0, 0,
|
||||
0, 0, scale_z, 0,
|
||||
0, 0, 0, 1,
|
||||
]
|
||||
|
||||
scale_matrix = Transform.new(matrix)
|
||||
|
||||
if center_around && (center_around.x != 0.0 || center_around.y != 0.0)
|
||||
negative_center_around = Vector.new(-center_around.x, -center_around.y, -center_around.z)
|
||||
|
||||
scale_matrix = concat(
|
||||
concat(translate(negative_center_around), scale_matrix),
|
||||
translate(center_around)
|
||||
)
|
||||
end
|
||||
|
||||
return scale_matrix
|
||||
end
|
||||
|
||||
def self.concat(left, right)
|
||||
matrix = Array.new(left.elements.size)
|
||||
rows = 4
|
||||
|
||||
matrix.size.times do |i|
|
||||
matrix[i] = 0
|
||||
|
||||
rows.times do |j|
|
||||
matrix[i] += left.elements[i / rows * rows + j] * right.elements[i % rows + j * rows]
|
||||
end
|
||||
end
|
||||
|
||||
Transform.new(matrix)
|
||||
end
|
||||
|
||||
#### 3D Operations meant for OpenGL ###
|
||||
|
||||
def self.translate_3d(vector)
|
||||
x, y, z = vector.to_a[0..2]
|
||||
matrix = [
|
||||
1, 0, 0, x,
|
||||
0, 1, 0, y,
|
||||
0, 0, 1, z,
|
||||
0, 0, 0, 1,
|
||||
]
|
||||
|
||||
Transform.new(matrix)
|
||||
end
|
||||
|
||||
def self.rotate_3d(vector, order = "zyx")
|
||||
x, y, z = vector.to_a[0..2].map { |axis| axis * Math::PI / 180.0 }
|
||||
|
||||
rotation_x = Transform.new(
|
||||
[
|
||||
1, 0, 0, 0,
|
||||
0, Math.cos(x), -Math.sin(x), 0,
|
||||
0, Math.sin(x), Math.cos(x), 0,
|
||||
0, 0, 0, 1
|
||||
]
|
||||
)
|
||||
|
||||
rotation_y = Transform.new(
|
||||
[
|
||||
Math.cos(y), 0, Math.sin(y), 0,
|
||||
0, 1, 0, 0,
|
||||
-Math.sin(y), 0, Math.cos(y), 0,
|
||||
0, 0, 0, 1
|
||||
]
|
||||
)
|
||||
|
||||
rotation_z = Transform.new(
|
||||
[
|
||||
Math.cos(z), -Math.sin(z), 0, 0,
|
||||
Math.sin(z), Math.cos(z), 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1
|
||||
]
|
||||
)
|
||||
|
||||
rotation_z * rotation_y * rotation_x
|
||||
end
|
||||
|
||||
# Implements glRotatef
|
||||
# https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glRotate.xml
|
||||
def self.rotate_gl(angle, axis)
|
||||
radians = angle * Math::PI / 180.0
|
||||
s = Math.sin(radians)
|
||||
c = Math.cos(radians)
|
||||
|
||||
axis = axis.normalized
|
||||
x, y, z = axis.to_a[0..2]
|
||||
|
||||
n = (1.0 - c)
|
||||
|
||||
Transform.new(
|
||||
[
|
||||
x * x * n + c, x * y * n - z * s, x * z * n + y * s, 0,
|
||||
y * x * n + z * s, y * y * n + c, y * z * n - x * s, 0,
|
||||
x * z * n - y * s, y * z * n + x * s, z * z * n + c, 0,
|
||||
0, 0, 0, 1.0
|
||||
]
|
||||
)
|
||||
end
|
||||
|
||||
def self.scale_3d(vector)
|
||||
x, y, z = vector.to_a[0..2]
|
||||
|
||||
Transform.new(
|
||||
[
|
||||
x, 0, 0, 0,
|
||||
0, y, 0, 0,
|
||||
0, 0, z, 0,
|
||||
0, 0, 0, 1
|
||||
]
|
||||
)
|
||||
end
|
||||
|
||||
def self.perspective(fov_y, aspect_ratio, near, far)
|
||||
f = 1.0 / Math.tan(fov_y.degrees_to_radians / 2.0) # cotangent
|
||||
zn = (far + near.to_f) / (near - far.to_f)
|
||||
zf = (2.0 * far * near.to_f) / (near - far.to_f)
|
||||
|
||||
Transform.new(
|
||||
[
|
||||
f / aspect_ratio, 0.0, 0.0, 0.0,
|
||||
0.0, f, 0.0, 0.0,
|
||||
0.0, 0.0, zn, zf,
|
||||
0.0, 0.0, -1.0, 0.0
|
||||
]
|
||||
)
|
||||
end
|
||||
|
||||
def self.view(eye, orientation)
|
||||
# https://www.3dgep.com/understanding-the-view-matrix/#The_View_Matrix
|
||||
cosPitch = Math.cos(orientation.z * Math::PI / 180.0)
|
||||
sinPitch = Math.sin(orientation.z * Math::PI / 180.0)
|
||||
cosYaw = Math.cos(orientation.y * Math::PI / 180.0)
|
||||
sinYaw = Math.sin(orientation.y * Math::PI / 180.0)
|
||||
|
||||
x_axis = Vector.new(cosYaw, 0, -sinYaw)
|
||||
y_axis = Vector.new(sinYaw * sinPitch, cosPitch, cosYaw * sinPitch)
|
||||
z_axis = Vector.new(sinYaw * cosPitch, -sinPitch, cosPitch * cosYaw)
|
||||
|
||||
Transform.new(
|
||||
[
|
||||
x_axis.x, y_axis.y, z_axis.z, 0,
|
||||
x_axis.x, y_axis.y, z_axis.z, 0,
|
||||
x_axis.x, y_axis.y, z_axis.z, 0,
|
||||
-x_axis.dot(eye), -y_axis.dot(eye), -z_axis.dot(eye), 1
|
||||
]
|
||||
)
|
||||
end
|
||||
|
||||
def *(other)
|
||||
|
||||
case other
|
||||
when CyberarmEngine::Vector
|
||||
matrix = @elements.clone
|
||||
list = other.to_a
|
||||
|
||||
@elements.each_with_index do |e, i|
|
||||
matrix[i] = e + list[i % 4]
|
||||
end
|
||||
|
||||
Transform.new(matrix)
|
||||
|
||||
when CyberarmEngine::Transform
|
||||
return multiply_matrices(other)
|
||||
else
|
||||
p other.class
|
||||
raise TypeError, "Expected CyberarmEngine::Vector or CyberarmEngine::Transform got #{other.class}"
|
||||
end
|
||||
end
|
||||
|
||||
def get(x, y)
|
||||
width = 4
|
||||
|
||||
# puts "Transform|#{self.object_id} -> #{@elements[width * y + x].inspect} (index: #{width * y + x})"
|
||||
@elements[width * y + x]
|
||||
end
|
||||
|
||||
def multiply_matrices(other)
|
||||
matrix = Array.new(16, 0)
|
||||
|
||||
4.times do |x|
|
||||
4.times do |y|
|
||||
4.times do |k|
|
||||
matrix[4 * y + x] += get(x, k) * other.get(k, y)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return Transform.new(matrix)
|
||||
end
|
||||
|
||||
# arranges Matrix in column major form
|
||||
def to_gl
|
||||
e = @elements
|
||||
[
|
||||
e[0], e[4], e[8], e[12],
|
||||
e[1], e[5], e[9], e[13],
|
||||
e[2], e[6], e[10], e[14],
|
||||
e[3], e[7], e[11], e[15]
|
||||
]
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -66,31 +66,31 @@ module CyberarmEngine
|
||||
@top.z = @element.z
|
||||
|
||||
@top.width = @element.width
|
||||
@top.height = @element.border_thickness_top
|
||||
@top.height = @element.style.border_thickness_top
|
||||
|
||||
# RIGHT
|
||||
@right.x = @element.x + @element.width
|
||||
@right.y = @element.y + @element.border_thickness_top
|
||||
@right.y = @element.y + @element.style.border_thickness_top
|
||||
@right.z = @element.z
|
||||
|
||||
@right.width = -@element.border_thickness_right
|
||||
@right.height = @element.height - @element.border_thickness_top
|
||||
@right.width = -@element.style.border_thickness_right
|
||||
@right.height = @element.height - @element.style.border_thickness_top
|
||||
|
||||
# BOTTOM
|
||||
@bottom.x = @element.x
|
||||
@bottom.y = @element.y + @element.height
|
||||
@bottom.z = @element.z
|
||||
|
||||
@bottom.width = @element.width - @element.border_thickness_right
|
||||
@bottom.height = -@element.border_thickness_bottom
|
||||
@bottom.width = @element.width - @element.style.border_thickness_right
|
||||
@bottom.height = -@element.style.border_thickness_bottom
|
||||
|
||||
# LEFT
|
||||
@left.x = @element.x
|
||||
@left.y = @element.y
|
||||
@left.z = @element.z
|
||||
|
||||
@left.width = @element.border_thickness_left
|
||||
@left.height = @element.height - @element.border_thickness_bottom
|
||||
@left.width = @element.style.border_thickness_left
|
||||
@left.height = @element.height - @element.style.border_thickness_bottom
|
||||
|
||||
@top.update
|
||||
@right.update
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
module CyberarmEngine
|
||||
class Button < Label
|
||||
def initialize(text, options = {}, block = nil)
|
||||
super(text, options, block)
|
||||
|
||||
@background_canvas.background = default(:background)
|
||||
end
|
||||
|
||||
def render
|
||||
draw_text
|
||||
end
|
||||
|
||||
def draw_text
|
||||
@text.draw
|
||||
end
|
||||
|
||||
def enter(sender)
|
||||
@focus = false unless window.button_down?(Gosu::MsLeft)
|
||||
|
||||
if @focus
|
||||
@background_canvas.background = default(:active, :background)
|
||||
@text.color = default(:active, :color)
|
||||
else
|
||||
@background_canvas.background = default(:hover, :background)
|
||||
@text.color = default(:hover, :color)
|
||||
end
|
||||
end
|
||||
|
||||
def left_mouse_button(sender, x, y)
|
||||
@focus = true
|
||||
@background_canvas.background = default(:active, :background)
|
||||
window.current_state.focus = self
|
||||
@text.color = default(:active, :color)
|
||||
end
|
||||
|
||||
def released_left_mouse_button(sender,x, y)
|
||||
enter(sender)
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
@block.call(self) if @block
|
||||
end
|
||||
|
||||
def leave(sender)
|
||||
@background_canvas.background = default(:background)
|
||||
@text.color = default(:color)
|
||||
end
|
||||
|
||||
def blur(sender)
|
||||
@focus = false
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,52 +0,0 @@
|
||||
module CyberarmEngine
|
||||
class CheckBox < Flow
|
||||
def initialize(text, options, block = nil)
|
||||
super({}, block = nil)
|
||||
options[:toggled] = options[:checked]
|
||||
|
||||
@toggle_button = ToggleButton.new(options)
|
||||
@label = Label.new(text, options)
|
||||
|
||||
define_label_singletons
|
||||
|
||||
add(@toggle_button)
|
||||
add(@label)
|
||||
|
||||
@width = @toggle_button.width + @label.width
|
||||
@height = @toggle_button.height + @label.height
|
||||
end
|
||||
|
||||
def text=(text)
|
||||
@label.text = text
|
||||
recalculate
|
||||
end
|
||||
|
||||
def define_label_singletons
|
||||
@label.define_singleton_method(:_toggle_button) do |button|
|
||||
@_toggle_button = button
|
||||
end
|
||||
|
||||
@label._toggle_button(@toggle_button)
|
||||
|
||||
@label.define_singleton_method(:holding_left_mouse_button) do |sender, x, y|
|
||||
@_toggle_button.left_mouse_button(sender, x, y)
|
||||
end
|
||||
|
||||
@label.define_singleton_method(:released_left_mouse_button) do |sender, x, y|
|
||||
@_toggle_button.released_left_mouse_button(sender, x, y)
|
||||
end
|
||||
|
||||
@label.define_singleton_method(:clicked_left_mouse_button) do |sender, x, y|
|
||||
@_toggle_button.clicked_left_mouse_button(sender, x, y)
|
||||
end
|
||||
|
||||
@label.define_singleton_method(:enter) do |sender|
|
||||
@_toggle_button.enter(sender)
|
||||
end
|
||||
|
||||
@label.define_singleton_method(:leave) do |sender|
|
||||
@_toggle_button.leave(sender)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,154 +0,0 @@
|
||||
module CyberarmEngine
|
||||
class Container < Element
|
||||
include Common
|
||||
|
||||
attr_accessor :stroke_color, :fill_color
|
||||
attr_reader :children
|
||||
attr_reader :scroll_x, :scroll_y
|
||||
|
||||
def initialize(options = {}, block = nil)
|
||||
super
|
||||
|
||||
@scroll_x, @scroll_y = 0, 0
|
||||
@scroll_speed = 10
|
||||
|
||||
@text_color = options[:color]
|
||||
|
||||
@children = []
|
||||
|
||||
@theme = {}
|
||||
end
|
||||
|
||||
def build
|
||||
@theme.merge(@parent.theme) if @parent
|
||||
@block.call(self) if @block
|
||||
|
||||
recalculate
|
||||
end
|
||||
|
||||
def add(element)
|
||||
@children << element
|
||||
|
||||
recalculate
|
||||
end
|
||||
|
||||
def render
|
||||
@children.each(&:draw)
|
||||
end
|
||||
|
||||
def update
|
||||
@children.each(&:update)
|
||||
end
|
||||
|
||||
def theme
|
||||
@theme
|
||||
end
|
||||
|
||||
def color(color)
|
||||
@theme[:color] = color
|
||||
end
|
||||
|
||||
def hit_element?(x, y)
|
||||
@children.reverse_each do |child|
|
||||
case child
|
||||
when Container
|
||||
if element = child.hit_element?(x, y)
|
||||
return element
|
||||
end
|
||||
else
|
||||
return child if child.hit?(x, y)
|
||||
end
|
||||
end
|
||||
|
||||
self if hit?(x, y)
|
||||
end
|
||||
|
||||
def recalculate
|
||||
@current_position = Vector.new(@margin_left, @margin_top)
|
||||
|
||||
layout
|
||||
|
||||
@width = @max_width ? @max_width : (@children.map {|c| c.x + c.width + c.margin_right }.max || 0).round
|
||||
@height = @max_height ? @max_height : (@children.map {|c| c.y + c.height + c.margin_bottom}.max || 0).round
|
||||
|
||||
# Move child to parent after positioning
|
||||
@children.each do |child|
|
||||
child.x += @x
|
||||
child.y += @y
|
||||
|
||||
# Fix child being displaced
|
||||
child.recalculate
|
||||
end
|
||||
|
||||
update_background
|
||||
end
|
||||
|
||||
def layout
|
||||
raise "Not overridden"
|
||||
end
|
||||
|
||||
def max_width
|
||||
@max_width ? @max_width : window.width - (@parent ? @parent.margin_right + @margin_right : @margin_right)
|
||||
end
|
||||
|
||||
def fits_on_line?(element) # Flow
|
||||
@current_position.x + element.outer_width <= max_width &&
|
||||
@current_position.x + element.outer_width <= window.width
|
||||
end
|
||||
|
||||
def position_on_current_line(element) # Flow
|
||||
element.x = element.margin_left + @current_position.x
|
||||
element.y = element.margin_top + @current_position.y
|
||||
|
||||
element.recalculate
|
||||
|
||||
@current_position.x += element.outer_width
|
||||
@current_position.x = @margin_left if @current_position.x >= max_width
|
||||
end
|
||||
|
||||
def tallest_neighbor(querier, y_position) # Flow
|
||||
response = querier
|
||||
@children.each do |child|
|
||||
response = child if child.outer_height > response.outer_height
|
||||
break if child == querier
|
||||
end
|
||||
|
||||
return response
|
||||
end
|
||||
|
||||
def position_on_next_line(child) # Flow
|
||||
@current_position.x = @margin_left
|
||||
@current_position.y += tallest_neighbor(child, @current_position.y).outer_height
|
||||
|
||||
child.x = child.margin_left + @current_position.x
|
||||
child.y = child.margin_top + @current_position.y
|
||||
|
||||
child.recalculate
|
||||
|
||||
@current_position.x += child.outer_width
|
||||
end
|
||||
|
||||
def move_to_next_line(element) # Stack
|
||||
element.x = element.margin_left + @current_position.x
|
||||
element.y = element.margin_top + @current_position.y
|
||||
|
||||
element.recalculate
|
||||
|
||||
@current_position.y += element.outer_height
|
||||
end
|
||||
|
||||
# def mouse_wheel_up(sender, x, y)
|
||||
# @children.each {|c| c.y -= @scroll_speed}
|
||||
# @children.each {|c| c.recalculate}
|
||||
# end
|
||||
|
||||
# def mouse_wheel_down(sender, x, y)
|
||||
# @children.each {|c| c.y += @scroll_speed}
|
||||
# @children.each {|c| c.recalculate}
|
||||
# end
|
||||
|
||||
def value
|
||||
@children.map {|c| c.class}.join(", ")
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,82 +1,106 @@
|
||||
module CyberarmEngine
|
||||
module DSL
|
||||
def flow(options = {}, &block)
|
||||
options[:parent] = @containers.last
|
||||
_container = Flow.new(options, block)
|
||||
@containers << _container
|
||||
_container.build
|
||||
options[:parent].add(_container)
|
||||
@containers.pop
|
||||
|
||||
return _container
|
||||
container(CyberarmEngine::Element::Flow, options, &block)
|
||||
end
|
||||
|
||||
def stack(options = {}, &block)
|
||||
options[:parent] = @containers.last
|
||||
_container = Stack.new(options, block)
|
||||
@containers << _container
|
||||
_container.build
|
||||
options[:parent].add(_container)
|
||||
@containers.pop
|
||||
|
||||
return _container
|
||||
container(CyberarmEngine::Element::Stack, options, &block)
|
||||
end
|
||||
|
||||
def label(text, options = {}, &block)
|
||||
options[:parent] = @containers.last
|
||||
_element = Label.new(text, options, block)
|
||||
@containers.last.add(_element)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
return _element
|
||||
add_element( Element::Label.new(text, options, block) )
|
||||
end
|
||||
|
||||
def button(text, options = {}, &block)
|
||||
options[:parent] = @containers.last
|
||||
_element = Button.new(text, options, block) { if block.is_a?(Proc); block.call; end }
|
||||
@containers.last.add(_element)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
return _element
|
||||
add_element( Element::Button.new(text, options, block) { if block.is_a?(Proc); block.call; end } )
|
||||
end
|
||||
|
||||
def edit_line(text, options = {}, &block)
|
||||
options[:parent] = @containers.last
|
||||
_element = EditLine.new(text, options, block)
|
||||
@containers.last.add(_element)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
return _element
|
||||
add_element( Element::EditLine.new(text, options, block) )
|
||||
end
|
||||
|
||||
def toggle_button(options = {}, &block)
|
||||
options[:parent] = @containers.last
|
||||
_element = ToggleButton.new(options, block)
|
||||
@containers.last.add(_element)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
return _element
|
||||
add_element( Element::ToggleButton.new(options, block) )
|
||||
end
|
||||
|
||||
def check_box(text, options = {}, &block)
|
||||
options[:parent] = @containers.last
|
||||
_element = CheckBox.new(text, options, block)
|
||||
@containers.last.add(_element)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
return _element
|
||||
add_element( Element::CheckBox.new(text, options, block) )
|
||||
end
|
||||
|
||||
def image(path, options = {}, &block)
|
||||
options[:parent] = @containers.last
|
||||
_element = Image.new(path, options, block)
|
||||
@containers.last.add(_element)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
return _element
|
||||
add_element( Element::Image.new(path, options, block) )
|
||||
end
|
||||
|
||||
def progress(options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::Progress.new(options, block) )
|
||||
end
|
||||
|
||||
def slider(options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
add_element( Element::Slider.new(options, block) )
|
||||
end
|
||||
|
||||
def background(color = Gosu::Color::NONE)
|
||||
@containers.last.background = color
|
||||
element_parent.style.background = color
|
||||
end
|
||||
|
||||
# Foreground color, e.g. Text
|
||||
def color(color)
|
||||
@containers.last.color(color)
|
||||
def theme(theme)
|
||||
element_parent.options[:theme] = theme
|
||||
end
|
||||
|
||||
def current_theme
|
||||
element_parent.options[:theme]
|
||||
end
|
||||
|
||||
private def add_element(element)
|
||||
element_parent.add(element)
|
||||
|
||||
return element
|
||||
end
|
||||
|
||||
private def element_parent
|
||||
$__current_container__
|
||||
end
|
||||
|
||||
private def container(klass, options = {}, &block)
|
||||
options[:parent] = element_parent
|
||||
options[:theme] = current_theme
|
||||
|
||||
_container = klass.new(options, block)
|
||||
|
||||
old_parent = element_parent
|
||||
$__current_container__ = _container
|
||||
|
||||
_container.build
|
||||
_container.parent.add(_container)
|
||||
|
||||
$__current_container__ = old_parent
|
||||
|
||||
return _container
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,88 +0,0 @@
|
||||
module CyberarmEngine
|
||||
class EditLine < Button
|
||||
def initialize(text, options = {}, block = nil)
|
||||
super(text, options, block)
|
||||
|
||||
@type = default(:type)
|
||||
|
||||
|
||||
@caret_width = default(:caret_width)
|
||||
@caret_height= @text.height
|
||||
@caret_color = default(:caret_color)
|
||||
@caret_interval = default(:caret_interval)
|
||||
@caret_last_interval = Gosu.milliseconds
|
||||
@show_caret = true
|
||||
|
||||
@text_input = Gosu::TextInput.new
|
||||
@text_input.text = text
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
def render
|
||||
Gosu.clip_to(@text.x, @text.y, @width, @text.height) do
|
||||
draw_text
|
||||
Gosu.draw_rect(caret_position, @text.y, @caret_width, @caret_height, @caret_color, @z + 40) if @focus && @show_caret
|
||||
end
|
||||
end
|
||||
|
||||
def update
|
||||
if @type == :password
|
||||
@text.text = default(:password_character) * @text_input.text.length
|
||||
else
|
||||
@text.text = @text_input.text
|
||||
end
|
||||
|
||||
if Gosu.milliseconds >= @caret_last_interval + @caret_interval
|
||||
@caret_last_interval = Gosu.milliseconds
|
||||
|
||||
@show_caret = !@show_caret
|
||||
end
|
||||
end
|
||||
|
||||
def left_mouse_button(sender, x, y)
|
||||
super
|
||||
window.text_input = @text_input
|
||||
end
|
||||
|
||||
def enter(sender)
|
||||
if @focus
|
||||
@background_canvas.background = default(:active, :background)
|
||||
@text.color = default(:active, :color)
|
||||
else
|
||||
@background_canvas.background = default(:hover, :background)
|
||||
@text.color = default(:hover, :color)
|
||||
end
|
||||
end
|
||||
|
||||
def leave(sender)
|
||||
end
|
||||
|
||||
def blur(sender)
|
||||
@focus = false
|
||||
@background_canvas.background = default(:background)
|
||||
@text.color = default(:color)
|
||||
window.text_input = nil
|
||||
end
|
||||
|
||||
# TODO: Fix caret rendering in wrong position unless caret_pos is at end of text
|
||||
def caret_position
|
||||
if @type == :password
|
||||
@text.x + @text.textobject.text_width(default(:password_character) * @text_input.text[0..@text_input.caret_pos-1].length)
|
||||
else
|
||||
@text.x + @text.textobject.text_width(@text_input.text[0..@text_input.caret_pos-1])
|
||||
end
|
||||
end
|
||||
|
||||
def recalculate
|
||||
super
|
||||
|
||||
@width = default(:width)
|
||||
update_background
|
||||
end
|
||||
|
||||
def value
|
||||
@text_input.text
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -4,100 +4,95 @@ module CyberarmEngine
|
||||
include Event
|
||||
include Common
|
||||
|
||||
attr_accessor :x, :y, :z, :enabled
|
||||
attr_reader :width, :height, :parent, :options, :event_handler, :background_canvas, :border_canvas
|
||||
|
||||
attr_reader :border_thickness, :border_thickness_left, :border_thickness_right, :border_thickness_top, :border_thickness_bottom
|
||||
attr_reader :border_color, :border_color_left, :border_color_right, :border_color_top, :border_color_bottom
|
||||
|
||||
attr_reader :padding, :padding_left, :padding_right, :padding_top, :padding_bottom
|
||||
attr_reader :margin, :margin_left, :margin_right, :margin_top, :margin_bottom
|
||||
attr_accessor :x, :y, :z, :enabled, :tip
|
||||
attr_reader :parent, :options, :style, :event_handler, :background_canvas, :border_canvas
|
||||
|
||||
def initialize(options = {}, block = nil)
|
||||
@parent = options[:parent] # parent Container (i.e. flow/stack)
|
||||
options = theme_defaults.merge(options)
|
||||
@parent = options.delete(:parent) # parent Container (i.e. flow/stack)
|
||||
options = theme_defaults(options)
|
||||
@options = options
|
||||
@block = block
|
||||
|
||||
@style = Style.new(options)
|
||||
@focus = false
|
||||
@background_canvas = Background.new
|
||||
@border_canvas = BorderCanvas.new(element: self)
|
||||
@focus = false
|
||||
@enabled = true
|
||||
@visible = true
|
||||
@tip = @options[:tip] ? @options[:tip] : ""
|
||||
|
||||
@x = default(:x)
|
||||
@y = default(:y)
|
||||
@z = default(:z)
|
||||
@style = Style.new(options)
|
||||
|
||||
@x = @style.x
|
||||
@y = @style.y
|
||||
@z = @style.z
|
||||
|
||||
@width = 0
|
||||
@height = 0
|
||||
|
||||
@fixed_x = @x if @x != 0
|
||||
@fixed_y = @y if @y != 0
|
||||
|
||||
@width = default(:width) || $window.width
|
||||
@height = default(:height) || $window.height
|
||||
@style.width = default(:width) || nil
|
||||
@style.height = default(:height) || nil
|
||||
|
||||
set_border_thickness(default(:border_thickness))
|
||||
@style.background_canvas = Background.new
|
||||
@style.border_canvas = BorderCanvas.new(element: self)
|
||||
|
||||
set_padding(default(:padding))
|
||||
|
||||
set_margin(default(:margin))
|
||||
|
||||
set_background(default(:background))
|
||||
set_border_color(default(:border_color))
|
||||
|
||||
raise "#{self.class} 'x' must be a number" unless @x.is_a?(Numeric)
|
||||
raise "#{self.class} 'y' must be a number" unless @y.is_a?(Numeric)
|
||||
raise "#{self.class} 'z' must be a number" unless @z.is_a?(Numeric)
|
||||
raise "#{self.class} 'width' must be a number" unless @width.is_a?(Numeric) || @width.nil?
|
||||
raise "#{self.class} 'height' must be a number" unless @height.is_a?(Numeric) || @height.nil?
|
||||
raise "#{self.class} 'options' must be a Hash" unless @options.is_a?(Hash)
|
||||
|
||||
# raise "#{self.class} 'padding' must be a number" unless @padding.is_a?(Numeric)
|
||||
|
||||
@enabled = true
|
||||
stylize
|
||||
|
||||
default_events
|
||||
end
|
||||
|
||||
def stylize
|
||||
set_border_thickness(@style.border_thickness)
|
||||
|
||||
set_padding(@style.padding)
|
||||
|
||||
set_margin(@style.margin)
|
||||
|
||||
set_background(@style.background)
|
||||
set_border_color(@style.border_color)
|
||||
end
|
||||
|
||||
def set_background(background)
|
||||
@background = background
|
||||
@background_canvas.background = background
|
||||
@style.background = background
|
||||
@style.background_canvas.background = background
|
||||
end
|
||||
|
||||
def set_border_thickness(border_thickness)
|
||||
@border_thickness = border_thickness
|
||||
@style.border_thickness = border_thickness
|
||||
|
||||
@border_thickness_left = default(:border_thickness_left) || @border_thickness
|
||||
@border_thickness_right = default(:border_thickness_right) || @border_thickness
|
||||
@border_thickness_top = default(:border_thickness_top) || @border_thickness
|
||||
@border_thickness_bottom = default(:border_thickness_bottom) || @border_thickness
|
||||
@style.border_thickness_left = default(:border_thickness_left) || @style.border_thickness
|
||||
@style.border_thickness_right = default(:border_thickness_right) || @style.border_thickness
|
||||
@style.border_thickness_top = default(:border_thickness_top) || @style.border_thickness
|
||||
@style.border_thickness_bottom = default(:border_thickness_bottom) || @style.border_thickness
|
||||
end
|
||||
|
||||
def set_border_color(color)
|
||||
@border_color = color
|
||||
@style.border_color = color
|
||||
|
||||
@border_color_left = default(:border_color_left) || @border_color
|
||||
@border_color_right = default(:border_color_right) || @border_color
|
||||
@border_color_top = default(:border_color_top) || @border_color
|
||||
@border_color_bottom = default(:border_color_bottom) || @border_color
|
||||
@style.border_color_left = default(:border_color_left) || @style.border_color
|
||||
@style.border_color_right = default(:border_color_right) || @style.border_color
|
||||
@style.border_color_top = default(:border_color_top) || @style.border_color
|
||||
@style.border_color_bottom = default(:border_color_bottom) || @style.border_color
|
||||
|
||||
@border_canvas.color = color
|
||||
@style.border_canvas.color = color
|
||||
end
|
||||
|
||||
def set_padding(padding)
|
||||
@padding = padding
|
||||
@style.padding = padding
|
||||
|
||||
@padding_left = default(:padding_left) || @padding
|
||||
@padding_right = default(:padding_right) || @padding
|
||||
@padding_top = default(:padding_top) || @padding
|
||||
@padding_bottom = default(:padding_bottom) || @padding
|
||||
@style.padding_left = default(:padding_left) || @style.padding
|
||||
@style.padding_right = default(:padding_right) || @style.padding
|
||||
@style.padding_top = default(:padding_top) || @style.padding
|
||||
@style.padding_bottom = default(:padding_bottom) || @style.padding
|
||||
end
|
||||
|
||||
def set_margin(margin)
|
||||
@margin = margin
|
||||
@style.margin = margin
|
||||
|
||||
@margin_left = default(:margin_left) || @margin
|
||||
@margin_right = default(:margin_right) || @margin
|
||||
@margin_top = default(:margin_top) || @margin
|
||||
@margin_bottom = default(:margin_bottom) || @margin
|
||||
@style.margin_left = default(:margin_left) || @style.margin
|
||||
@style.margin_right = default(:margin_right) || @style.margin
|
||||
@style.margin_top = default(:margin_top) || @style.margin
|
||||
@style.margin_bottom = default(:margin_bottom) || @style.margin
|
||||
end
|
||||
|
||||
def default_events
|
||||
@@ -116,15 +111,38 @@ module CyberarmEngine
|
||||
event(:leave)
|
||||
|
||||
event(:blur)
|
||||
|
||||
event(:changed)
|
||||
end
|
||||
|
||||
def enabled?
|
||||
@enabled
|
||||
end
|
||||
|
||||
def visible?
|
||||
@visible
|
||||
end
|
||||
|
||||
def toggle
|
||||
@visible = !@visible
|
||||
root.gui_state.request_recalculate
|
||||
end
|
||||
|
||||
def show
|
||||
@visible = true
|
||||
root.gui_state.request_recalculate
|
||||
end
|
||||
|
||||
def hide
|
||||
@visible = false
|
||||
root.gui_state.request_recalculate
|
||||
end
|
||||
|
||||
def draw
|
||||
@background_canvas.draw
|
||||
@border_canvas.draw
|
||||
return unless @visible
|
||||
|
||||
@style.background_canvas.draw
|
||||
@style.border_canvas.draw
|
||||
render
|
||||
end
|
||||
|
||||
@@ -137,6 +155,10 @@ module CyberarmEngine
|
||||
def button_up(id)
|
||||
end
|
||||
|
||||
def draggable?(button)
|
||||
false
|
||||
end
|
||||
|
||||
def render
|
||||
end
|
||||
|
||||
@@ -146,47 +168,86 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def width
|
||||
(@border_thickness_left + @padding_left) + @width + (@padding_right + @border_thickness_right)
|
||||
if visible?
|
||||
inner_width + @width
|
||||
else
|
||||
0
|
||||
end
|
||||
end
|
||||
|
||||
def content_width
|
||||
@width
|
||||
end
|
||||
|
||||
def noncontent_width
|
||||
(inner_width + outer_width) - width
|
||||
end
|
||||
|
||||
def outer_width
|
||||
@margin_left + width + @margin_right
|
||||
@style.margin_left + width + @style.margin_right
|
||||
end
|
||||
|
||||
def inner_width
|
||||
(@style.border_thickness_left + @style.padding_left) + (@style.padding_right + @style.border_thickness_right)
|
||||
end
|
||||
|
||||
def height
|
||||
(@border_thickness_top + @padding_top) + @height + (@padding_bottom + @border_thickness_bottom)
|
||||
if visible?
|
||||
inner_height + @height
|
||||
else
|
||||
0
|
||||
end
|
||||
end
|
||||
|
||||
def content_height
|
||||
@height
|
||||
end
|
||||
|
||||
def noncontent_height
|
||||
(inner_height + outer_height) - height
|
||||
end
|
||||
|
||||
def outer_height
|
||||
@margin_top + height + @margin_bottom
|
||||
@style.margin_top + height + @style.margin_bottom
|
||||
end
|
||||
|
||||
def style(hash)
|
||||
if hash
|
||||
@style.set(hash)
|
||||
def inner_height
|
||||
(@style.border_thickness_top + @style.padding_top) + (@style.padding_bottom + @style.border_thickness_bottom)
|
||||
end
|
||||
|
||||
private def dimensional_size(size, dimension)
|
||||
raise "dimension must be either :width or :height" unless dimension == :width || dimension == :height
|
||||
if size && size.is_a?(Numeric)
|
||||
if size.between?(0.0, 1.0)
|
||||
((@parent.send(:"content_#{dimension}") - self.send(:"noncontent_#{dimension}")) * size).round
|
||||
else
|
||||
size
|
||||
end
|
||||
else
|
||||
@style.hash
|
||||
nil
|
||||
end
|
||||
end
|
||||
|
||||
def background=(_background)
|
||||
@background_canvas.background=(_background)
|
||||
@style.background_canvas.background=(_background)
|
||||
update_background
|
||||
end
|
||||
|
||||
def update_background
|
||||
@background_canvas.x = @x
|
||||
@background_canvas.y = @y
|
||||
@background_canvas.z = @z
|
||||
@background_canvas.width = width
|
||||
@background_canvas.height = height
|
||||
@style.background_canvas.x = @x
|
||||
@style.background_canvas.y = @y
|
||||
@style.background_canvas.z = @z
|
||||
@style.background_canvas.width = width
|
||||
@style.background_canvas.height = height
|
||||
|
||||
@background_canvas.update
|
||||
@style.background_canvas.update
|
||||
|
||||
@border_canvas.update
|
||||
@style.border_canvas.update
|
||||
end
|
||||
|
||||
def root
|
||||
return self if is_root?
|
||||
|
||||
unless @root && @root.parent.nil?
|
||||
@root = parent
|
||||
|
||||
@@ -202,10 +263,17 @@ module CyberarmEngine
|
||||
@root
|
||||
end
|
||||
|
||||
def is_root?
|
||||
@gui_state != nil
|
||||
end
|
||||
|
||||
def recalculate
|
||||
raise "#{self.class}#recalculate was not overridden!"
|
||||
end
|
||||
|
||||
def reposition
|
||||
end
|
||||
|
||||
def value
|
||||
raise "#{self.class}#value was not overridden!"
|
||||
end
|
||||
@@ -213,5 +281,9 @@ module CyberarmEngine
|
||||
def value=(value)
|
||||
raise "#{self.class}#value= was not overridden!"
|
||||
end
|
||||
|
||||
def to_s
|
||||
"#{self.class} x=#{x} y=#{y} width=#{width} height=#{height} value=#{ value.is_a?(String) ? "\"#{value}\"" : value }"
|
||||
end
|
||||
end
|
||||
end
|
||||
67
lib/cyberarm_engine/ui/elements/button.rb
Normal file
67
lib/cyberarm_engine/ui/elements/button.rb
Normal file
@@ -0,0 +1,67 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class Button < Label
|
||||
def initialize(text, options = {}, block = nil)
|
||||
super(text, options, block)
|
||||
|
||||
@style.background_canvas.background = default(:background)
|
||||
end
|
||||
|
||||
def render
|
||||
draw_text
|
||||
end
|
||||
|
||||
def draw_text
|
||||
@text.draw
|
||||
end
|
||||
|
||||
def enter(sender)
|
||||
@focus = false unless window.button_down?(Gosu::MsLeft)
|
||||
|
||||
if @focus
|
||||
@style.background_canvas.background = default(:active, :background)
|
||||
@text.color = default(:active, :color)
|
||||
else
|
||||
@style.background_canvas.background = default(:hover, :background)
|
||||
@text.color = default(:hover, :color)
|
||||
end
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def left_mouse_button(sender, x, y)
|
||||
@focus = true
|
||||
@style.background_canvas.background = default(:active, :background)
|
||||
window.current_state.focus = self
|
||||
@text.color = default(:active, :color)
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def released_left_mouse_button(sender,x, y)
|
||||
enter(sender)
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
@block.call(self) if @block
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def leave(sender)
|
||||
@style.background_canvas.background = default(:background)
|
||||
@text.color = default(:color)
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def blur(sender)
|
||||
@focus = false
|
||||
|
||||
return :handled
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
51
lib/cyberarm_engine/ui/elements/check_box.rb
Normal file
51
lib/cyberarm_engine/ui/elements/check_box.rb
Normal file
@@ -0,0 +1,51 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class CheckBox < Flow
|
||||
def initialize(text, options, block = nil)
|
||||
super(options, block)
|
||||
options[:toggled] = options[:checked]
|
||||
|
||||
@toggle_button = ToggleButton.new(options)
|
||||
@label = Label.new(text, options)
|
||||
|
||||
@label.subscribe(:holding_left_mouse_button) do |sender, x, y|
|
||||
@toggle_button.left_mouse_button(sender, x, y)
|
||||
end
|
||||
|
||||
@label.subscribe(:released_left_mouse_button) do |sender, x, y|
|
||||
@toggle_button.released_left_mouse_button(sender, x, y)
|
||||
end
|
||||
|
||||
@label.subscribe(:clicked_left_mouse_button) do |sender, x, y|
|
||||
@toggle_button.clicked_left_mouse_button(sender, x, y)
|
||||
publish(:changed, @toggle_button.value)
|
||||
end
|
||||
|
||||
@label.subscribe(:enter) do |sender|
|
||||
@toggle_button.enter(sender)
|
||||
end
|
||||
|
||||
@label.subscribe(:leave) do |sender|
|
||||
@toggle_button.leave(sender)
|
||||
end
|
||||
|
||||
add(@toggle_button)
|
||||
add(@label)
|
||||
end
|
||||
|
||||
def text=(text)
|
||||
@label.text = text
|
||||
recalculate
|
||||
end
|
||||
|
||||
def value
|
||||
@toggle_button.value
|
||||
end
|
||||
|
||||
def value=(bool)
|
||||
@toggle_button.value = bool
|
||||
publish(:changed, @toggle_button.value)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
202
lib/cyberarm_engine/ui/elements/container.rb
Normal file
202
lib/cyberarm_engine/ui/elements/container.rb
Normal file
@@ -0,0 +1,202 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class Container < Element
|
||||
include Common
|
||||
|
||||
attr_accessor :stroke_color, :fill_color
|
||||
attr_reader :children, :gui_state
|
||||
attr_reader :scroll_x, :scroll_y
|
||||
|
||||
def initialize(options = {}, block = nil)
|
||||
@gui_state = options.delete(:gui_state)
|
||||
super
|
||||
|
||||
@scroll_x, @scroll_y = 0, 0
|
||||
@scroll_speed = 10
|
||||
|
||||
@text_color = options[:color]
|
||||
|
||||
@children = []
|
||||
end
|
||||
|
||||
def build
|
||||
@block.call(self) if @block
|
||||
|
||||
root.gui_state.request_recalculate
|
||||
end
|
||||
|
||||
def add(element)
|
||||
@children << element
|
||||
|
||||
root.gui_state.request_recalculate
|
||||
end
|
||||
|
||||
def clear(&block)
|
||||
@children.clear
|
||||
|
||||
old_container = $__current_container__
|
||||
|
||||
$__current_container__ = self
|
||||
block.call(self) if block
|
||||
|
||||
$__current_container__ = old_container
|
||||
|
||||
root.gui_state.request_recalculate
|
||||
end
|
||||
|
||||
def render
|
||||
Gosu.clip_to(@x, @y, width, height) do
|
||||
@children.each(&:draw)
|
||||
end
|
||||
end
|
||||
|
||||
def update
|
||||
@children.each(&:update)
|
||||
end
|
||||
|
||||
def hit_element?(x, y)
|
||||
@children.reverse_each do |child|
|
||||
next unless child.visible?
|
||||
|
||||
case child
|
||||
when Container
|
||||
if element = child.hit_element?(x, y)
|
||||
return element
|
||||
end
|
||||
else
|
||||
return child if child.hit?(x, y)
|
||||
end
|
||||
end
|
||||
|
||||
self if hit?(x, y)
|
||||
end
|
||||
|
||||
def recalculate
|
||||
@current_position = Vector.new(@style.margin_left + @style.padding_left, @style.margin_top + @style.padding_top)
|
||||
return unless visible?
|
||||
|
||||
Stats.increment(:gui_recalculations_last_frame, 1)
|
||||
|
||||
stylize
|
||||
|
||||
layout
|
||||
|
||||
if is_root?
|
||||
@width = @style.width = window.width
|
||||
@height = @style.height = window.height
|
||||
else
|
||||
@width, @height = 0, 0
|
||||
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_height= dimensional_size(@style.height,:height)
|
||||
|
||||
@width = _width ? _width : (@children.map {|c| c.x + c.outer_width }.max || 0).round
|
||||
@height = _height ? _height : (@children.map {|c| c.y + c.outer_height}.max || 0).round
|
||||
end
|
||||
|
||||
# Move child to parent after positioning
|
||||
@children.each do |child|
|
||||
child.x += (@x + @style.border_thickness_left) - style.margin_left
|
||||
child.y += (@y + @style.border_thickness_top) - style.margin_top
|
||||
|
||||
child.stylize
|
||||
child.recalculate
|
||||
child.reposition # TODO: Implement top,bottom,left,center, and right positioning
|
||||
|
||||
Stats.increment(:gui_recalculations_last_frame, 1)
|
||||
end
|
||||
|
||||
update_background
|
||||
end
|
||||
|
||||
def layout
|
||||
raise "Not overridden"
|
||||
end
|
||||
|
||||
def max_width
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_width ? outer_width : window.width - (@parent ? @parent.style.margin_right + @style.margin_right : @style.margin_right)
|
||||
end
|
||||
|
||||
def fits_on_line?(element) # Flow
|
||||
p [@options[:id], @width] if @options[:id]
|
||||
@current_position.x + element.outer_width <= max_width &&
|
||||
@current_position.x + element.outer_width <= window.width
|
||||
end
|
||||
|
||||
def position_on_current_line(element) # Flow
|
||||
element.x = element.style.margin_left + @current_position.x
|
||||
element.y = element.style.margin_top + @current_position.y
|
||||
|
||||
element.recalculate
|
||||
|
||||
@current_position.x += element.outer_width
|
||||
@current_position.x = @style.margin_left if @current_position.x >= max_width
|
||||
end
|
||||
|
||||
def tallest_neighbor(querier, y_position) # Flow
|
||||
response = querier
|
||||
@children.each do |child|
|
||||
response = child if child.outer_height > response.outer_height
|
||||
break if child == querier
|
||||
end
|
||||
|
||||
return response
|
||||
end
|
||||
|
||||
def position_on_next_line(child) # Flow
|
||||
@current_position.x = @style.margin_left
|
||||
@current_position.y += tallest_neighbor(child, @current_position.y).outer_height
|
||||
|
||||
child.x = child.style.margin_left + @current_position.x
|
||||
child.y = child.style.margin_top + @current_position.y
|
||||
|
||||
child.recalculate
|
||||
|
||||
@current_position.x += child.outer_width
|
||||
end
|
||||
|
||||
def move_to_next_line(element) # Stack
|
||||
element.x = element.style.margin_left + @current_position.x
|
||||
element.y = element.style.margin_top + @current_position.y
|
||||
|
||||
element.recalculate
|
||||
|
||||
@current_position.y += element.outer_height
|
||||
end
|
||||
|
||||
# def mouse_wheel_up(sender, x, y)
|
||||
# @children.each {|c| c.y -= @scroll_speed}
|
||||
# @children.each {|c| c.recalculate}
|
||||
# end
|
||||
|
||||
# def mouse_wheel_down(sender, x, y)
|
||||
# @children.each {|c| c.y += @scroll_speed}
|
||||
# @children.each {|c| c.recalculate}
|
||||
# end
|
||||
|
||||
def value
|
||||
@children.map {|c| c.class}.join(", ")
|
||||
end
|
||||
|
||||
def to_s
|
||||
"#{self.class} x=#{x} y=#{y} width=#{width} height=#{height} children=#{@children.size}"
|
||||
end
|
||||
|
||||
def write_tree(indent = "", index = 0)
|
||||
puts self
|
||||
|
||||
indent = indent + " "
|
||||
@children.each_with_index do |child, i|
|
||||
print "#{indent}#{i}: "
|
||||
|
||||
if child.is_a?(Container)
|
||||
child.write_tree(indent)
|
||||
else
|
||||
puts child
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
6
lib/cyberarm_engine/ui/elements/edit_box.rb
Normal file
6
lib/cyberarm_engine/ui/elements/edit_box.rb
Normal file
@@ -0,0 +1,6 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class EditBox < Element
|
||||
end
|
||||
end
|
||||
end
|
||||
172
lib/cyberarm_engine/ui/elements/edit_line.rb
Normal file
172
lib/cyberarm_engine/ui/elements/edit_line.rb
Normal file
@@ -0,0 +1,172 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class EditLine < Button
|
||||
def initialize(text, options = {}, block = nil)
|
||||
super(text, options, block)
|
||||
|
||||
@type = default(:type)
|
||||
|
||||
@caret_width = default(:caret_width)
|
||||
@caret_height= @text.height
|
||||
@caret_color = default(:caret_color)
|
||||
@caret_interval = default(:caret_interval)
|
||||
@caret_last_interval = Gosu.milliseconds
|
||||
@show_caret = true
|
||||
|
||||
@text_input = Gosu::TextInput.new
|
||||
@text_input.text = text
|
||||
|
||||
@offset_x = 0
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
def render
|
||||
Gosu.clip_to(@text.x, @text.y, @style.width, @text.height) do
|
||||
Gosu.translate(-@offset_x, 0) do
|
||||
draw_selection
|
||||
draw_caret if @focus && @show_caret
|
||||
draw_text
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def draw_caret
|
||||
Gosu.draw_rect(caret_position, @text.y, @caret_width, @caret_height, @caret_color, @z)
|
||||
end
|
||||
|
||||
def draw_selection
|
||||
selection_width = caret_position - selection_start_position
|
||||
|
||||
Gosu.draw_rect(selection_start_position, @text.y, selection_width, @text.height, default(:selection_color), @z)
|
||||
end
|
||||
|
||||
def update
|
||||
if @type == :password
|
||||
@text.text = default(:password_character) * @text_input.text.length
|
||||
else
|
||||
@text.text = @text_input.text
|
||||
end
|
||||
|
||||
if Gosu.milliseconds >= @caret_last_interval + @caret_interval
|
||||
@caret_last_interval = Gosu.milliseconds
|
||||
|
||||
@show_caret = !@show_caret
|
||||
end
|
||||
|
||||
keep_caret_visible
|
||||
end
|
||||
|
||||
def move_caret_to_mouse(mouse_x)
|
||||
1.upto(@text.text.length) do |i|
|
||||
if mouse_x < @text.x + @text.textobject.text_width(@text.text[0...i])
|
||||
@text_input.caret_pos = @text_input.selection_start = i - 1;
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
@text_input.caret_pos = @text_input.selection_start = @text_input.text.length
|
||||
end
|
||||
|
||||
def keep_caret_visible
|
||||
caret_pos = (caret_position - @text.x) + @caret_width
|
||||
|
||||
@last_text ||= "/\\"
|
||||
@last_pos ||= -1
|
||||
|
||||
puts "caret pos: #{caret_pos}, width: #{@width}, offset: #{@offset_x}" if (@last_text != @text.text) || (@last_pos != caret_pos)
|
||||
|
||||
@last_text = @text.text
|
||||
@last_pos = caret_pos
|
||||
|
||||
|
||||
if caret_pos.between?(@offset_x, @width + @offset_x)
|
||||
# Do nothing
|
||||
|
||||
elsif caret_pos < @offset_x
|
||||
if caret_pos > @width
|
||||
@offset_x = caret_pos + @width
|
||||
else
|
||||
@offset_x = 0
|
||||
end
|
||||
|
||||
elsif caret_pos > @width
|
||||
@offset_x = caret_pos - @width
|
||||
puts "triggered"
|
||||
|
||||
else
|
||||
# Reset to Zero
|
||||
@offset_x = 0
|
||||
end
|
||||
end
|
||||
|
||||
def caret_position
|
||||
text_input_position_for(:caret_pos)
|
||||
end
|
||||
|
||||
def selection_start_position
|
||||
text_input_position_for(:selection_start)
|
||||
end
|
||||
|
||||
def text_input_position_for(method)
|
||||
if @type == :password
|
||||
@text.x + @text.width(default(:password_character) * @text_input.text[0..@text_input.send(method)].length)
|
||||
else
|
||||
@text.x + @text.width(@text_input.text[0..@text_input.send(method)])
|
||||
end
|
||||
end
|
||||
|
||||
def left_mouse_button(sender, x, y)
|
||||
super
|
||||
window.text_input = @text_input
|
||||
|
||||
@caret_last_interval = Gosu.milliseconds
|
||||
@show_caret = true
|
||||
|
||||
move_caret_to_mouse(x)
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def enter(sender)
|
||||
if @focus
|
||||
@style.background_canvas.background = default(:active, :background)
|
||||
@text.color = default(:active, :color)
|
||||
else
|
||||
@style.background_canvas.background = default(:hover, :background)
|
||||
@text.color = default(:hover, :color)
|
||||
end
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def leave(sender)
|
||||
unless @focus
|
||||
super
|
||||
end
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def blur(sender)
|
||||
@focus = false
|
||||
@style.background_canvas.background = default(:background)
|
||||
@text.color = default(:color)
|
||||
window.text_input = nil
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def recalculate
|
||||
super
|
||||
|
||||
@width = dimensional_size(@style.width, :width) || default(:width)
|
||||
update_background
|
||||
end
|
||||
|
||||
def value
|
||||
@text_input.text
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
15
lib/cyberarm_engine/ui/elements/flow.rb
Normal file
15
lib/cyberarm_engine/ui/elements/flow.rb
Normal file
@@ -0,0 +1,15 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class Flow < Container
|
||||
def layout
|
||||
@children.each do |child|
|
||||
if fits_on_line?(child)
|
||||
position_on_current_line(child)
|
||||
else
|
||||
position_on_next_line(child)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
52
lib/cyberarm_engine/ui/elements/image.rb
Normal file
52
lib/cyberarm_engine/ui/elements/image.rb
Normal file
@@ -0,0 +1,52 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class Image < Element
|
||||
def initialize(path, options = {}, block = nil)
|
||||
super(options, block)
|
||||
@path = path
|
||||
|
||||
@image = Gosu::Image.new(path, retro: @options[:image_retro])
|
||||
@scale_x, @scale_y = 1, 1
|
||||
end
|
||||
|
||||
def render
|
||||
@image.draw(
|
||||
@style.border_thickness_left + @style.padding_left + @x,
|
||||
@style.border_thickness_top + @style.padding_top + @y,
|
||||
@z + 2,
|
||||
@scale_x, @scale_y) # TODO: Add color support?
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
@block.call(self) if @block
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def recalculate
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_height= dimensional_size(@style.height,:height)
|
||||
|
||||
if _width && _height
|
||||
@scale_x = _width.to_f / @image.width
|
||||
@scale_y = _height.to_f / @image.height
|
||||
elsif _width
|
||||
@scale_x = _width.to_f / @image.width
|
||||
@scale_y = @scale_x
|
||||
elsif _height
|
||||
@scale_y = _height.to_f / @image.height
|
||||
@scale_x = @scale_y
|
||||
else
|
||||
@scale_x, @scale_y = 1, 1
|
||||
end
|
||||
|
||||
@width = _width ? _width : @image.width.round * @scale_x
|
||||
@height= _height ? _height : @image.height.round * @scale_y
|
||||
end
|
||||
|
||||
def value
|
||||
@path
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
52
lib/cyberarm_engine/ui/elements/label.rb
Normal file
52
lib/cyberarm_engine/ui/elements/label.rb
Normal file
@@ -0,0 +1,52 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class Label < Element
|
||||
def initialize(text, options = {}, block = nil)
|
||||
super(options, block)
|
||||
|
||||
@text = Text.new(text, font: @options[:font], z: @z, color: @options[:color], size: @options[:text_size], shadow: @options[:text_shadow])
|
||||
end
|
||||
|
||||
def render
|
||||
@text.draw
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
@block.call(self) if @block
|
||||
|
||||
# return :handled
|
||||
end
|
||||
|
||||
def recalculate
|
||||
@width, @height = 0, 0
|
||||
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_height= dimensional_size(@style.height,:height)
|
||||
|
||||
@width = _width ? _width : @text.width.round
|
||||
@height= _height ? _height : @text.height.round
|
||||
|
||||
@text.x = @style.border_thickness_left + @style.padding_left + @x
|
||||
@text.y = @style.border_thickness_top + @style.padding_top + @y
|
||||
@text.z = @z + 3
|
||||
|
||||
update_background
|
||||
end
|
||||
|
||||
def value
|
||||
@text.text
|
||||
end
|
||||
|
||||
def value=(value)
|
||||
@text.text = value
|
||||
|
||||
old_width, old_height = width, height
|
||||
recalculate
|
||||
|
||||
root.gui_state.request_recalculate if old_width != width || old_height != height
|
||||
|
||||
publish(:changed, self.value)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
6
lib/cyberarm_engine/ui/elements/list_box.rb
Normal file
6
lib/cyberarm_engine/ui/elements/list_box.rb
Normal file
@@ -0,0 +1,6 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class ListBox < Element
|
||||
end
|
||||
end
|
||||
end
|
||||
51
lib/cyberarm_engine/ui/elements/progress.rb
Normal file
51
lib/cyberarm_engine/ui/elements/progress.rb
Normal file
@@ -0,0 +1,51 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class Progress < Element
|
||||
def initialize(options = {}, block = nil)
|
||||
super(options, block)
|
||||
|
||||
@fraction_background = Background.new(background: @style.fraction_background)
|
||||
self.value = options[:fraction] ? options[:fraction] : 0.0
|
||||
end
|
||||
|
||||
def render
|
||||
@fraction_background.draw
|
||||
end
|
||||
|
||||
def recalculate
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_height= dimensional_size(@style.height,:height)
|
||||
@width = _width
|
||||
@height= _height
|
||||
|
||||
update_background
|
||||
end
|
||||
|
||||
def update_background
|
||||
super
|
||||
|
||||
@fraction_background.x = @style.border_thickness_left + @style.padding_left + @x
|
||||
@fraction_background.y = @style.border_thickness_top + @style.padding_top + @y
|
||||
@fraction_background.z = @z
|
||||
@fraction_background.width = @width * @fraction
|
||||
@fraction_background.height = @height
|
||||
|
||||
@fraction_background.background = @style.fraction_background
|
||||
end
|
||||
|
||||
def value
|
||||
@fraction
|
||||
end
|
||||
|
||||
def value=(decimal)
|
||||
raise "value must be number" unless decimal.is_a?(Numeric)
|
||||
|
||||
@fraction = decimal.clamp(0.0, 1.0)
|
||||
update_background
|
||||
|
||||
publish(:changed, @fraction)
|
||||
return @fraction
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
6
lib/cyberarm_engine/ui/elements/radio.rb
Normal file
6
lib/cyberarm_engine/ui/elements/radio.rb
Normal file
@@ -0,0 +1,6 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class Radio < Element
|
||||
end
|
||||
end
|
||||
end
|
||||
107
lib/cyberarm_engine/ui/elements/slider.rb
Normal file
107
lib/cyberarm_engine/ui/elements/slider.rb
Normal file
@@ -0,0 +1,107 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class Slider < Container
|
||||
class Handle < Button
|
||||
def initialize(*args)
|
||||
super(*args)
|
||||
|
||||
event(:begin_drag)
|
||||
event(:drag_update)
|
||||
event(:end_drag)
|
||||
|
||||
subscribe :begin_drag do |sender, x, y, button|
|
||||
@drag_start_pos = Vector.new(x, y)
|
||||
|
||||
:handled
|
||||
end
|
||||
|
||||
subscribe :drag_update do |sender, x, y, button|
|
||||
@parent.handle_dragged_to(x, y)
|
||||
|
||||
:handled
|
||||
end
|
||||
|
||||
subscribe :end_drag do
|
||||
@drag_start_pos = nil
|
||||
|
||||
:handled
|
||||
end
|
||||
end
|
||||
|
||||
def draggable?(button)
|
||||
button == :left
|
||||
end
|
||||
end
|
||||
|
||||
attr_reader :range, :step_size
|
||||
def initialize(options = {}, block = nil)
|
||||
super(options, block)
|
||||
|
||||
@range = @options[:range] ? @options[:range] : 0.0..1.0
|
||||
@step_size = @options[:step] ? @options[:step] : 0.1
|
||||
@value = @options[:value] ? @options[:value] : (@range.first + @range.last) / 2
|
||||
|
||||
@handle = Handle.new("", parent: self, width: 8, height: 1.0) { close }
|
||||
self.add(@handle)
|
||||
end
|
||||
|
||||
def recalculate
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_height= dimensional_size(@style.height,:height)
|
||||
|
||||
@width = _width
|
||||
@height = _height
|
||||
|
||||
position_handle
|
||||
@handle.recalculate
|
||||
@handle.update_background
|
||||
|
||||
update_background
|
||||
end
|
||||
|
||||
def position_handle
|
||||
@handle.x = @x + @style.padding_left + @style.border_thickness_left +
|
||||
((content_width - @handle.outer_width) * (@value - @range.min) / (@range.max - @range.min).to_f)
|
||||
|
||||
@handle.y = @y + @style.border_thickness_top + @style.padding_top
|
||||
end
|
||||
|
||||
def draw
|
||||
super
|
||||
|
||||
@handle.draw
|
||||
end
|
||||
|
||||
def update
|
||||
super
|
||||
|
||||
@tip = value.to_s
|
||||
@handle.tip = @tip
|
||||
end
|
||||
|
||||
def holding_left_mouse_button(sender, x, y)
|
||||
handle_dragged_to(x, y)
|
||||
|
||||
:handled
|
||||
end
|
||||
|
||||
def handle_dragged_to(x, y)
|
||||
@ratio = ((x - @handle.width / 2) - @x) / (content_width - @handle.outer_width)
|
||||
|
||||
self.value = @ratio.clamp(0.0, 1.0) * (@range.max - @range.min) + @range.min
|
||||
end
|
||||
|
||||
def value
|
||||
@value
|
||||
end
|
||||
|
||||
def value=(n)
|
||||
@value = n
|
||||
position_handle
|
||||
@handle.recalculate
|
||||
|
||||
publish(:changed, @value)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
11
lib/cyberarm_engine/ui/elements/stack.rb
Normal file
11
lib/cyberarm_engine/ui/elements/stack.rb
Normal file
@@ -0,0 +1,11 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class Stack < Container
|
||||
def layout
|
||||
@children.each do |child|
|
||||
move_to_next_line(child)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
57
lib/cyberarm_engine/ui/elements/toggle_button.rb
Normal file
57
lib/cyberarm_engine/ui/elements/toggle_button.rb
Normal file
@@ -0,0 +1,57 @@
|
||||
module CyberarmEngine
|
||||
class Element
|
||||
class ToggleButton < Button
|
||||
attr_reader :toggled
|
||||
|
||||
def initialize(options, block = nil)
|
||||
super(options[:checkmark], options, block)
|
||||
@value = options[:checked] || false
|
||||
if @value
|
||||
@text.text = @options[:checkmark]
|
||||
else
|
||||
@text.text = ""
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
self.value = !@value
|
||||
|
||||
@block.call(self) if @block
|
||||
|
||||
return :handled
|
||||
end
|
||||
|
||||
def recalculate
|
||||
super
|
||||
|
||||
_width = dimensional_size(@style.width, :width)
|
||||
_height= dimensional_size(@style.height,:height)
|
||||
|
||||
@width = _width ? _width : @text.textobject.text_width(@options[:checkmark])
|
||||
@height = _height ? _height : @text.height
|
||||
|
||||
update_background
|
||||
end
|
||||
|
||||
def value
|
||||
@value
|
||||
end
|
||||
|
||||
def value=(boolean)
|
||||
@value = boolean
|
||||
|
||||
if boolean
|
||||
@text.text = @options[:checkmark]
|
||||
else
|
||||
@text.text = ""
|
||||
end
|
||||
|
||||
recalculate
|
||||
|
||||
publish(:changed, @value)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -23,6 +23,7 @@ module CyberarmEngine
|
||||
return :handled if handler.call(self, *args) == :handled
|
||||
end
|
||||
|
||||
parent.publish(event, *args) if parent
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
module CyberarmEngine
|
||||
class Flow < Container
|
||||
include Common
|
||||
|
||||
def layout
|
||||
@children.each do |child|
|
||||
if fits_on_line?(child)
|
||||
position_on_current_line(child)
|
||||
else
|
||||
position_on_next_line(child)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -10,17 +10,23 @@ module CyberarmEngine
|
||||
|
||||
@down_keys = {}
|
||||
|
||||
@root_container = Stack.new
|
||||
@root_container = Element::Stack.new(gui_state: self)
|
||||
@game_objects << @root_container
|
||||
@containers = [@root_container]
|
||||
$__current_container__ = @root_container
|
||||
|
||||
@active_width = window.width
|
||||
@active_height = window.height
|
||||
|
||||
@focus = nil
|
||||
@mouse_over = nil
|
||||
@mouse_down_on = {}
|
||||
@mouse_down_position = {}
|
||||
@pending_recalculate_request = false
|
||||
|
||||
|
||||
setup
|
||||
@tip = CyberarmEngine::Text.new("", size: 22, z: Float::INFINITY)
|
||||
@menu = nil
|
||||
@min_drag_distance = 0
|
||||
@mouse_pos = Vector.new
|
||||
end
|
||||
|
||||
# throws :blur event to focused element and sets GuiState focused element
|
||||
@@ -34,7 +40,22 @@ module CyberarmEngine
|
||||
@focus
|
||||
end
|
||||
|
||||
def draw
|
||||
super
|
||||
|
||||
if @tip.text.length > 0
|
||||
Gosu.draw_rect(@tip.x - 2, @tip.y - 2, @tip.width + 4, @tip.height + 4, 0xff020202, Float::INFINITY)
|
||||
@tip.draw
|
||||
end
|
||||
end
|
||||
|
||||
def update
|
||||
if @pending_recalculate_request
|
||||
@root_container.recalculate
|
||||
@root_container.recalculate
|
||||
@pending_recalculate_request = false
|
||||
end
|
||||
|
||||
super
|
||||
|
||||
new_mouse_over = @root_container.hit_element?(window.mouse_x, window.mouse_y)
|
||||
@@ -49,6 +70,29 @@ module CyberarmEngine
|
||||
redirect_holding_mouse_button(:left) if @mouse_over && Gosu.button_down?(Gosu::MsLeft)
|
||||
redirect_holding_mouse_button(:middle) if @mouse_over && Gosu.button_down?(Gosu::MsMiddle)
|
||||
redirect_holding_mouse_button(:right) if @mouse_over && Gosu.button_down?(Gosu::MsRight)
|
||||
|
||||
if Vector.new(window.mouse_x, window.mouse_y) == @last_mouse_pos
|
||||
if @mouse_over && (Gosu.milliseconds - @mouse_moved_at) > tool_tip_delay
|
||||
@tip.text = @mouse_over.tip if @mouse_over
|
||||
@tip.x, @tip.y = window.mouse_x - @tip.width / 2, window.mouse_y - @tip.height - 4
|
||||
else
|
||||
@tip.text = ""
|
||||
end
|
||||
else
|
||||
@mouse_moved_at = Gosu.milliseconds
|
||||
end
|
||||
|
||||
@last_mouse_pos = Vector.new(window.mouse_x, window.mouse_y)
|
||||
@mouse_pos = @last_mouse_pos.clone
|
||||
|
||||
request_recalculate if @active_width != window.width || @active_height != window.height
|
||||
|
||||
@active_width = window.width
|
||||
@active_height = window.height
|
||||
end
|
||||
|
||||
def tool_tip_delay
|
||||
500 # ms
|
||||
end
|
||||
|
||||
def button_down(id)
|
||||
@@ -61,6 +105,8 @@ module CyberarmEngine
|
||||
redirect_mouse_button(:middle)
|
||||
when Gosu::MsRight
|
||||
redirect_mouse_button(:right)
|
||||
when Gosu::KbF5
|
||||
request_recalculate
|
||||
end
|
||||
end
|
||||
|
||||
@@ -104,16 +150,35 @@ module CyberarmEngine
|
||||
@mouse_over.publish(:"clicked_#{button}_mouse_button", window.mouse_x, window.mouse_y) if @mouse_over == @mouse_down_on[button]
|
||||
end
|
||||
|
||||
if @dragging_element
|
||||
@dragging_element.publish(:end_drag, window.mouse_x, window.mouse_y, button)
|
||||
@dragging_element = nil
|
||||
end
|
||||
|
||||
@mouse_down_position[button] = nil
|
||||
@mouse_down_on[button] = nil
|
||||
end
|
||||
|
||||
def redirect_holding_mouse_button(button)
|
||||
@mouse_over.publish(:"holding_#{button}_mouse_button", window.mouse_x, window.mouse_y) if @mouse_over
|
||||
if !@dragging_element && @mouse_down_on[button] && @mouse_down_on[button].draggable?(button) && @mouse_pos.distance(@mouse_down_position[button]) > @min_drag_distance
|
||||
@dragging_element = @mouse_down_on[button]
|
||||
@dragging_element.publish(:"begin_drag", window.mouse_x, window.mouse_y, button)
|
||||
end
|
||||
|
||||
if @dragging_element
|
||||
@dragging_element.publish(:"drag_update", window.mouse_x, window.mouse_y, button) if @dragging_element
|
||||
else
|
||||
@mouse_over.publish(:"holding_#{button}_mouse_button", window.mouse_x, window.mouse_y) if @mouse_over
|
||||
end
|
||||
end
|
||||
|
||||
def redirect_mouse_wheel(button)
|
||||
@mouse_over.publish(:"mouse_wheel_#{button}", window.mouse_x, window.mouse_y) if @mouse_over
|
||||
end
|
||||
|
||||
# Schedule a full GUI recalculation on next update
|
||||
def request_recalculate
|
||||
@pending_recalculate_request = true
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,42 +0,0 @@
|
||||
module CyberarmEngine
|
||||
class Image < Element
|
||||
def initialize(path, options = {}, block = nil)
|
||||
super(options, block)
|
||||
@path = path
|
||||
|
||||
@image = Gosu::Image.new(path, retro: @options[:image_retro])
|
||||
if @options[:width] && @options[:height]
|
||||
@scale_x = @options[:width].to_f / @image.width
|
||||
@scale_y = @options[:height].to_f / @image.height
|
||||
elsif @options[:width]
|
||||
@scale_x = @options[:width].to_f / @image.width
|
||||
@scale_y = @scale_x
|
||||
elsif @options[:height]
|
||||
@scale_y = @options[:height].to_f / @image.height
|
||||
@scale_x = @scale_y
|
||||
else
|
||||
@scale_x, @scale_y = 1, 1
|
||||
end
|
||||
|
||||
raise "Scale X" unless @scale_x.is_a?(Numeric)
|
||||
raise "Scale Y" unless @scale_y.is_a?(Numeric)
|
||||
end
|
||||
|
||||
def render
|
||||
@image.draw(@border_thickness_left + @padding_left + @x, @border_thickness_top + @padding_top + @y, @z + 2, @scale_x, @scale_y) # TODO: Add color support?
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
@block.call(self) if @block
|
||||
end
|
||||
|
||||
def recalculate
|
||||
@width = @image.width * @scale_x
|
||||
@height = @image.height * @scale_y
|
||||
end
|
||||
|
||||
def value
|
||||
@path
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,43 +0,0 @@
|
||||
module CyberarmEngine
|
||||
class Label < Element
|
||||
def initialize(text, options = {}, block = nil)
|
||||
super(options, block)
|
||||
|
||||
@text = Text.new(text, font: @options[:font], z: @z, color: @options[:color], size: @options[:text_size], shadow: @options[:text_shadow])
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
def render
|
||||
@text.draw
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
@block.call(self) if @block
|
||||
end
|
||||
|
||||
def recalculate
|
||||
@width = @text.width.round
|
||||
@height= @text.height.round
|
||||
|
||||
@text.x = @border_thickness_left + @padding_left + @x
|
||||
@text.y = @border_thickness_top + @padding_top + @y
|
||||
@text.z = @z + 3
|
||||
|
||||
update_background
|
||||
end
|
||||
|
||||
def value
|
||||
@text.text
|
||||
end
|
||||
|
||||
def value=(value)
|
||||
@text.text = value
|
||||
|
||||
old_width, old_height = width, height
|
||||
recalculate
|
||||
|
||||
root.recalculate if old_width != width || old_height != height
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,11 +0,0 @@
|
||||
module CyberarmEngine
|
||||
class Stack < Container
|
||||
include Common
|
||||
|
||||
def layout
|
||||
@children.each do |child|
|
||||
move_to_next_line(child)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,15 +1,37 @@
|
||||
module Gosu
|
||||
class Color
|
||||
def _dump(level)
|
||||
[
|
||||
"%02X" % self.alpha,
|
||||
"%02X" % self.red,
|
||||
"%02X" % self.green,
|
||||
"%02X" % self.blue
|
||||
].join
|
||||
end
|
||||
|
||||
def self._load(hex)
|
||||
argb(hex.to_i(16))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
module CyberarmEngine
|
||||
class Style
|
||||
def initialize(hash)
|
||||
@hash = hash
|
||||
def initialize(hash = {})
|
||||
@hash = Marshal.load(Marshal.dump(hash))
|
||||
end
|
||||
|
||||
def hash
|
||||
@hash
|
||||
end
|
||||
def method_missing(method, *args, &block)
|
||||
if method.to_s.end_with?("=")
|
||||
raise "Did not expect more than 1 argument" if args.size > 1
|
||||
return @hash[method.to_s.sub("=", "").to_sym] = args.first
|
||||
|
||||
def set(hash)
|
||||
@hash.merge!(hash)
|
||||
elsif args.size == 0
|
||||
return @hash[method]
|
||||
|
||||
else
|
||||
raise ArgumentError, "Did not expect arguments"
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -9,21 +9,40 @@ module CyberarmEngine
|
||||
value
|
||||
end
|
||||
|
||||
def theme_defaults
|
||||
def theme_defaults(options)
|
||||
raise "Error" unless self.class.ancestors.include?(CyberarmEngine::Element)
|
||||
_theme = THEME
|
||||
_theme = _theme.merge(options[:theme]) if options[:theme]
|
||||
_theme.delete(:theme) if options[:theme]
|
||||
|
||||
hash = {}
|
||||
class_names = self.class.ancestors
|
||||
class_names = class_names[0..class_names.index(CyberarmEngine::Element)].map! {|c| c.to_s.split("::").last.to_sym}.reverse!
|
||||
|
||||
class_names.each do |klass|
|
||||
next unless data = THEME.dig(klass)
|
||||
next unless data = _theme.dig(klass)
|
||||
data.each do |key, value|
|
||||
hash.merge!(data)
|
||||
end
|
||||
end
|
||||
|
||||
hash
|
||||
deep_merge(hash, options)
|
||||
end
|
||||
|
||||
# Derived from Rails Hash#deep_merge!
|
||||
# Enables passing partial themes through Element options without issue
|
||||
def deep_merge(original, intergrate, &block)
|
||||
hash = original.merge(intergrate) do |key, this_val, other_val|
|
||||
if this_val.is_a?(Hash) && other_val.is_a?(Hash)
|
||||
deep_merge(this_val, other_val, &block)
|
||||
elsif block_given?
|
||||
block.call(key, this_val, other_val)
|
||||
else
|
||||
other_val
|
||||
end
|
||||
end
|
||||
|
||||
return hash
|
||||
end
|
||||
|
||||
THEME = {
|
||||
@@ -46,7 +65,7 @@ module CyberarmEngine
|
||||
Button: { # < Label
|
||||
margin: 1,
|
||||
padding: 4,
|
||||
border_thickness: 4,
|
||||
border_thickness: 1,
|
||||
border_color: ["ffd59674".hex, "ffff8746".hex],
|
||||
border_radius: 0,
|
||||
background: ["ffc75e61".to_i(16), "ffe26623".to_i(16)],
|
||||
@@ -69,9 +88,10 @@ module CyberarmEngine
|
||||
caret_width: 2,
|
||||
caret_color: Gosu::Color::WHITE,
|
||||
caret_interval: 500,
|
||||
selection_color: Gosu::Color.rgba(255, 128, 50, 200),
|
||||
},
|
||||
|
||||
Image: {
|
||||
Image: { # < Element
|
||||
retro: false
|
||||
},
|
||||
|
||||
@@ -85,7 +105,25 @@ module CyberarmEngine
|
||||
|
||||
ToggleButton: { # < Button
|
||||
checkmark: "√"
|
||||
},
|
||||
|
||||
Progress: { # < Element
|
||||
width: 250,
|
||||
height: 36,
|
||||
background: 0xff111111,
|
||||
fraction_background: [0xffc75e61, 0xffe26623],
|
||||
border_thickness: 1,
|
||||
border_color: [0xffd59674, 0xffff8746]
|
||||
},
|
||||
|
||||
Slider: { # < Element
|
||||
width: 250,
|
||||
height: 36,
|
||||
background: 0xff111111,
|
||||
fraction_background: [0xffc75e61, 0xffe26623],
|
||||
border_thickness: 1,
|
||||
border_color: [0xffd59674, 0xffff8746]
|
||||
}
|
||||
}
|
||||
}.freeze
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,49 +0,0 @@
|
||||
module CyberarmEngine
|
||||
class ToggleButton < Button
|
||||
attr_reader :toggled
|
||||
|
||||
def initialize(options, block = nil)
|
||||
super(options[:checkmark], options, block)
|
||||
@toggled = options[:toggled] || false
|
||||
if @toggled
|
||||
@text.text = @options[:checkmark]
|
||||
else
|
||||
@text.text = ""
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
def toggled=(boolean)
|
||||
@toggled = !boolean
|
||||
toggle
|
||||
end
|
||||
|
||||
def clicked_left_mouse_button(sender, x, y)
|
||||
toggle
|
||||
|
||||
@block.call(self) if @block
|
||||
end
|
||||
|
||||
def toggle
|
||||
if @toggled
|
||||
@toggled = false
|
||||
@text.text = ""
|
||||
else
|
||||
@toggled = true
|
||||
@text.text = @options[:checkmark]
|
||||
end
|
||||
end
|
||||
|
||||
def recalculate
|
||||
super
|
||||
|
||||
@width = @text.textobject.text_width(@options[:checkmark])
|
||||
update_background
|
||||
end
|
||||
|
||||
def value
|
||||
@toggled
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,5 +1,65 @@
|
||||
module CyberarmEngine
|
||||
class Vector
|
||||
##
|
||||
# Creates a up vector
|
||||
#
|
||||
# Vector.new(0, 1, 0)
|
||||
#
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def self.up
|
||||
Vector.new(0, 1, 0)
|
||||
end
|
||||
|
||||
##
|
||||
# Creates a down vector
|
||||
#
|
||||
# Vector.new(0, -1, 0)
|
||||
#
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def self.down
|
||||
Vector.new(0, -1, 0)
|
||||
end
|
||||
|
||||
##
|
||||
# Creates a left vector
|
||||
#
|
||||
# Vector.new(-1, 0, 0)
|
||||
#
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def self.left
|
||||
Vector.new(-1, 0, 0)
|
||||
end
|
||||
|
||||
##
|
||||
# Creates a right vector
|
||||
#
|
||||
# Vector.new(1, 0, 0)
|
||||
#
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def self.right
|
||||
Vector.new(1, 0, 0)
|
||||
end
|
||||
|
||||
##
|
||||
# Creates a forward vector
|
||||
#
|
||||
# Vector.new(0, 0, 1)
|
||||
#
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def self.forward
|
||||
Vector.new(0, 0, 1)
|
||||
end
|
||||
|
||||
##
|
||||
# Creates a backward vector
|
||||
#
|
||||
# Vector.new(0, 0, -1)
|
||||
#
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def self.backward
|
||||
Vector.new(0, 0, -1)
|
||||
end
|
||||
|
||||
def initialize(x = 0, y = 0, z = 0, weight = 0)
|
||||
@x, @y, @z, @weight = x, y, z, weight
|
||||
end
|
||||
@@ -16,21 +76,33 @@ module CyberarmEngine
|
||||
def weight; @weight; end
|
||||
def weight=(n); @weight = n; end
|
||||
|
||||
alias w weight
|
||||
alias w= weight=
|
||||
|
||||
# @return [Boolean]
|
||||
def ==(other)
|
||||
if other.is_a?(Numeric)
|
||||
@x == other &&
|
||||
@y == other &&
|
||||
@z == other &&
|
||||
@weight == other
|
||||
else
|
||||
elsif other.is_a?(Vector)
|
||||
@x == other.x &&
|
||||
@y == other.y &&
|
||||
@z == other.z &&
|
||||
@weight == other.weight
|
||||
else
|
||||
other == self
|
||||
end
|
||||
end
|
||||
|
||||
# Performs math operation, excluding @weight
|
||||
# Create a new vector using {x} and {y} values
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def xy
|
||||
Vector.new(@x, @y)
|
||||
end
|
||||
|
||||
# Performs math operation, excluding {weight}
|
||||
private def operator(function, other)
|
||||
if other.is_a?(Numeric)
|
||||
Vector.new(
|
||||
@@ -47,22 +119,26 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
|
||||
# Adds Vector and Numberic or Vector and Vector, excluding @weight
|
||||
# Adds Vector and Numeric or Vector and Vector, excluding {weight}
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def +(other)
|
||||
operator("+", other)
|
||||
end
|
||||
|
||||
# Subtracts Vector and Numberic or Vector and Vector, excluding @weight
|
||||
# Subtracts Vector and Numeric or Vector and Vector, excluding {weight}
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def -(other)
|
||||
operator("-", other)
|
||||
end
|
||||
|
||||
# Multiplies Vector and Numberic or Vector and Vector, excluding @weight
|
||||
# Multiplies Vector and Numeric or Vector and Vector, excluding {weight}
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def *(other)
|
||||
operator("*", other)
|
||||
end
|
||||
|
||||
# Divides Vector and Numberic or Vector and Vector, excluding @weight
|
||||
# Divides Vector and Numeric or Vector and Vector, excluding {weight}
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def /(other)
|
||||
# Duplicated to protect from DivideByZero
|
||||
if other.is_a?(Numeric)
|
||||
@@ -80,6 +156,8 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
|
||||
# dot product of {Vector}
|
||||
# @return [Integer|Float]
|
||||
def dot(other)
|
||||
product = 0
|
||||
|
||||
@@ -93,6 +171,8 @@ module CyberarmEngine
|
||||
return product
|
||||
end
|
||||
|
||||
# cross product of {Vector}
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def cross(other)
|
||||
a = self.to_a
|
||||
b = other.to_a
|
||||
@@ -105,24 +185,40 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
# returns degrees
|
||||
# @return [Float]
|
||||
def angle(other)
|
||||
Math.acos( self.normalized.dot(other.normalized) ) * 180 / Math::PI
|
||||
end
|
||||
|
||||
# returns magnitude of Vector, ignoring #weight
|
||||
# @return [Float]
|
||||
def magnitude
|
||||
Math.sqrt((@x * @x) + (@y * @y) + (@z * @z))
|
||||
end
|
||||
|
||||
##
|
||||
# returns normalized {Vector}
|
||||
#
|
||||
# @example
|
||||
# CyberarmEngine::Vector.new(50, 21.2, 45).normalized
|
||||
# # => <CyberarmEngine::Vector:0x001 @x=0.7089... @y=0.3005... @z=0.6380... @weight=0>
|
||||
#
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def normalized
|
||||
mag = magnitude
|
||||
self / Vector.new(mag, mag, mag)
|
||||
end
|
||||
|
||||
|
||||
# returns a direction {Vector}
|
||||
#
|
||||
# z is pitch
|
||||
#
|
||||
# y is yaw
|
||||
#
|
||||
# x is roll
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def direction
|
||||
# z is pitch
|
||||
# y is yaw
|
||||
# x is roll
|
||||
_x = -Math.sin(@y.degrees_to_radians) * Math.cos(@z.degrees_to_radians)
|
||||
_y = Math.sin(@z.degrees_to_radians)
|
||||
_z = Math.cos(@y.degrees_to_radians) * Math.cos(@z.degrees_to_radians)
|
||||
@@ -130,37 +226,63 @@ module CyberarmEngine
|
||||
Vector.new(_x, _y, _z)
|
||||
end
|
||||
|
||||
# returns an inverse {Vector}
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def inverse
|
||||
Vector.new(1.0 / @x, 1.0 / @y, 1.0 / @z)
|
||||
end
|
||||
|
||||
# Adds up values of {x}, {y}, and {z}
|
||||
# @return [Integer|Float]
|
||||
def sum
|
||||
@x + @y + @z
|
||||
end
|
||||
|
||||
##
|
||||
# Linear interpolation: smoothly transition between two {Vector}
|
||||
#
|
||||
# CyberarmEngine::Vector.new(100, 100, 100).lerp( CyberarmEngine::Vector.new(0, 0, 0), 0.75 )
|
||||
# # => <CyberarmEngine::Vector:0x0001 @x=75.0, @y=75.0, @z=75.0, @weight=0>
|
||||
#
|
||||
# @param other [CyberarmEngine::Vector | Integer | Float] value to subtract from
|
||||
# @param factor [Float] how complete transition to _other_ is, in range [0.0..1.0]
|
||||
# @return [CyberarmEngine::Vector]
|
||||
def lerp(other, factor)
|
||||
(self - other) * factor.clamp(0.0, 1.0)
|
||||
end
|
||||
|
||||
# 2D distance using X and Y
|
||||
# @return [Float]
|
||||
def distance(other)
|
||||
Math.sqrt((@x-other.x)**2 + (@y-other.y)**2)
|
||||
end
|
||||
|
||||
# 2D distance using X and Z
|
||||
# @return [Float]
|
||||
def gl_distance2d(other)
|
||||
Math.sqrt((@x-other.x)**2 + (@z-other.z)**2)
|
||||
end
|
||||
|
||||
# 3D distance using X, Y, and Z
|
||||
# @return [Float]
|
||||
def distance3d(other)
|
||||
Math.sqrt((@x-other.x)**2 + (@y-other.y)**2 + (@z-other.z)**2)
|
||||
end
|
||||
|
||||
# Converts {Vector} to Array
|
||||
# @return [Array]
|
||||
def to_a
|
||||
[@x, @y, @z, @weight]
|
||||
end
|
||||
|
||||
# Converts {Vector} to String
|
||||
# @return [String]
|
||||
def to_s
|
||||
"X: #{@x}, Y: #{@y}, Z: #{@z}, Weight: #{@weight}"
|
||||
end
|
||||
|
||||
# Converts {Vector} to Hash
|
||||
# @return [Hash]
|
||||
def to_h
|
||||
{x: @x, y: @y, z: @z, weight: @weight}
|
||||
end
|
||||
@@ -1,4 +1,4 @@
|
||||
module CyberarmEngine
|
||||
NAME = "InDev"
|
||||
VERSION = "0.5.1"
|
||||
VERSION = "0.14.0"
|
||||
end
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
module CyberarmEngine
|
||||
class Engine < Gosu::Window
|
||||
class Window < Gosu::Window
|
||||
IMAGES = {}
|
||||
SAMPLES= {}
|
||||
SONGS = {}
|
||||
|
||||
attr_accessor :show_cursor
|
||||
attr_reader :current_state, :last_frame_time
|
||||
attr_reader :last_frame_time
|
||||
|
||||
def self.now
|
||||
Gosu.milliseconds
|
||||
@@ -34,6 +34,8 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def update
|
||||
Stats.clear
|
||||
|
||||
current_state.update if current_state
|
||||
@last_frame_time = Gosu.milliseconds-@current_frame_time
|
||||
@current_frame_time = Gosu.milliseconds
|
||||
@@ -58,11 +60,15 @@ module CyberarmEngine
|
||||
end
|
||||
|
||||
def push_state(klass, options={})
|
||||
options = {setup: true}.merge(options)
|
||||
|
||||
if klass.instance_of?(klass.class) && defined?(klass.options)
|
||||
@states << klass
|
||||
klass.setup if options[:setup]
|
||||
else
|
||||
@states << klass.new(options) if child_of?(klass, GameState)
|
||||
@states << klass.new if child_of?(klass, Container)
|
||||
@states << klass.new if child_of?(klass, Element::Container)
|
||||
current_state.setup if current_state.class == klass && options[:setup]
|
||||
end
|
||||
end
|
||||
|
||||
@@ -94,4 +100,4 @@ module CyberarmEngine
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
Reference in New Issue
Block a user