Files
cyberarm_engine/lib/cyberarm_engine/opengl.rb

54 lines
1.6 KiB
Ruby

begin
require "opengl"
require "glu"
rescue LoadError
puts "Required gem is not installed, please install 'opengl-bindings' and try again."
exit(1)
end
module CyberarmEngine
def gl_error?
e = glGetError
if e != OpenGL::GL_NO_ERROR
warn "OpenGL error detected by handler at: #{caller[0]}"
warn " #{gluErrorString(e)} (#{e})\n"
exit if Window.instance&.exit_on_opengl_error?
end
end
def preload_default_shaders
shaders = %w[g_buffer lighting]
shaders.each do |shader|
Shader.new(
name: shader,
includes_dir: "#{CYBERARM_ENGINE_ROOT_PATH}/assets/shaders/include",
vertex: "#{CYBERARM_ENGINE_ROOT_PATH}/assets/shaders/vertex/#{shader}.glsl",
fragment: "#{CYBERARM_ENGINE_ROOT_PATH}/assets/shaders/fragment/#{shader}.glsl"
)
end
end
end
require_relative "opengl/shader"
require_relative "opengl/texture"
require_relative "opengl/light"
require_relative "opengl/perspective_camera"
require_relative "opengl/orthographic_camera"
require_relative "opengl/renderer/g_buffer"
require_relative "opengl/renderer/bounding_box_renderer"
require_relative "opengl/renderer/opengl_renderer"
require_relative "opengl/renderer/renderer"
require_relative "trees/aabb_tree_debug"
require_relative "trees/aabb_node"
require_relative "trees/aabb_tree"
require_relative "model"
require_relative "model_cache"
require_relative "model/material"
require_relative "model/mesh"
require_relative "model/parser"
require_relative "model/parsers/wavefront_parser"
require_relative "model/parsers/collada_parser" if RUBY_ENGINE != "mruby" && defined?(Nokogiri)