Logo
Explore Help
Sign In
cyberarm/cyberarm_engine
1
0
Fork 0
You've already forked cyberarm_engine
mirror of https://github.com/cyberarm/cyberarm_engine.git synced 2026-03-28 14:46:12 +00:00
Code Issues Projects Releases Wiki Activity
Files
3b5902fef55cc1208cee59e835966821cd07d5c2
cyberarm_engine/assets/shaders
History
Cyberarm eabad4abd4 Refactored mesh handling, imported AABB tree implementation from I-MIC FPS
2025-05-03 18:21:11 -05:00
..
fragment
Refactored mesh handling, imported AABB tree implementation from I-MIC FPS
2025-05-03 18:21:11 -05:00
include
Added support for rendering multiple lights, standardized shaders to use snake case for variables and camel case for functions, stubbed PBR material shader include.
2023-07-29 14:09:23 -05:00
vertex
Refactored mesh handling, imported AABB tree implementation from I-MIC FPS
2025-05-03 18:21:11 -05:00
Powered by Gitea Version: 1.25.1 Page: 313ms Template: 46ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API