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8e7c6f8a1916afc52af740bccc2a6ffbc4b2970d
cyberarm_engine/assets/shaders/include/material_struct.glsl
Cyberarm 5d1c195917 Added support for rendering multiple lights, standardized shaders to use snake case for variables and camel case for functions, stubbed PBR material shader include.
2023-07-29 14:09:23 -05:00

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