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Wireframes! Player now has a name tag.
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@@ -15,7 +15,7 @@ class IMICFPS
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def set_texture(texture_path)
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puts "#{name} texture #{texture_path}"
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@texture = Gosu::Image.new(texture_path, retro: true)
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@texture = Gosu::Image.new(texture_path, retro: false)
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array_of_pixels = @texture.to_blob
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tex_names_buf = ' ' * 8
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