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Fixed always adding a new node to AABBTree when updating a node.
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@@ -79,13 +79,6 @@ class IMICFPS
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glMatrixMode(GL_MODELVIEW) # The modelview matrix is where object information is stored.
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glLoadIdentity
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# if $debug && @entity
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# glBegin(GL_LINES)
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# glColor3f(1,0,0)
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# glVertex3f(@x, @y, @z)
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# glVertex3f(@entity.x, @entity.y, @entity.z)
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# glEnd
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# end
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end
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def update
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