Supplanted biped with character

This commit is contained in:
2019-11-05 11:23:14 -06:00
parent 2ae97aa993
commit 18595bdf7f
3 changed files with 3 additions and 3 deletions

View File

@@ -26,7 +26,7 @@ class IMICFPS
add_entity(Entity.new(map_entity: ent, manifest: Manifest.new(package: ent.package, name: ent.name))) add_entity(Entity.new(map_entity: ent, manifest: Manifest.new(package: ent.package, name: ent.name)))
end end
add_entity(Player.new(spawnpoint: @map_loader.spawnpoints.sample, manifest: Manifest.new(package: "base", name: "biped"))) add_entity(Player.new(spawnpoint: @map_loader.spawnpoints.sample, manifest: Manifest.new(package: "base", name: "character")))
# TODO: Load lights from MapLoader # TODO: Load lights from MapLoader
add_light(Light.new(id: available_light, x: 3, y: -6, z: 6)) add_light(Light.new(id: available_light, x: 3, y: -6, z: 6))

View File

@@ -6,7 +6,7 @@ class IMICFPS
@map = Map.new(map_loader: @options[:map_loader]) @map = Map.new(map_loader: @options[:map_loader])
@map.setup @map.setup
@player = @map.find_entity_by(name: "biped") @player = @map.find_entity_by(name: "character")
@camera = Camera.new(position: @player.position.clone) @camera = Camera.new(position: @player.position.clone)
@camera.attach_to(@player) @camera.attach_to(@player)

View File

@@ -21,7 +21,7 @@ class IMICFPS
add_asset(:model, entity.package, entity.name) add_asset(:model, entity.package, entity.name)
end end
add_asset(:model, "base", "biped") add_asset(:model, "base", "character")
@act = false @act = false
@cycled = false @cycled = false