Removed vertices count from Window, use new CyberarmEngine::Renderer::OpenGLRenderer#vertices_count for debug stats

This commit is contained in:
2021-05-30 14:09:32 +00:00
parent da54bf5c53
commit 5cb48233fb
2 changed files with 3 additions and 4 deletions

View File

@@ -38,8 +38,8 @@ class IMICFPS
end
if window.config.get(:debug_options, :stats)
create_slot "Vertices: #{formatted_number(window.number_of_vertices)}"
create_slot "Faces: #{formatted_number(window.number_of_vertices / 3)}"
create_slot "Vertices: #{formatted_number(window.renderer.opengl_renderer.number_of_vertices)}"
create_slot "Faces: #{formatted_number(window.renderer.opengl_renderer.number_of_vertices / 3)}"
end
if window.config.get(:debug_options, :boundingboxes)

View File

@@ -2,7 +2,7 @@
class IMICFPS
class Window < CyberarmEngine::Window
attr_accessor :number_of_vertices, :needs_cursor
attr_accessor :needs_cursor
attr_reader :renderer, :scene, :config, :director, :console, :delta_time
def setup
@@ -82,7 +82,6 @@ class IMICFPS
@overlay.update
SoundManager.update
@number_of_vertices = 0
@delta_time = Gosu.milliseconds
end