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Clamp it
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@@ -80,6 +80,7 @@ class IMICFPS
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@render_pitch-=Float(@true_mouse.y-self.mouse_y)/(@mouse_sensitivity*@field_of_view)*70 #unless @game_object
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@yaw %= 360.0
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@render_pitch = @render_pitch.clamp(-90.0, 90.0)
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@pitch = @pitch.clamp(-90.0, 90.0)
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else
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@true_mouse_checked+=1
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