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Refactored bounding box to use 2 vectors, stubbed PhysicsManager.
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@@ -10,7 +10,7 @@ class IMICFPS
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@textures = []
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@normals = []
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@faces = []
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@bounding_box = BoundingBox.new(0,0,0, 0,0,0)
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@bounding_box = BoundingBox.new
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@debug_color = Color.new(1.0,1.0,1.0)
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@scale = 1.0
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