Implemented a first class BoundingBox, refactored to use bounding box.

This commit is contained in:
2019-02-23 18:28:47 -06:00
parent 7aa99a70a7
commit fc72f2bdc8
6 changed files with 132 additions and 65 deletions

View File

@@ -37,8 +37,6 @@ else
raise RuntimeError, "Unsupported platform."
end
BoundingBox = Struct.new(:min_x, :min_y, :min_z, :max_x, :max_y, :max_z)
if RUBY_VERSION < "2.5.0"
puts "-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-"
puts "|NOTICE| Ruby is #{RUBY_VERSION} not 2.5.0+..............................|Notice|"
@@ -63,6 +61,7 @@ $debug = ARGV.join.include?("--debug") ? true : false
require_relative "lib/common_methods"
require_relative "lib/math/vector"
require_relative "lib/math/bounding_box"
require_relative "lib/trees/aabb_tree"
require_relative "lib/managers/input_mapper"

View File

@@ -9,6 +9,11 @@ class IMICFPS
@aabb_tree.add(entity.normalized_bounding_box, entity)
end
def update
lazy_check_collisions
@aabb_tree.update
end
def remove(entity)
@aabb_tree.remove(entity)
end
@@ -19,8 +24,10 @@ class IMICFPS
@game_state.entities.each do |other|
next if entity == other
next if entity.is_a?(Terrain) || other.is_a?(Terrain)
next unless entity.collidable?
next unless other.collidable?
if entity.intersect(other)
if entity.normalized_bounding_box.intersect(other.normalized_bounding_box)
entity.debug_color = Color.new(1.0,0.0,0.0)
other.debug_color = Color.new(1.0,0.0,0.0)
@@ -33,10 +40,5 @@ class IMICFPS
end
end
end
def update
lazy_check_collisions
# @aabb_tree.rebuild
end
end
end

100
lib/math/bounding_box.rb Normal file
View File

@@ -0,0 +1,100 @@
class IMICFPS
class BoundingBox
attr_accessor :min_x, :min_y, :min_z, :max_x, :max_y, :max_z
def initialize(min_x = 0.0, min_y = 0.0, min_z = 0.0, max_x = 0.0, max_y = 0.0, max_z = 0.0)
@min_x = min_x
@min_y = min_y
@min_z = min_z
@max_x = max_x
@max_y = max_y
@max_z = max_z
end
def ==(other)
min_x == other.min_x &&
min_y == other.min_y &&
min_z == other.min_z &&
max_x == other.max_x &&
max_y == other.max_y &&
max_z == other.max_z
end
# returns a new bounding box that includes both bounding boxes
def union(other)
temp = BoundingBox.new
temp.min_x = [min_x, other.min_x].min
temp.min_y = [min_y, other.min_y].min
temp.min_z = [min_z, other.min_z].min
temp.max_x = [max_x, other.max_x].max
temp.max_y = [max_y, other.max_y].max
temp.max_z = [max_z, other.max_z].max
return temp
end
# returns boolean
def intersect(other)
(min_x <= other.max_x && max_x >= other.min_x) &&
(min_y <= other.max_y && max_y >= other.min_y) &&
(min_z <= other.max_z && max_z >= other.min_z)
end
def difference(other)
temp = BoundingBox.new
temp.min_x = min_x - other.min_x
temp.min_y = min_y - other.min_y
temp.min_z = min_z - other.min_z
temp.max_x = max_x - other.max_x
temp.max_y = max_y - other.max_y
temp.max_z = max_z - other.max_z
return temp
end
def volume
width * height * depth
end
def width
@max_x - @min_x
end
def height
@max_y - @min_y
end
def depth
@max_z - @min_z
end
def normalize(entity)
temp = BoundingBox.new
temp.min_x = min_x.to_f * entity.scale
temp.min_y = min_y.to_f * entity.scale
temp.min_z = min_z.to_f * entity.scale
temp.max_x = max_x.to_f * entity.scale
temp.max_y = max_y.to_f * entity.scale
temp.max_z = max_z.to_f * entity.scale
return temp
end
def normalize_with_offset(entity)
temp = BoundingBox.new
temp.min_x = min_x.to_f * entity.scale + entity.position.x
temp.min_y = min_y.to_f * entity.scale + entity.position.y
temp.min_z = min_z.to_f * entity.scale + entity.position.z
temp.max_x = max_x.to_f * entity.scale + entity.position.x
temp.max_y = max_y.to_f * entity.scale + entity.position.y
temp.max_z = max_z.to_f * entity.scale + entity.position.z
return temp
end
end
end

View File

@@ -1,7 +1,7 @@
class IMICFPS
class Terrain < Entity
def setup
bind_model("base", "randomish_terrain")
bind_model("base", "randomish_terrain")
end
end
end

View File

@@ -6,10 +6,9 @@ class IMICFPS
include OpenGL
include GLU
include CommonMethods
attr_accessor :scale
attr_accessor :visible, :renderable, :backface_culling
attr_accessor :scale, :visible, :renderable, :backface_culling
attr_reader :position, :rotation, :velocity
attr_reader :model, :name, :debug_color, :width, :height, :depth, :last_x, :last_y, :last_z, :normalized_bounding_box
attr_reader :model, :name, :debug_color, :normalized_bounding_box
def initialize(x: 0, y: 0, z: 0, bound_model: nil, scale: MODEL_METER_SCALE, backface_culling: true, auto_manage: true, manifest_file: nil)
@position = Vector.new(x, y, z)
@scale = scale
@@ -27,7 +26,6 @@ class IMICFPS
@physics = false
@mass = 100 # kg
@width, @height, @depth = 0,0,0
@delta_time = Gosu.milliseconds
@last_position = Vector.new(@position.x, @position.y, @position.z)
@@ -39,9 +37,6 @@ class IMICFPS
@normalized_bounding_box = normalize_bounding_box_with_offset
box = normalize_bounding_box
@width = box.max_x-box.min_x
@height = box.max_y-box.min_y
@depth = box.max_z-box.min_z
end
return self
@@ -61,9 +56,6 @@ class IMICFPS
@normalized_bounding_box = normalize_bounding_box_with_offset
box = normalize_bounding_box
@width = box.max_x-box.min_x
@height = box.max_y-box.min_y
@depth = box.max_z-box.min_z
end
def model
@@ -89,8 +81,6 @@ class IMICFPS
unless at_same_position?
@normalized_bounding_box = normalize_bounding_box_with_offset if model
end
@last_x, @last_y, @last_z = @x, @y, @z
end
def debug_color=(color)
@@ -101,53 +91,16 @@ class IMICFPS
@position == @last_position
end
# Do two Axis Aligned Bounding Boxes intersect?
def intersect(other)
me = normalized_bounding_box
other = other.normalized_bounding_box
# puts "bounding boxes match!" if a == b
if (me.min_x <= other.max_x && me.max_x >= other.min_x) &&
(me.min_y <= other.max_y && me.max_y >= other.min_y) &&
(me.min_z <= other.max_z && me.max_z >= other.min_z)
return true
else
return false
end
end
def distance(vertex, other)
return Math.sqrt((vertex.x-other.x)**2 + (vertex.y-other.y)**2 + (vertex.z-other.z)**2)
end
def normalize_bounding_box
box = @bound_model.model.bounding_box
temp = BoundingBox.new
temp.min_x = box.min_x.to_f*scale
temp.min_y = box.min_y.to_f*scale
temp.min_z = box.min_z.to_f*scale
temp.max_x = box.max_x.to_f*scale
temp.max_y = box.max_y.to_f*scale
temp.max_z = box.max_z.to_f*scale
return temp
def normalize_bounding_box_with_offset
@bound_model.model.bounding_box.normalize_with_offset(self)
end
def normalize_bounding_box_with_offset
box = @bound_model.model.bounding_box
temp = BoundingBox.new
temp.min_x = box.min_x.to_f*scale+@position.x
temp.min_y = box.min_y.to_f*scale+@position.y
temp.min_z = box.min_z.to_f*scale+@position.z
temp.max_x = box.max_x.to_f*scale+@position.x
temp.max_y = box.max_y.to_f*scale+@position.y
temp.max_z = box.max_z.to_f*scale+@position.z
return temp
def normalize_bounding_box
@bound_model.model.bounding_box.normalize(self)
end
def handleGlError

View File

@@ -10,13 +10,20 @@ class IMICFPS
raise "Object can't be nil!" unless object
if @root
@root.insert_subtree(bounding_box, object)
@root.insert_subtree(bounding_box.dup, object)
else
@root = AABBNode.new(parent: nil, object: object, bounding_box: BoundingBox.new(0,0,0, 0,0,0))
end
end
def update(object)
def update
@objects.each do |object, node|
unless object.bounding_box == node.bounding_box
puts "#{object.class} mutated!"
remove(node)
add(object)
end
end
end
# Returns a list of all collided objects inside Bounding Box
@@ -26,17 +33,23 @@ class IMICFPS
end
def remove(object)
@root.remove_subtree(@objects[object])
@objects[object] = nil
end
class AABBNode
attr_accessor :bounding_box, :parent, :object, :a, :b
def initialize(parent:, object:, bounding_box:)
@parent = parent
@object = object
@bounding_box = bounding_box
@a = nil
@b = nil
end
def insert_subtree(bounding_box, object)
p "#{bounding_box} -> #{object.class}"
# p "#{bounding_box} -> #{object.class}"
end
def remove_subtree(node)