Files
i-mic-fps/lib/trees/aabb_tree.rb

62 lines
1.4 KiB
Ruby

class IMICFPS
class AABBTree
def initialize
@objects = {}
@root = nil
end
def add(bounding_box, object)
raise "BoundingBox can't be nil!" unless bounding_box
raise "Object can't be nil!" unless object
if @root
@root.insert_subtree(bounding_box.dup, object)
else
@root = AABBNode.new(parent: nil, object: object, bounding_box: BoundingBox.new(0,0,0, 0,0,0))
end
end
def update
@objects.each do |object, node|
unless object.bounding_box == node.bounding_box
puts "#{object.class} mutated!"
remove(node)
add(object)
end
end
end
# Returns a list of all collided objects inside Bounding Box
def search(bounding_box)
items = []
@root.search_subtree(bounding_box)
end
def remove(object)
@root.remove_subtree(@objects[object])
@objects[object] = nil
end
class AABBNode
attr_accessor :bounding_box, :parent, :object, :a, :b
def initialize(parent:, object:, bounding_box:)
@parent = parent
@object = object
@bounding_box = bounding_box
@a = nil
@b = nil
end
def insert_subtree(bounding_box, object)
# p "#{bounding_box} -> #{object.class}"
end
def remove_subtree(node)
end
def search_subtree(bounding_box)
end
end
end
end