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Add assets readme
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assets/README.md
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assets/README.md
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# IMIC FPS Assets
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## Directory Structure
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* /__package__
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* /__name__
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* /model -
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* /scripts
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* /textures
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* manifest.yaml
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## Manifest File
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```yaml
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name: "Friendly Name of Object"
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model: "model.obj" # path to model relative to package/name/model/
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# optional options:
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# Type of collision detection to use: null, boundingbox, orientated_bb, mesh
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collision: "mesh"
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# Path to collision model or null to use `model`
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collision_mesh: null
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# Array of scripts to load, relative to package/name/scripts/
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scripts: [
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"script"
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]
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# Array of assets to preload that this asset uses/requires
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uses: [
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-
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package: "base"
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name: "door"
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]
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```
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