Fixed game not launching when packaged

This commit is contained in:
2020-05-04 11:56:26 -05:00
parent a3b4c6e651
commit c1eb02a106
3 changed files with 5 additions and 3 deletions

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@@ -1,6 +1,6 @@
GIT
remote: https://github.com/cyberarm/cyberarm_engine
revision: 4055f645f3446c61f57ad1c7748284106c1516ff
revision: da5d740c6e8767c9351a44c4b9cca43535ff8536
specs:
cyberarm_engine (0.13.1)
gosu (~> 0.15.0)

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@@ -1,3 +1,4 @@
IMICFPS_SERVER_MODE = true
require_relative "i-mic-fps"
director = IMICFPS::Networking::Director.new(mode: :server, hostname: "0.0.0.0", port: 56789, interface: IMICFPS::Networking::MemoryServer)

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@@ -131,8 +131,9 @@ require_relative "lib/window"
require_relative "lib/tools/asset_viewer"
require_relative "lib/tools/map_editor"
# Don't launch game if __FILE__ != launching command
if __FILE__ == $0
# Don't launch game if IMICFPS_SERVER_MODE is defined
# or if game is being packaged
unless defined?(IMICFPS_SERVER_MODE) or defined?(Ocra)
if ARGV.join.include?("--profile")
begin
require "ruby-prof"