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Use glLineWidth for wireframe rendering, use LoadingState for MapEditor
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@@ -29,7 +29,7 @@ class IMICFPS
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flow(margin: 10) do
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@maps.each do |map|
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button map.metadata.name do
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push_state(Editor, map_parser: map)
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push_state(LoadingState, map_parser: map, forward: Editor)
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end
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end
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end
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