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3ed09dd930
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Bounding Box rendering for Mesh objects is now fixed: used to be the objects were all drawn on the original Mesh instead of its copies.
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2018-12-10 09:53:13 -06:00 |
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7271c0e4a1
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Fixed bounding box rendering! fixed AABB collision detection (was a bit weird), misc. tweaks and fixes.
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2018-12-09 21:17:12 -06:00 |
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a5b2ab7992
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Split up Renderer into OpenGL and BoundBox renderers, rotate Player nameplate 180d
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2018-09-20 09:47:09 -05:00 |
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35b5ee948a
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Moved OpenGL renderering code into its own class for future optimizations
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2018-09-20 09:07:39 -05:00 |
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