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cyberarm/i-mic-fps
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3ed09dd930e385ea3d16f7ca41fe59cda607f14f
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Cyberarm 3ed09dd930 Bounding Box rendering for Mesh objects is now fixed: used to be the objects were all drawn on the original Mesh instead of its copies.
2018-12-10 09:53:13 -06:00
blends
Add files
2018-07-01 16:06:39 -05:00
lib
Bounding Box rendering for Mesh objects is now fixed: used to be the objects were all drawn on the original Mesh instead of its copies.
2018-12-10 09:53:13 -06:00
objects
Add files
2018-07-01 16:06:39 -05:00
_background_menu_test.rb
Added comments
2018-08-05 11:09:37 -05:00
Gemfile
added support for ruby-prof, make trees jump to nearest vertex position.
2018-07-08 14:39:57 -05:00
Gemfile.lock
Fixed bounding box rendering! fixed AABB collision detection (was a bit weird), misc. tweaks and fixes.
2018-12-09 21:17:12 -06:00
i-mic-fps.rb
Split up Renderer into OpenGL and BoundBox renderers, rotate Player nameplate 180d
2018-09-20 09:47:09 -05:00
pixel_test.png
Camera works!
2018-03-23 15:45:07 -05:00
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first-person-gamegosumultiplayeropenglruby
22 MiB
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