Logo
Explore Help
Sign In
cyberarm/i-mic-fps
1
0
Fork 0
You've already forked i-mic-fps
mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
Code Issues Projects Releases Wiki Activity
191 Commits 6 Branches 2 Tags
4f1b490600241bf23b95179eb970072d0c9eb933
Commit Graph

5 Commits

Author SHA1 Message Date
Cyberarm
4f1b490600 Use persistent hash for config 2020-01-29 18:18:46 -06:00
Cyberarm
b091a489af Removed entity management from Game, refactored Map to MapLoader and added Map to manage world 2019-09-27 14:30:23 -05:00
Cyberarm
f4a81f1e36 Removed global state for LightManager and ObjectManager, they're now inside GameState. Simplified terrain mesh. 2019-02-07 10:05:43 -06:00
Cyberarm
d390d3d728 Refactored lights, use light manager 2018-03-20 20:17:33 -05:00
Cyberarm
46f533f83e Did some reorganizing 2018-03-20 15:11:00 -05:00
Powered by Gitea Version: 1.25.1 Page: 79ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API