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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-15 15:42:35 +00:00
Code Issues Projects Releases Wiki Activity
143 Commits 6 Branches 2 Tags
771b6a42473a602f8dcf4a529b9ca8d8488bbb4b
Commit Graph

5 Commits

Author SHA1 Message Date
Cyberarm
d07130b03b 'fixed' glGetAttribLocation crashes (shader compiler likes to agressively optimize) 2019-08-11 21:46:18 -05:00
Cyberarm
f11b091fe0 Renamed lighting shader to default, shoehorned in glsl 3.30 support for Intel on Linux, removed duplicate handleGlError methods, added OpenGL and GLU to Object namespace, removed redundant includes for OpenGL and GLU, VBO and VAO now render (all be it incorrectly) 2019-08-11 14:53:15 -05:00
Cyberarm
c142bd2392 Sync 2018-12-12 09:02:33 -06:00
Cyberarm
82265394eb Improved shader error formatting, hide puts statements that are only useful in debug mode. 2018-12-11 11:56:53 -06:00
Cyberarm
4d8638d81c Added shader support, removed unused debugging puts statements and fixed Gosu Font.draw deprecation warning. 2018-12-10 18:50:25 -06:00
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