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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-16 16:12:35 +00:00
Code Issues Projects Releases Wiki Activity
110 Commits 6 Branches 2 Tags
7aa99a70a7b8dd834196d08d06316be079e131b7
Commit Graph

4 Commits

Author SHA1 Message Date
Cyberarm
7b903fbdb9 Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub. 2019-02-20 10:49:56 -06:00
Cyberarm
5a97d292c0 remove glu from gemfile, added InputMapper, using InputMapper for Camera and Player. 2019-02-17 14:14:39 -06:00
Cyberarm
9f6f330202 Restructured 'objects' folder into a meaningful 'assets' folder, added 'war_factory' model, refactored GameObject#bind_model and ModelLoader to understand the restructuring. 2019-02-17 10:50:08 -06:00
Cyberarm
3f7c5e992d Add collision manager... 2019-02-07 15:54:52 -06:00
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